• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:16
CEST 18:16
KST 01:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview9[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy12
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?35Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris46Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #21 - Presented by Monster Energy Heaven's Balance Suggestions (roast me) Geoff 'iNcontroL' Robinson has passed away Speculation of future Wardii series
Tourneys
RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Polish World Championship 2025 20-21 September ASL20 General Discussion Simple editing of Brood War save files? (.mlx)
Tourneys
Is there English video for group selection for ASL Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Ro24 Group F
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 723 users

MLG builds to steal PvZ, with some Analysis

Forum Index > StarCraft 2 Strategy
Post a Reply
Normal
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 00:34 GMT
#1
I guess i should open this by saying that i was making some notes for these games when i thought it would be kind of cool to post what i found onto Team Liquid... Please note that these build orders don't need to be followed to the T and obviously if you don't have the execution to do it then do it in a fashion where you keep your money low (i.e instead of like a 13 gate go 14 or whatever you need to do). I chose these two games because i felt they were really educational and so i go into depth on some of the decisions that the players made (mainly applies to Naniwa vs Moon).

MLG replays to steal PvZ
MC 1 gate expo into 3 gate stargate
▪ expo on 35, or while 3rd sentry is building
▪ Gateway by your low ground pylon (the 30 food one) 35 food
▪ 37 food or after starting your 4th sentry add another gateway totaling 3
▪ 37 food stargate (note slight probe cut)
▪ 42 food or when you have 5 sentries make a forge (4 made 1 warped)
▪ 2 chrono boost on voidray
▪ 53 food or at ~34 probes add 2 extra gas at natural
▪ at around 10 minutes make a robo, assuming that you make 5+ units out of sg to snipe the zerg third base.
Picture of the sim city
[image loading]

Notice the placement of the Gate/pylon/zealot and also the pylon to the south, MC’s sim is an essential part to this build because as you can see he is not vulnerable to anything right now.

This build is a great build because it allows for not only a quicker nexus but also an easy defense from a roach ling all in. This replay demonstrates how well mc’s build is timed out. As you can see the void ray popped right when the roaches got to his base, which is what I call ehon timing. It is important to note that he saved chrono to get the void ray out fast and then rallied to his natural, which shows he knows this timing quite well.
[image loading]

I chose this replay because as I mentioned earlier it allows for you to get a quicker nexus (5:20) and still be safe against timing attacks meant to break your expansion.

For this replay go to http://s3.majorleaguegaming.com/2011-columbus-starcraft2-champ.html# then click losers bracket, then MC vs. wemadefox_Moon while the whole set is good, I really recommend the metalopolis game.


Next up for my builds I stole, I have Naniwa vs. Moon on Shakuras Plateau

I chose this replay because Naniwa not only shows a good opener but he shows the importance of positioning vs. a zerg opponent. While the opener is a standard forge expand Naniwa really shows that he has his building placement and build order down to a T. His forge expand interested me because instead of doing like a 5-7 wg timing or a void ray to kill the third Naniwa opened 4 gate and sold a 6wg all in by moving out on the map. This make Moon react by pumping roaches and lings.

MLG replays to steal PvZ Naniwa’s nexus first into 4wg robo
• 15 nexus
• 15 forge
• 17 gateway
• 18 pylon
• 18 second gateway (cancels when the first gateway finishes, simply used to prevent a ling run by) replaced by a cyber.
• 17-18 gas depending on if your scouting probe dies or not
• 23-24 second gas
• When core finishes start warp gate research before sentry, start sentry when you have your next 100 gas (between 31-33 supply)
• ~35 supply drop gates 2, 3 and 4
• you should be able to make 3 sentries before wg finishes.
• Here Naniwa kills his forge and remakes it and starts a robo and +1 when the forge finishes, ultimately this is where I stop doing this by food because it is really dumb… (to go by food because obviously every player has their own style). Just keep in mind that you want to get a relatively fast robo (Naniwa gets it around 8:25 ish in this game).

Basically from here Naniwa plays standard but there are some really keynotes of brilliance in this game.

[image loading]
Yes while this may be standard I think it can serve to be beneficial for people looking to refine their building placement.
[image loading]

Do you see what Moon sees; yes gateways finishing. This should lead Moon to become suspicious because he does not know if there are any more gateways, so what does Naniwa do… He sells it, and he does it so well.
[image loading]
Look at how smart Naniwa is, him pulling the probe and the units moving out really sells a 6wg timing, and if you look at the production tab he is really forcing a response. Without the probe it would look as if he was just trying to secure map control, but in most circumstances the probe signifies a warp gate all in. Very well done Naniwa =D.

