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BOSS Cannon Rush

Forum Index > StarCraft 2 Strategy
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Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
Last Edited: 2011-05-31 10:20:01
May 31 2011 10:00 GMT
#1
How to Cannon Rush Like A BOSS

After watching Boes fail cannon rushing for the 10th time, I've decided to write a small guide on how to properly do the manliest cannon rush in team games.

What is the BOSS Cannon Rush?

BOSS cannon rush is when you make pylons that wall off behind the opponent's workers and then make walled-off cannons. It's only effective against T and P opponents, specifically P opponents (since they can't lift off).

Like this:

[image loading]
This probe... is THE MAN.


Hidden CR vs BOSS CR

Hidden cannon rushes suck. They are easily defended if scouted, and almost everyone scouts for them once they see your forge. They often require more resources, cannons, and time. The BOSS cannon rush is in your face. It screams "I don't care what you do, or that you see this, you will watch my cannons go up and kill you." It is the epitome of manly cheese, almost as manly as making gates right next to someone's nexus.

Do not underestimate the crippling psychological blow that the BOSS cannon rush deals. It's one thing to die to cannons you don't scout, it's another thing to die to cannons warping in while your units sit helpless and their probe laughs in his comfortable walled off cave.

Basic Build Order

1. pylon on 9
2. send your probe to desired cannon rush location
3. forge on 12
4. save money for blocking pylons

How to execute

1. Make sure your probe looks as innocent as possible. You're not going to make any pylons until you have 300-400 minerals anyway, so try to look like a normal scout.

2. Stay within his vision so he doesn't send a chaser probe/scv to follow you around, as those are annoying and make your BOSS CR harder to execute. The more noob you look by not moving your probe around, the better. I tend to just park the probe a few squares away from his nexus.

3. The first pylon you make should be the one that walls the smallest gap. Example on 6:00 position on Toxic Slums, in order of build:

[image loading]

Ditching the "follower"

Most players send a worker to follow your probe. These are annoying, but if you can evade it from blocking your pylon quite easily.

A few matrixes away from where you want to build your first blocking pylon (the "1" spot in the above picture) you hit "S" and let the worker attack you, then you zoom away from it and build the pylon. Make sure you build it so you end up on the right side of the pylon (in this case/picture, below the pylon). Then simply build pylons #2 and #3 (and when necessary, #4).

The timing on ditching the worker might take you a few tries of practice but it's not hard. If you properly execute it you will get enough separation from the enemy worker to build.

Backup Blocking Pylons

In Brood War, you could remake a building immediately after it was killed by melee units, which would re-block. You can't do this in SC2. But you can make a pylon one matrix behind. Take this into consideration when you build. Example:

[image loading]

Notice the back up pylon, which is in green. This can be made immediately after the opponent's workers kill pylon #3.

Example Pylon Placements

Ideally, you want to choose a location that is wall-able using only 3 pylons. Waiting for 400 minerals for 4 pylons is a bit scarier, since often you can't properly ditch the following worker sometimes. Backup blocker pylons are in green, where possible.

They're pretty easy to figure out, here are some examples:

4v4 Map Toxic Slums
+ Show Spoiler [Cannon Placements] +
[image loading]
6:30 position

[image loading]
5:00 position

[image loading]
2:00 position

[image loading]
12:00 position

[image loading]
11:00 position

[image loading]
10:00 position

[image loading]
9:00 position

Don't forget that around the gas geyser are some pretty cool cannon spots too:

3v3 Map Monsoon
+ Show Spoiler [Cannon Placements] +
[image loading]
Bottom center position

[image loading]
Bottom left position

[image loading]
Bottom right position

[image loading]
Top center position

[image loading]
Top left position, so much space!

[image loading]
Top right position


Other Fun Stuff

Some maps have some hilarious cannon spots, and completely imbalanced positions.

Like on the original first 3v3 map Arakan Citadel bottom center position:

[image loading]

Or on the center positions on the 4v4 map Lava Flow:
http://i.imgur.com/URIzh.jpg
http://i.imgur.com/pL7BI.jpg

Yes, that first cannon is 100% tight, even pushes your own probe out. Just have your ally send an overlord over the cliff.

Good luck and happy cannon rushing!

[image loading]
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
May 31 2011 10:10 GMT
#2
WOW these are some really useful cannon placements! I'm going to try this right away, thanks ESPORTS_Hot_Bid!
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
May 31 2011 10:11 GMT
#3
Nice guide! Seems solid strategy :D
Progamertwitter.com/welmu1 | twitch.com/Welmu1
FataLe
Profile Joined November 2010
New Zealand4492 Posts
Last Edited: 2011-05-31 10:50:15
May 31 2011 10:11 GMT
#4
any counter?
sorry, counter for P?
hi. big fan.
DISHU
Profile Blog Joined April 2010
United Kingdom348 Posts
Last Edited: 2011-05-31 10:12:58
May 31 2011 10:12 GMT
#5
nice hot bid i am going to cannon a lot of poeple now :p
Time flies like an arrow, fruit flies like a banana. But what are timeflies and why do they like an arrow?
SmoKim
Profile Joined March 2010
Denmark10301 Posts
May 31 2011 10:14 GMT
#6
you just GOTTA cannon rush atleast one person when playing BGH

awesome thread
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
May 31 2011 10:14 GMT
#7
What about the BOSS Proxy Gate strat? :< When do you cut probes, at 12?
Writer@joonjoewong
SenorChang
Profile Blog Joined October 2010
Australia4729 Posts
May 31 2011 10:14 GMT
#8
a good skill toi have
ლ(╹◡╹ლ)
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
May 31 2011 10:15 GMT
#9
What a great guide. But given how this is written by Hot_Bid, I can't tell if he's secretly trolling or not.
Starleague Forever. RIP KT Violet~
Trizzen
Profile Joined April 2010
Norway74 Posts
May 31 2011 10:15 GMT
#10
On May 31 2011 19:11 FataLe wrote:
any counter?


As T: Lift off, get another cc or fast nuke.
Death is certain. Life is not.
Condor
Profile Blog Joined June 2010
Netherlands188 Posts
May 31 2011 10:15 GMT
#11
Someone move this to strategy please, mods these days don't even know how to apply their own rules...
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
May 31 2011 10:16 GMT
#12
All HotBid ever does is cannon rush. This guy has refined cannon rushing into a science.
God Bless
Acritter
Profile Joined August 2010
Syria7637 Posts
May 31 2011 10:16 GMT
#13
Hot_Bid: Making ladder more unplayable, one cheese guide at a time.

@above: the counter is to not let the Probe get behind the mineral line unattended and scout at 9 against Protoss.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
May 31 2011 10:17 GMT
#14
wow giving away your secrets you truly are dedicated to GROWING ESPORTS
@RealHeyoka | ESL / DreamHack StarCraft Lead
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
May 31 2011 10:17 GMT
#15
Wow never knew about the stop get attacked and move and build pylon trick! This will work everytime now!
Jaedong :3
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 31 2011 10:18 GMT
#16
so combatex has been a boss all the time?
Im daed. Follow me @TL_NB
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
May 31 2011 10:18 GMT
#17
I'm glad there is no xrealm play, i would probably kill myself after game against you ^_^
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
grobo
Profile Blog Joined February 2007
Japan6199 Posts
May 31 2011 10:20 GMT
#18
Looks like i'll be staying away from the ladder for another 3-4weeks.

THANKS HOT-BID
We make signature, then defense it.
Indrium
Profile Joined November 2010
United States2236 Posts
May 31 2011 10:22 GMT
#19
I hope this doesn't do what the InCa cannon rush did, and make absolutely everyone in the universe cannon rush me. ^^
Jojo131
Profile Joined January 2011
Brazil1631 Posts
May 31 2011 10:22 GMT
#20
Wrong section, Mr.Bid. Shame on you...

:D

I do teams with a lot of Protoss buddies, this is gonna be a fun night.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
May 31 2011 10:23 GMT
#21
I thought this was common :I
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
May 31 2011 10:24 GMT
#22
Thanks for ruining the ladder for the next few days
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
epoc
Profile Joined December 2010
Finland1190 Posts
May 31 2011 10:25 GMT
#23
Wait how do you counter it if the enemy does perfect behind minerals cr?
AndAgain
Profile Joined November 2010
United States2621 Posts
May 31 2011 10:25 GMT
#24
This is really bad for ESPORTS.
All your teeth should fall out and hair should grow in their place!
Kira__
Profile Joined April 2011
Sweden2672 Posts
May 31 2011 10:29 GMT
#25
On May 31 2011 19:25 epoc wrote:
Wait how do you counter it if the enemy does perfect behind minerals cr?


you don't, that's why it's BOSS
The truth is, Yagami-kun, I suspect that you may in fact be Kira.
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
May 31 2011 10:29 GMT
#26
Next one is proper 6 pool?
This is our town, scrub
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
May 31 2011 10:33 GMT
#27
CombatEX is going to be pissed that you are stepping in on his territory.
Drium
Profile Blog Joined December 2008
United States888 Posts
May 31 2011 10:36 GMT
#28
I've been waiting my whole life for you to write this guide.
KwanROLLLLLLLED
Emporio
Profile Blog Joined December 2010
United States3069 Posts
May 31 2011 10:38 GMT
#29
What happens when two BOSS cannon rushers meet each other?
How does it feel knowing you wasted another 3 seconds of your life reading this again?
Nuublet
Profile Joined February 2010
Sweden130 Posts
May 31 2011 10:38 GMT
#30
This will allow me to play random again! My protoss was slipping but with this solid build it shall become my strongest race. Thank you mister Hot_Bid!
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-05-31 10:42:51
May 31 2011 10:40 GMT
#31
Possible on Xel Naga also. Great in PvP but any decent toss will drop a forge or build a pylon/gateway in the position of the "boss" cannon rush. protip, dont overreact and try to kill the pylons. re expand or scout early and drop a forge yourself (pvp) or if you are T just lift off, if you Z, lol as he cant cannon your creep.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Grape
Profile Joined April 2010
145 Posts
May 31 2011 10:43 GMT
#32
Man, now I'll keep getting BCR'ed on ladder!
Jesushooves
Profile Joined November 2010
Canada553 Posts
May 31 2011 10:45 GMT
#33
So why is this not in sc2 strategy? Besides the fact that hotbid is handsome of course.
Lose its good, after will be win.
Kanil
Profile Joined April 2010
United States1713 Posts
May 31 2011 10:47 GMT
#34
On May 31 2011 19:45 Jesushooves wrote:
So why is this not in sc2 strategy? Besides the fact that hotbid is handsome of course.

Because it's too high quality for the SC2 Strategy forum.
I used to have an Oz icon over here ---->
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 31 2011 10:48 GMT
#35
sick rush

looks like i wont be getting an expansion as zerg for a while
Try another route paperboy.
Kaonis
Profile Blog Joined November 2010
United States243 Posts
May 31 2011 10:53 GMT
#36
Whoa, whoa, whoa

whoa

you're...
you're talking about making cannons

OUTSIDE OF YOUR OWN FUCKING BASE???

.... Nah, that'll never catch on.
Nevermind.
Gooey
Profile Joined September 2010
United States944 Posts
May 31 2011 10:58 GMT
#37
This is 100% most definitely a Tasteless build. There is no counter, you just win. Hot_Bid says.
www.twitch.tv/Thatgooey
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
May 31 2011 10:58 GMT
#38
This was an extremely well written article. And I am glad you have taken the time hot bid to post and educate us on the... how you say.... "Cannon Rush". It is very informative, and I indeed have learned a lot. Thank you, maybe next you could teach us the 2 gateway proxy tactic as I believe I am having massive troubles trying to pull that one off.

Thanks

WarChimp.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
May 31 2011 11:04 GMT
#39
On May 31 2011 19:45 Jesushooves wrote:
So why is this not in sc2 strategy?


hotbid is afraid of ban because he didn't include replays
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
May 31 2011 11:12 GMT
#40
On May 31 2011 19:38 Emporio wrote:
What happens when two BOSS cannon rushers meet each other?


It's similiar to the irresistable force / immovable object scenario. There cannot be two BOSS cannon rushes in the same game.

If both players try it, one player will succeed. That player executed the BOSS cannon rush. His opponent did not.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Special Endrey
Profile Joined June 2010
Germany1929 Posts
Last Edited: 2011-05-31 11:16:37
May 31 2011 11:16 GMT
#41
On May 31 2011 20:04 ondik wrote:
Show nested quote +
On May 31 2011 19:45 Jesushooves wrote:
So why is this not in sc2 strategy?


hotbid is afraid of ban because he didn't include replays



exactly sc2 strategy forum rules are really strict - thats why i dont post there aswell
This signature is ruining eSports - -Twitter: @SpecialEndrey
KimJongChill
Profile Joined January 2011
United States6429 Posts
May 31 2011 11:17 GMT
#42
I will practice this until I am a god.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
epoc
Profile Joined December 2010
Finland1190 Posts
May 31 2011 11:20 GMT
#43
On May 31 2011 19:29 Kira__ wrote:
Show nested quote +
On May 31 2011 19:25 epoc wrote:
Wait how do you counter it if the enemy does perfect behind minerals cr?


you don't, that's why it's BOSS


Why doesnt every toss use it in gsl then?
Diderick
Profile Joined November 2010
Netherlands298 Posts
May 31 2011 11:22 GMT
#44
On May 31 2011 20:20 epoc wrote:
Show nested quote +
On May 31 2011 19:29 Kira__ wrote:
On May 31 2011 19:25 epoc wrote:
Wait how do you counter it if the enemy does perfect behind minerals cr?


you don't, that's why it's BOSS


Why doesnt every toss use it in gsl then?


Most of them cant read english ofcourse. Your trying to say this is not BOSS?
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
May 31 2011 11:23 GMT
#45
Yayyy let the rushing begin.
Dear Sixsmith...
Arco
Profile Joined September 2009
United States2090 Posts
May 31 2011 11:25 GMT
#46
Great thread, awesome BW screenie too. hahaha@the chat
dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2011-05-31 11:29:50
May 31 2011 11:27 GMT
#47
On May 31 2011 20:20 epoc wrote:
Show nested quote +
On May 31 2011 19:29 Kira__ wrote:
On May 31 2011 19:25 epoc wrote:
Wait how do you counter it if the enemy does perfect behind minerals cr?


you don't, that's why it's BOSS


Why doesnt every toss use it in gsl then?



You mostly 9 scout in pvp, and you'll probably notice something is wrong, and you need to pounce on the probe and kill it. In tvp, you can lift off, and against zerg, you cant normally build there cause there's creep.

