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[H] Holding Terran all-ins ZvT - Page 2

Forum Index > StarCraft 2 Strategy
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KimJongChill
Profile Joined January 2011
United States6429 Posts
May 19 2011 22:21 GMT
#21
You were on close positions, so you would have held easily on any normal rush distance. However, when you do have the misfortune of getting close positions, I've found that you need to be extremely proactive with zergling scouting and poking up ramp (if you can), and also can't be greedy on drones because the fact that ur mining off 2 base is already more efficient than his one.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
May 20 2011 04:30 GMT
#22
This is quite a specific build popping up in the last week. the indicator for certain is the calldown supplies. once this happens 2 spinesand nothing but lings. both queens down, and the most important part: every last one of your drones working for a surround on the marines
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
May 20 2011 05:39 GMT
#23
hey i think you did fine, rember you are allowed to lose and to be honest after rage subside you know where you went wrong, all cheese is counterd by good macro and precise timing.

Your scouting was on par, very good.
Your preperation and reactiön was good.
The basics falterd jue to panic, so keep calm wade your time.
Rally, keep unit all alive till your confident you beat in a easy fashion.
Think about spines or fast banes/roaches, only need 3 to 1 shot units.

I bet you'l beat this next time on the ladder.
Live Fast Die Young :D
WarFish
Profile Joined December 2010
Germany12 Posts
May 20 2011 06:04 GMT
#24
If you scout the Wall-Of at the bottom of the choke, watch out for Cheese...
The bottom Wall-Of is really weak against a roach push, so terrans prefer walling of the top.
I saw Catz pulling of the 'Catz-Build' in the NASL against Brat_Ok, who walled of at the bottom.
He easily won that game by pushing with his roaches and no queens.
As for me, when i scout a bottom wall-of, I dont build my 15 Hatch and go 15 Pool instead, immediately throw down the Roach Warren when Pool finishes and get them Roaches really fast.
If hes not all-in and u interpreted the bottom wall-of wrong, u still can punish him with ur Roaches and throw down ur Hatch during that.
The bottom wall-of is something u should be happy about
"When you win... it is your fault that you got that good at something that hard." Sean Day[9] Plott
Tendou
Profile Joined November 2010
United States54 Posts
May 22 2011 18:20 GMT
#25
haha Thanks everybody! Spines and lings are very good for defense. I am just a little concerned about the build time if they can finish before he comes up my base.
It was a mistake to try to make you feel it again, I see that now.
ETisME
Profile Blog Joined April 2011
12702 Posts
Last Edited: 2011-05-22 20:18:30
May 22 2011 20:11 GMT
#26
that happened to me one time too.
The problem is that it is so hard to know how many drones you can pull off and afford to lose to defend this all-in and still be ahead.


I just finshed watching the replay 3 times, one with just your view, once just his view and once everyone's view

First mistake is that you didn't scout what was inside his main base, stay in there for longer could given you more hints of what's coming.
You saw his supply depot at low ground should suspect something, but the bigger concern is the enhanced supply depot. (you should totally suspect something is coming because your opponent is most likely not going to be wasting energy on supply cap and he shouldn't be at this early in the game)

you had a good plan of baneling bust, the iniital 4 lings however, I feel that you could have spotted the scvs and marines a few seconds earlier. which you could then rally your production units in proper location. and if you tried to work on his supply depot a bit, it will pressure him to show how many marines he has.

you also should have immediately pull back any lings that is close to your base. quite a few lings were wasted.
If you have kept the first 4 initial wasted lings alive, they would have speed by the time they arrive your base
quite a few more lings were wasted when they hatched, through it is almost unavoidable

the second push you should have been prepared better, I don't like that expansion placement because it is going to be under heavy pressure. Your overlord were in good position checking the rocks but I don't think you realised they were breaking it down.

The bigger problem imo is that when you saw that amount of marines that killed your overlord, knowing it is very close positions, you should have pump some lings out.
You should have treated it as one base terran with 3 rax, what is scary about it? huge marine push pressure.

For most of that time you were droning up, which is ok but you always should be backed with an army of relative equal size to defend it.

I think you underestimated how big it costed him for the initial scv marine all in, you just were ahead, not by a huge margin but you were.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
xbankx
Profile Joined July 2010
703 Posts
May 22 2011 21:02 GMT
#27
I get down 2-3 spine or get fast banelin nest.
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