[H] Holding Terran all-ins ZvT - Page 2
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KimJongChill
United States6429 Posts
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KhAmun
United States1005 Posts
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TibblesEvilCat
United Kingdom766 Posts
Your scouting was on par, very good. Your preperation and reactiön was good. The basics falterd jue to panic, so keep calm wade your time. Rally, keep unit all alive till your confident you beat in a easy fashion. Think about spines or fast banes/roaches, only need 3 to 1 shot units. I bet you'l beat this next time on the ladder. | ||
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WarFish
Germany12 Posts
The bottom Wall-Of is really weak against a roach push, so terrans prefer walling of the top. I saw Catz pulling of the 'Catz-Build' in the NASL against Brat_Ok, who walled of at the bottom. He easily won that game by pushing with his roaches and no queens. As for me, when i scout a bottom wall-of, I dont build my 15 Hatch and go 15 Pool instead, immediately throw down the Roach Warren when Pool finishes and get them Roaches really fast. If hes not all-in and u interpreted the bottom wall-of wrong, u still can punish him with ur Roaches and throw down ur Hatch during that. The bottom wall-of is something u should be happy about ![]() | ||
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Tendou
United States54 Posts
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ETisME
12702 Posts
The problem is that it is so hard to know how many drones you can pull off and afford to lose to defend this all-in and still be ahead. I just finshed watching the replay 3 times, one with just your view, once just his view and once everyone's view First mistake is that you didn't scout what was inside his main base, stay in there for longer could given you more hints of what's coming. You saw his supply depot at low ground should suspect something, but the bigger concern is the enhanced supply depot. (you should totally suspect something is coming because your opponent is most likely not going to be wasting energy on supply cap and he shouldn't be at this early in the game) you had a good plan of baneling bust, the iniital 4 lings however, I feel that you could have spotted the scvs and marines a few seconds earlier. which you could then rally your production units in proper location. and if you tried to work on his supply depot a bit, it will pressure him to show how many marines he has. you also should have immediately pull back any lings that is close to your base. quite a few lings were wasted. If you have kept the first 4 initial wasted lings alive, they would have speed by the time they arrive your base quite a few more lings were wasted when they hatched, through it is almost unavoidable the second push you should have been prepared better, I don't like that expansion placement because it is going to be under heavy pressure. Your overlord were in good position checking the rocks but I don't think you realised they were breaking it down. The bigger problem imo is that when you saw that amount of marines that killed your overlord, knowing it is very close positions, you should have pump some lings out. You should have treated it as one base terran with 3 rax, what is scary about it? huge marine push pressure. For most of that time you were droning up, which is ok but you always should be backed with an army of relative equal size to defend it. I think you underestimated how big it costed him for the initial scv marine all in, you just were ahead, not by a huge margin but you were. | ||
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xbankx
703 Posts
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