I remember the day this happened to me in bw, it was on that desert 2v2 map, he could wall himself off with one pylon, and my partner was bsing to make things worse lol. anyway, went 15 nexus so I used my expo and actually won from there!
epoc
Profile Joined December 2010
Finland1190 Posts
May 31 2011 11:33 GMT
#48
On May 31 2011 20:22 Diderick wrote:
Show nested quote +
On May 31 2011 20:20 epoc wrote:
On May 31 2011 19:29 Kira__ wrote:
On May 31 2011 19:25 epoc wrote:
Wait how do you counter it if the enemy does perfect behind minerals cr?


you don't, that's why it's BOSS


Why doesnt every toss use it in gsl then?


Most of them cant read english ofcourse. Your trying to say this is not BOSS?


Nope
Probe1
Profile Blog Joined August 2010
United States17920 Posts
May 31 2011 11:43 GMT
#49
Thank you for the heads up that I'll have to put a worker on any probes I see even faster than immediately now.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
baldgye
Profile Joined April 2011
United Kingdom1092 Posts
May 31 2011 11:44 GMT
#50
On May 31 2011 20:43 Probe1 wrote:
Thank you for the heads up that I'll have to put a worker on any probes I see even faster than immediately now.


hahaha yeah I can't wait for ever PvP to now be cannon rushed, like a boss...
PraetorianX
Profile Joined September 2010
Sweden780 Posts
May 31 2011 11:57 GMT
#51
You should make a list of maps where this can be done on the ladder. I believe it's possible on Xel Naga and Shakuras, not sure if there are any other maps suitable for this.
The best argument against democracy is a 5-minute conversation with the average voter - Winston Churchill
salle
Profile Blog Joined August 2010
Sweden5554 Posts
May 31 2011 12:01 GMT
#52
HotBid, that would make a pretty decent Liquipedia article
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2011-05-31 12:02:04
May 31 2011 12:01 GMT
#53
On May 31 2011 19:11 FataLe wrote:
any counter?
sorry, counter for P?


Make your own cannons asap or prepare to expo or gg.
There's no S in KT. :P
DarkPlasmaBall
Profile Blog Joined March 2010
United States44052 Posts
May 31 2011 12:05 GMT
#54
Bookmarking.

Will be trying these later.

Beware
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
geno
Profile Blog Joined October 2007
United States1404 Posts
May 31 2011 12:11 GMT
#55
On May 31 2011 21:01 Baarn wrote:
Show nested quote +
On May 31 2011 19:11 FataLe wrote:
any counter?
sorry, counter for P?


Make your own cannons asap or prepare to expo or gg.


Make them in his base with your scouting probe though, preferably with the same design to be super BOSS+1.
schI2ler
Profile Blog Joined December 2010
129 Posts
May 31 2011 12:12 GMT
#56
Thank you hot_bid. Finaly someone is taking a closer look at one of the more basic but heavily underused strats in sc2.

Thank you hot_bid for bringing the canon rush to a new level. It should be called the hot_bid build.
"oh i'm so smatr"
lofung
Profile Joined October 2010
Hong Kong298 Posts
May 31 2011 12:14 GMT
#57
i decide to hate the OP for exposing the positions. ):
How do you counter 13 carriers? Well first of all you gave me brain cancer. -Tasteless
hirokashi
Profile Blog Joined March 2011
United Kingdom22 Posts
May 31 2011 12:15 GMT
#58
[image loading]
Ryder.
Profile Joined January 2011
1117 Posts
May 31 2011 12:20 GMT
#59
Haha pretty funny guide, I especially like that BW screenie of The Matrix quote.

Random question though that I dont think you covered, is it worth proxying your cannon + forge to hide it from enemy?
Mista_Masta
Profile Joined January 2009
Netherlands557 Posts
May 31 2011 12:20 GMT
#60
This reminds me of when Day[9] explained how Tasteless had the most annoying cannon placements ever. That he would ask his mother before he went to bed 'can you check under my bed for Tasteless' cannons morphing in?' :D

Great guide!
EternalSC
Profile Joined May 2011
Sweden313 Posts
May 31 2011 12:21 GMT
#61
GENIUS!
SHIT'S ON LIKE DONKEY KONG!
Tschis
Profile Joined November 2010
Brazil1511 Posts
May 31 2011 12:23 GMT
#62
lol'in at the "mr anderson" picture hahaha
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
GTo7_Panda
Profile Joined January 2011
Germany68 Posts
May 31 2011 12:24 GMT
#63
This indeed very well written guide took my understanding of the Protoss race to a new level. Truly a gem
Derrida
Profile Joined March 2011
2885 Posts
May 31 2011 12:24 GMT
#64
what if his probes/scvs are between pylons #1 and #2-3 attacking them and end up killing your probe?!?!
#1 Grubby Fan.
Fishriot
Profile Joined May 2010
United States621 Posts
May 31 2011 12:26 GMT
#65
Haha nice guide Hotbid, might have to try the shit out of this on my smurf!
Baarn
Profile Joined April 2010
United States2702 Posts
May 31 2011 12:31 GMT
#66
On May 31 2011 21:11 geno wrote:
Show nested quote +
On May 31 2011 21:01 Baarn wrote:
On May 31 2011 19:11 FataLe wrote:
any counter?
sorry, counter for P?


Make your own cannons asap or prepare to expo or gg.


Make them in his base with your scouting probe though, preferably with the same design to be super BOSS+1.


Yes preferably.
There's no S in KT. :P
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
May 31 2011 12:34 GMT
#67
On May 31 2011 21:24 Derrida wrote:
what if his probes/scvs are between pylons #1 and #2-3 attacking them and end up killing your probe?!?!

Then you suffer a BO loss.
I had a good night of sleep.
tuestresfat
Profile Joined December 2010
2555 Posts
Last Edited: 2011-05-31 12:47:11
May 31 2011 12:34 GMT
#68
there was a thread about this a few months ago. though it only discussed PvP. Depends on the map, but for the most part this will not pay off PvT. You are forced to cut too many probes to afford all this stuff before the marine comes out.

PvP the only counter is to pull probes behind your mineral line and fight BEFORE the Pylons go up. Yes in other words, you have to know this exist, you have to expect it, and you may have to react blindly. There is no other counter. Throwing down a forge as soon as you scout will not save you. Why? Because this type of rush does not require a hidden pylon+cannon. It hits much earlier than a normal cannon rush.

edit:
the build order discussed (with video) on said thread a few months ago was
10 Pylon
10 Forge
o not make Probes, wait till 275 Minerals*
Make 3 Pylons for wall
Will have exactly 150 Minerals when 1st Pylon finishes.
Make 1 Cannon
*Resume Probe production*

p.s. this is viable in 1v1 maps too, not just teams.
GreEny K
Profile Joined February 2008
Germany7312 Posts
May 31 2011 12:43 GMT
#69
MAn, I remember the first time this happened to me in BW. It was horrible
Why would you ever choose failure, when success is an option.
Martijn
Profile Blog Joined April 2010
Netherlands1219 Posts
May 31 2011 12:43 GMT
#70
When I grow up, I want to learn how to cannon rush as good as Hot_Bid
http://www.glhf.tv fighting! Former WesternWolves & LowLandLions operations manager.
iseefor
Profile Joined September 2010
United States162 Posts
May 31 2011 12:45 GMT
#71
this is why Hot_Bid is my favorite. by far
.CJ.herO lifer.
gabughraib
Profile Joined January 2011
Germany9 Posts
May 31 2011 12:46 GMT
#72
thank you for this detailed guide!
FenneK
Profile Joined November 2010
France1231 Posts
May 31 2011 12:46 GMT
#73
hahahaha love the last screen shot, hilarious
good luck have batman
anatem
Profile Joined September 2010
Romania1369 Posts
May 31 2011 12:51 GMT
#74
loved the BGH cannon rush at the end ss, that was a nice touch
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Syben
Profile Joined October 2010
United States512 Posts
May 31 2011 12:56 GMT
#75
Wrong section :D, were you the one that taught mr. huk his amazing cannon rush skills? Zergs tt;; when they see him on ladder and never 15hatch anymore!
Definitely gonna switch to G, the only race I havent played yet. - TLO
Sanguinarius
Profile Joined January 2010
United States3427 Posts
May 31 2011 12:58 GMT
#76
Oh man, time to cannon rush like a BOSS!! This is going to be amazing.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
Last Edited: 2011-05-31 13:00:54
May 31 2011 13:00 GMT
#77
i make a cameo in the OP. tl staff bgh team = legendary.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Geegeez
Profile Blog Joined September 2010
Canada226 Posts
May 31 2011 13:03 GMT
#78
Last screenshot is money!
Zeyro
Profile Joined January 2010
Germany16 Posts
Last Edited: 2011-05-31 13:35:56
May 31 2011 13:05 GMT
#79
that is just seriously stupid... because an expansion cost 400 for toss and terran, 300 for zerg IF IT'S FINISHED if not you just lose a small amount of minerals... but you spend 750 minerals for that cheese... the result just dont worth the cost of that... because you are just far behind after that
Erandorr
Profile Blog Joined October 2010
2283 Posts
May 31 2011 13:09 GMT
#80
On May 31 2011 22:05 Zeyro wrote:
that is just seriously stupid... because an expansion cost 400 for toss and terran, 300 for zerg.. you spend 750 minerals for that cheese... the result just dont worth the cost of that... but yeah typically toss... try to cheese up to GM


/facepalm
Papulatus
Profile Joined July 2010
United States669 Posts
May 31 2011 13:10 GMT
#81
Damn it Hot Bid why did you have to post this right before Columbus! All the games are going to be is Boss Cannon Rush after Boss Cannon Rush!
4 Corners in a day.
pHelix Equilibria
Profile Joined August 2010
United States1134 Posts
May 31 2011 13:13 GMT
#82
Oh good as a Terran, I have now the BOSS Cannon Rush to look out for. Thanks HB.
Jukulmolder
Profile Joined April 2011
Spain254 Posts
May 31 2011 13:14 GMT
#83
Now this is something that lives up to its name!
"IT'S THE SCYTHE, ISN'T IT? PEOPLE ALWAYS NOTICE THE SCYTHE"
Veritassong
Profile Joined April 2010
Canada393 Posts
May 31 2011 13:19 GMT
#84
rofl, u can do this on Xel naga caverns pvp
人族英巴
darthcaesar
Profile Blog Joined June 2010
United States475 Posts
May 31 2011 13:19 GMT
#85
ty hotbid. teachin' how to cannon rush like a boss.
He is wisest who knows he does not know. | (┛OДO)┛彡┻━┻
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
May 31 2011 13:21 GMT
#86
I would like to join the outcry of ruining ladder play for next few days maybe even weeks, shame on you Hot_Bid.
"(...)all in the game, yo. All in the game"
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
May 31 2011 13:21 GMT
#87
Excellent guide Hot Bid!

Can you please instruct us in the dark arts of nuking effectively next?
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Jathin
Profile Blog Joined February 2005
United States3505 Posts
May 31 2011 13:23 GMT
#88
--- Nuked ---
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
May 31 2011 13:23 GMT
#89
Bronzers gonna hate.
You will be hated for the eternity hot_bid, you just created a legion of tasteless'lings trying to steal nerds ladder points.

On May 31 2011 22:05 Zeyro wrote:
that is just seriously stupid... because an expansion cost 400 for toss and terran, 300 for zerg.. you spend 750 minerals for that cheese... the result just dont worth the cost of that...

What?I don't even...
canSore
Profile Joined November 2010
132 Posts
May 31 2011 13:55 GMT
#90
canon rushing is nice and all, but it only works at lower levels. Eventually you will have to adopt a more standard play.

Remember, cheese spoils, but skill stays fresh.
bad with girls, good with zerg
ffadicted
Profile Joined January 2011
United States3545 Posts
May 31 2011 13:57 GMT
#91
On May 31 2011 22:55 canSore wrote:
canon rushing is nice and all, but it only works at lower levels. Eventually you will have to adopt a more standard play.


Tell that to Inca and Sangho, see what they have to say
SooYoung-Noona!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
May 31 2011 13:59 GMT
#92
hahaha sweet dude
get rich or die mining
TL+ Member
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
May 31 2011 14:02 GMT
#93
hotbid fightingggnng.
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
May 31 2011 14:03 GMT
#94
ESPORTS can only grow with such advanced BOSS strategies! I hope to see something like this implemented into 1v1 maps so we can see it at MLG.
"Infestors are the suck" - LzGamer
ZeromuS
Profile Blog Joined October 2010
Canada13387 Posts
May 31 2011 14:19 GMT
#95
On May 31 2011 19:11 FataLe wrote:
any counter?
sorry, counter for P?


Put your own pylon in one of the pylon spots before he can and then cancel it to let workers attack whatever is building inside? IDK man its a BOSS Cannon Rush their ain't anything you can do !!

Thanks Hot_Bid for making my PvP on ladder more frustrating than it has been since bronze league >.<
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Dark.Pyro
Profile Joined January 2010
Canada94 Posts
May 31 2011 14:23 GMT
#96
that is SO BOSS!
Gotta try this lol, as a non-toss player, should be fun
I Live for Aiur
JuuMeijin
Profile Joined December 2009
Sweden164 Posts
May 31 2011 14:25 GMT
#97
Fuck you Hot_Bid <3
y_y
Ouga
Profile Joined March 2008
Finland645 Posts
May 31 2011 14:36 GMT
#98
Boss/manliest? Nerdiest I'd say. Not that all cannon rushes wouldn't be that tho.

Good thing this pretty much only works vs toss tho. Tosses deserve some amount of bullshit :-)
Termit
Profile Joined December 2010
Sweden3466 Posts
Last Edited: 2011-05-31 14:41:10
May 31 2011 14:41 GMT
#99
GSLS here i come
( ̄。 ̄)~zzz ◕ ◡ ◕
Soulish
Profile Joined April 2010
Canada1403 Posts
May 31 2011 14:42 GMT
#100
Theres a proer way to place pylons when chased by a scout. It can be placedbetween your probe and his, takes a bit of practice tho
me all in, he drone drone drone, me win
Nizzy
Profile Blog Joined November 2010
United States839 Posts
May 31 2011 14:43 GMT
#101
As someone that plays way too many team games in his free time I can tell you that this will not work vs a player in team games that I like to call "having a pulse." Someone that understands how to build in situations like these. In some of your screen shots it looks like it takes 3 pylons to wall yourself in at the start, does the Protoss have 300 minerals that fast? Plus once I see the first pylon go down, I would bring some scvs to help block the remaining areas of the "closed in location."