[image loading]
Naniwa’s perfect observer positioning lets him get set up to fight in an area where he can get the positional advantage.
[image loading]

This is just the positioning Naniwa needed as you can see he cuts off the roaches and takes care of the banelings. This is important because it shows how big of a role positioning plays on major battles. Not only positioning but also how he uses the information in the picture with the observer to choose a location in which to engage without losing. Naniwa never ceases to amaze.

[image loading]
[image loading]
[image loading]




These pictures all happen at around the same time (17:31). Basically it shows Naniwa not only denying an expansion of zerg, and taking map control but expanding as well. Naniwa’s excellent obs positioning allows him to do this poke because he knows that if the zerg is to attack into his excellent positioning he is fine and he also knows that the zerg will not counter attack. But to be honest that expansion kill is simply a bonus, what he was trying to do was gain map control so he can take his 4th with out any real risk.

[image loading]
This scene right here is what made me do this replay in the first place. It starts off with Naniwa poking through by the watch tower and ultimately denying the zergs expansion, but then when he engages he uses the choke and force fields to his advantage. It really is a great move by Naniwa, while even though he really doesn’t have the best arch and the colossi are taking heavy fire he still managed to isolate around 30-40% of the zergs roaches. Without those force fields this fight would have been extremely different.

[image loading]
[image loading]


Through out that whole battle Naniwa was not focusing corrupters, and it is now clear why. By not focusing corrupters Naniwa has left Moon with 20 useless supply in corrupters when Naniwa is deciding to make a tech switch into templar immortal. This is “bad news bears” for Moon who is already behind in supply so surely 20 useless supply won’t help him.

[image loading]

They engage once again but this time Moon decides to attack off creep with hydras and some ovys with banes. He ends up losing most of his corrupters so Naniwa responds by building 2 colossi. Naniwa knows that Moon sees that he has no colossi so it is very unlikely that he will re max with corrupters so Naniwa does an intelligent play by making 2 colossi.

[image loading]

Naniwa kills Moon’s expo uncontested…. That really hurts, essentially Naniwa has taken position at this base and unless Moon wants to get stormed to death he won’t walk down that choke.

[image loading]

Where once a zerg army stood. Naniwa played exceptionally well and ends up winning the game shortly after this play.
To find this replay go to http://s3.majorleaguegaming.com/2011-columbus-starcraft2-champ.html# then click on the Naniwa Moon section and it is the game on Shakuras.

I hope you enjoyed this blog, i am considering doing one for pvt matches from MLG. In particular i was thinking about Tyler's 1-1 6 gate and Maybe some of Naniwa's or MC's games. Please note that this was just me taking notes and then thinking hey i could post this on Team Liquid, but either way i hope you enjoyed it. =D
~~~Liquid Fighting (SC2)~~~
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
Last Edited: 2011-06-10 00:42:25
June 10 2011 00:40 GMT
#2
Ive stolen the 1gate expand build and its actually pretty solid and not nearly as dangerous as i thought it would be... im not sure how or why it works but it seems to be working atm.. the only thing im worried about is a mass ling build or something like that and he just completely will not let u get ur nexus down off 1 gate...

but with sooooooo many people doing that roach ling all in/heavy aggression into taking 3rd base this build kinda hardcounters it imo and since thats 90% of my ladder games.. its workin wonders
preCurser
Profile Blog Joined December 2010
United States78 Posts
June 10 2011 00:40 GMT
#3
Well done, I say that and I'm a fucking zerg player.

God help us all...
iamke55
Profile Blog Joined April 2004
United States2806 Posts
June 10 2011 00:58 GMT
#4
Nice write-up. Would it be okay for me to put this in the strategy forum?
During practice session, I discovered very good build against zerg. -Bisu[Shield]
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 00:59 GMT
#5
On June 10 2011 09:58 iamke55 wrote:
Nice write-up. Would it be okay for me to put this in the strategy forum?

sure i don't see why not, i was thinking about posting it there but i was unsure if it had enough content.
~~~Liquid Fighting (SC2)~~~
iamke55
Profile Blog Joined April 2004
United States2806 Posts
June 10 2011 01:01 GMT
#6
Okay thanks, awesome posts like this are exactly what the strategy forum needs!
During practice session, I discovered very good build against zerg. -Bisu[Shield]
garlicface
Profile Joined April 2010
Canada4196 Posts
June 10 2011 01:02 GMT
#7
On June 10 2011 09:59 Yamulo wrote:
Show nested quote +
On June 10 2011 09:58 iamke55 wrote:
Nice write-up. Would it be okay for me to put this in the strategy forum?

