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SCV Self Repair trick

Forum Index > StarCraft 2 Strategy
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Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 00:34 GMT
#1
Here's a fun little trick you can do to help out in various situations (I'm looking at you, bunker rushes).

As we all know, SCVs are normally incapable of self repair. Under normal circumstances an SCV can't target itself for repair. However, due to the nature of the relationship between Auto-Repair and a bunker, it's fairly easy to overcome this. When placing an SCV with auto-repair on inside of a bunker, the SCV is able to repair itself (this is due to the fact that SCVs are able to target any unit inside a bunker when also inside a bunker). The repair still costs minerals, but you can use this trick to keep and SCV alive longer during a bunker push!
PowerDes
Profile Blog Joined September 2010
United States520 Posts
April 05 2011 00:37 GMT
#2
If this is true, its an awesome find
twitch.tv/PowerDes
Inkatha
Profile Joined July 2009
United States50 Posts
April 05 2011 00:37 GMT
#3
Seems more like a bug than a trick.
If you don't respond to my GLHF, I'm probably going to all-in you.
Crushgroove
Profile Joined July 2010
United States793 Posts
April 05 2011 00:37 GMT
#4
Does this work in a medivac too? curious.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
Bytz
Profile Blog Joined April 2011
United States33 Posts
April 05 2011 00:38 GMT
#5
I really hope this isn't true, and if it is, will be patched
Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 00:38 GMT
#6
Haven't tried it in a medivac, but that's a good question
HeroHenry
Profile Joined November 2010
United States1723 Posts
April 05 2011 00:39 GMT
#7
This works on CC's too.
Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 00:39 GMT
#8
My guess is that it works in any situation where you load an SCV, since it's probably just duplicated code
Wrongspeedy
Profile Blog Joined August 2010
United States1655 Posts
April 05 2011 00:39 GMT
#9
Oh gawd I think day9 mentioned something about this in one of his dailies and I blocked it from my memory.
It is better to be a human dissatisfied than a pig satisfied; better to be Socrates dissatisfied than a fool satisfied.- John Stuart Mill
Moonling
Profile Blog Joined May 2010
United States987 Posts
April 05 2011 00:40 GMT
#10
On April 05 2011 09:37 Crushgroove wrote:
Does this work in a medivac too? curious.


Yes it does Husky has a video about it
1% of koreans control 99% of starcraft winnings. #occupykorea.
Kenneff
Profile Joined March 2011
United States3 Posts
April 05 2011 00:49 GMT
#11
Has this always been true, or just since 1.3? My feeling is it wasn't intentional, and will probably be patched out, but if it's always existed then great find I guess...
When you're ahead, get more ahead
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-04-05 00:59:39
April 05 2011 00:51 GMT
#12
There were threads complaining about how it costs normal minerals amount now. It has always worked, but before a 1.3 or 1.2 or something it used to cost something like quad the resources to repair inside a bunker or inside a medivac. I honestly do this all the time in 3 hellion drop with 2 scvs, which essentially lets me endlessly drop harass by letting the scvs repair the hellions inside the medivac or i can just drop the scvs to repair the medivac if it's too damaged.

And no, this probably won't be patched because blizzard took the obligation to go ahead and make it normal cost so if they decided to buff it, why would they remove it?

+ Show Spoiler +
totally didn't read op, whatever haha
WeMade FOX would be a deadly SC2 team.
Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 00:56 GMT
#13
We've always been able to repair other units (Hellions, tanks, etc) inside of medivacs, but this is more about the fact that an SCV can repair itself inside a bunker or medivac, without extra units around~
god_forbids
Profile Joined October 2010
United States111 Posts
April 05 2011 01:15 GMT
#14
Indeed, the hellion-SCV drop was used to decent effect in GSL5 ... anyone remember the game? Tastosis did not know about the repair inside medivac thing
Junkka: "I prepared this" Protoss hwaiting!!!
FinestHour
Profile Joined August 2010
United States18466 Posts
April 05 2011 01:21 GMT
#15
Didn't know about this. Thanks for the heads up! Could def be a life saver in one of those 1 in a 1000 games.
thug life.                                                       MVP/ex-
Hoon
Profile Joined December 2010
Brazil891 Posts
April 05 2011 01:22 GMT
#16
Yes, it is true.
Just tested it on the bunker, really awesome to do some bunker rushes leapfrogging.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
April 05 2011 01:24 GMT
#17
On April 05 2011 10:21 FinestHour wrote:
Didn't know about this. Thanks for the heads up! Could def be a life saver in one of those 1 in a 1000 games.


or in every single tvz muahahaha
henreiman
Profile Blog Joined December 2010
United States407 Posts
April 05 2011 01:26 GMT
#18
Probably going to get patched tbh, along with the in-medivac repair. I think qxc originally discovered this when he unintentionally repaired in the CC while being 12 drone rushed.
Isomer
Profile Joined November 2010
United States186 Posts
April 05 2011 01:26 GMT
#19
On April 05 2011 09:34 Dalmatica wrote:
The repair still costs minerals, but you can use this trick to keep and SCV alive longer during a bunker push!


