• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:47
CEST 17:47
KST 00:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview25Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates7GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Magnus Carlsen and Fabi review Clem's chess game. BGE Stara Zagora 2025: Info & Preview Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 25581 users

PvT 3Gate Stalker/Sentry Pressure on Xel'Naga - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 Next All
hifriend
Profile Blog Joined June 2009
China7935 Posts
March 09 2011 21:37 GMT
#41
This has been working out great for me. A lot of the times terran just get so stressed out by having their orbital stuck in the main meanwhile scanning/scouting your nexus in nat that they try to push down the ramp, in which case it's game over the moment I split their army.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 10 2011 00:13 GMT
#42
On March 10 2011 06:37 hifriend wrote:
This has been working out great for me. A lot of the times terran just get so stressed out by having their orbital stuck in the main meanwhile scanning/scouting your nexus in nat that they try to push down the ramp, in which case it's game over the moment I split their army.


Yep that's the idea ^^
The only thing you have to be careful of is 2 rax expand into 3 rax starport for quick medivacs. If they catch you from elevatoring down and you don't spot it there is no way you can win that fight and I haven't been able to squeeze out the obs after I robo after nexus in time
get rich or die mining
TL+ Member
CurLy[]
Profile Joined August 2010
United States759 Posts
Last Edited: 2011-03-11 09:08:01
March 11 2011 09:07 GMT
#43
I like this build a lot. It really punishes greedy FE's and still allows the option to expo which is nice. Its always nice watching terran float there CC's home and retreat up there ramp while your expo is on the way
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
Dommk
Profile Joined May 2010
Australia4865 Posts
March 11 2011 10:02 GMT
#44
On March 10 2011 09:13 Alejandrisha wrote:
Show nested quote +
On March 10 2011 06:37 hifriend wrote:
This has been working out great for me. A lot of the times terran just get so stressed out by having their orbital stuck in the main meanwhile scanning/scouting your nexus in nat that they try to push down the ramp, in which case it's game over the moment I split their army.


Yep that's the idea ^^
The only thing you have to be careful of is 2 rax expand into 3 rax starport for quick medivacs. If they catch you from elevatoring down and you don't spot it there is no way you can win that fight and I haven't been able to squeeze out the obs after I robo after nexus in time

Minigun used a Probe to patrol around the edge of the Terrans base to combat this
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 11 2011 10:18 GMT
#45
On March 11 2011 19:02 Dommk wrote:
Show nested quote +
On March 10 2011 09:13 Alejandrisha wrote:
On March 10 2011 06:37 hifriend wrote:
This has been working out great for me. A lot of the times terran just get so stressed out by having their orbital stuck in the main meanwhile scanning/scouting your nexus in nat that they try to push down the ramp, in which case it's game over the moment I split their army.


Yep that's the idea ^^
The only thing you have to be careful of is 2 rax expand into 3 rax starport for quick medivacs. If they catch you from elevatoring down and you don't spot it there is no way you can win that fight and I haven't been able to squeeze out the obs after I robo after nexus in time

Minigun used a Probe to patrol around the edge of the Terrans base to combat this


Yeah you can scout it but just because you see the medivacs as they are dropping units on to the lower ground doesn't necessarily make you safe.

I'm thinking of working in hullucination instead of a faster robotics if I know for SURE that they have a command center in their main. It will allow for more time denying the expansion if they didn't go medivacs since I wouldn't have to blindly pull out for fear of them
get rich or die mining
TL+ Member
Tsabo
Profile Joined September 2010
Russian Federation266 Posts
March 12 2011 07:15 GMT
#46
Please post replays against someone who doesn't que up 4 marauders at 8 min and doesn't foget to reaserch stim even tho he had the cash since the moment conc. shell finished, doesn't get 250 gas that he cant spend, doesn't do a ... do I need to go on? It's the second replay if you are wondering.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 12 2011 16:29 GMT
#47
On March 12 2011 16:15 Tsabo wrote:
Please post replays against someone who doesn't que up 4 marauders at 8 min and doesn't foget to reaserch stim even tho he had the cash since the moment conc. shell finished, doesn't get 250 gas that he cant spend, doesn't do a ... do I need to go on? It's the second replay if you are wondering.


Please don't post here if you are not going to contribute to the discussion; had enough of that already
get rich or die mining
TL+ Member
iChau
Profile Joined December 2010
United States1210 Posts
Last Edited: 2011-03-12 18:00:24
March 12 2011 17:43 GMT
#48
On March 12 2011 16:15 Tsabo wrote:
Please post replays against someone who doesn't que up 4 marauders at 8 min and doesn't foget to reaserch stim even tho he had the cash since the moment conc. shell finished, doesn't get 250 gas that he cant spend, doesn't do a ... do I need to go on? It's the second replay if you are wondering.