sure i don't see why not, i was thinking about posting it there but i was unsure if it had enough content.

haha it's DEFINITELY enough content. Nice job.
#TeamBuLba
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 01:03 GMT
#8
On June 10 2011 10:01 iamke55 wrote:
Okay thanks, awesome posts like this are exactly what the strategy forum needs!

thanks
~~~Liquid Fighting (SC2)~~~
edc
Profile Blog Joined May 2011
United States666 Posts
June 10 2011 01:08 GMT
#9
You really should analyze more replays, as this is a great read. I recommend the MC vs. IdrA games in MLG Columbus Day 1.
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
June 10 2011 01:09 GMT
#10
Haha, you make a post that takes up 9/10ths of my page and has awesome pictures and detailed BOs, and you're not sure it's enough content? You have HIGH standards.

Anyway, thanks a ton for this. Really helps out - I saw a ton of PvT strategy posts, but it seemed that PvZ strat posts were lacking. Very helpful!
SkaPunk
Profile Joined October 2010
United States471 Posts
June 10 2011 01:11 GMT
#11
Dude, you are fucking awesome. Please analyze more. Or set up a stream where you do protoss only analysis. It'll help out our race greatly.
Team Fallacy
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 01:11 GMT
#12
On June 10 2011 10:09 HolyArrow wrote:
Haha, you make a post that takes up 9/10ths of my page and has awesome pictures and detailed BOs, and you're not sure it's enough content? You have HIGH standards.

Anyway, thanks a ton for this. Really helps out - I saw a ton of PvT strategy posts, but it seemed that PvZ strat posts were lacking. Very helpful!

That is nothing, it was 10 pages on word before i copied it over... But thank you =D
~~~Liquid Fighting (SC2)~~~
Gradius
Profile Blog Joined May 2009
United States112 Posts
Last Edited: 2011-06-10 01:14:41
June 10 2011 01:14 GMT
#13
Great post. I copied MC's 1-gate earlier but lost horribly to zergling rushes and 3rr. As a ladder build it's just not safe enough IMO.

The nexus first build seems to be quite map situational. On Shakuras it's just so easy to forge FE, and I believe he put the nexus down first because he didn't scout an early pool. The info on positioning & building placement is key though.
StarCraft: Subjection: http://www.teamliquid.net/forum/viewmessage.php?topic_id=410514
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
Last Edited: 2011-06-10 01:24:16
June 10 2011 01:17 GMT
#14
On June 10 2011 10:14 Gradius wrote:
Great post. I copied MC's 1-gate earlier but lost horribly to zergling rushes and 3rr. As a ladder build it's just not safe enough IMO.

The nexus first build seems to be quite map situational. On Shakuras it's just so easy to forge FE, and I believe he put the nexus down first because he didn't scout an early pool. The info on positioning & building placement is key though.

The important thing with both builds is relying on information you gather, so obviously both builds are situational but as shown in both replays both naniwa and MC had great scouting so it wasn't a problem. Also if you have the tower and you see the stream of lings you can just cut your losses and cancel your nexus and play from about even footing. Naniwa also did a build similar to this vs losira on Test Bug and held with ease vs a large number of zerglings.
~~~Liquid Fighting (SC2)~~~
soullogik
Profile Joined April 2010
United States1171 Posts
June 10 2011 01:22 GMT
#15
sweet thread bro.

pvz is such a mess these days.

need more posts like this
young ho
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 01:43 GMT
#16
On June 10 2011 10:08 edc.initiative wrote:
You really should analyze more replays, as this is a great read. I recommend the MC vs. IdrA games in MLG Columbus Day 1.

I will add that, i think game 1 is probably the more interesting of the 2. Also, thank you for your kind words.
~~~Liquid Fighting (SC2)~~~
spacek
Profile Joined June 2010
United States213 Posts
June 10 2011 01:43 GMT
#17
this is amazing, i hope you live a happy life sir
yaya
DropTester
Profile Joined April 2010
Australia608 Posts
June 10 2011 01:51 GMT
#18
this is really helpful, I didn't manage to catch many, if any of the games at all during mlg. Saves abit of time knowing which replays to go through, given that there seems to be hundreds. really nice notes.
I hope you keep it up, my PvZ really needs alot of help
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 01:57 GMT
#19
On June 10 2011 10:43 spacek wrote:
this is amazing, i hope you live a happy life sir