Either way isn't this a strategy and should be in the strategy forum? O_Oa
Blasterion
Profile Blog Joined October 2010
China10272 Posts
May 31 2011 14:46 GMT
#102
It isn't cheese. It's MANLY Cheese

Real men Cheese and Still look Manly
[TLNY]Mahjong Club Thread
Mattes
Profile Joined July 2010
Germany1116 Posts
May 31 2011 14:48 GMT
#103
On May 31 2011 23:43 Nizzy wrote:
As someone that plays way too many team games in his free time I can tell you that this will not work vs a player in team games that I like to call "having a pulse." Someone that understands how to build in situations like these. In some of your screen shots it looks like it takes 3 pylons to wall yourself in at the start, does the Protoss have 300 minerals that fast? Plus once I see the first pylon go down, I would bring some scvs to help block the remaining areas of the "closed in location."

Either way isn't this a strategy and should be in the strategy forum? O_Oa


You gotta understand how early in the game this rush comes along. There is no gate, there are no additional pylons needed in your base, means you basically will build those wall-in-pylons faster than the cybernetics core in a normal build.

Of course a player who is on top and knows its coming would be able to prevent the 2 additional pylons...but on the other hand..you wait for 300 mins and you place those pylons in a matter of perhaps 2-3 seconds...

Highly unlikely that someone who does not suspect this will be able to pull probes in time after the first pylon get warped in.
"Eyo lesson' here, Bey. You're comin' at the king, you best not miss."
ffadicted
Profile Joined January 2011
United States3545 Posts
Last Edited: 2011-05-31 14:50:47
May 31 2011 14:48 GMT
#104
I can personally vouch for variations of this strategy in 1v1, with or without alcohol involved...:

PvT: http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=201914
PvP: http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=201923

Direct counter to this build is lurking forums where the one performing it might be posting about his drunk endeavours:

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=201924

This build also transitions very well into 4 gate and BM

Enjoy lol
SooYoung-Noona!
fluffyclouds
Profile Joined January 2011
Germany7 Posts
May 31 2011 14:50 GMT
#105
The "Pointy-Haired-Boss" Cannon Rush is not considered among the "Special Tectics" in Euroope. Maybe we lack the specific cubicle-induced mindsets for this.

I *do* hope however that this build makes it into the PvP strategy choices so that we have at least have one. Maybe as early as MLG next weekend. :-D

One last question regarding the casting language discussions of the last days, since I am not a native speaker: Is it mature langauge to say "Toss love to cannon rush their girl-friends" or is that rather immature?

Thx.
I learned so much from my mistakes, I'll just make some more...
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
May 31 2011 14:56 GMT
#106
On May 31 2011 19:14 SenorChang wrote:
a good skill toi have


Indeed it is.
Flying, sOs, free, Light, Soulkey & ZerO
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 31 2011 14:58 GMT
#107
Manly cheese is the best kind of Cheese
CryMore
Profile Joined March 2010
United States497 Posts
May 31 2011 15:00 GMT
#108
When one randoms Protoss in 3v3 or 4v4..how could you NOT want to cannon rush like a boss?
"What wins? 3-base Protoss or 2-base Zerg?" "1-base Terran"
Iamthecreeper
Profile Joined May 2011
3 Posts
May 31 2011 15:01 GMT
#109
On May 31 2011 19:00 Hot_Bid wrote:
How to Cannon Rush Like A BOSS

After watching Boes fail cannon rushing for the 10th time, I've decided to write a small guide on how to properly do the manliest cannon rush in team games.

What is the BOSS Cannon Rush?

BOSS cannon rush is when you make pylons that wall off behind the opponent's workers and then make walled-off cannons. It's only effective against T and P opponents, specifically P opponents (since they can't lift off).

Like this:

[image loading]
This probe... is THE MAN.


Hidden CR vs BOSS CR

Hidden cannon rushes suck. They are easily defended if scouted, and almost everyone scouts for them once they see your forge. They often require more resources, cannons, and time. The BOSS cannon rush is in your face. It screams "I don't care what you do, or that you see this, you will watch my cannons go up and kill you." It is the epitome of manly cheese, almost as manly as making gates right next to someone's nexus.

Do not underestimate the crippling psychological blow that the BOSS cannon rush deals. It's one thing to die to cannons you don't scout, it's another thing to die to cannons warping in while your units sit helpless and their probe laughs in his comfortable walled off cave.

Basic Build Order

1. pylon on 9
2. send your probe to desired cannon rush location
3. forge on 12
4. save money for blocking pylons

How to execute

1. Make sure your probe looks as innocent as possible. You're not going to make any pylons until you have 300-400 minerals anyway, so try to look like a normal scout.

2. Stay within his vision so he doesn't send a chaser probe/scv to follow you around, as those are annoying and make your BOSS CR harder to execute. The more noob you look by not moving your probe around, the better. I tend to just park the probe a few squares away from his nexus.

3. The first pylon you make should be the one that walls the smallest gap. Example on 6:00 position on Toxic Slums, in order of build:

[image loading]

Ditching the "follower"

Most players send a worker to follow your probe. These are annoying, but if you can evade it from blocking your pylon quite easily.

A few matrixes away from where you want to build your first blocking pylon (the "1" spot in the above picture) you hit "S" and let the worker attack you, then you zoom away from it and build the pylon. Make sure you build it so you end up on the right side of the pylon (in this case/picture, below the pylon). Then simply build pylons #2 and #3 (and when necessary, #4).

The timing on ditching the worker might take you a few tries of practice but it's not hard. If you properly execute it you will get enough separation from the enemy worker to build.

Backup Blocking Pylons

In Brood War, you could remake a building immediately after it was killed by melee units, which would re-block. You can't do this in SC2. But you can make a pylon one matrix behind. Take this into consideration when you build. Example:

[image loading]

Notice the back up pylon, which is in green. This can be made immediately after the opponent's workers kill pylon #3.

Example Pylon Placements

Ideally, you want to choose a location that is wall-able using only 3 pylons. Waiting for 400 minerals for 4 pylons is a bit scarier, since often you can't properly ditch the following worker sometimes. Backup blocker pylons are in green, where possible.

They're pretty easy to figure out, here are some examples:

4v4 Map Toxic Slums
+ Show Spoiler [Cannon Placements] +
[image loading]
6:30 position

[image loading]
5:00 position

[image loading]
2:00 position

[image loading]
12:00 position

[image loading]
11:00 position

[image loading]
10:00 position

[image loading]
9:00 position

Don't forget that around the gas geyser are some pretty cool cannon spots too:

3v3 Map Monsoon
+ Show Spoiler [Cannon Placements] +
[image loading]
Bottom center position

[image loading]
Bottom left position

[image loading]
Bottom right position

[image loading]
Top center position

[image loading]
Top left position, so much space!

[image loading]
Top right position


Other Fun Stuff

Some maps have some hilarious cannon spots, and completely imbalanced positions.

Like on the original first 3v3 map Arakan Citadel bottom center position:

[image loading]

Or on the center positions on the 4v4 map Lava Flow:
http://i.imgur.com/URIzh.jpg
http://i.imgur.com/pL7BI.jpg

Yes, that first cannon is 100% tight, even pushes your own probe out. Just have your ally send an overlord over the cliff.

Good luck and happy cannon rushing!

[image loading]


Yea, but then again... It's cheesing, right?
Blasterion
Profile Blog Joined October 2010
China10272 Posts
May 31 2011 15:02 GMT
#110
On May 31 2011 23:58 Drazerk wrote:
Manly cheese is the best kind of Cheese

Real men cheese and look manly
[TLNY]Mahjong Club Thread
stk01001
Profile Joined September 2007
United States786 Posts
May 31 2011 15:06 GMT
#111
This is almost as manly as the time Bisu built two gateways in his opponents base in a televeised game.. and won.. i forget who it was against.. some chobo.. but it was sooo damn manly..

a.k.a reLapSe ---
zatic
Profile Blog Joined September 2007
Zurich15324 Posts
May 31 2011 15:07 GMT
#112
Moved to SC2 Strategy
ModeratorI know Teamliquid is known as a massive building
Soulish
Profile Joined April 2010
Canada1403 Posts
May 31 2011 15:08 GMT
#113
On June 01 2011 00:06 stk01001 wrote:
This is almost as manly as the time Bisu built two gateways in his opponents base in a televeised game.. and won.. i forget who it was against.. some chobo.. but it was sooo damn manly..


pokju i believe. I tried doing that in sc2 and it's actually pretty easy to pull off in pvp
me all in, he drone drone drone, me win
zatic
Profile Blog Joined September 2007
Zurich15324 Posts
May 31 2011 15:08 GMT
#114
OP: Guide threads need replays. Please read the Strat forum guidelines. This is TL not some BGH forum. We have standards here.
ModeratorI know Teamliquid is known as a massive building
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
May 31 2011 15:11 GMT
#115
Woah- Zatic is the last poster in the thread and it's still open?? unheard of! :D
get rich or die mining
TL+ Member
AveSharia
Profile Joined April 2011
United States62 Posts
May 31 2011 15:15 GMT
#116
I don't know how this could work often enough to be worth it- I'm a silver scrub and even I know that any scouting probe behind my mineral line is a free kill.

In all seriousness, who doesn't pull workers to kill a scouting probe behind the mineral line?
Porta-
Profile Joined December 2010
Norway46 Posts
May 31 2011 15:15 GMT
#117
On June 01 2011 00:08 zatic wrote:
OP: Guide threads need replays. Please read the Strat forum guidelines. This is TL not some BGH forum. We have standards here.

I lol'd. :D

http://onemoregame.tv/index.php/archive/kings/item/97-kot-009.html vods of OP cannon rushing!
kusu
Profile Joined April 2010
Sweden440 Posts
May 31 2011 15:17 GMT
#118
On June 01 2011 00:08 zatic wrote:
OP: Guide threads need replays. Please read the Strat forum guidelines. This is TL not some BGH forum. We have standards here.

Just ban plz, tired of these forum noobs... "nice guide bro"
Expa bör man annars dör man! A game withouth me, is a game not worth winning!
GeeRobb
Profile Blog Joined April 2011
Canada36 Posts
May 31 2011 15:22 GMT
#119
this is nub...
TossedPro.860
sc2pal
Profile Joined February 2011
Poland624 Posts
May 31 2011 15:23 GMT
#120
u can do it on xel naga caverns too, i do it often in boX series

nice guide anyways
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
May 31 2011 15:24 GMT
#121
On June 01 2011 00:08 Soulish wrote:
Show nested quote +
On June 01 2011 00:06 stk01001 wrote:
This is almost as manly as the time Bisu built two gateways in his opponents base in a televeised game.. and won.. i forget who it was against.. some chobo.. but it was sooo damn manly..


pokju i believe. I tried doing that in sc2 and it's actually pretty easy to pull off in pvp

Yeah pokju that was the last game he played because he quit after that embarrassment in the face of so much bisu manlyness
BW pros training sc2 is like kiss making a dub step album.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
May 31 2011 15:25 GMT
#122
On June 01 2011 00:15 AveSharia wrote:
I don't know how this could work often enough to be worth it- I'm a silver scrub and even I know that any scouting probe behind my mineral line is a free kill.

In all seriousness, who doesn't pull workers to kill a scouting probe behind the mineral line?

Everyone above silver. They can often escape by right clicking on a mineral and you just wasted a bunch of mining time.
BW pros training sc2 is like kiss making a dub step album.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 31 2011 15:27 GMT
#123
Why is this called Boss cannon rush and not Horror cannon rush?

:<.
WriterXiao8~~
zatic
Profile Blog Joined September 2007
Zurich15324 Posts
May 31 2011 15:31 GMT
#124
On June 01 2011 00:17 kusu wrote:
Show nested quote +
On June 01 2011 00:08 zatic wrote:
OP: Guide threads need replays. Please read the Strat forum guidelines. This is TL not some BGH forum. We have standards here.

Just ban plz, tired of these forum noobs... "nice guide bro"

Yeah I tried but there seems to be an error with the ban system, it says something about permission unsufficient or something.

Will have to talk to an admin about this I suppose.
ModeratorI know Teamliquid is known as a massive building
Eviscerate Core
Profile Joined February 2011
United States36 Posts
May 31 2011 15:42 GMT
#125
On June 01 2011 00:31 zatic wrote:
Yeah I tried but there seems to be an error with the ban system, it says something about permission unsufficient or something.

Will have to talk to an admin about this I suppose.


Yeah definitely need to fix that asap! lol

Nice guide Hot_Bid. I watched you boss it up with this rush on jp's stream yesterday. I'll have to try this out.
blackodd
Profile Joined April 2010
Sweden451 Posts
Last Edited: 2011-05-31 15:49:19
May 31 2011 15:48 GMT
#126
On June 01 2011 00:31 zatic wrote:
Show nested quote +
On June 01 2011 00:17 kusu wrote:
On June 01 2011 00:08 zatic wrote:
OP: Guide threads need replays. Please read the Strat forum guidelines. This is TL not some BGH forum. We have standards here.

Just ban plz, tired of these forum noobs... "nice guide bro"

Yeah I tried but there seems to be an error with the ban system, it says something about permission unsufficient or something.

Will have to talk to an admin about this I suppose.


Haha this is hilarious :D

Did some cannon rushes but failed, obviously I'm not manly enough. It definitely doesn't work on all maps, so stick to the ones hotbid has outlined
For I am the Queen of Blades. And none shall ever dispute my rule, again...
AveSharia
Profile Joined April 2011
United States62 Posts
May 31 2011 15:51 GMT
#127
On June 01 2011 00:25 ComaDose wrote:
Show nested quote +
On June 01 2011 00:15 AveSharia wrote:
I don't know how this could work often enough to be worth it- I'm a silver scrub and even I know that any scouting probe behind my mineral line is a free kill.

In all seriousness, who doesn't pull workers to kill a scouting probe behind the mineral line?

Everyone above silver. They can often escape by right clicking on a mineral and you just wasted a bunch of mining time.


...That's fine, but it doesn't help this cannon rush survive.
Nizzy
Profile Blog Joined November 2010
United States839 Posts
May 31 2011 15:58 GMT
#128
On May 31 2011 23:48 Mattes wrote:
Show nested quote +
On May 31 2011 23:43 Nizzy wrote:
As someone that plays way too many team games in his free time I can tell you that this will not work vs a player in team games that I like to call "having a pulse." Someone that understands how to build in situations like these. In some of your screen shots it looks like it takes 3 pylons to wall yourself in at the start, does the Protoss have 300 minerals that fast? Plus once I see the first pylon go down, I would bring some scvs to help block the remaining areas of the "closed in location."

Either way isn't this a strategy and should be in the strategy forum? O_Oa


You gotta understand how early in the game this rush comes along. There is no gate, there are no additional pylons needed in your base, means you basically will build those wall-in-pylons faster than the cybernetics core in a normal build.