You're always being BM. The 6 stalkers 3 sentries put a crap load of pressure on the terran.

edit: I love this build. It's like a 3 gate sentry expo except it lets your army be more bulky, safe, AND rich in forcefields if you can't push.

So far I can expand at around 7minutes to 9minutes, but I'm saving this build for close positions since 3 rax is pretty much easy to defend, just warp in 3 zealots instead of stalkers, forcefield, and profit.

Oh, and Alej, do you take both of your natural gases when it finishes? Since we produced a lot of gas units, I think it's best to do so. I chrono-boost out probes during the pressure and it allows you to basically set-up the natural.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 16 2011 01:54 GMT
#49
I've got a new replay for ya'll from a cw I just played.
http://www.sc2replayed.com/replays/150467-1v1-terran-protoss-xelnaga-caverns
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 21 2011 20:30 GMT
#50
Adding another replay to OP. this is vs (attempted) cloak banshee rush. don't mind the bm at the end. apparently i've done this to him before O_O

you can get it here:
http://www.sc2replayed.com/replays/152833-1v1-terran-protoss-xelnaga-caverns
get rich or die mining
TL+ Member
LKCCOMANDER
Profile Joined November 2010
Costa Rica50 Posts
March 21 2011 23:02 GMT
#51
My little Brother just beat me for the first time and what he did MMM . Im proud but I hate marauders so much.

I play P.

"The AT Field is the light of my soul"~Kaworu
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
March 22 2011 15:55 GMT
#52
Totally awesome how everything perfectly fits.
Valor is a poor substitute for numbers.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2011-03-23 04:48:49
March 23 2011 04:45 GMT
#53
On March 13 2011 02:43 iChau wrote:
Show nested quote +
On March 12 2011 16:15 Tsabo wrote:
Please post replays against someone who doesn't que up 4 marauders at 8 min and doesn't foget to reaserch stim even tho he had the cash since the moment conc. shell finished, doesn't get 250 gas that he cant spend, doesn't do a ... do I need to go on? It's the second replay if you are wondering.


You're always being BM. The 6 stalkers 3 sentries put a crap load of pressure on the terran.

edit: I love this build. It's like a 3 gate sentry expo except it lets your army be more bulky, safe, AND rich in forcefields if you can't push.

So far I can expand at around 7minutes to 9minutes, but I'm saving this build for close positions since 3 rax is pretty much easy to defend, just warp in 3 zealots instead of stalkers, forcefield, and profit.

Oh, and Alej, do you take both of your natural gases when it finishes? Since we produced a lot of gas units, I think it's best to do so. I chrono-boost out probes during the pressure and it allows you to basically set-up the natural.


Usually, I don't take both geysers immediately. if you delay the expansion and the terran recedes his cc into his base, he is going to tech to medivacs if he hasn't done so already. If you throw up 2 geysers and put those 6 precious probes on mining gas, you most likely won't have enough bulky units to defend against 9 minutes of built of terran rage and frustration that materialzes in marines heavy massive M&M&M mongloid aggression (if he hasn't lost much and stayed up his ramp upon seeing your aggression)

Your best best is taking at most a 3rd geyser and getting out a whole bunch of zealots from your 3 active warpgates as well as tacking on a 4th and perhaps a 5th gate before teching to colossus. Grab a couple of immortals on the way if your ob sees less of a marine-heavy mm ball. If the terran takes his nat and stabalizes and you don't perceive imminent danger, then throw down the 4th. In the interim, you have an expansion and he doesn't. But don't be too greedy what with chronoboosting double nexi. Keep saturation light, 2x per min at your main and just a single layer at your nat until you feel safe. 24 probes on mins (16 at main, 8 at nat) will keep you above the terran in terms of mineral income if he's still on 1 mining base (the 8 probes at the nat will put you ~150-200 mins/minute above the terran after mules are considered. Don't go crazy and press for more than that or you could be sorry.

I recommend checking out tyler's replays/vods for economy management. The guy maximizes the utility of each and every probe. It's pretty amazing from a nerds point of view ^^
get rich or die mining
TL+ Member
Uhnno
Profile Joined February 2011
Netherlands288 Posts
March 24 2011 02:17 GMT
#54
It's an awesome pressure build that requires a certain response from terran. Just had a game where I pressured with a few stalkers and sentries forcing a contain. If the terran does some funky expo timing you can easily keep him on 1 base for a while and safely get an expo.
iChau
Profile Joined December 2010
United States1210 Posts
March 24 2011 02:21 GMT
#55
Isn't it only 4 stalkers 3 sentries, not 6? I think I might be having horrible reading skills right now..
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 24 2011 03:37 GMT
#56
On March 24 2011 11:21 iChau wrote:
Isn't it only 4 stalkers 3 sentries, not 6? I think I might be having horrible reading skills right now..