thanks, i am planning on maybe doing something like this weekly or something. And i already have some more replays in mind so i will see how it goes.
~~~Liquid Fighting (SC2)~~~
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
Last Edited: 2011-06-10 02:19:57
June 10 2011 02:18 GMT
#20
On June 10 2011 10:14 Gradius wrote:
Great post. I copied MC's 1-gate earlier but lost horribly to zergling rushes and 3rr. As a ladder build it's just not safe enough IMO.

The nexus first build seems to be quite map situational. On Shakuras it's just so easy to forge FE, and I believe he put the nexus down first because he didn't scout an early pool. The info on positioning & building placement is key though.


u have to gather information, if the zergs opens speedlings, u cant do this build
but if see the zerg doing 14-15hatch or gasless expo, u can do this build.
reason behind this is due to fact that MC, pressure the zerg with his Initial Stalker and buy time to get the expo up and wall off and since there wont be any speed done u can get away with it.
if play random i can't call any race imba?
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 02:21 GMT
#21
On June 10 2011 11:18 2GRe-Play- wrote:
Show nested quote +
On June 10 2011 10:14 Gradius wrote:
Great post. I copied MC's 1-gate earlier but lost horribly to zergling rushes and 3rr. As a ladder build it's just not safe enough IMO.

The nexus first build seems to be quite map situational. On Shakuras it's just so easy to forge FE, and I believe he put the nexus down first because he didn't scout an early pool. The info on positioning & building placement is key though.


u have to gather information, if the zergs opens speedlings, u cant do this build
but if see the zerg doing 14-15hatch or gasless expo, u can do this build.
reason behind this is due to fact that MC, pressure the zerg with his Initial Stalker and buy time to get the expo up and wall off and since there wont be any speed done u can get away with it.

i would even argue that you could still do it, but you need to have the tower and you need to check his natural drone saturation.
~~~Liquid Fighting (SC2)~~~
MK4512
Profile Blog Joined September 2010
Canada938 Posts
June 10 2011 02:39 GMT
#22
wow! this is great! nice job, i've also stolen MC's 3zeal pressure vs. zerg that he did against idra, its a really strong BO
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
GomJabbar
Profile Joined February 2011
United States161 Posts
June 10 2011 03:25 GMT
#23
I did an analysis and walkthrough of MC's 1-gate expand into void ray PvZ on my youtube channel. I hope it helps to better illustrate the awesome write-up in the OP!

Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 03:36 GMT
#24
On June 10 2011 12:25 GomJabbar wrote:
I did an analysis and walkthrough of MC's 1-gate expand into void ray PvZ on my youtube channel. I hope it helps to better illustrate the awesome write-up in the OP!

http://www.youtube.com/watch?v=IIF1vX-dkgY

I still think the moon naniwa game was better, but that is my opinion. But hey thanks for posting that.
~~~Liquid Fighting (SC2)~~~
da_head
Profile Blog Joined November 2008
Canada3350 Posts
June 10 2011 03:37 GMT
#25
excellent job op. ill be taking notes very carefully
When they see MC Probe, all the ladies disrobe.
Goofus
Profile Joined December 2010
United States2 Posts
June 10 2011 04:12 GMT
#26
This is great! You should definately do analysis of more replays. I would love to see some TvZ.
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 04:17 GMT
#27
On June 10 2011 13:12 Goofus wrote:
This is great! You should definately do analysis of more replays. I would love to see some TvZ.

As much as i would love to do non protoss match ups it would be incredibly hard. This is mainly because i main race protoss but i still do have some insight on other match ups. But thank you none the less. And Yes i plan on doing one of these about once a week. =D
~~~Liquid Fighting (SC2)~~~
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 06:44 GMT
#28
On June 10 2011 10:51 doomblaze wrote:
this is really helpful, I didn't manage to catch many, if any of the games at all during mlg. Saves abit of time knowing which replays to go through, given that there seems to be hundreds. really nice notes.
I hope you keep it up, my PvZ really needs alot of help