Of course a player who is on top and knows its coming would be able to prevent the 2 additional pylons...but on the other hand..you wait for 300 mins and you place those pylons in a matter of perhaps 2-3 seconds...

Highly unlikely that someone who does not suspect this will be able to pull probes in time after the first pylon get warped in.


And I'm telling you, I've seen it all and would know how to handle this the split second a probe comes into my base. Remember he would also have to have a pylon back at home to build a forge. We are talking 250 minerals just for that as well. Then the 300 minerals for pylons at my base. I just don't see this being effective vs strong players.
Zedex
Profile Joined January 2011
United Kingdom310 Posts
May 31 2011 16:01 GMT
#129
I concur.
¯\_(ツ)_/¯
MisteR
Profile Blog Joined July 2009
Netherlands595 Posts
May 31 2011 16:03 GMT
#130
I've seen Much in BW perform the BOSS Cannon Rush. Can't remember the particulars; he had to improvise a little and I'm not sure it did him any good, but it sure confused the hell out of his opponent.
Nal_Ra/Much/Horang2/Flying fighting!~
Binabik
Profile Joined January 2011
Germany686 Posts
May 31 2011 17:11 GMT
#131
I'm doing this in PvP since the patch was released because I'm waiting for new builds which I can steal
On Tal'darim+Shakuras I got my own FE build now though.

But I'm hoping that the Gigabyte final with its PvPs will revolutionize the Metagame.

I'm using both, BOSS cannon rush and hidden cannon rush :D Mixing it up!
Gann1
Profile Joined July 2009
United States1575 Posts
May 31 2011 17:16 GMT
#132
On June 01 2011 01:03 MisteR wrote:
I've seen Much in BW perform the BOSS Cannon Rush. Can't remember the particulars; he had to improvise a little and I'm not sure it did him any good, but it sure confused the hell out of his opponent.


I've been BOSS cannon rushed on fastest map before
I drop suckas like Plinko
Mayor
Profile Blog Joined February 2011
United States472 Posts
May 31 2011 17:17 GMT
#133
Making a gateway next to someone's Nexus? Boy, I wonder where I've seen that before.

Hot_Bid, the most interesting man in the world.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
Raysalis
Profile Joined July 2010
Malaysia1034 Posts
May 31 2011 17:28 GMT
#134
Hot_Bid puts a lot of thought in his cannon rushes

Hot_Bid, I head you have the sickest cheese. Maybe you can write a weekly guide for all of them and call it Bossing it up with Hot_Bid ;p
:)
rsvp
Profile Blog Joined January 2006
United States2266 Posts
Last Edited: 2011-05-31 17:46:20
May 31 2011 17:44 GMT
#135
http://www.playxp.com/sc2/tip/view.php?article_id=2645507

And for those saying cannon rushing only works at low levels:
http://sc2ranks.com/us/389855/ONEwbc
EnsisRaizo
Profile Joined February 2011
25 Posts
May 31 2011 17:48 GMT
#136
Next up, BOSS Planetary Fortress rush.
Taiyoken
Profile Joined April 2011
Canada130 Posts
May 31 2011 17:59 GMT
#137
I had someone try to do a BOSS PF rush on me by building a CC at my natural.
ZeromuS
Profile Blog Joined October 2010
Canada13387 Posts
May 31 2011 18:00 GMT
#138
On June 01 2011 02:44 Anihc wrote:
http://www.playxp.com/sc2/tip/view.php?article_id=2645507

And for those saying cannon rushing only works at low levels:
http://sc2ranks.com/us/389855/ONEwbc


awesome playxp pics XD Boss CR take 2
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
dANiELcanuck
Profile Joined April 2010
Canada217 Posts
May 31 2011 18:01 GMT
#139
Why would you do this to us, oh the Zerg tears I shall shed.
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2011 18:03 GMT
#140
I can't believe it. As a zerg i can't do such things... I think it's imbalanced! I can only spine rush my own base which is not a good idea above copper.
Anyway, it seems i can not be a Boss because i don't play protoss
Progamer"I am the best" - Nerchio , 2017.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
May 31 2011 18:12 GMT
#141
Awesome guide Hotbid! love it
Philymaniz
Profile Joined November 2010
United States177 Posts
May 31 2011 18:14 GMT
#142
I'll practice when I random Protoss in teams =)
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
May 31 2011 18:17 GMT
#143
CombatEx wishes he was that good at cannon rushes.

Though, CombatEx will just win-trade until everyone thinks he's that good.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
May 31 2011 18:18 GMT
#144
Can't wait to see this is MLG! hotbid too smart for his own good.
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
May 31 2011 18:19 GMT
#145
On May 31 2011 19:18 NB wrote:
so combatex has been a boss all the time?


CombatEX has and always will be a scrub. My friend beat his cannon rush with a hidden Hatchery.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 31 2011 18:33 GMT
#146
On June 01 2011 03:19 TheGiz wrote:
Show nested quote +
On May 31 2011 19:18 NB wrote:
so combatex has been a boss all the time?


CombatEX has and always will be a scrub. My friend beat his cannon rush with a hidden Hatchery.


CombatEX might be better if he took tips from HotBid. A Boss he has never been.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 18:36 GMT
#147
Followups:

Immediately after the Cannons start building, you want to send a second Probe. This second Probe will help you scout what's coming and will also help you build additional outside buildings if needed.

Once the Cannon rush is 100% successful and you've killed off their Nexus / forced their Command Center to liftoff, use your Cannons to break your Pylon and free you Probe. Use this Probe to build in their main, continue cannoning, scouting, or take one of their expansions.

VS Terran: Almost all Terrans will simply liftoff and fly to the gold / their natural. You should try to pylon their expansion so they can't land their Command Center. Don't bother cannoning their expansion as it's too easy for them to liftoff and move to another base.

VS Protoss: A lot of Protoss players will simply save 400 and then expand. The great thing is you know this, and you can easily Cannon that spot too.

Pylon Jumping:

Despite being way harder than in Brood War, Pylon jumping is possible. Move your Probe slightly (about 1/2 a Probe's width) away from the Pylon you want to jump, and build a Cannon / Pylon on top of yourself. If you're lucky, the Probe will jump over the Pylon, allowing you go Cannon someone else / continue blocking way more quickly.
Moderator
waterglen
Profile Joined October 2009
United States103 Posts
May 31 2011 18:37 GMT
#148
Always do this vs zerg FE
Build up your weaknesses until they become your strong points.
KillerPlague
Profile Joined June 2010
United States1386 Posts
May 31 2011 18:44 GMT
#149
lulz at the last pic xD matrix reference ftw!
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
MusiK
Profile Joined August 2010
United States302 Posts
May 31 2011 18:45 GMT
#150
Easy terran counter. rather than orbital go pf. =]

anyway great read. Wish I was toss
BOOM!!! ~ Tasteless
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 18:45 GMT
#151
Also I disagree with the build order. 9 Pylon -> Chrono -> 10 Forge -> Scout is better imo. You don't need your Probe there that early and you only need 10 Probes to execute a fast Cannon rush.
Moderator
Damnosaurus
Profile Joined July 2010
Hungary9 Posts
May 31 2011 18:48 GMT
#152
ye another build for dummies (all protoss)
Kon-Tiki
Profile Joined February 2011
United States402 Posts
May 31 2011 18:49 GMT
#153
On May 31 2011 19:15 Mobius_1 wrote:
What a great guide. But given how this is written by Hot_Bid, I can't tell if he's secretly trolling or not.


The troll is the fact that half the protoss players on the ladder are gonna be BOSS rushing, thereby trolling the entire ladder by proxy.
I am a leaf on the wind. Watch how I soar.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
May 31 2011 18:50 GMT
#154
On June 01 2011 03:45 Chill wrote:
Also I disagree with the build order. 9 Pylon -> Chrono -> 10 Forge -> Scout is better imo. You don't need your Probe there that early and you only need 10 Probes to execute a fast Cannon rush.


I wish you could follow up with scouts in this game...
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 18:50 GMT
#155
On June 01 2011 03:45 MusiK wrote:
Easy terran counter. rather than orbital go pf. =]

anyway great read. Wish I was toss

There is a 4v4 PF rush build which is 11 refinery 11 refinery 11 engineering bay 11 PF. You will get 150/150 right as the engineering bay finishes. This stops 6 pools but will still lose to cannon rushes since you can't hit the cannons and you can't mine.
Moderator
Zoia
Profile Blog Joined November 2010
United States419 Posts
May 31 2011 18:53 GMT
#156
hahaha hotbid ftw
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
May 31 2011 18:54 GMT
#157
Nice. I refuse to cannon rush in 1v1 so to the team games I go!
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
Last Edited: 2011-05-31 18:59:22
May 31 2011 18:54 GMT
#158
On May 31 2011 21:24 Derrida wrote:
what if his probes/scvs are between pylons #1 and #2-3 attacking them and end up killing your probe?!?!

Ah! This is a rarely seen, INCREDIBLE followup to a failed cannon rush. Imagine that you only get 2 of the pylons down but you can't seal the third entrance off before he jams all his workers in there. You haven't placed a cannon behind his minerals and you can't seal the entrance and literally all his Probes are coming for you. What do you do?

You click a mineral outside of the passageway, letting your probe escape through all his workers. You then seal the entrance shut with a gateway, trapping all his workers behind his minerals and then cannon between his minerals and his nexus / command center. If a gateway doesn't fit, use multiple pylons, since he won't have the surface area necessary to break out from the inside.

If he lets you seal his workers behind his minerals, he's immediately dead in any team games.

Edit: Scenario 2:
Often times if you get 2 pylons up and then lose your probe, players will tell all their workers to go back to mining, assuming they are safe. However, because you are smart and sent a second worker as soon as your cannon rush started, you shortly have a second probe arrive. Enter his base out of vision and run back behind the minerals, seal the door with a CANNON (not a pylon, in this case you should absolutely seal it with a cannon) and then cannon behind the minerals.
Moderator
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 31 2011 18:55 GMT
#159
I think we have a new contender for TSL4 winner.
Season
Profile Blog Joined May 2010
United States301 Posts
May 31 2011 18:55 GMT
#160
Just off race tried this in a custom. EZPZ. Nice :D
tuestresfat
Profile Joined December 2010
2555 Posts
Last Edited: 2011-05-31 18:59:14
May 31 2011 18:57 GMT
#161
On June 01 2011 03:36 Chill wrote:
Followups:

Immediately after the Cannons start building, you want to send a second Probe. This second Probe will help you scout what's coming and will also help you build additional outside buildings if needed.

Once the Cannon rush is 100% successful and you've killed off their Nexus / forced their Command Center to liftoff, use your Cannons to break your Pylon and free you Probe. Use this Probe to build in their main, continue cannoning, scouting, or take one of their expansions.

VS Terran: Almost all Terrans will simply liftoff and fly to the gold / their natural. You should try to pylon their expansion so they can't land their Command Center. Don't bother cannoning their expansion as it's too easy for them to liftoff and move to another base.

VS Protoss: A lot of Protoss players will simply save 400 and then expand. The great thing is you know this, and you can easily Cannon that spot too.

Pylon Jumping:

Despite being way harder than in Brood War, Pylon jumping is possible. Move your Probe slightly (about 1/2 a Probe's width) away from the Pylon you want to jump, and build a Cannon / Pylon on top of yourself. If you're lucky, the Probe will jump over the Pylon, allowing you go Cannon someone else / continue blocking way more quickly.

PvP i feel it's not worth trying to cannon rush their expo. it's as if the game is reset and you're trying to cannon rush them all over again. plus their probes aren't doing anything, they'll be more aware. depends on where they expoed too (some opponents i faced expo at ridiculous places).

Personally, I just 4gate for the easy win. 4gate is hard enough to deal with pvp, it becomes impossible to stop when you have a massive tech and economic lead.

In general, i disagree with your idea that "a lot of protoss players will simply save 400 and then expand". unless they're plat or lower, most players know they have to all in. expanding is not an option. If they were to expand, you should just 4gate, not try to cannon rush all over again.

edit: typos
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 19:03 GMT
#162
On June 01 2011 03:57 tuestresfat wrote:
Show nested quote +
On June 01 2011 03:36 Chill wrote:
Followups:

Immediately after the Cannons start building, you want to send a second Probe. This second Probe will help you scout what's coming and will also help you build additional outside buildings if needed.

Once the Cannon rush is 100% successful and you've killed off their Nexus / forced their Command Center to liftoff, use your Cannons to break your Pylon and free you Probe. Use this Probe to build in their main, continue cannoning, scouting, or take one of their expansions.

VS Terran: Almost all Terrans will simply liftoff and fly to the gold / their natural. You should try to pylon their expansion so they can't land their Command Center. Don't bother cannoning their expansion as it's too easy for them to liftoff and move to another base.

VS Protoss: A lot of Protoss players will simply save 400 and then expand. The great thing is you know this, and you can easily Cannon that spot too.

Pylon Jumping:

Despite being way harder than in Brood War, Pylon jumping is possible. Move your Probe slightly (about 1/2 a Probe's width) away from the Pylon you want to jump, and build a Cannon / Pylon on top of yourself. If you're lucky, the Probe will jump over the Pylon, allowing you go Cannon someone else / continue blocking way more quickly.

PvP i feel it's not worth trying to cannon rush their expo. it's as if the game is reset and you're trying to cannon rush them all over again. plus their probes aren't doing anything, they'll be more aware. depends on where they expoed too (some opponents i faced expo at ridiculous places).

Personally, I just 4gate for the easy win. 4gate is hard enough to deal with pvp, it becomes impossible to stop when you have a massive tech and economic lead.

In general, i disagree with your idea that "a lot of protoss players will simply save 400 and then expand". unless they're plat or lower, most players know they have to all in. expanding is not an option. If they were to expand, you should just 4gate, not try to cannon rush all over again.

edit: typos

This thread is a team game strategy (which could also be applied to 1v1). That's why all the examples are 3v3 and 4v4 maps.

It is absolutely worth it to cannon their expo. It's the difference between someone being back in the game in 5 minutes versus 8 minutes at little cost to you.
Moderator
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2011-05-31 19:15:09
May 31 2011 19:13 GMT
#163
On June 01 2011 02:44 Anihc wrote:
http://www.playxp.com/sc2/tip/view.php?article_id=2645507

And for those saying cannon rushing only works at low levels:
http://sc2ranks.com/us/389855/ONEwbc

AHHHAHAHAH you post a replay of wontae.

You can still do this in 1v1 even if the map takes 4 pylons in PvP. Nothing you can really do about it except try to expo somewhere else... Although if they have cannons at your ramp too.........