At least it's not free, lol.
There's nothing cooler than being proud of what you love
lorkac
Profile Blog Joined December 2010
United States2297 Posts
April 05 2011 01:31 GMT
#20
The gsl match was rain in a tvt on terminus.

Bunker rushes just got more ridiculous.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
avilo
Profile Blog Joined November 2007
United States4100 Posts
April 05 2011 01:39 GMT
#21
I did not know this, thank you ! bob the builder build just got better ^_^
Sup
Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 01:54 GMT
#22
Glad people are finding this interesting :3
spybreak
Profile Joined October 2010
United States684 Posts
April 05 2011 02:04 GMT
#23
uughhh ... This will mean we will see another bunker nerf? Nice find.
Rareware
Profile Joined November 2010
Canada340 Posts
April 05 2011 02:07 GMT
#24
I'm not really sure that this will be that bad in regards to bunker rushes. If you think about it having an SCV in the bunker means that that's one less marine that can get in and the SCV isn't repairing the bunker, so technically the bunker is actually easier to take down for the being. If someone knows what their doing they may be able to get the timings down to have this extend the bunker rush but for the general players I doubt this will actually come into play.
ROOT Fighting!!!
jabberwocky
Profile Joined August 2010
Singapore59 Posts
April 05 2011 02:08 GMT
#25
The scv repairing in the medivac was proven to be true by HuskyStarcraft.
The Largest Throbbing Member On Earth
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
April 05 2011 02:09 GMT
#26
On April 05 2011 09:51 lyAsakura wrote:
There were threads complaining about how it costs normal minerals amount now. It has always worked, but before a 1.3 or 1.2 or something it used to cost something like quad the resources to repair inside a bunker or inside a medivac. I honestly do this all the time in 3 hellion drop with 2 scvs, which essentially lets me endlessly drop harass by letting the scvs repair the hellions inside the medivac or i can just drop the scvs to repair the medivac if it's too damaged.

And no, this probably won't be patched because blizzard took the obligation to go ahead and make it normal cost so if they decided to buff it, why would they remove it?

+ Show Spoiler +
totally didn't read op, whatever haha


If this is true, then blizzard intentionally put it into the game... not sure why they would "patch" it back down to normal minerals though. Nice find, OP !
ㅈㅈ
Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 02:14 GMT
#27
On April 05 2011 11:08 jabberwocky wrote:
The scv repairing in the medivac was proven to be true by HuskyStarcraft.



Again, not actually what I'm talking about (but useful none-the-less!)
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2011-04-05 03:52:25
April 05 2011 03:43 GMT
#28
wow... scv self-repair...what a nice find!
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Yosho
Profile Joined June 2010
585 Posts
April 05 2011 03:59 GMT
#29
does this repair the medivac and or the command center with scvs in command center?
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BoondockVeritas
Profile Joined August 2010
United States191 Posts
April 05 2011 04:25 GMT
#30
and the cheesy can now get cheesier.
NA server Veritas.414, KR server Bullet.382. 지지요!
Zombo Joe
Profile Joined May 2010
Canada850 Posts
April 05 2011 04:54 GMT
#31
No. You cannot repair the holder of the units from inside. Blizzard fixed that since you could repair the bunker from inside.
I am Terranfying.
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
April 05 2011 04:57 GMT
#32
it's definitely a bug lol.. hope blizzard fixes it
xd
davidlaskin
Profile Joined November 2010
United States13 Posts
Last Edited: 2011-04-05 05:44:23
April 05 2011 04:58 GMT
#33
Huh, I did not know that, thank you for contributing OP.

I must admit, I do not understand comments equating this too SCV auto-repair in flight. That is a long known aspect of the game and thus far Blizzard has not seen the need to patch it or adjust it.