That was basically my whole idea behind this, i am glad you liked it. I figured since i spent all weekend watching and ended up downloading the replays that i could post my notes which i was already doing as a blog, which ended up becoming a strat post.
~~~Liquid Fighting (SC2)~~~
Havefa1th
Profile Blog Joined November 2010
United States245 Posts
June 10 2011 06:48 GMT
#29
Watch out on the first build with the simcity: It holds roach ling aggression very easily, but Idra takes advantage of it very easily by dropping in MC's main, requiring the stalkers to go all the way around the Nexus to defend. So when you do simcity on the first build, make sure you're engaging in a position that's beneficial for you (close to your defenses or far away from your main) and make sure you scout because a doom drop or nydus can kill you.
"Apparently I just needed to play the way I did... and realize he killed his own command center." - Idra
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 07:12 GMT
#30
On June 10 2011 15:48 Havefa1th wrote:
Watch out on the first build with the simcity: It holds roach ling aggression very easily, but Idra takes advantage of it very easily by dropping in MC's main, requiring the stalkers to go all the way around the Nexus to defend. So when you do simcity on the first build, make sure you're engaging in a position that's beneficial for you (close to your defenses or far away from your main) and make sure you scout because a doom drop or nydus can kill you.

Well you get your infrastructure up way before drops become a real problem, and if you are not prepared for a drop/nydus then it is really just your fault. Also the Sim won't slow you down too much, especially after you get blink.
~~~Liquid Fighting (SC2)~~~
deanyo
Profile Joined December 2010
United Kingdom206 Posts
June 10 2011 07:23 GMT
#31
Thanks for the great write-up, love reading things like this. +erep <3.
twitch.tv/deanyo
SpiderWaffle
Profile Joined December 2008
United States125 Posts
June 10 2011 07:28 GMT
#32
Nice post, can you do one for the Zerg builds. I'd really like to know July Zerg's hydra drop build.
http://students.washington.edu/blakep/SCBW/replays/
Venomsflame
Profile Joined February 2011
United States613 Posts
June 10 2011 08:27 GMT
#33
This is more of an analysis of a player/game than it is the description of a build, which in my opinion is much more valuable. You did a great job of going in depth on the decision making/positioning of the players in their games, really awesome. You should do more :D
Belha
Profile Joined December 2010
Italy2850 Posts
June 10 2011 09:14 GMT
#34
Amazing write up, so much value on the strat analysis. Thx a lot man!
Chicken gank op
Corrosive
Profile Joined August 2010
Canada3741 Posts
June 10 2011 09:21 GMT
#35
Another great strat was the 3 zealot rush vs fast expanding zerg

ogsmc vs idra game 2. mc kinda messed up, if he had just focused down the hatch he would have killed it. ive used this alot on ladder and it catches people off guard.

also if they go pool first the zealots do not hurt.
Maruprime.
Terrokhan
Profile Joined August 2010
Australia22 Posts
June 10 2011 13:51 GMT
#36
Awesome blog, great job.

I was just wondering how this 1 gate expand could hold roach ping agression? I'm a low masters Zerg player myself and when I see an early expansion from Protoss the roach ling all-in is rarely stopped.
I have an addiction...
chaopow
Profile Joined March 2011
United States556 Posts
Last Edited: 2011-06-10 14:04:07
June 10 2011 14:02 GMT
#37
Ive been doing the quick expand off of 2gates instead of 1, since I feel a tad bit safer doing it, and then transition to the 3gate stargate expand and its been working great.

I'm about mid-high masters and I've been able to hold off roach ling all in and agression, and I've actually tried turtling up and amassing the good ol protoss death ball off of only two bases. Surprisingly, It has worked both against a roach hydra infestor player, as well as roach hydra corruptor, that I would say were both easily ahead of me in economy. It seems to me as long as you engage in the correct spots and chokes, void ray collosus and gateway units still seem crazy strong.