Edit: Oya, I haven't lost to this in months, since I just throw 2 probes at the enemy probe if it's being suspicious going behind minerals, if and only if I haven't found their pylon/gateway yet.
strength
Profile Blog Joined September 2010
United States493 Posts
May 31 2011 19:16 GMT
#164
Im a zerg player and i hate you for showing people this. =[
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
May 31 2011 19:18 GMT
#165
On June 01 2011 04:16 strength wrote:
Im a zerg player and i hate you for showing people this. =[

But you have creep ???
Inkarnate
Profile Blog Joined April 2010
Canada840 Posts
May 31 2011 19:19 GMT
#166
Nice. I will use this
ItsGosu eSports
Profile Joined May 2011
United States97 Posts
May 31 2011 19:56 GMT
#167
but nobody can defeat my grandmaster level of cannon rush!!!
Team GoSu - www.ItsGosu.com
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
May 31 2011 19:57 GMT
#168
On June 01 2011 04:56 All4ONEGaming wrote:
but nobody can defeat my grandmaster level of cannon rush!!!

Quoted for truth.
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
May 31 2011 20:05 GMT
#169
I hate you.
DunCufft
Profile Joined March 2011
United States13 Posts
May 31 2011 20:06 GMT
#170
Haha, this is great
MusiK
Profile Joined August 2010
United States302 Posts
May 31 2011 20:09 GMT
#171
Easy way to block this as t... Just depot one of the holes. =]
BOOM!!! ~ Tasteless
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 31 2011 20:12 GMT
#172
What? No follow-up of 15 warpgates Hot_Bid?
I am disappointed D:<

You should have showed the District 10 cannon placement won too, Serejai's move!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
MusiK
Profile Joined August 2010
United States302 Posts
May 31 2011 20:14 GMT
#173
Easy way to block this as t... Just depot one of the holes. =]
BOOM!!! ~ Tasteless
Kinky
Profile Blog Joined September 2008
United States4126 Posts
May 31 2011 20:31 GMT
#174
Time for HB to take Combatex's GM spot.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
May 31 2011 20:39 GMT
#175
the only problem i see is that on places like the 1st image the opposing player could get 500 minerals for 2 pylons/2 cannons and place them so they are in range of your outside pylons
marineking will u huk my bigtt1 ilu
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
May 31 2011 20:41 GMT
#176
I'm officially switching to protoss.
Bora Pain minha porra!
MinimalistSC2
Profile Joined April 2011
United States121 Posts
May 31 2011 20:50 GMT
#177
I think you may have meant "only effective vs z and p, since T can lift off.

seems pretty nasty against to any race though
There is no such thing as perfection, only improvement.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10318 Posts
May 31 2011 21:09 GMT
#178
Haha epic guide

However I still don't see how you will be able to put down all three pylons in time unless they have bad reaction ?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 21:15 GMT
#179
On June 01 2011 06:09 Yoshi Kirishima wrote:
Haha epic guide

However I still don't see how you will be able to put down all three pylons in time unless they have bad reaction ?

Try it. The pylons go down extremely fast and they can use the micro trick explained to block your first chasing probe with their first pylon.
Moderator
ntvarify
Profile Blog Joined October 2010
United States331 Posts
May 31 2011 21:23 GMT
#180
God HotBid I love you.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
May 31 2011 21:34 GMT
#181
TIL how to format threads like a BOSS.
Thanks Chill!
http://grooveshark.com/#/deltrus/music
boesthius
Profile Blog Joined February 2008
United States11637 Posts
May 31 2011 21:38 GMT
#182
--- Nuked ---
NoisyNinja
Profile Joined February 2011
United States991 Posts
May 31 2011 21:41 GMT
#183
Someone do this to me. I want to be on when cheese fails
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 31 2011 21:41 GMT
#184
On June 01 2011 06:38 boesthius wrote:
Show nested quote +
After watching Boes fail cannon rushing for the 10th time

wow can u calm down


Grudge match imo. You're Master's now, you can take him on :3
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 21:47 GMT
#185
On June 01 2011 06:38 boesthius wrote:
Show nested quote +
After watching Boes fail cannon rushing for the 10th time

wow can u calm down

Come on Boes, you're embarassing yourself.
Moderator
mordek
Profile Blog Joined December 2010
United States12704 Posts
May 31 2011 21:48 GMT
#186
Another huge step forward in the world of E-SPORTS.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
sidonelis
Profile Joined April 2011
Lithuania58 Posts
May 31 2011 21:49 GMT
#187
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
May 31 2011 21:54 GMT
#188
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.
Moderator
sidonelis
Profile Joined April 2011
Lithuania58 Posts
May 31 2011 21:55 GMT
#189
On June 01 2011 06:54 Chill wrote:
Show nested quote +
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
Last Edited: 2011-05-31 21:57:25
May 31 2011 21:56 GMT
#190
On June 01 2011 06:55 sidonelis wrote:
Show nested quote +
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons

Checkmate Pal'
[TLNY]Mahjong Club Thread
sidonelis
Profile Joined April 2011
Lithuania58 Posts
May 31 2011 21:57 GMT
#191
On June 01 2011 06:56 Blasterion wrote:
Show nested quote +
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
May 31 2011 21:59 GMT
#192
On June 01 2011 06:57 sidonelis wrote:
Show nested quote +
On June 01 2011 06:56 Blasterion wrote:
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.

It's most unfortunate that I play on NA then, perhaps one of my fellow TL's will strike the fear of the most Manly of Manly Cheese into you
[TLNY]Mahjong Club Thread
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
May 31 2011 22:01 GMT
#193
+50 man points good sir, with some awesome sauce on top.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Antylamon
Profile Joined March 2011
United States1981 Posts
May 31 2011 22:01 GMT
#194
On June 01 2011 00:08 zatic wrote:
OP: Guide threads need replays. Please read the Strat forum guidelines. This is TL not some BGH forum. We have standards here.

You move the thread to sc2 strategy then say this a minute later? Geez, you should at least give time for the author to find out it was moved (yes, even for hotbid)
sidonelis
Profile Joined April 2011
Lithuania58 Posts
Last Edited: 2011-05-31 22:06:43
May 31 2011 22:01 GMT
#195
On June 01 2011 06:59 Blasterion wrote:
Show nested quote +
On June 01 2011 06:57 sidonelis wrote:
On June 01 2011 06:56 Blasterion wrote:
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.

It's most unfortunate that I play on NA then, perhaps one of my fellow TL's will strike the fear of the most Manly of Manly Cheese into you



I really hope so.

Edit: Anyone?
Xel naga waiting
~Maverick~
Profile Joined July 2010
United States234 Posts
May 31 2011 22:23 GMT
#196
On June 01 2011 07:01 sidonelis wrote:
Show nested quote +
On June 01 2011 06:59 Blasterion wrote:
On June 01 2011 06:57 sidonelis wrote:
On June 01 2011 06:56 Blasterion wrote:
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.

It's most unfortunate that I play on NA then, perhaps one of my fellow TL's will strike the fear of the most Manly of Manly Cheese into you



I really hope so.

Edit: Anyone?
Xel naga waiting


I'm pretty sure they fixed it on Xel'naga, I had to learn the hard way.
#roadto5kmmr
sidonelis
Profile Joined April 2011
Lithuania58 Posts
May 31 2011 22:29 GMT
#197
On June 01 2011 07:23 ~Maverick~ wrote:
Show nested quote +
On June 01 2011 07:01 sidonelis wrote:
On June 01 2011 06:59 Blasterion wrote:
On June 01 2011 06:57 sidonelis wrote:
On June 01 2011 06:56 Blasterion wrote:
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.

It's most unfortunate that I play on NA then, perhaps one of my fellow TL's will strike the fear of the most Manly of Manly Cheese into you



I really hope so.

Edit: Anyone?
Xel naga waiting


I'm pretty sure they fixed it on Xel'naga, I had to learn the hard way.


Do you mean it's impossible to wall in with 3 pylons now?
~Maverick~
Profile Joined July 2010
United States234 Posts
May 31 2011 22:33 GMT
#198
On June 01 2011 07:29 sidonelis wrote:
Show nested quote +
On June 01 2011 07:23 ~Maverick~ wrote:
On June 01 2011 07:01 sidonelis wrote:
On June 01 2011 06:59 Blasterion wrote:
On June 01 2011 06:57 sidonelis wrote:
On June 01 2011 06:56 Blasterion wrote:
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.

It's most unfortunate that I play on NA then, perhaps one of my fellow TL's will strike the fear of the most Manly of Manly Cheese into you



I really hope so.

Edit: Anyone?
Xel naga waiting


I'm pretty sure they fixed it on Xel'naga, I had to learn the hard way.


Do you mean it's impossible to wall in with 3 pylons now?


I believe they added an extra gap in the mineral line to prevent it. Now to fully wall off the back section you need a total of 4 pylons.
#roadto5kmmr
MaxField
Profile Blog Joined May 2010
United States2386 Posts
May 31 2011 22:34 GMT
#199
Great work Hot_Bid, i now have learned the ways on how to more effectively cannon rush. My 4v4 partners will praise your name all the way to masters!
"Zerg, so bad it loses to hydras" IdrA.
Conquerer67
Profile Joined May 2011
United States605 Posts
May 31 2011 22:37 GMT
#200
On June 01 2011 07:29 sidonelis wrote:
Show nested quote +
On June 01 2011 07:23 ~Maverick~ wrote:
On June 01 2011 07:01 sidonelis wrote:
On June 01 2011 06:59 Blasterion wrote:
On June 01 2011 06:57 sidonelis wrote:
On June 01 2011 06:56 Blasterion wrote:
On June 01 2011 06:55 sidonelis wrote:
On June 01 2011 06:54 Chill wrote:
On June 01 2011 06:49 sidonelis wrote:
This is totally a crap strategy, as you can easily stop your tech, get nexus ASAP, then chrono probes of 1(later2) nexuses and do long distance mining while your first nexus is still up. You will end up like 5 probes and a gateway ahead.

I'm already building cannons behind your expansion. Your move.


Too easy to defend it. I already have a zealot.

A Zealot vs Cannons We'll see who wins



If you're EU, lets go and give it a try.

It's most unfortunate that I play on NA then, perhaps one of my fellow TL's will strike the fear of the most Manly of Manly Cheese into you



I really hope so.

Edit: Anyone?
Xel naga waiting


I'm pretty sure they fixed it on Xel'naga, I had to learn the hard way.


Do you mean it's impossible to wall in with 3 pylons now?


No, that's for the bottom of the ramp. It was mainly for ZvT and ZvP, I think. I mean, just pylon or depot block the bottom of the ramp and zerg can't do anything until he has enough roaches to kill the scvs, and then marauders just walk up and roflstomp. It was pretty hard to deal with, and it's why all MLG maps have that lowered depot at the bottom of their ramp.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Blasterion
Profile Blog Joined October 2010
China10272 Posts
May 31 2011 22:38 GMT
#201
Hot Bid's MANLY Boss Cannon Cheese
[TLNY]Mahjong Club Thread
boon2537
Profile Blog Joined October 2010
United States905 Posts
May 31 2011 22:40 GMT
#202
So this is the infamous cannon cheese...
good skill toi have
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
May 31 2011 22:48 GMT
#203
This is "Doctor or Lawyer....but E-SPORTS" in action.
Jaedong plz
Keilah
Profile Joined May 2010
731 Posts
Last Edited: 2011-05-31 23:14:57
May 31 2011 23:14 GMT
#204
does the victim have time to mine enough for:

1-2 pylons
gate
core
warpgate tech
1 stalker
a new nexus

?
NoScary
Profile Joined November 2010
United States151 Posts
May 31 2011 23:20 GMT
#205
Incoming flux of CR in the ladder for the next week
"And when he came back to, he was flat on his back on the beach in the freezing sand, and it was raining out of a low sky, and the tide was way out." From birth to death, no time to rest, no time to waste.
nDragan
Profile Joined November 2010
Canada31 Posts
May 31 2011 23:27 GMT
#206
Dammit, now everyone is going to start cannon rushing me in team games. thanks a lot...
mixXanber
Profile Joined November 2010
United States96 Posts
May 31 2011 23:38 GMT
#207
I did this on Xel naga in PvP all the time, never knew it worked on other maps (never tried)
PsiXSpider
Profile Joined March 2011
United States15 Posts
June 01 2011 02:21 GMT
#208
I would like to add "Slade" from the NA server to the list of people trying to do this, failing horribly and then immediately leaving + ignoring you LOL.
101toss
Profile Blog Joined April 2010
3232 Posts
June 01 2011 02:32 GMT
#209
I like HB's adaptation of Smurg's gosu build:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=46839
Math doesn't kill champions and neither do wards
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
June 01 2011 02:34 GMT
#210
isnt this extremely old?...
BUTTHURT?
Blasterion
Profile Blog Joined October 2010
China10272 Posts
June 01 2011 02:58 GMT
#211
On June 01 2011 11:34 Giwoon wrote:
isnt this extremely old?...

No because Hot Bid posted it
[TLNY]Mahjong Club Thread
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2011-06-01 03:05:39
June 01 2011 03:03 GMT
#212
Also, Hot_Bid, if you could port this strategy to SC2, it would be awesome :D


On May 31 2011 19:00 Hot_Bid wrote:
[BOSS cannon rush] is the epitome of manly cheese, almost as manly as making gates right next to someone's nexus.

Math doesn't kill champions and neither do wards
HairyProboscis
Profile Joined January 2011
Canada63 Posts
Last Edited: 2011-06-01 03:26:33
June 01 2011 03:21 GMT
#213
On May 31 2011 22:05 Zeyro wrote:
that is just seriously stupid... because an expansion cost 400 for toss and terran, 300 for zerg IF IT'S FINISHED if not you just lose a small amount of minerals... but you spend 750 minerals for that cheese... the result just dont worth the cost of that... because you are just far behind after that

The whole purpose of this build is to win outright or force them to lose most of their Probes/SCVs and have to relocate their Command Center.

On June 01 2011 08:14 Keilah wrote:
does the victim have time to mine enough for:

1-2 pylons
gate
core
warpgate tech
1 stalker
a new nexus

?

You build your forge at 12. A Protoss will need to scout your Forge and kill your "scouting" Probe before you are able to wall it off and begin the cannons. If he is unable to do this the game is over, unless you are unable to build a few Zealots in a reasonable amount of time. Warpgate won't even be started at this point, and even it were possible to get a Stalker out it wouldn't matter.
Putting the sensual into non-consensual.
AxelTVx
Profile Joined May 2010
Canada916 Posts
June 01 2011 03:25 GMT
#214
No need to pry... but Hot_Bid, how could you? A moderator of all people make this mistake... You forgot the [G] :D
Axel 145 Masters Protoss
Mumu
Profile Joined October 2010
Korea (South)56 Posts
June 01 2011 03:27 GMT
#215
All hail the Hot_Bid, read BOSS, CR!! It seems in your OP you mainly do this in 3v3 and 4v4. Do you use the exact same method if you are 1v1?
GrassEater
Profile Joined July 2010
Sweden417 Posts
June 01 2011 03:27 GMT
#216
On June 01 2011 11:34 Giwoon wrote:
isnt this extremely old?...


