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On March 24 2011 14:40 lorkac wrote: So you're saying his wins don't really count that much because no one has 4gated him? Your deliberate slow-wittedness is growing old. I've been saying all along that Losira's style is both impressively successful and to be taken with a grain of salt because he hasn't shown counter to 4gate or 6gate.
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On March 24 2011 15:11 Wren wrote:Show nested quote +On March 24 2011 14:40 lorkac wrote: So you're saying his wins don't really count that much because no one has 4gated him? Your deliberate slow-wittedness is growing old. I've been saying all along that Losira's style is both impressively successful and to be taken with a grain of salt because he hasn't shown counter to 4gate or 6gate.
And your passive aggressive backhanded compliments are also elitist and insulting.
"I've been saying all along that Losira's style is both impressively successful" Translation: He's pretty good.
"and to be taken with a grain of salt" Translation: But really what I want to say is
"because he hasn't shown counter to 4gate or 6gate." Translation: It doesn't count.
You see, someone who was actually impressed would see that in the current metagame the Macro Zergs are mostly losing, the aggressive zergs are winning.
Losira, Marrow, July...
The people who disagree with their success say backhanded compliments like "such and such was good, but until they beat a 4gate/SCV all-in I'm not really impressed"
Instead of seeing that a Protoss and Terran opponent will find it very risky to all-in against a person who is making a lot of dudes.
Let's put it this way. You're Protoss. You want to 4gate. Your probe arrives at the Zerg base and finds pool first; you continue the plan. The 2nd Probe arrives to check the hatch, nothing there, you run up the ramp and OMG WTF lots of Zerglings.
Do you risk doing an all in against someone who has a tonne of stuff? No, so you 3gate expand and hope Sentries allow you to survive. 4gate countered. Why? Because the opponent had dudes.
What happened when July stopped going heavy aggression? MC stomped his teeth on the curve and left nothing but a shattered tooth on the bike lane of the street.
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Your example stopped one step too soon.
You're Protoss. You want to 4gate. Your probe arrives at the Zerg base and finds pool first; you continue the plan. The 2nd Probe arrives to check the hatch, nothing there, you run up the ramp and OMG WTF lots of Zerglings. Do you risk doing an all in against someone who has a tonne of stuff? No, so you 3gate expand and know that Sentries allow you to survive.
4gate countered, then immediately double countered. Protoss way ahead.
You also misinterpreted me again, continuing to completely miss the point. It's amazing how blind you've been to arguments presented. Losira's been awesome against people with economic openings and not had his tested even once. Every win counts, and an aggressive Zerg can be smashed, fairly easily.
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On March 24 2011 15:34 Wren wrote:Your example stopped one step too soon. Show nested quote +You're Protoss. You want to 4gate. Your probe arrives at the Zerg base and finds pool first; you continue the plan. The 2nd Probe arrives to check the hatch, nothing there, you run up the ramp and OMG WTF lots of Zerglings. Do you risk doing an all in against someone who has a tonne of stuff? No, so you 3gate expand and know that Sentries allow you to survive. 4gate countered, then immediately double countered. Protoss way ahead. You also misinterpreted me again, continuing to completely miss the point. It's amazing how blind you've been to arguments presented. Losira's been awesome against people with economic openings and not had his tested even once. Every win counts, and an aggressive Zerg can be smashed, fairly easily.
Actually, it is hope that sentries allow you to survive.
If you've been noticing, these aggressive openings are punishing FE players the most. Sentries or no. The heavy aggro build forces a bad FE that is punished by the aggressive playstyle since the aggressive playstyle is most effective *against* a FE build. Their best hope is for one base play, in which case you've contained them and you can safely macro up.
Check and mate.
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Sentry expand wasn't beaten by a single zerg rush all season. Sentries did hold zerglings off a number of times. Earlier in this thread, it was established beyond doubt that sentries stop zergling pressure.
False argument is false.
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On March 24 2011 16:39 Wren wrote: Sentry expand wasn't beaten by a single zerg rush all season. Sentries did hold zerglings off a number of times. Earlier in this thread, it was established beyond doubt that sentries stop zergling pressure.
False argument is false.
This thread opened with analysis of the MC v July games where MC would expand (fake or not) and July would do absolutely nothing about it.
July would go on to lose the games.
Did you watch those games?
Did you watch the Losira games? Did you watch the JulyAnypro games?
Don't redirect because you have no argument.
(btw, the fact that this thread is already more than 15 pages shows that nothing was proven other than people who cried about forcefield are still crying about it)
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(btw, the fact that this thread is already more than 15 pages shows that nothing was proven other than people who cried about forcefield are still crying about it) It also shows a lot of very random and wrong comments. Mostly along the lines of: Ive seen zergs all-in against risky FE builds like 1 gate FE, nexus first, and forge FE, and it worked really well. Thus, zergs should always all-in every game, and it doesnt matter if the opponent was going for a 3gate expand that is completely safe, because Ive seen pros 6 pool a forge FE on scrap station.