Yeah you get 4stalkers 3 sentries at ~6 mins warped in your base. By the time you get to his nat you can have 7 stalkers 3 sentries or 4 stalkers 4 sentries 2zel / 4 stalkers 3 sentries 3 zel by about 6:30 which is my preference if I don't see an expansion immediately and want to poke up.
get rich or die mining
TL+ Member
Noxie
Profile Blog Joined April 2010
United States2227 Posts
March 24 2011 18:41 GMT
#57
FYI alej, the optimizers do everything you say they can't(scouting probe and such).. which is why me and Time and been finding it most useful (=

I think this can still be done better. It just depends if you want to be more eco focused or get out your units quicker. Guarantee it will change when you get your gas // how many guys you put on gas.

Ill try to remind him tonight to take a look at it.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 24 2011 18:55 GMT
#58
On March 25 2011 03:41 Noxie wrote:
FYI alej, the optimizers do everything you say they can't(scouting probe and such).. which is why me and Time and been finding it most useful (=

I think this can still be done better. It just depends if you want to be more eco focused or get out your units quicker. Guarantee it will change when you get your gas // how many guys you put on gas.

Ill try to remind him tonight to take a look at it.


I believe I already covered this. I understand that it's possible to have the same units at an earlier time with a different build, but in this case the important thing to consider is the ordering. I want the sentries asap so that they may begin gaining energy as soon as possible. Perhaps I could use a build order optimizer with 1 stalker 3 sentries as one of the bench markers at a certain time but I supposed you and time could show me how that is done etc.
get rich or die mining
TL+ Member
Tracedragon
Profile Joined December 2010
United States948 Posts
March 24 2011 18:57 GMT
#59
Ooh, I like this build very much.

If he's doing a timing push, you can even wait for the timing push to begin and then run into his main and forcefield the ramp, preventing his reinforcements from saving his main. :D
Do the impossible, see the invisible. Row, row, fight the power!
UNC.jer
Profile Joined January 2011
United States43 Posts
March 24 2011 19:23 GMT
#60
I use a build very similar to this on ladder.... I'm 3200+ master on NA and it works against most of my opponents.... they either try to FE/tech and I win with a push or I contain them and expand.

I've actually only lost one game in the past few days using this build and it was to a blind early Thor all-in. -_-
~~ UNCjer
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
#13
EnkiAlexander 52
LiquipediaDiscussion
Bellum Gens Elite
10:00
Stara Zagora 2025 Day 4
Zoun vs SerralLIVE!
Clem vs TBD
Bellum Gens Elite4862
ComeBackTV 1730
TaKeTV 679
IndyStarCraft 463
3DClanTV 248
CosmosSc2 213
Rex210
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Bellum Gens Elite4862
IndyStarCraft 463
Hui .394
CosmosSc2 213
Rex 210
ProTech86
StarCraft: Brood War
Britney 43249
Bisu 1167
Jaedong 821
Mini 444
BeSt 358
actioN 313
Soulkey 225
sorry 133
Pusan 128
Hyun 99
[ Show more ]
Last 92
Sea.KH 49
sas.Sziky 46
JYJ29
ToSsGirL 26
soO 21
Terrorterran 19
Rock 15
IntoTheRainbow 12
SilentControl 10
Hm[arnc] 8
Dota 2
Gorgc6883
qojqva2513
XcaliburYe335
LuMiX1
League of Legends
Trikslyr55
Counter-Strike
fl0m7196
olofmeister5475
rGuardiaN114
Super Smash Bros
Mew2King236
Heroes of the Storm
Khaldor282
Other Games
tarik_tv9517
gofns2526
singsing2006
B2W.Neo1186
FrodaN883
Beastyqt517
Lowko297
XaKoH 128
ArmadaUGS111
KnowMe99
QueenE21
Organizations
Dota 2
PGL Dota 2 - Main Stream11337
PGL Dota 2 - Secondary Stream499
Other Games
BasetradeTV116
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 3
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• sooper7s
StarCraft: Brood War
• Michael_bg 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler109
League of Legends
• Nemesis3720
• Jankos1852
Upcoming Events
Fire Grow Cup
13m
PSISTORM Gaming Misc
13m
CSO Contender
1h 13m
BSL: ProLeague
2h 13m
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
Replay Cast
8h 13m
SOOP Global
11h 13m
Creator vs Rogue
Cure vs Classic
SOOP
17h 13m
Classic vs GuMiho
Sparkling Tuna Cup
18h 13m
AllThingsProtoss
19h 13m
Fire Grow Cup
23h 13m
[ Show More ]
BSL: ProLeague
1d 2h
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
1d 8h
Replay Cast
2 days
Replay Cast
2 days
WardiTV Invitational
2 days
WardiTV Invitational
2 days
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
4 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
5 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Cheesadelphia
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BGE Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.