I find most amusing the comments insinuating that this trick will have an impact on the game or make Terran more effective cheesers. I will guarantee that this will never cause a single person a loss. If I am wrong I'll buy you ice cream.
I've got half a mind to hug each of you and see how you like it
Exactable
Profile Joined April 2011
Australia263 Posts
April 05 2011 08:43 GMT
#34
Woah...my bunker rushes just got scary. <3 OP but I'd expect this is a bug. I have no problem with SCVs repairing say hellions in a medivac since they can do that outside the medivac as well, but self repair only inside a bunker is just bugged. Nether the less I shall abuse this.

Also I bet Blizzard are going to love you for finding this. They were just dying to find something to change/fix with the bunker!
FudgeMunkey
Profile Joined March 2011
Australia59 Posts
April 05 2011 08:54 GMT
#35
Yes this works in a medivac as well, HuskyStarcraft made a neat little video of it.
if you put the Scv on auto repair with a hellion for example thats been damaged then the scv will repair it!
but i didn't know this happens in the bunker as well
"Those who brag are the real losers" :D
BigJoe
Profile Joined January 2011
United States210 Posts
April 05 2011 12:39 GMT
#36
you can place scv's with hellions in a medivac and they will repair the hellions
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
April 05 2011 13:08 GMT
#37
This is definitely a bug not a trick. Its pretty ridiculous to be honest I dont think scvs should repair themselves :/ repair bunker from within sure why not. Repair other SCVs by all means go ahead. Repair self.... not so cool This will definitely be patched.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
TimeSpiral
Profile Joined January 2011
United States1010 Posts
April 05 2011 14:26 GMT
#38
On April 05 2011 11:08 jabberwocky wrote:
The scv repairing in the medivac was proven to be true by HuskyStarcraft. http://www.youtube.com/watch?v=8n1A4AtL05g


(1) Repairing mech in medivacs
I believe this to be working as intended strictly because it just makes sense to me. The Medivac is a huge drop ship (cargo ship) there should be plenty of room and time for the SCVs to make on the fly repairs (no pun intended)

(2) Self-Repair in bunkers
This is almost certainly a bug and should be patched. Multiple SCVs repairing each other in a bunker? That makes perfect sense and should remain.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
THAmarx
Profile Joined December 2010
65 Posts
April 05 2011 15:19 GMT
#39
totally agree with timespiral!
I also tested or 1 scv repaired slower than 2 and 3 etc and it does.
so next time i go medivac drop hellion i bring some scv's with me
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
April 05 2011 15:22 GMT
#40
On April 05 2011 09:39 HeroHenry wrote:
This works on CC's too.


Whaaaaat?! So, to defend a 6 pool, 14 SCV's could be micro'd around a command center, going into its safe protection at low HP to repair?
http://grooveshark.com/#/deltrus/music
Dalmatica
Profile Joined March 2011
United States39 Posts
April 05 2011 15:40 GMT
#41
On April 06 2011 00:22 DeltruS wrote:
Show nested quote +
On April 05 2011 09:39 HeroHenry wrote:
This works on CC's too.


Whaaaaat?! So, to defend a 6 pool, 14 SCV's could be micro'd around a command center, going into its safe protection at low HP to repair?


Yes, this is correct, but you could always do that with 2 SCVs on auto-repair :3 But yeah, you could do it with just sending 1 in as it stands right now.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
April 05 2011 19:29 GMT
#42
What if I:
hold down shift + move-click a marine into a bunker + while still holding shift + attack and click on the marine itself.

would the marine go into the bunker and shoot itself?
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Came Norrection
Profile Joined March 2011
Canada168 Posts
April 05 2011 19:47 GMT
#43
bunker rushes just got a bit better
"The lie is just a great story ruined by the truth."
Ziktomini
Profile Joined October 2010
United Kingdom377 Posts
Last Edited: 2011-04-05 19:53:06
April 05 2011 19:52 GMT
#44
Hopefully they will remove this soon. (And on a sidenote they could sneakily remove hellions while they're at it ;P)
Tynan
Profile Joined December 2010
Canada111 Posts
April 05 2011 20:03 GMT
#45
On April 05 2011 23:26 TimeSpiral wrote:
Show nested quote +
On April 05 2011 11:08 jabberwocky wrote:
The scv repairing in the medivac was proven to be true by HuskyStarcraft. http://www.youtube.com/watch?v=8n1A4AtL05g


(1) Repairing mech in medivacs
I believe this to be working as intended strictly because it just makes sense to me. The Medivac is a huge drop ship (cargo ship) there should be plenty of room and time for the SCVs to make on the fly repairs (no pun intended)

(2) Self-Repair in bunkers
This is almost certainly a bug and should be patched. Multiple SCVs repairing each other in a bunker? That makes perfect sense and should remain.