Yea for 1v1 players it is a cheese that every terran and protoss player should prepare for on xnc by not leaving a probe alone in the corner.
Mali__Slon
Profile Joined October 2010
Senegal163 Posts
June 01 2011 10:51 GMT
#217
You need to put [G] for guide. Rules should apply for all be them mod, admins or just plain memebers.
canucks12
Profile Blog Joined June 2009
Canada812 Posts
June 01 2011 11:04 GMT
#218
I like to cannon rush on Backwater gultch. You can pull this off insanely easily.
pirates
Profile Joined October 2010
United States701 Posts
June 01 2011 11:21 GMT
#219
haha I actually do this in Team games with ?/Z vs ?/Z I do the same type of thing with 2 Evo chambers and Spinecrawlers. Its sick because of the Broodlings from the Evol.ution chambers. Its probably not viable in 1v1 because you sac more Econ doing this as Zerg. Very cool guide, Hot Bid, you're a baller.
ionize
Profile Blog Joined March 2008
Ireland399 Posts
June 01 2011 11:33 GMT
#220
This cries for testing it on some ladder games. Nice piece of advice. :D
I just love video games, what's your excuse?
zergtat
Profile Blog Joined March 2011
Hong Kong853 Posts
June 01 2011 12:04 GMT
#221
Mr. HOT_BID knows the way!
Z: SEn P: White-Ra T: Polt
sixfour
Profile Blog Joined December 2009
England11061 Posts
June 01 2011 12:28 GMT
#222
i think every pvp i've played in ladder today i've been cannon rushed. that, or dts
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
YourMom
Profile Joined April 2010
Romania565 Posts
June 01 2011 12:43 GMT
#223
This thread has changed the metagame at all levels of play. Protoss will now forge-first as a standard against other protoss.
I'm very good at making carriers.
ZeromuS
Profile Blog Joined October 2010
Canada13387 Posts
June 01 2011 12:45 GMT
#224
On June 01 2011 21:28 sixfour wrote:
i think every pvp i've played in ladder today i've been cannon rushed. that, or dts

I have seen a lot of DT play but no real cannon rushes in the two days since hotbid posted this. I wonder why?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 01 2011 13:08 GMT
#225
I am now really scared. Though im zerg but this can be used at our naturals. -.-
Luppa <3
TomTomTom.965
Profile Joined October 2010
Germany62 Posts
June 01 2011 13:19 GMT
#226
allready tryed it in 2n2 with ally and it didnt worked out well.
You just need a mule ti be succesful
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
Last Edited: 2011-06-01 16:58:08
June 01 2011 13:35 GMT
#227
I did this all night last night while playing 4v4s.
Normally I go Forge first into 18 Nexus into 6 gate +1, so this ties in well with that.

Basically if you can get the wall up you're golden, and there's little your victim can do about it. The hardest part is avoiding or shaking a tail. I'm pretty sure that almost every time a worker was tailing my Probe I couldn't set it up, although I probably should have sent a second Probe, which I never did. I tried using the Stop Trick but it never worked well enough. I see the value in sending a second Probe now, although I bet it wouldn't work against Terran because they might have completed walling by then.

Maps where I was successful:
Toxic Slums: 12 o'clock position
Lava Flow: 11 o'clock position
Sand Canyon: 2 o'clock and 8 o'clock positions
District 10: 12 o'clock position with an extra pylon that my enemy placed in behind helping (lol)

Lessons Learned:
>Executing this rush is damaging to your build timing if you focus too heavily on the rush. Rely on your enemies' focus being fixed there and macro yourself while the rush is going on.
>Two cannons are preferred to one wherever you go. If you can't fit two cannons then don't expect the rush to be as good.
>You will almost always become the prime target of your remaining enemies once you do this rush. Your allies should be aware that they might have to defend you no matter what. Luckily the rush isn't too damaging that you can't get a 4gate and +1 up by about 8-10 minutes.
>Even if the rush fails as a result of your target reacting properly and quick enough, the distraction and damage to his economy is usually enough to set him back (especially since most players in team games are BAD).
>The more Zerg on your enemies' team, the worse off you are. Finding the enemy base that isn't Zerg is a huge waste of time and allows your enemies to get a Zealot or Marine out in time to stop or damage the rush.
> Having a Zerg ally to throw down a quick Spawning Pool and send a few support Zerglings is really helpful, especially if your rush is a little late.

P.S. I wish I had replays, but I'm at work...
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Abigail
Profile Joined March 2011
Italy56 Posts
June 01 2011 13:54 GMT
#228
I lol'd at the bw screenshot :D

Anyway,thanks for the 3d,i was uncertain if to start actually laddering something different rather then 1v1,and by accident you gave me a little fun factor to try it out.Those spots are used also in 1v1,but its kinda different then team :D
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
June 01 2011 14:40 GMT
#229
Epic strategy will bring an influx of protoss from all over bnet to teamgames to do this cannon rush! oh the joys of cannon rushing
Fear is a 4 letter word. Why be afraid?
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2011-06-01 15:01:37
June 01 2011 14:57 GMT
#230
sick

glad i play random...won't be seeing any of this against me XD

can you build a pylon and the path through the pylon to a mineral patch to lose a tail?
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
twoCube
Profile Joined March 2011
United States32 Posts
June 01 2011 16:33 GMT
#231
I'm gonna play protoss 4v4 just to have some fun with this :D
PowerDes
Profile Blog Joined September 2010
United States520 Posts
June 01 2011 18:55 GMT
#232
This is not all-in, can be defined as early pressure. You will continue making probes after the cannon rush is successful, and you are not at risk to any opposing pressure if you simply make a cannon at your base; therefore, this is comparable to something like an early 2 rax pressure.
twitch.tv/PowerDes
Sporadic44
Profile Blog Joined January 2011
United States533 Posts
June 01 2011 19:06 GMT
#233
hot bid has his troll face on
"Opportunities multiply as they are seized."
manicshock
Profile Joined November 2010
Canada741 Posts
June 01 2011 19:12 GMT
#234
On May 31 2011 19:11 FataLe wrote:
any counter?
sorry, counter for P?

I would learn from insane comps, rush for carriers. Carriers don't die to cannons very easily.
Never argue with an idiot. They will just drag you down to their level and beat you with experience.
Hikari
Profile Blog Joined May 2010
1914 Posts
June 01 2011 19:21 GMT
#235
I surprisingly encountered 3 people trying this against me in the past 2 days. Damn hot bid is popular.

The first game the cannoneer trapped two of my probes in the pylon lock. Ofc his probe died.

The second game my opponent was able to successfully cannon my main mineral lines. I expoed at the natual and he tried to cannon that was well. However with a zealot out (and a 2nd one almost finished) his attempt to wall off failed. What really hurt me is the 30 lings that came by my wide open base shortly afterwards. Thankfully someone managed to kill off a lot of workers on the other side of the map with hellions and banshees.

The last game involved the probe mismicroing and I took it down to 1hp. He ran away and I proceeded by locking him out of the shared base with gateways, then transitioning into a 4 gate.
Mayor
Profile Blog Joined February 2011
United States472 Posts
June 01 2011 19:44 GMT
#236
So, I did this in all of my 3v3 placement matches.

Got diamond.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
June 01 2011 20:04 GMT
#237
oh thats why theres so much canon rushing going on :D
Well, I´ll try it then too, if i random toss :D
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
GinDo
Profile Blog Joined September 2010
3327 Posts
June 01 2011 20:13 GMT
#238
Their are a ton of people on custom trying this out. I just quit the game. Kind of stupid to cheese in custom.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Aranaukin
Profile Joined April 2010
United States60 Posts
June 01 2011 20:15 GMT
#239
every single person i try to do this to follows me with their worker
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
June 01 2011 20:22 GMT
#240
On June 02 2011 05:15 Aranaukin wrote:
every single person i try to do this to follows me with their worker


Use the stop.tactic.to build.a.quick pylon between you and worker.

I just wonder if there is a noticeable increase on cannonrush on ladder after this haha. Hope to see one of these at.mlg too.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
snaerdi
Profile Joined March 2011
Finland70 Posts
June 01 2011 20:30 GMT
#241
Are you saying I should be surprised to see Hot_Bid posting this?

Anyways, AMAZING JOB.
This is why we can't have nice things.. SC 2 || Skyrim || Diablo III || ME 3
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
June 01 2011 20:43 GMT
#242
On June 01 2011 11:58 Blasterion wrote:
Show nested quote +
On June 01 2011 11:34 Giwoon wrote:
isnt this extremely old?...

No because Hot Bid posted it


ahhh i see xD
BUTTHURT?
littleblappa
Profile Joined May 2011
United States4 Posts
June 01 2011 21:02 GMT
#243
I'm a rank 60 Diamond
I hope that you guys don't forget that a counter for this build is to scout for a REALLY early forge and if you scout that, kill the Probe as soon as possible with SCVs or Drones before it starts warping cannons. When that happens, rush them as soon as possible with marines because the protoss player will try to recover from that and you can't let them get away.
101toss
Profile Blog Joined April 2010
3232 Posts
June 01 2011 21:11 GMT
#244
On June 02 2011 06:02 littleblappa wrote:
I'm a rank 60 Diamond
I hope that you guys don't forget that a counter for this build is to scout for a REALLY early forge and if you scout that, kill the Probe as soon as possible with SCVs or Drones before it starts warping cannons. When that happens, rush them as soon as possible with marines because the protoss player will try to recover from that and you can't let them get away.

See though, people don't scout in 4v4
Math doesn't kill champions and neither do wards
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
Last Edited: 2011-06-02 13:17:49
June 02 2011 13:15 GMT
#245
On June 02 2011 06:02 littleblappa wrote:
I'm a rank 60 Diamond + Show Spoiler +
not talking about 4s, herp derp
I hope that you guys don't forget that a counter for this build is to scout for a REALLY early forge and if you scout that, kill the Probe as soon as possible with SCVs or Drones before it starts warping cannons. When that happens, rush them as soon as possible with marines because the protoss player will try to recover from that and you can't let them get away.+ Show Spoiler +
herp derp again


This is super naive thinking because the whole point of the build is that it doesn't matter if it is scouted or not. You build 3-4 pylons right in their face and make them deal with it. If it fails you just drop a Cannon in-base and fast expand while getting Gates up.

The best counter is seriously just good reaction time. I continued doing this last night and every time I failed it was because they send a goddam tail or flooded my area before I could get all the pylons up. I still can't get the stop trick right. I also have to be better with my second probe too.

Any time I didn't cannon rush last night, I or my teammates just got rolled by 6-8pool + 2rax + 2Gate anyways. That combination is basically impossible to stop, especially on maps like Toxic Slums where your base is isolated and your partners may be unwilling to send their 1 Zealot against 6-8 marines, zerglings, and 4 Zealots. You're basically better off cannon rushing, since there's little else you can do if they choose to be that cheap. The only rush I stopped last night was a Ling+2Rax+4gate on District 10 because I went straight for Colossus. Had they come earlier it wouldn't have mattered.

The worst part is that after successfully rushing yesterday many times my teammates still couldn't convert the win. After the rush you're basically playing a 3.5 vs 3 and if you have some crap (Bronze/Silver quality) teammates it really sucks.

So tl;dr: Go for the rush and if it fails pray that your teammates are good enough to survive until you can help them.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Mactator
Profile Joined March 2011
109 Posts
June 02 2011 13:33 GMT
#246
Well, if this is what it takes for you to have fun with the game then fine with me. There's also a game called sim city that is a bit more advanced. You may wanna try it.
primebeef
Profile Joined October 2010
United States140 Posts
June 02 2011 13:37 GMT
#247
I don't see how this would work, because for zerg, the standard vs toss is pool b4 hatch unless its a long map, and you can't cannon their mineral line from behind like that because the creep from the hatch goes over.

For terran, the barrack comes up at the same time or a little bit before the forge does, and marine can kill the probe before he the pylons even finish, so you will have 2-3 wasted pylons.

For protoss, unless they are going 14 nexus they will get out a zealot before your pylon finishes building.
-Doji-
Profile Blog Joined December 2010
Belgium127 Posts
June 02 2011 13:41 GMT
#248
I like this tactic in a 1v1 setting against greedy Hatch before pool zergs.
It lets you shut down their natural fairly easily.

However, I have no experience with this in a team setting, should be fun to try out.
The stop-trick in particular sounds like a useful mechanic to exploit. Thanks for this write-up dude
[0vO Owner] [Esports enthousiast] [ex LgN manager] [Alt GG staff]
IIIOmegaIII
Profile Joined May 2011
Sweden319 Posts
June 02 2011 13:57 GMT
#249
lol that is hilarious. dont wanna try it though, i would feel too ashamed
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
June 02 2011 14:02 GMT
#250
On June 02 2011 22:37 primebeef wrote:
I don't see how this would work, because for zerg, the standard vs toss is pool b4 hatch unless its a long map, and you can't cannon their mineral line from behind like that because the creep from the hatch goes over.

For terran, the barrack comes up at the same time or a little bit before the forge does, and marine can kill the probe before he the pylons even finish, so you will have 2-3 wasted pylons.

For protoss, unless they are going 14 nexus they will get out a zealot before your pylon finishes building.


This is for TEAM GAMES if you didn't get that already. No Protoss in their right mind goes 14 Nexus in a team game, so clearly you weren't paying attention to the OP.

Also, the cannons can begin production before a Marine or Zealot is out, since every time I enter someone's base I clearly see a half-done Barracks or Gateway, and I'm just about at 300 minerals since I cut Probes.

The best counter I've seen after I got the cannons up was a Bunker being dropped in the mineral line while the Marine and Cannon were building. Few players are that smart though, and I still took out a fair amount of SCVs.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
roberT_
Profile Joined May 2011
United States6 Posts
June 02 2011 14:10 GMT
#251
I've been doing this in team games for about a month now and was even considering making this same thread. Let me add to this what I had planned to submit to the community.