That seems to be the whole argument really. On the one side: People saying that zergs should all-in everygame against everything because its super effective! On the other side: People saying that hey, all-ins work super well against risky builds, but they dont work against safe builds, and will actually put you far behind there.
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did anyone of you even watch a Losira Game? Losira is an incredible MACRO-Zerg. He can do a lot of builds, but usually he only goes aggressive when he is ahead. Every other attack is usually only to use a chance the opponent gives him to do (counter-)attacks.
You know why pro-Zergs dont play blind aggression? Because it doesnt work. You know why pro-T/P play blind aggression against Zerg, because it simply works if you keep him blind.
You know why nonpro P/T players QQ about big maps being "soooo" Zerg favored, while all pros prove them wrong? Because safe builds on those maps get you behind. As Zerg doesnt have a safe build, you just play normal with them, while Terrans and Protoss have to learn that sometimes you have to risk a blind all-in of your opponent to get ahead. But all you want to do is bunker on 1base, then bunker on 2base and get your fancy army and A. and if it doesnt work because zerg has taken heavy risks and you didnt punish him because you never scouted you just decide to 1base all in next game because you have a garanteed 50% win chance, without ever having to scout.
Why should a Zerg all in against those bunkers? they're safe builds, you dont punish safe builds (lol)
Let's put it this way. You're Protoss. You want to 4gate. Your probe arrives at the Zerg base and finds pool first; you continue the plan. The 2nd Probe arrives to check the hatch, nothing there, you run up the ramp and OMG WTF lots of Zerglings.
means he doesnt have a lot of drones, an expansion or production capabilities. What can he do? burrowed roaches, mutas, banelings. Whats good against roaches? equal amount of stalkers. whats good against mutas, 2/3 the amount of stalkers. Whats good against banelings? a unit that costs 125/50 has 160hp and only takes 25dmg from a unit that dies when it attacks and costs 50/25 a piece.
btw at least as Protoss you can start with "I want to 4gate this game", and with like 7 other offensive builds, where you have a good chance of winning (50+% if not scouted, 25% if scouted early enough) if he plays standard and you are ahead if he doesnt. As Zerg you can 6pool. Everything else is reacting or very poor all-ins that lose against a wall-in.
btw. I dont think TvZ is imbalanced, you dont have a safe build, but terran cant dictate the game blindly. Im not so sure about PvZ. You CAN hold everything of a Protoss throws at you. You just have to scout EVERY SINGLE TECH + PRODCUTION STRUCTURE early enough, while Protoss dont have to know everything about zerg.
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On March 24 2011 10:18 lorkac wrote:Show nested quote +On March 24 2011 10:09 Umpteen wrote:On March 23 2011 15:49 lorkac wrote: Why is that? Because Zerg don't all in. Why would Protoss or Terran ever worry about an early pool? They assume that it's just a different way for Zerg to macro up. They feel no pressure because it statistically never happens. I agree - just not with the reason you give, which is that Zerg players are so unimaginative that they've never tried playing aggressively. I just watched MrBitter play a game that illustrates the point beautifully. Terran 2-raxes, brings some marines and an SCV. Bitter holds it, just, with no economy loss other than that incurred by making lings. He could have lost, right there, if he'd mis-microed - but he didn't. Terran pushes again with more marines. This time Bitter delays him while roaches pop and stops the attack. Again, it was a close thing and he nearly lost a vital queen - imagine Terran barracks had 100hp each and that's pretty much how vulnerable Zerg production is in the early game. Bitter advances on the Terran base, where there is still no expo, but can't get in because of the solid wall. Next it's blueflame hellions, which manage to scoot by the forward roaches and cook a few drones before dying to more roaches and queens. Still nothing major accomplished, though. Then Terran rolls in with four SCV-repaired Thors, with a fifth and sixth on the way. Could just as easily have been Banshees with cloak. They might even have been next on the menu if the Thors hadn't sealed the deal. There was no way Bitter could have seen which was coming, and it would be impossible to prepare for both. At no point was Bitter even close to being able to put pressure back on his opponent. Literally his only chance to win that game would have come from surviving and denying the expo until the Terran mined out his main. That is one-base aggression: throwing a hail of assorted shit at your opponent without a care in the world until he misses a beat and folds. If Zerg could do that, you can bet your ass they would be. And they do - or at least I do - in ZvZ. Maybe it's different elsewhere on the ladder but I really enjoy ZvZ: parrying lings and banelings with roaches, timing a roach/baneling attack on his speedling expand, feinting with mutas and then striking when he's blown gas on Hydra... it's short-bus stuff, no doubt, but fun because there isn't that insurmountable defender's advantage and ever-present threat of sudden unscouted game-ending tech making me huddle in my base fantasising about taking a third and getting a really big load of drones. I'm sure you're right about Zerg players having a negative mentality. But