If that was true, wouldn't you be able to expect Medivacs to repair infantry while they're inside? Pretty weird ambulance that can't heal people inside it!
Creativity... Go!
NormandyBoy
Profile Joined May 2010
France200 Posts
April 05 2011 20:11 GMT
#46
Guys, you need to understand SCVs are only human, they need to hide to be able to touch their own body...
Carmine
Profile Joined September 2010
United States263 Posts
Last Edited: 2011-04-05 20:20:03
April 05 2011 20:18 GMT
#47
On April 05 2011 10:24 gogogadgetflow wrote:
Show nested quote +
On April 05 2011 10:21 FinestHour wrote:
Didn't know about this. Thanks for the heads up! Could def be a life saver in one of those 1 in a 1000 games.


or in every single tvz muahahaha


LOL! that is awesome.

Edited to say something relevent: I think it is a bug and should be fixed. SCV shouldn't under any circumstances be able to repair itself.
Terran was created third, with purity of tanks.
kawaiiryuko
Profile Blog Joined January 2011
United States368 Posts
April 05 2011 20:26 GMT
#48
I'm a straight zerg player. This is terrible.

On the other hand, every other worker unit can fix itself without outside help. So maybe it isn't so OP. (Unlike marine DPS. :D)
Tonttu
Profile Joined August 2010
Finland606 Posts
April 05 2011 20:27 GMT
#49
On April 06 2011 05:11 NormandyBoy wrote:
Guys, you need to understand SCVs are only human, they need to hide to be able to touch their own body...


Rofl indeed!
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
Malni
Profile Joined March 2011
3 Posts
April 05 2011 21:20 GMT
#50
Same like e.g. damaged helions are repaired by SCVs on auto repair in medivacs
gunman103
Profile Joined February 2011
United States84 Posts
April 05 2011 22:30 GMT
#51
On April 05 2011 09:37 Crushgroove wrote:
Does this work in a medivac too? curious.

Ya, Husky did a vid on it.
Jeffbelittle
Profile Joined August 2010
United States468 Posts
April 05 2011 22:36 GMT
#52
There isn't a single way that Blizzard intended for this too happen whatsoever.

I'll give you that Blizzard liked the idea of filling up another slot in the drop ship with an SCV to repair mechanical things. This makes sense. HOWEVER, a SCV repairing ITSELF, that's ludicrous. The only thing this effects is bunker rushing, which I suppose is now a staple of TvZ; however, I don't think they should make it any harder on a Zerg to shut down bunker rushing and halting the meta game where it is now by making the longevity of each SCV increase by allowing them to heal themselves (and thus go on to make more salvageable bunkers)

All in all: it's a great find for 1.3, but I hope we find it's gone next patch.
jay236
Profile Joined August 2010
29 Posts
April 05 2011 23:32 GMT
#53
This sorta reminds me of Wisp gold mine micro in WC3
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
May 10 2011 10:18 GMT
#54
Seems like a bug, do hope they fix this. Early game it can make the bunker rush even more dangerous.
FlashDave.999 aka Star
JustinHit
Profile Joined October 2010
United States196 Posts
May 10 2011 11:41 GMT
#55
Ugh everyone finally found out. People can be late i guess
Auto repair scvs is as stupid as if queens auto inject.
For the swarm for life!
Bombmk
Profile Joined May 2011
Denmark95 Posts
Last Edited: 2011-05-10 12:05:13
May 10 2011 12:04 GMT
#56
On April 06 2011 06:20 Malni wrote:
Same like e.g. damaged helions are repaired by SCVs on auto repair in medivacs


Think quite a few are missing the point here:

The SCV can repair _itself_, by being in the bunker on auto-repair.

That it can repair other units in the medivac seems a little more reasonable/logical and seems to be intentional.

Not sure this is.
?
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
May 10 2011 12:22 GMT
#57
This makes perfect sense. Inside the bunker, the SCV can take his clothes off without shame and repair its parts in peace.

The only thing they should change is that it should be able to repair to maximum 40/45, because it can't repair the repairing hand.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
May 10 2011 12:28 GMT
#58
On May 10 2011 21:04 Bombmk wrote:
Show nested quote +
On April 06 2011 06:20 Malni wrote:
Same like e.g. damaged helions are repaired by SCVs on auto repair in medivacs


Think quite a few are missing the point here:

The SCV can repair _itself_, by being in the bunker on auto-repair.

