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BOSS Cannon Rush - Page 12

Forum Index > StarCraft 2 Strategy
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zergtat
Profile Blog Joined March 2011
Hong Kong853 Posts
June 01 2011 12:04 GMT
#221
Mr. HOT_BID knows the way!
Z: SEn P: White-Ra T: Polt
sixfour
Profile Blog Joined December 2009
England11061 Posts
June 01 2011 12:28 GMT
#222
i think every pvp i've played in ladder today i've been cannon rushed. that, or dts
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
YourMom
Profile Joined April 2010
Romania565 Posts
June 01 2011 12:43 GMT
#223
This thread has changed the metagame at all levels of play. Protoss will now forge-first as a standard against other protoss.
I'm very good at making carriers.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
June 01 2011 12:45 GMT
#224
On June 01 2011 21:28 sixfour wrote:
i think every pvp i've played in ladder today i've been cannon rushed. that, or dts

I have seen a lot of DT play but no real cannon rushes in the two days since hotbid posted this. I wonder why?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 01 2011 13:08 GMT
#225
I am now really scared. Though im zerg but this can be used at our naturals. -.-
Luppa <3
TomTomTom.965
Profile Joined October 2010
Germany62 Posts
June 01 2011 13:19 GMT
#226
allready tryed it in 2n2 with ally and it didnt worked out well.
You just need a mule ti be succesful
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
Last Edited: 2011-06-01 16:58:08
June 01 2011 13:35 GMT
#227
I did this all night last night while playing 4v4s.
Normally I go Forge first into 18 Nexus into 6 gate +1, so this ties in well with that.

Basically if you can get the wall up you're golden, and there's little your victim can do about it. The hardest part is avoiding or shaking a tail. I'm pretty sure that almost every time a worker was tailing my Probe I couldn't set it up, although I probably should have sent a second Probe, which I never did. I tried using the Stop Trick but it never worked well enough. I see the value in sending a second Probe now, although I bet it wouldn't work against Terran because they might have completed walling by then.

Maps where I was successful:
Toxic Slums: 12 o'clock position
Lava Flow: 11 o'clock position
Sand Canyon: 2 o'clock and 8 o'clock positions
District 10: 12 o'clock position with an extra pylon that my enemy placed in behind helping (lol)

Lessons Learned:
>Executing this rush is damaging to your build timing if you focus too heavily on the rush. Rely on your enemies' focus being fixed there and macro yourself while the rush is going on.
>Two cannons are preferred to one wherever you go. If you can't fit two cannons then don't expect the rush to be as good.
>You will almost always become the prime target of your remaining enemies once you do this rush. Your allies should be aware that they might have to defend you no matter what. Luckily the rush isn't too damaging that you can't get a 4gate and +1 up by about 8-10 minutes.
>Even if the rush fails as a result of your target reacting properly and quick enough, the distraction and damage to his economy is usually enough to set him back (especially since most players in team games are BAD).
>The more Zerg on your enemies' team, the worse off you are. Finding the enemy base that isn't Zerg is a huge waste of time and allows your enemies to get a Zealot or Marine out in time to stop or damage the rush.
> Having a Zerg ally to throw down a quick Spawning Pool and send a few support Zerglings is really helpful, especially if your rush is a little late.

P.S. I wish I had replays, but I'm at work...
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Abigail
Profile Joined March 2011
Italy56 Posts
June 01 2011 13:54 GMT
#228
I lol'd at the bw screenshot :D

Anyway,thanks for the 3d,i was uncertain if to start actually laddering something different rather then 1v1,and by accident you gave me a little fun factor to try it out.Those spots are used also in 1v1,but its kinda different then team :D
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
June 01 2011 14:40 GMT
#229
Epic strategy will bring an influx of protoss from all over bnet to teamgames to do this cannon rush! oh the joys of cannon rushing
Fear is a 4 letter word. Why be afraid?
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2011-06-01 15:01:37
June 01 2011 14:57 GMT
#230
sick

glad i play random...won't be seeing any of this against me XD

can you build a pylon and the path through the pylon to a mineral patch to lose a tail?
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
twoCube
Profile Joined March 2011
United States32 Posts
June 01 2011 16:33 GMT
#231
I'm gonna play protoss 4v4 just to have some fun with this :D
PowerDes
Profile Blog Joined September 2010
United States520 Posts
June 01 2011 18:55 GMT
#232
This is not all-in, can be defined as early pressure. You will continue making probes after the cannon rush is successful, and you are not at risk to any opposing pressure if you simply make a cannon at your base; therefore, this is comparable to something like an early 2 rax pressure.
twitch.tv/PowerDes
Sporadic44
Profile Blog Joined January 2011
United States533 Posts
June 01 2011 19:06 GMT
#233
hot bid has his troll face on
"Opportunities multiply as they are seized."
manicshock
Profile Joined November 2010
Canada741 Posts
June 01 2011 19:12 GMT
#234
On May 31 2011 19:11 FataLe wrote:
any counter?
sorry, counter for P?

I would learn from insane comps, rush for carriers. Carriers don't die to cannons very easily.
Never argue with an idiot. They will just drag you down to their level and beat you with experience.
Hikari
Profile Blog Joined May 2010
1914 Posts
June 01 2011 19:21 GMT
#235
I surprisingly encountered 3 people trying this against me in the past 2 days. Damn hot bid is popular.

The first game the cannoneer trapped two of my probes in the pylon lock. Ofc his probe died.

The second game my opponent was able to successfully cannon my main mineral lines. I expoed at the natual and he tried to cannon that was well. However with a zealot out (and a 2nd one almost finished) his attempt to wall off failed. What really hurt me is the 30 lings that came by my wide open base shortly afterwards. Thankfully someone managed to kill off a lot of workers on the other side of the map with hellions and banshees.

The last game involved the probe mismicroing and I took it down to 1hp. He ran away and I proceeded by locking him out of the shared base with gateways, then transitioning into a 4 gate.
Mayor
Profile Blog Joined February 2011
United States472 Posts
June 01 2011 19:44 GMT
#236
So, I did this in all of my 3v3 placement matches.

Got diamond.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
June 01 2011 20:04 GMT
#237
oh thats why theres so much canon rushing going on :D
Well, I´ll try it then too, if i random toss :D
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
GinDo
Profile Blog Joined September 2010
3327 Posts
June 01 2011 20:13 GMT
#238
Their are a ton of people on custom trying this out. I just quit the game. Kind of stupid to cheese in custom.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Aranaukin
Profile Joined April 2010
United States60 Posts
June 01 2011 20:15 GMT
#239
every single person i try to do this to follows me with their worker
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
June 01 2011 20:22 GMT
#240
On June 02 2011 05:15 Aranaukin wrote:
every single person i try to do this to follows me with their worker


Use the stop.tactic.to build.a.quick pylon between you and worker.

I just wonder if there is a noticeable increase on cannonrush on ladder after this haha. Hope to see one of these at.mlg too.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
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