Great post! Time to refine this build :D
Soowoo AD.
TheHo1yGhost
Profile Joined February 2011
United States8 Posts
June 10 2011 14:57 GMT
#38
This has helped me a ton. As a low level player with a love for the game who is trying to get better any info I can get is great but this has been very helpful. Thank you.
I'm a monster. What I do is evil. I have no illusions about that but it must be done.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
Last Edited: 2011-06-10 16:40:29
June 10 2011 16:39 GMT
#39
Hey, very nice write-up. I just dont feel good about the wall-off screenshot on shakuras.. it is better to use next pylon upon edge of the cliff. This can be unpowered so easily. Basically just put cannon closer to the edge and put pylon above it This also opens other ways to create your wall
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 18:05 GMT
#40
On June 11 2011 01:39 YosHGo wrote:
Hey, very nice write-up. I just dont feel good about the wall-off screenshot on shakuras.. it is better to use next pylon upon edge of the cliff. This can be unpowered so easily. Basically just put cannon closer to the edge and put pylon above it This also opens other ways to create your wall

I am willing to assume that if naniwa sniffed pressure he would drop 1 more pylon and 1-2 more cannons. Because if moon did what he did to mc (cancel hatch go roach ling all in) he would defiantly need more defense.
~~~Liquid Fighting (SC2)~~~
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 18:06 GMT
#41
On June 10 2011 11:39 MK4512 wrote:
wow! this is great! nice job, i've also stolen MC's 3zeal pressure vs. zerg that he did against idra, its a really strong BO

That build is kind of up to chance though, because i feel if they drone scout you it becomes a lot less effective.
~~~Liquid Fighting (SC2)~~~
Phanekim
Profile Joined April 2003
United States777 Posts
June 10 2011 20:52 GMT
#42
wow what a post. i really commend you on making one helluva post lol. jeez.
i like cheese
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 10 2011 21:02 GMT
#43
On June 11 2011 05:52 Phanekim wrote:
wow what a post. i really commend you on making one helluva post lol. jeez.

thanks, I plan on doing it again some time. Probably next week actually, but like i said in the post I will probably do Tyler's 1-1 6wg, and maybe a naniwa game.
~~~Liquid Fighting (SC2)~~~
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
June 11 2011 04:28 GMT
#44
On June 10 2011 22:51 Terrokhan wrote:
Awesome blog, great job.

I was just wondering how this 1 gate expand could hold roach ping agression? I'm a low masters Zerg player myself and when I see an early expansion from Protoss the roach ling all-in is rarely stopped.

Are you talking about the typical 2 hatch roach ling all in or the cancel hatch roach ling pressure? I am kind of curious, i think if it is the latter you scout it and cancel your nexus and low ground gateway. Also i really should have added this in the OP but basically the two builds i listed are map situational, i.e that sim only works on metal (that specific sim, perhaps there is others on different maps).
~~~Liquid Fighting (SC2)~~~
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 450
ProTech94
BRAT_OK 30
MindelVK 8
StarCraft: Brood War
Britney 36399
GuemChi 3773
EffOrt 1551
Larva 635
hero 539
Stork 423
Snow 353
firebathero 311
actioN 293
Mini 286
[ Show more ]
ggaemo 186
sSak 145
Light 138
Soma 128
Mong 102
Backho 96
Mind 52
Sea.KH 51
Hyun 48
Sharp 38
JYJ38
PianO 35
Terrorterran 34
Aegong 27
Shine 25
JulyZerg 24
soO 20
zelot 20
Sacsri 13
sorry 9
HiyA 6
Dota 2
The International28759
Gorgc18110
Fuzer 262
XcaliburYe168
Counter-Strike
Fnx 1846
oskar168
Super Smash Bros
amsayoshi28
Other Games
singsing1804
Mlord442
FrodaN441
Lowko378
ceh9317
ToD141
ArmadaUGS134
KnowMe108
Trikslyr108
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1539
League of Legends
• Nemesis4000
• TFBlade618
Counter-Strike
• Shiphtur177
Upcoming Events
Maestros of the Game
44m
Classic vs TriGGeR
Reynor vs SHIN
OSC
10h 44m
MaNa vs SHIN
SKillous vs ShoWTimE
Bunny vs TBD
Cham vs TBD
RSL Revival
17h 44m
Reynor vs Astrea
Classic vs sOs
Maestros of the Game
1d
Serral vs Ryung
ByuN vs Zoun
BSL Team Wars
1d 2h
Team Bonyth vs Team Dewalt
CranKy Ducklings
1d 17h
RSL Revival
1d 17h
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
1d 21h
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
2 days
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
2 days
[ Show More ]
RSL Revival
2 days
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
3 days
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
3 days
Team Hawk vs Team Sziky
Sparkling Tuna Cup
3 days
Monday Night Weeklies
3 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 18: Qualifier 2
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
RSL Revival: Season 2
Maestros of the Game
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Polish World Championship 2025 – Warsaw LAN
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.