That it can repair other units in the medivac seems a little more reasonable/logical and seems to be intentional.

Not sure this is.


intresting with the scv repairing within a medivac, glad it couldn't be abused with a thor But I'm thinking 2 scv's with 3 helions in a medivact could be quite sick for worker harras just upload from main when hurt fly to natural and woola 3 fully healed helions for another round of harrasing.
FlashDave.999 aka Star
JustSomeGingerKid
Profile Joined May 2011
United States4 Posts
May 10 2011 17:06 GMT
#59
Sweet, what a great find!
"No good idea was ever made while in a swivel chair." ~Patton
turdburgler
Profile Blog Joined January 2011
England6749 Posts
May 10 2011 17:08 GMT
#60
On April 06 2011 05:03 Tynan wrote:
Show nested quote +
On April 05 2011 23:26 TimeSpiral wrote:
On April 05 2011 11:08 jabberwocky wrote:
The scv repairing in the medivac was proven to be true by HuskyStarcraft. http://www.youtube.com/watch?v=8n1A4AtL05g


(1) Repairing mech in medivacs
I believe this to be working as intended strictly because it just makes sense to me. The Medivac is a huge drop ship (cargo ship) there should be plenty of room and time for the SCVs to make on the fly repairs (no pun intended)

(2) Self-Repair in bunkers
This is almost certainly a bug and should be patched. Multiple SCVs repairing each other in a bunker? That makes perfect sense and should remain.


If that was true, wouldn't you be able to expect Medivacs to repair infantry while they're inside? Pretty weird ambulance that can't heal people inside it!


it also makes no sense that medivacs cant be repaired from the inside

but this bunker trick sounds so sick :o
JustSomeGingerKid
Profile Joined May 2011
United States4 Posts
May 10 2011 17:16 GMT
#61
On April 06 2011 04:29 IzieBoy wrote:
What if I:
hold down shift + move-click a marine into a bunker + while still holding shift + attack and click on the marine itself.

would the marine go into the bunker and shoot itself?


Suicidal marines... next best thing to self-healing SCVs
"No good idea was ever made while in a swivel chair." ~Patton
OnFire
Profile Joined July 2010
324 Posts
Last Edited: 2011-05-10 22:13:28
May 10 2011 17:22 GMT
#62
Lol, I got this funny image in my head of an SCV taking off his suit in the bunker and starting to repair it.
HYDRA - EFFORT - LETA
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
May 10 2011 17:27 GMT
#63
It's kinda ironic that scvs can repair inside a medivac, but that the medivac can't heal the units inside ^^

I'm really wondering if we will ever see a practical use. During a bunker rush it might happen in a very few detail moments, but perhaps we will once see 2scv+3blue flame hellion drops which repair themselves when picked up before dying.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
Kaitlin
Profile Joined December 2010
United States2958 Posts
May 10 2011 17:53 GMT
#64
On May 10 2011 21:04 Bombmk wrote:
Show nested quote +
On April 06 2011 06:20 Malni wrote:
Same like e.g. damaged helions are repaired by SCVs on auto repair in medivacs


Think quite a few are missing the point here:

The SCV can repair _itself_, by being in the bunker on auto-repair.

That it can repair other units in the medivac seems a little more reasonable/logical and seems to be intentional.

Not sure this is.


The OP was clear. The point has been clarified numerous times thoughout the thread, including here. Yet, people still don't or can't read. Sad.

Anyways, would it not be reasonable to see the initial SCV scout put down a forward bunker in every case now ? If they can worker harass, then repair in the bunker, seems they would repair quicker than probe shield regeneration and drone life regeneration. Then, you have the option to either send addtional units to apply pressure, or simply salvage the bunker. In either case, you've efficiently pissed off your opponent.
Techno
Profile Joined June 2010
1900 Posts
May 10 2011 18:36 GMT
#65
Awesome. Totally abusing this.
Hell, its awesome to LOSE to nukes!
Atlasy
Profile Blog Joined August 2010
Hungary229 Posts
May 10 2011 18:46 GMT
#66
Awesome find! But i think the blizz will fix it.
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 10 2011 19:05 GMT
#67
funny bug ^.^ nice find, but not really a gamebreaker in any way, like people state it would. Once bunkers are up you can't really get the scv anyway and bringing up another one alone is even with full health quiet hopeless.
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