that's because it's not been like playing Terran, where rushing for pretty much every imaginable tech has turned out to be an awesome strategy. "Let's try rushing for cloaked banshees - wow, he really can't deal with that, can he. Ok, blueflame hellion. Yep, that works. Let's try dropping them... yep, that works too. Reapers - ok, they're actually going to have to take that one off us because it's just too good. Let's do Vikings for a laugh; it can't possibly work, they can't even shoot air-to-ground.... hey look, he's supply-blocked. Ok, let's just rush one tech after another off one base... awesome!" Don't get me wrong: I appreciate these builds have been really well refined and take skill to execute. But there's just so much that works. Compare that to Zerg's experience: "Ok, let's rush to... oh. He made marines/4-gated me so I'm dead. Guess I'll have to watch what he's doing, tech slowly and try to get ahead in economy." It's remarkable how often I see people on shows like the 12 weeks with the Pros saying "Ideally, you just want to do this with lings." It's like: "Yeah, lings are a bit samey after a while but at least you get a fuck of a lot of them." I'm sure you're right: there will be great aggressive Zerg builds in there somewhere; builds that will give T and P pause. But they aren't the kind of big, obvious builds you get naturally channelled into, like 4-gate or 'Rush to X'. They'll be something that just seems stupid, like Ultra/Baneling vs mech. it's too bad zerg's main form of midgame scouting isn't a detector that drops shapeshifters to allow him to scout 2-3 parts of the opponent's base at once.
Ok, well, I've done my best to see things from your point of view, but you've finally convinced me you actually don't know what you're talking about, and are simply making sarcastic jibes to prop up your predetermined conclusion that Zerg players are bad. I know a lost cause when I see one.
Maybe Bitter should have Nydused his main - or used drops more, you think? Or burrowed some infestors to his mineral line perhaps. I'll mention that to him next time I'm in the chat.
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On March 20 2011 20:01 CatNzHat wrote: @^^ FF did win MC the last game, as did a few mistakes that the zerg made, had MC screwed up or made a large mistake, FF would allow him to nullify that mistake, as does chrono-boost in case you forget probes or whatnot. MC really showcased a player who doesn't need to abuse FF to win, but who chooses to anyways, the problem with FF and sentries is the lack of skill and the ammount of leeway you have with them, anyone diamond and above playing toss is about the same difficulty to beat as a top200 toss, they can just FF and stop the army, giving them time, perfect positioning, or whatever they're horrid at. The only way to really beat a toss player is to A:spawn as terran, get ghosts, and hope they don't split their sentries/immortals/templars if they go collosus it's possible to beat them, if they go templar first, then it's gg unless they suck, hardcore suck.
Also, did I mention toss knows exactly what zerg/terran are doing cuz they have obs....
I hope retards like you never post in the strategy forum, because you come in with the assumption that the game is imbalanced and all losses are attributed to game balance rather than personal skill.
The difference in forcefields between White Ra and MC, two top class players (and not top 200 garbage) was as evident as night and day in the TSL 3 matches. People like you have no clue about what constitutes skill and what constitutes mindless clicking. Terran stutter step is mindless clicking, forcefield usage on the other hand, requires excellent control, precision and knowledge of exact unit range and distances to maximize the efficiency of forcefields.
Please do a favor to others and never post such garbage about things which you have no clue about.
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GSTL spoiler. Really sorry for forgeting the spoilers initially :S
+ Show Spoiler +Hey to all the "IMLosira can beat everything and is sooo good" out there, he just lost against SlayerS_Alica. He tried to banelingbust and all Alicia had was 1canon+1sentry, but he held. From there on Alicia was way way ahead and though Losira played well from there on, he had no chance coming back.
But hey, all zergs should all in all the time LOL.
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who says Zerg should all in all the time... it just retarded that Zerg should play macro all the time
Had july started out an aggressiv play like he usually does he wouldn't have died as badly as he did now.
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Had july started out an aggressiv play like he usually does he wouldn't have died as badly as he did now.
First it is an assumption. Second he only had the chance for aggressive play in like 1game. (1gate expand) 3rd he tried to in that dt-game, but guess what, half way with his roaches he spoted the dts and had to turn around. And you cannot attack a 6gating protoss... he has all the chokes he wants to cut you into little pieces and keep on picking u apart...
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Great analysis. So tired of listning to whiners thinking everytime a player of their race (or them selves lol) loses a game its only because of imbalance.
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So here I am at work, counting the minutes to get home and be able to watch the GSTL finale (still 3 more hours ffs), reading me some TL forum (yeah, it's slow at work atm...), when I came across this post...