4v4 Pylon Placement: Google Docs Link

Here are some tips I can offer on execution of the cannon rush that I've learned from experience:

-Que up the pylons ahead of time. This will allow for more time to verify you get the proper pylon wall-in.
-Try to have a teamate scout to find a protoss opponent for you to target first. If your cannon rushing probe also scouts, there's a better chance they will follow your probe.
-I agree with the idea that you can lose a probe following you by making him attack you to create space to block in with a pylon, but I want to elaborate a bit more on that. I mentioned above that I think it's best to que up the pylons for faster and more accurate exectution. You can add a jog in your probes path to force any following probe to attack you. Additionally, you should make sure you approach from the 1 pylon side of your wall-in, so that you only need to place 1 pylon before the following probe has a chance to catch back up to your cannon probe.

lbkonidevil
Profile Joined September 2010
England8 Posts
June 02 2011 14:43 GMT
#252
I'm gunna sound dumb if I am wrong but you place the pylons/cannons at enemy's natural expo's right? if so then they can just easy build stalkers or marines to out range the cannons and kill the pylons, or they can just go 1 base and kill you.

Is there maybe a replay i could see?

Thanks ^^
lim1017
Profile Joined April 2010
Canada1278 Posts
June 02 2011 14:52 GMT
#253
are you DONTGIVEUP on the ladder hotbid??
pig-dude
Profile Joined March 2011
United States170 Posts
Last Edited: 2011-06-02 14:56:15
June 02 2011 14:55 GMT
#254
On June 02 2011 22:15 TheGiz wrote:
Show nested quote +
On June 02 2011 06:02 littleblappa wrote:
I'm a rank 60 Diamond + Show Spoiler +
not talking about 4s, herp derp
I hope that you guys don't forget that a counter for this build is to scout for a REALLY early forge and if you scout that, kill the Probe as soon as possible with SCVs or Drones before it starts warping cannons. When that happens, rush them as soon as possible with marines because the protoss player will try to recover from that and you can't let them get away.+ Show Spoiler +
herp derp again


This is super naive thinking because the whole point of the build is that it doesn't matter if it is scouted or not. You build 3-4 pylons right in their face and make them deal with it. If it fails you just drop a Cannon in-base and fast expand while getting Gates up.

The best counter is seriously just good reaction time. I continued doing this last night and every time I failed it was because they send a goddam tail or flooded my area before I could get all the pylons up. I still can't get the stop trick right. I also have to be better with my second probe too.

Any time I didn't cannon rush last night, I or my teammates just got rolled by 6-8pool + 2rax + 2Gate anyways. That combination is basically impossible to stop, especially on maps like Toxic Slums where your base is isolated and your partners may be unwilling to send their 1 Zealot against 6-8 marines, zerglings, and 4 Zealots. You're basically better off cannon rushing, since there's little else you can do if they choose to be that cheap. The only rush I stopped last night was a Ling+2Rax+4gate on District 10 because I went straight for Colossus. Had they come earlier it wouldn't have mattered.

The worst part is that after successfully rushing yesterday many times my teammates still couldn't convert the win. After the rush you're basically playing a 3.5 vs 3 and if you have some crap (Bronze/Silver quality) teammates it really sucks.

So tl;dr: Go for the rush and if it fails pray that your teammates are good enough to survive until you can help them.

Yes, it matters if scouted. Any competent player can surround and kill a probe with four workers, five if you're slow. If you see an early forge and early scout, just don't let the probe get behind your minerals. The strength of this "build" is that it punishes players with poor micro.
primebeef
Profile Joined October 2010
United States140 Posts
June 02 2011 15:02 GMT
#255
On June 02 2011 23:02 TheGiz wrote:
Show nested quote +
On June 02 2011 22:37 primebeef wrote:
I don't see how this would work, because for zerg, the standard vs toss is pool b4 hatch unless its a long map, and you can't cannon their mineral line from behind like that because the creep from the hatch goes over.

For terran, the barrack comes up at the same time or a little bit before the forge does, and marine can kill the probe before he the pylons even finish, so you will have 2-3 wasted pylons.

For protoss, unless they are going 14 nexus they will get out a zealot before your pylon finishes building.


This is for TEAM GAMES if you didn't get that already. No Protoss in their right mind goes 14 Nexus in a team game, so clearly you weren't paying attention to the OP.

Also, the cannons can begin production before a Marine or Zealot is out, since every time I enter someone's base I clearly see a half-done Barracks or Gateway, and I'm just about at 300 minerals since I cut Probes.

The best counter I've seen after I got the cannons up was a Bunker being dropped in the mineral line while the Marine and Cannon were building. Few players are that smart though, and I still took out a fair amount of SCVs.


There are games where you can go 14 nexus, you partner just has to produce a large army as you get your econ going, and you will bulldoze them in the mid to late game.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
June 02 2011 15:03 GMT
#256
the power of ESPORTS will stay with us all, in the form of this awesome cannon rush for team game ladder.
Matharos
Profile Joined May 2010
Canada211 Posts
June 02 2011 17:30 GMT
#257
I have never played Protoss, but tonight I will we dine on Terran and Protoss tears! >)
I assure you I don't have ferrets in my pants
Souljah
Profile Blog Joined November 2010
United States423 Posts
June 02 2011 17:44 GMT
#258
We need a "how-to counter the Boss CR" now plz.
bLingKing
Profile Joined May 2011
Canada33 Posts
June 02 2011 17:55 GMT
#259
hotbid maybe u should try to get good at the game instead of posting ridiculous strategies that demonstrate no skill? everyone with half a brain in their head knows how to cannon rush... this is the reason why you and 90% of the people who theory craft on this site suck.

incoming temp ban for speaking truth...

User was temp banned for this post.
Geegeez
Profile Blog Joined September 2010
Canada226 Posts
June 02 2011 17:56 GMT
#260
Tried this in 4's in some random games over the past couple nights and was only mildly successful, so people can defend this pretty easily I imagine. Pretty sure I'm going to end up on the next "When Cheese Fails" episode, lol.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
June 02 2011 18:11 GMT
#261
On June 03 2011 02:55 bLingKing wrote:
hotbid maybe u should try to get good at the game instead of posting ridiculous strategies that demonstrate no skill? everyone with half a brain in their head knows how to cannon rush... this is the reason why you and 90% of the people who theory craft on this site suck.

incoming temp ban for speaking truth...

there's an art to cannon rushing Besides this guide was actually helpful. The half hex thing is gold and will strengthen my BOSS cannon rush on xel'naga.
Yhamm is the god of predictions
theSAiNT
Profile Joined July 2009
United States726 Posts
June 02 2011 18:17 GMT
#262
As a zerg player I disapprove of such guides.

mage36
Profile Joined May 2011
415 Posts
June 02 2011 18:20 GMT
#263
oh gawd! I remember reading the strategy guide about 3rax marine-scv all in and the first game I played I met exactly that strat. Now the next time I play, I might just bump into this one. )
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 02 2011 18:39 GMT
#264
On June 03 2011 02:55 bLingKing wrote:
hotbid maybe u should try to get good at the game instead of posting ridiculous strategies that demonstrate no skill? everyone with half a brain in their head knows how to cannon rush... this is the reason why you and 90% of the people who theory craft on this site suck.

incoming temp ban for speaking truth...


You do know they hand out bans for martyring yourself? And that's beside your post being completely unnecessary and rude.
Banelings are too cute to blow up
LicH.
Profile Blog Joined April 2011
China235 Posts
June 02 2011 18:44 GMT
#265
On June 03 2011 03:17 theSAiNT wrote:
As a zerg player I disapprove of such guides.



-______-

You can't even cannon rush a Z like this..
Squigly
Profile Joined February 2011
United Kingdom629 Posts
June 02 2011 18:46 GMT
#266

On June 03 2011 03:17 theSAiNT wrote:
As a zerg player I disapprove of such guides.



They see me trollin, they hatin
nDragan
Profile Joined November 2010
Canada31 Posts
June 02 2011 18:57 GMT
#267
Doing this is absolutely hilarious. I have a new boredom-killer.
JediGamer
Profile Joined August 2010
United States656 Posts
June 02 2011 19:12 GMT
#268
Someone did this to me on ladder PvP. I just cancelled my cybernetics core and made a nexus. I then won easily.
http://www.z33k.com/starcraft2/coach/sc2coaching Tastosis Approved Coaching
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
June 02 2011 19:19 GMT
#269
HotBid, expert ESPORTS master.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
June 02 2011 19:29 GMT
#270
HotBid is the supreme master of cannon rushing, in his hands, it becomes a science, nomore a mere cheese.

I'm just glad I'm zerg.
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
June 02 2011 19:47 GMT
#271
On June 03 2011 04:12 JediGamer wrote:
Someone did this to me on ladder PvP. I just cancelled my cybernetics core and made a nexus. I then won easily.


You shouldn't have, since it's fairly easy to come out of this build and have a 4gate +1 before 10 minutes. There's no way you should have ended up ahead if you were waiting for a Nexus. He was probably not that great.

Had it been a team game too you would have been much worse off as a whole.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Chill
Profile Blog Joined January 2005
Calgary25975 Posts
June 02 2011 19:55 GMT
#272
On June 03 2011 04:47 TheGiz wrote:
Show nested quote +
On June 03 2011 04:12 JediGamer wrote:
Someone did this to me on ladder PvP. I just cancelled my cybernetics core and made a nexus. I then won easily.


You shouldn't have, since it's fairly easy to come out of this build and have a 4gate +1 before 10 minutes. There's no way you should have ended up ahead if you were waiting for a Nexus. He was probably not that great.

Had it been a team game too you would have been much worse off as a whole.

It's also fairly easy for him to just cannon your natural, especially since he already controls your high ground.
Moderator
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
June 05 2011 20:57 GMT
#273
Damn you Hot_Bid! Looks like MC read this thread ;X
ლ(ಠ益ಠლ) APM, Why u make me spam?
kOre
Profile Blog Joined April 2009
Canada3642 Posts
June 05 2011 20:59 GMT
#274
On June 06 2011 05:57 XiGua wrote:
Damn you Hot_Bid! Looks like MC read this thread ;X

Isn't this one where it's in your mineral line not between two bases? lol
http://www.starcraftmecca.net - Founder
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
June 05 2011 21:03 GMT
#275
Oh my goodness, this sounds hilarious and horrible at the same time. : P

I hope this never happens to me, but it's definitely boss. ^^
ㅈㅈ
Flavalanche
Profile Joined May 2010
United States164 Posts
June 05 2011 21:11 GMT
#276
On June 03 2011 03:44 LicH. wrote:
Show nested quote +
On June 03 2011 03:17 theSAiNT wrote:
As a zerg player I disapprove of such guides.



-______-

You can't even cannon rush a Z like this..


Actually, against a Z who goes hatch first this is extremely effective if the Z does not have any sight surrounding their hatch.
Sup.
edc
Profile Blog Joined May 2011
United States666 Posts
June 05 2011 21:39 GMT
#277
You should include MC's cannon rush vs. IdrA on Tal'darim Altar, in which he did a full wall-off in between IdrA's main and natural. Even though it wasn't a fair fight, as IdrA prematurely left the game.
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 05 2011 21:44 GMT
#278
Yeah, MC's cannon rush reminded me of this thread too ^.^
ScootZilla
Profile Joined December 2010
United States37 Posts
June 06 2011 04:51 GMT
#279
never seen this sure i will soon as i play T and its gonna be hard to expo.
xHassassin
Profile Joined November 2010
United States270 Posts
June 06 2011 05:02 GMT
#280
This has become my go to strat for team games when I roll protoss.

Apoteosis
Profile Joined June 2011
Chile820 Posts
June 11 2011 13:18 GMT
#281
This is the most epic thread that i have ever read.
Life won like 200k and didn't hire a proper criminal lawyer.
cojosc2
Profile Blog Joined January 2011
United States87 Posts
June 11 2011 16:55 GMT
#282
I'll do this for Hot_Bid any day.
terranghost
Profile Joined May 2010
United States980 Posts
June 11 2011 18:17 GMT
#283
On May 31 2011 19:00 Hot_Bid wrote:
[image loading]


If I recall correctly the cannon rush was easy to stop if you were intelligent on BGH in all positions except top center. The best part about cannon rushing top center was after the cannon went down your probe had the ability to glitch through the minerals and keep building more cannons if necessary.
"It is amazing that people who think we cannot afford to pay for doctors, hospitals, and medication somehow think that we can afford to pay for doctors, hospitals, medication and a government bureaucracy to administer it." - Thomas Sowell
DroneAllDay
Profile Joined April 2011
United States140 Posts
June 11 2011 18:42 GMT
#284
Hot_Bid, how would this work on... Kulas Extreeme?
Don't pressure me please, I like my drones too much
kl3zero
Profile Joined April 2011
United States27 Posts
June 12 2011 03:04 GMT
#285
im not going to lie i am terrible at cannon rushes but still a good cheese none the less
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2011-06-12 09:48:26
June 12 2011 09:48 GMT
#286
ONEwbc has been doing this for a long time. It's actually quite difficult to stop unless you know it's coming... and most players only pull ~4 workers to deal try and kill pylons, when you need more to stop this (hitting two pylons at once is necessary if they are already down).
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
June 12 2011 10:02 GMT
#287
On June 03 2011 03:46 Squigly wrote:

Show nested quote +
On June 03 2011 03:17 theSAiNT wrote:
As a zerg player I disapprove of such guides.



They see me trollin, they hatin

Or a certain someone doesnt like to place their second ovie on their natural and find their natural getting blocked by cannons
Stick it up. take it up. step aside and see the world
xHassassin
Profile Joined November 2010
United States270 Posts
June 13 2011 05:56 GMT
#288
I just realized it's actually viable to cannon rush terran since you can wall off the ramp to prevent their workers from escaping

My win ratio just went up 33%.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
June 13 2011 06:08 GMT
#289
if we are talking about serious reactions to it, if they actually get the pylon block up, just chrono out a zealot, save up 400. expand. chrono out probes. start mining from expansion as necessary. make 2nd zealot and attack with first. continue playing as normal.
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
June 13 2011 06:24 GMT
#290
On June 12 2011 03:17 terranghost wrote:
Show nested quote +
On May 31 2011 19:00 Hot_Bid wrote:
[image loading]


If I recall correctly the cannon rush was easy to stop if you were intelligent on BGH in all positions except top center. The best part about cannon rushing top center was after the cannon went down your probe had the ability to glitch through the minerals and keep building more cannons if necessary.


Can't cannon rush a good player in any position on bgh because it's extremely easy to glitch 2 workers over.
Hi.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
June 13 2011 06:25 GMT
#291
i had someone do this to me.. i nearly freaked out (would be embarrassing on an epic scale if i lost to a cannon rush)

i sent all my probes to attack and held... i think it woulda worked if there weren't some gaps in the minerals for my probes to surround...i kept at least one probe on the chase
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
June 13 2011 06:27 GMT
#292
On June 13 2011 14:56 xHassassin wrote:
I just realized it's actually viable to cannon rush terran since you can wall off the ramp to prevent their workers from escaping

My win ratio just went up 33%.

marines can snipe pylons while staying away from cannons quite easily though
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
hugedong
Profile Joined June 2010
United States510 Posts
June 13 2011 06:35 GMT
#293
from?
SC2TheDroid
Profile Joined September 2010
United States54 Posts
June 13 2011 16:20 GMT
#294
LoL... Can always count on Hot:Bid to shake things up a bit.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 13 2011 16:30 GMT
#295
I hate cannons, all I can say. The fact that this is a standard build is as if 6 pool had become a standard, except that you can counter it...

