[G] JEcho's ZvT RoachBaneLing Bust - Page 5
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Lanfire
Netherlands151 Posts
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LicH.
China235 Posts
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FXOjEcho
Canada318 Posts
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bebe01
Korea (South)512 Posts
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FXOjEcho
Canada318 Posts
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Lobotomist
United States1541 Posts
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Vaporized
United States1471 Posts
what i found works well is saturate your main and nat (16-18 drones on minerals per base, 3 on each of 4 gases) and then start pumping units. i like to add a macro hatch when i am nearing saturation and then just pump roach/ling. when he pushes out make banelings, 4 gases means lots of banelings. reinforce with ling during the battle. after the battle turn the ling reinforcements into banelings, add a round of roaches and go kill him. ive found it works especially well if the terran's first push comes off 1 base. after you defeat it, he will be setting up his expo and you can generally roll that easily. | ||
Melange
United States39 Posts
BTW, all you zergs out there who need some help/someone to emulate/entertainment, check out this guy's stream. He really should be featured, he's a super legit guy and is amazing at Starcraft. He explains his actions during games at length and also gives lessons on stream, so there is plenty of info to go around. | ||
Lobotomist
United States1541 Posts
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RodYan
United States126 Posts
Obviously mutas are the good choice, but I worry that having spent a significant amount of gas on roach, baneling, and all the ups, that there may be a timing where a marauder counter would be difficult to defend. | ||
Syorm
131 Posts
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Eleaven
772 Posts
On May 23 2011 02:18 PhiliBiRD wrote: its a strong build, 2 base aggression from Zerg is underestimated. this can be extremely hard to stop without scouting or better yet, good base placement @ your expansion, which many terrans seem to not do. This is a pretty important point. One of the few terrans i see handle a natural expo properly is sixjax Major. if T's have some trouble with this definitely check out some of his reps or catch him streaming, a lot to learn from his tvz | ||
TheMooseHeed
United Kingdom535 Posts
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Vaporized
United States1471 Posts
ive played some masters terrans with this build and it has caused some extreme rage (been accused of 3 base all-inning, being a noob for building hydras, no micro a-move, being a noob for building units instead of drones, etc etc). for drops just split off a small ling bling hydra team and leave them at your expos or wherever. the idea behind it is tanks and marauders destroy roaches, but do significantly worse against hydras (tanks kill roach and hydra in the same number of shots, but hydras do much more dps). the terran counters to hydra are marines and hellions for which you should have many banelings. i think you could counter this build with mass tanks or mass hellions but if you are up against that then a simple scout + muta switch would work wonders. what im saying is be reactive like zerg should be, but against most of the standard terran builds ive faced this composition owns. another good idea is to build 5-6 token mutas to provoke typical terran builds/turrets, but then switch to hydras with a hidden hydra den. i especially like hydras because they shoot down lifted buildings FAST, and can shoot up at ledges to hit tanks\marines parked up there (bring some overlords for vision), and kill stray medivacs in seconds. thors are also ez pickings for hydras. a nice pack of +2 hydras will absolutely destroy a tank line before the tanks can fire more then 3 times, and the lings are there to tank for the hydras. blings are to take out the terran wall and hopefully a good chunk of the marines. when i attack into the terran's nat with a maxed army i will generally lose most if not all of my ling bling but just a few hydras. and whats left can start immediately attacking buildings, and the rallied lings seal it. i got the idea to try this from losing to thor\hellion pushes, in particular one game where i got dominated, and the next game got matched up against the same dude. i was semi raging and knew that ling roach was going to lose, so i said fuck it and went roach/hydra and won (it was this game that i noticed how critical +2 attack is). roach hydra is bad against marines so i switched the roaches out for ling bling and have done very well since. edit: just played 3 games against my diamond terran bud (im diamond too). the first game i didnt tell him my plan and won fairly easily, hive tech i went ultras. second game he went heavy drops and the small hydra bling force at expos, plus spines, denied that. i went brood lords and feel they are much much stronger then ultras. third game he went raven battlecruiser tank marine and i rolled him with the same army (hydra, bling, brood lord). in this game he heavily bunkered my nat and i was probably behind for most of the game. i still easily rolled him with my maxed army vs his maxed army. he was a base up in this game and honestly stumped as to what he should do. | ||
AustinCM
Canada275 Posts
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Antisocialmunky
United States5912 Posts
On June 30 2011 10:19 Eleaven wrote: This is a pretty important point. One of the few terrans i see handle a natural expo properly is sixjax Major. if T's have some trouble with this definitely check out some of his reps or catch him streaming, a lot to learn from his tvz Indeed, zerg 2 base-timings are really brutal. I'm not convinced that it is because it is particularly powerful (no more than a Terran 2 base except way faster) or because its most Terrans on ladder don't know the timings at all and write it off a 'cheese' so they don't prepare their builds for it when they 1 base (2 base vs all tech and no units) or 2 base expand (no units). Its probably the latter. There's a reason you don't see 2 based aggression very much in tourneys. | ||
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