I know the titel of the thread has "spoiler alert" in it, but also "GSL finale", not "gsTl finale", and since I saw the GSL finale, I thought reading this thread wouldn't be an issue...
+ Show Spoiler +On March 24 2011 19:06 Big J wrote: Hey to all the "IMLosira can beat everything and is sooo good" out there, he just lost against SlayerS_Alica. He tried to banelingbust and all Alicia had was 1canon+1sentry, but he held. From there on Alicia was way way ahead and though Losira played well from there on, he had no chance coming back.
But hey, all zergs should all in all the time LOL. ^ GSTL finale spoiler
so yeah, thanks... a lot...
On a sidenote: Sucks this had to be my 1st post, but there you go...
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EXACTLY my thoughts after i saw Losira at GSTL ^^
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+ Show Spoiler +On March 24 2011 19:06 Big J wrote:GSTL spoiler. Really sorry for forgeting the spoilers initially :S + Show Spoiler +Hey to all the "IMLosira can beat everything and is sooo good" out there, he just lost against SlayerS_Alica. He tried to banelingbust and all Alicia had was 1canon+1sentry, but he held. From there on Alicia was way way ahead and though Losira played well from there on, he had no chance coming back.
But hey, all zergs should all in all the time LOL. Gasp! That simply makes Losira's record against that (a lot)-1! Quickly folks, simply having a really good record is not enough, it's either flawless undefeated no mistakes whatsoever in any way shape or form OR DEATH! Seriously though, you sound like someone who flipped heads twice, and when you flipped tails the third time you've assumed that heads will never happen again. No strats are fullproof and SlayersAlicia is a good player.
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+ Show Spoiler +On March 25 2011 00:15 lorkac wrote:+ Show Spoiler +On March 24 2011 19:06 Big J wrote:GSTL spoiler. Really sorry for forgeting the spoilers initially :S + Show Spoiler +Hey to all the "IMLosira can beat everything and is sooo good" out there, he just lost against SlayerS_Alica. He tried to banelingbust and all Alicia had was 1canon+1sentry, but he held. From there on Alicia was way way ahead and though Losira played well from there on, he had no chance coming back.
But hey, all zergs should all in all the time LOL. Gasp! That simply makes Losira's record against that (a lot)-1! Quickly folks, simply having a really good record is not enough, it's either flawless undefeated no mistakes whatsoever in any way shape or form OR DEATH! Seriously though, you sound like someone who flipped heads twice, and when you flipped tails the third time you've assumed that heads will never happen again. No strats are fullproof and SlayersAlicia is a good player. its not the amount of loses from Losira that bothers me. Its the fact that a lot of nonzergs say that "Losira will break this and that" and then the situation occurs, and he loses to 1sentry! Alicia had 1sentry and Losira pretty much lost right there, so I think this pretty much proofes our point: going offensive against a Protoss can just lose you the game, because if it fails, you just dont do ANY damage, while when you lose a small-medium push as Protoss like the 3gate expansion push, you force and kill at least a lot of zerglings and only get behind.
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I will be doing a write up of the GSTL finals soon, maybe I can answer more questions
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On March 25 2011 00:25 Big J wrote:+ Show Spoiler +On March 25 2011 00:15 lorkac wrote:+ Show Spoiler +On March 24 2011 19:06 Big J wrote:GSTL spoiler. Really sorry for forgeting the spoilers initially :S + Show Spoiler +Hey to all the "IMLosira can beat everything and is sooo good" out there, he just lost against SlayerS_Alica. He tried to banelingbust and all Alicia had was 1canon+1sentry, but he held. From there on Alicia was way way ahead and though Losira played well from there on, he had no chance coming back.
But hey, all zergs should all in all the time LOL. Gasp! That simply makes Losira's record against that (a lot)-1! Quickly folks, simply having a really good record is not enough, it's either flawless undefeated no mistakes whatsoever in any way shape or form OR DEATH! Seriously though, you sound like someone who flipped heads twice, and when you flipped tails the third time you've assumed that heads will never happen again. No strats are fullproof and SlayersAlicia is a good player. its not the amount of loses from Losira that bothers me. Its the fact that a lot of nonzergs say that "Losira will break this and that" and then the situation occurs, and he loses to 1sentry! Alicia had 1sentry and Losira pretty much lost right there, so I think this pretty much proofes our point: going offensive against a Protoss can just lose you the game, because if it fails, you just dont do ANY damage, while when you lose a small-medium push as Protoss like the 3gate expansion push, you force and kill at least a lot of zerglings and only get behind.
actually, the first time it happened Losira roflstomped LiquidHuk. Julyzerg also roflstomped slayersfrozen and july's one win against MC was because MC fast expanded (and That was when MC had about 6-7 sentries)
please try again.
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