Photon cannoning to masters league!
Fixed a bug where LeBlanc could lose
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
June 13 2011 16:46 GMT
#296
On June 14 2011 01:30 DarkCore wrote:
I hate cannons, all I can say. The fact that this is a standard build is as if 6 pool had become a standard, except that you can counter it...

Photon cannoning to masters league!


Boss cannon Rushing is only good for PvP.

T, you just lift and float to your natural.

Z, You should have Creep behind your mineral anyway so it won't work.
I am Godzilla You are Japan
TheResidentEvil
Profile Joined September 2010
United States991 Posts
June 13 2011 17:11 GMT
#297
i never cannon rush. I do the same thing over and over. I need to do it more. Thanks for the boss thread
randplaty
Profile Joined September 2010
205 Posts
June 13 2011 17:16 GMT
#298
On June 14 2011 01:46 SigmaoctanusIV wrote:
Show nested quote +
On June 14 2011 01:30 DarkCore wrote:
I hate cannons, all I can say. The fact that this is a standard build is as if 6 pool had become a standard, except that you can counter it...

Photon cannoning to masters league!


Boss cannon Rushing is only good for PvP.

T, you just lift and float to your natural.

Z, You should have Creep behind your mineral anyway so it won't work.


All of the cheesiest rushes only work against Protoss.
bluegarfield
Profile Joined December 2010
Singapore1128 Posts
June 13 2011 17:37 GMT
#299
Anyone watch starwar 6 final mc vs lovecd notice the game on XNC? was the map edited by the tournament host or was it the new XNC version? MC failed to execute this boss cannon cuz the pylon somehow didnt wall off completely =.=
ELqQQT_T
DuckS
Profile Joined September 2010
United States845 Posts
June 13 2011 18:22 GMT
#300
I go cannons every game now. thanks hotbid
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
June 13 2011 18:39 GMT
#301
Another Note:

I experienced a rather smart response to this from a Terran the other day in a 4v4. Once I got my wall up and started my cannon, he immediately began building a bunker at his mineral line and started attacking with his first marine. By the time the cannon finished the marine just hopped in the bunker and killed the whole thing off. Rather smart. This really does work best with Protoss.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Geegeez
Profile Blog Joined September 2010
Canada226 Posts
June 13 2011 18:56 GMT
#302
On June 14 2011 02:37 bluegarfield wrote:
Anyone watch starwar 6 final mc vs lovecd notice the game on XNC? was the map edited by the tournament host or was it the new XNC version? MC failed to execute this boss cannon cuz the pylon somehow didnt wall off completely =.=


Even if the map was edited and you fail a BOSS cannon rush you can still beat a 4-gate. :D

(but only if you're MC)
xHassassin
Profile Joined November 2010
United States270 Posts
June 13 2011 20:05 GMT
#303
On June 13 2011 15:27 IzieBoy wrote:
Show nested quote +
On June 13 2011 14:56 xHassassin wrote:
I just realized it's actually viable to cannon rush terran since you can wall off the ramp to prevent their workers from escaping

My win ratio just went up 33%.

marines can snipe pylons while staying away from cannons quite easily though


Marines can't hit the pylon without getting hit by the cannon unless they're in a bunker. Cannons have range 7 and marines have range 5.

Plus this hits before the first marine pops out.

IDK maybe I just only play shitty players but I've never lost with this yet. It's just hard when they decide to send a worker to attack your probe.
GarlicSauce
Profile Joined May 2007
Netherlands92 Posts
June 13 2011 20:18 GMT
#304
must be me, but if you just keep droning / save up 400 minerals... and after that relocating to your natural or wherever, he will have invested 3 pylons + 3 cannons or 750 minerals for killing 1 nexus or 400 minerals (while he had to sacrifice droning up himself).
Final Fantasy X remix: http://www.youtube.com/watch?v=X77a9crdyLw
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
June 13 2011 21:58 GMT
#305
On June 14 2011 05:18 GarlicSauce wrote:
must be me, but if you just keep droning / save up 400 minerals... and after that relocating to your natural or wherever, he will have invested 3 pylons + 3 cannons or 750 minerals for killing 1 nexus or 400 minerals (while he had to sacrifice droning up himself).


You forget lost mining time and lost bossness.
Hi.
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
June 13 2011 22:20 GMT
#306
I heard hot_bid was a troll but I didn't believe it until I read this. Will be like the 3 rax scv thread that was wrote a while back and for the next 2 weeks the BOSS CR will be pretty frequent on the ladder. Thx jerk T.T;;

+ Show Spoiler +
only joking


I Had no idea about how to ditch a following worker like that. Pretty neat trick. Going to have to play around as toss in team games for a bit to play around with this :D
I might be the minority on TL, but TL is the minority everywhere else.
GarlicSauce
Profile Joined May 2007
Netherlands92 Posts
June 14 2011 07:55 GMT
#307
On June 14 2011 06:58 d(O.o)a wrote:
Show nested quote +
On June 14 2011 05:18 GarlicSauce wrote:
must be me, but if you just keep droning / save up 400 minerals... and after that relocating to your natural or wherever, he will have invested 3 pylons + 3 cannons or 750 minerals for killing 1 nexus or 400 minerals (while he had to sacrifice droning up himself).


You forget lost mining time and lost bossness.


True, to make up for lost bossness you must warp in 2 additional nexus'. Also, make 50 probes and probe rush him.
Final Fantasy X remix: http://www.youtube.com/watch?v=X77a9crdyLw
jeagz
Profile Joined November 2010
France31 Posts
June 14 2011 13:09 GMT
#308
hahahahaha another bitch strategy for P, I love it :D But I still have a little question for this : let say the probe is following you coz the guy wants your probe to die horribly. What you said is that if you micro you probe correctly, you have the possibility to place a pylon between you and the following probe ? Seems quite hard :/

Coz even if you let your probe in sight, like a nuub, my guess is that the guy will launch a worker after you in any case
hytonight
Profile Joined April 2011
303 Posts
June 14 2011 17:02 GMT
#309
this topc inspired me to go mass nexus during my random 4v4 placements...lsot all 5 games but blizzard recognized me as a boss so i was placed in gold...top 8 too.
when in rome...eat the romans.
krt
Profile Joined June 2011
Brazil5 Posts
June 18 2011 21:02 GMT
#310
MC done this in the Dreamhack, against another protoss

:D
Charging Zealots at your base
Likwid
Profile Joined May 2010
United States20 Posts
June 18 2011 21:52 GMT
#311
good for team games thank you sir.... lets pray to christ that people dont just nub it up and start doing this in 1V1.
"Expand...expand...expand...expand.........OH SHIT I BETTER EXPAND!" -Day[9]
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 18 2011 22:30 GMT
#312
I prefer building a bunch of pylons and a forge in the middle of his base and then spamming cannons.
Moderatorshe/her
TL+ Member
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
June 23 2011 18:53 GMT
#313
Bump, Socke in HomeStory Cup LOL
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
June 23 2011 19:00 GMT
#314
Boss rush in HomeStory Cup!
Like a boss
BW pros training sc2 is like kiss making a dub step album.
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
June 23 2011 19:01 GMT
#315
Homestory spoiler+ Show Spoiler +
Socke day man
The world is ending what should we do about it?
ClutchPapi34
Profile Joined June 2011
United States1 Post
June 23 2011 19:08 GMT
#316
That's ridiculous lol

Might have to try that
"I can accept failure, everyone fails at something. But I can't accept not trying." - Michael Jordan
Leyra
Profile Blog Joined May 2010
United States1222 Posts
June 23 2011 19:55 GMT
#317
Socke must be training with Hotbid ...... I love these cannon rushes rofl
Markam
Profile Joined September 2010
Poland71 Posts
June 24 2011 16:46 GMT
#318
My 3v3 team will benefit from this guide.
moltenlead
Profile Joined December 2010
Canada866 Posts
June 24 2011 22:27 GMT
#319
Hotbid not yet banned from the strategy forums? I thought the purge was still in effect.
Regina
Profile Joined November 2010
Netherlands148 Posts
June 24 2011 23:47 GMT
#320
wtb more screenshots of boss rushes in 1v1
Leafs
Profile Joined February 2011
Canada41 Posts
July 20 2011 16:36 GMT
#321
I generally only do this on Lava Flow in my 4's games. When I first started doing it, it was incredible, to the point where it was stupid NOT to do it. Stop the guy from mining, throw them off, do a forge expand. I've gotten away with laying just one cannon if they react poorly, but usually I put two. Lately though, people seem to have caught on, and scout (who scouts in 4s?). Is there a way to get it out earlier, maybe 10 Forge? I dunno that the econ would work out as well.

Also, I usually build my pylon so its just in range of the bottom of the cliff, is that a mistake? I should probably be putting them closer to protect my pylons/cannons from getting destroyed.
QuoteSky
Profile Joined May 2010
United States38 Posts
July 20 2011 18:05 GMT
#322
This is awesome!!! Trying it immediately :p This better work with all leagues
SurroundSound
Profile Blog Joined April 2010
106 Posts
July 26 2011 02:48 GMT
#323
great one on metalopolis...minerals are close to cliff 3 pylons walling off a cannon on the bottom and 1 pylon+probe for spoitting up top vs Toss is a gr8 way to avoid pesky pvp 4gates!!!!
Its not John Hancock...Its Herby Hancock
FataLe
Profile Joined November 2010
New Zealand4492 Posts
July 26 2011 02:51 GMT
#324
On June 25 2011 07:27 moltenlead wrote:
Hotbid not yet banned from the strategy forums? I thought the purge was still in effect.

Not to mention this strategy was posted about a month earlier.
Use search moar Hot_Bid ^^
hi. big fan.
mavsfan0041
Profile Joined February 2011
United States306 Posts
July 26 2011 03:30 GMT
#325
Someone tried to do this to my natural in a 1v1 and failed pretty badly and GGd immediately. I lol'd at the free win.
R.I.P. CheckSix
TokO
Profile Joined July 2011
Norway577 Posts
July 26 2011 11:41 GMT
#326
Btw, off a Gateway-Forge you can use this to deny a FE from Zerg =) Not sure if it has been mentioned, but cannon placement\philosophy is genious.
stermy
Profile Joined December 2010
United States42 Posts
July 26 2011 12:22 GMT
#327
I have seen onewbc do this countless times on his stream, way before this post
ShatterZer0
Profile Joined November 2010
United States1843 Posts
July 26 2011 12:27 GMT
#328
On May 31 2011 19:25 epoc wrote:
Wait how do you counter it if the enemy does perfect behind minerals cr?


If you're Protoss... YOU CANCEL YOUR GATEWAY AND BOSS CANNON FORGE PYLON YOUR OPPONENT!
A time to live.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
September 05 2011 16:03 GMT
#329
This post is fairly old, but since the newest ladder reset there have been some more team game maps that allow for a boss cannon rush.

Just realized this as I played a 3v3 on Green Acres that this map allows for some Boss Rushes.

Pics or it didn't happen:
+ Show Spoiler +

9 o'clock spawn
[image loading]

6 o'clock spawn
[image loading]

12 o'clock spawn
[image loading]

Happy Hunting.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Coopa826
Profile Joined August 2011
Germany161 Posts
September 05 2011 16:07 GMT
#330
hm i guess combatEZ does this since season 1 now =/
This is what you can do on xel naga caverns as well.
pylons behind mineral line
than cannon
cancel third pylon in the last moment
go out with probe and close the gap with another cannon and than pylons and cannons all over the place =D
ToxicFlu
Profile Joined August 2011
Canada10 Posts
June 12 2012 05:32 GMT
#331
This works great in team games. As a Diamond/Master player i'm still canon rushing in 2v2 games. With a high instant win success rate vs PZ. PP is easy also, provided there's no forge or wall in because I do my canon rush with my partner's super early zealot. There's nothing better than making probes crap in their pants at a 3:30 zealot, while there's pylons going up behind his mineral line.

PS if a pylon goes down, if you can reblock with a gateway instead, they're not gonna bust that down for a while.

Lunar Colony, Magma core, Boneyard, and High Orbit has great spots for this type of canon rushing.
And Watch www.twitch.tv/gaulzi to learn amazing cancel micro & great probe survival skills.

Cheers!

User was warned for this post
Mess with the best, Die like the rest.
dynwar7
Profile Joined May 2011
1983 Posts
June 12 2012 06:16 GMT
#332
On June 12 2012 14:32 ToxicFlu wrote:
This works great in team games. As a Diamond/Master player i'm still canon rushing in 2v2 games. With a high instant win success rate vs PZ. PP is easy also, provided there's no forge or wall in because I do my canon rush with my partner's super early zealot. There's nothing better than making probes crap in their pants at a 3:30 zealot, while there's pylons going up behind his mineral line.

PS if a pylon goes down, if you can reblock with a gateway instead, they're not gonna bust that down for a while.

Lunar Colony, Magma core, Boneyard, and High Orbit has great spots for this type of canon rushing.
And Watch www.twitch.tv/gaulzi to learn amazing cancel micro & great probe survival skills.

Cheers!


What a terrible terrible way to bump such an old thread and advertise your own stream....
Regarding the imbalance, hilarious to see Zergs defending themselves....
terran0330
Profile Joined November 2010
New Zealand106 Posts
June 12 2012 06:25 GMT
#333
On June 12 2012 15:16 dynwar7 wrote:
Show nested quote +
On June 12 2012 14:32 ToxicFlu wrote:
This works great in team games. As a Diamond/Master player i'm still canon rushing in 2v2 games. With a high instant win success rate vs PZ. PP is easy also, provided there's no forge or wall in because I do my canon rush with my partner's super early zealot. There's nothing better than making probes crap in their pants at a 3:30 zealot, while there's pylons going up behind his mineral line.

PS if a pylon goes down, if you can reblock with a gateway instead, they're not gonna bust that down for a while.

Lunar Colony, Magma core, Boneyard, and High Orbit has great spots for this type of canon rushing.
And Watch www.twitch.tv/gaulzi to learn amazing cancel micro & great probe survival skills.

Cheers!


What a terrible terrible way to bump such an old thread and advertise your own stream....


I don't think he is promoting his own stream....
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