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[G]The Learning Process

Forum Index > StarCraft 2 Strategy
Post a Reply
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
Last Edited: 2011-02-02 08:53:01
February 01 2011 21:51 GMT
#1
This post is a guide on how to think and what to do in order to get better at the game with the help of my own revelations and experiences. The aim is to help those who might not understand why they lose and feel like they hit a wall and just say "I cannot get any better". I hope you enjoy reading it and I hope it helps you.This is going to be a very long post, so you have been warned.

+ Show Spoiler +

The Introduction
Today I probably played around 25 games in a row without giving a break, possibly my highest laddering session (normally I can only play 5-6 games in a row and leave). At the moment I'm learning Terran. Probably 50-60 games so far. Only my last 20 or so games been okay. But this long streak of games (which I surprisingly won the majority) made me realize how one should approach to learning how to play better.

The Beginning
I have played Toss for around 2 months as my main focus when I picked up the game (my first race), and then I switched Zerg because I hit a wall in top Platinum that I just could not break. Lost a bunch of games, and just decided to give a try to Zerg (this was before roach range or reaper nerfs, I thought choosing the underdog race would be a challenge). I played Zerg for probably around 3 months, made it to Diamond, and about two weeks ago I started learning Terran and got demoted to Plat. I hope to learn Terran so that I can start playing Random (this is my goal now)

The thought of going Random has been in my mind since I started playing Zerg. I got arguably better at Zerg than Toss, but then I realized that playing Zerg actually made me a better player (and what promoted me to Diamond) macro-wise. I used to suck at Macro. I did not have enough workers, not enough gateways, most of my games were 2-base pushes or 4gate. I did not like expanding, I was scared to do so. Clearly I was doing something wrong.

The Way to Improvement
Then, after playing Zerg for 2 Months, I realized that my economy side had become better. When I was playing Protoss a while later just casually in 2v2, my hands were just making probes and pylons, even though I wasn't playing Protoss at all for the most part during my period of playing Zerg. Because the thought of "make workers, you need economy, make supply, you need workers and production capacity to have a good army!" (make them drones until you bleed! ) had become fixated into my mind. I became much better at spending my money, creating an economy advantage, and much better at the game overall.

I think playing Zerg thought me the following:

Macro. Economy is the safest way to play the game, much better than throwing a dice and going all-in.
Expanding. It is VERY important. I was a fool to be scared of expanding. I'd feel like I'd die if I just put that Nexus over there. It turns out the fear is completely an illusion.

Not sure what playing Protoss helped me, probably nothing but getting familiar with how Starcraft 2 works, as it was my first race. I'm sure I have a lot to learn in terms of timings, build orders etc as Protoss. But since I'm ok mechanics wise, rest is just mental and is not that hard. I'd like to hear some insights about Protoss play from the experienced players.

I think what Terran is teaching me right now is:

Build orders (More or the less I have one build order for each matchup now)
Positioning
Importance of harrassment, drops, tech sniping. (I love dropping and sniping that robo bay, or roasting 20 workers with blue flame helions)
Micro (marines are really micro intensive in TvZ, siege/unsiege micro while positioning, microing vikings to get vision while getting into position with tanks, these cutesy small details are not THAT important as Zerg or Protoss, Protoss, depending on the strategy and the opponent, strives to get the deathball in order to start sweeping the map, while Zerg can usually keep throwing shit at other player as long as he is ahead/equal in economy and macroing correctly (micro is still important tho, don't 1-a your banelings into thors or tanks when there are marines, let your colossus get sniped by the viking ball due to mismicro or sit there and take storms to your bioball when you can move)

The Revelation
My first couple weeks as Terran was the hardest thing in SC2. My macro still slips at certain points and my money can shoot up due to forgetting depots (because I'm not that familiar with T yet) , but, I can at least win games around my shitty level (no offense to the players/league, its just how I am as a player at the moment) now with good decision making, harrasment, positioning and expanding when it's right.

I played a TvP today. It was my last game in the long streak. My opponent went for fast Chargelots and High Templars. Maybe not that effective, maybe not the standard play. However, I realized after the game as I watched the replay that what he did or what he could have done better wasn't that important. I realized that I did not win the game because of my opponent's choice of strategy. If he went for a more standard and proven strategy, I realized that I would still win perhaps a little while later, because my play was almost perfect for someone that has close to no experience with a new race. Aside from getting supply blocked around 150 food for a long time (because I was harrassing him with drops) , I ended up 200/200 in 18 minutes, on 4 bases with around 63-65 workers, and a bunch of raxes with 2/1 MM army with the 3rd Infantry upgrade on the way along with the infrastructure to switch vikings/ghosts depending on my opponent's choice. My harrassment, created me enough room of advantage in economy, made me safe to expand, build stuff, tech, get upgrades, and I built my plan over that. My money, did not go over 500-600 for the most part until I reached the cap aside from the periods were I was microing, or the period when I got supply blocked. I never felt so satisfied with my play before.

Moral of the Story
All three races have different perspectives and approaches to the game. I'm not sure how different my learning process would be if I just stuck to one race from the get go. What I feel is that I would be deluded with my wins over all-ins or cheese and overlook these core, important fundamentals, which would make the learning process much harder and longer, at least mentally. Picking a new race, just makes you focus on those fundamentals once again. Doing it with one race over and over is obviously great, but doing it three times with different races, is a much different experience in terms of learning. Not to mention you accept the fact that you aren't good and you focus for three times on those core parts of the game, something you don't do after you feel "comfortable" with your play with one race. You don't blame your opponent's strategy for the lose, but just yourself. Perfect mindset for getting better.

I'm not trying to make it sound like "You need to play all races to get better." Go stick to your favourite race, it's great. I am just saying that I realized after trying out all three races, that even though they are different, what you need to do to win is the same: You need to realize and work on the core philosophy.

My advice to those who are struggling with the game, those who think they lost the game because of some fancy unit or tech or any kind of attack they deem as "cheese, all-in" , just try to fix all the bumps in your play first. Try to focus first at making those depots/ovies/pylons and workers (/salute Day9 for hours of dailies on these), keeping your money low and having a game plan. If after that you lose, congratulate your opponent with a gg and leave the game without feeling bad. Don't fear of losses. Every loss is an experience that you can keep in your pocket for the next games. If you have to lose 10 games to not forget making workers, then lose them. Then go watch the replay and see how you were doing. Watch Day9 dailies and some tournament games if you have time. Forget about fancy microing until you are good at the above. The end result will surprise you.

When I'm finally decent with T and start playing Random, I think I'll be able to outline all 3 races' strenghts/weaknesses better, but for now, I hope I find a way to position those siege tanks before ling/bling rolls me over.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Arantir
Profile Joined December 2010
United States53 Posts
February 01 2011 23:12 GMT
#2
Exactly my position, except I started as Z, moved to T, then settled on P. Z will teach you to macro and scout if nothing else, and Terran really shines with great micro; but you also started to realize exactly how to counter things very clearly as you play. For instance, I remember getting totally stomped by a Terran back when I was Z, he massed tanks, turrets, thors, just played pure mech and turtled ridiculously hard until 3/3 200/200. So I changed to T, tried it, and got stomped by mass broodlord/hydralisk off 8 bases. The moral of the story is if you can't beat a strategy, change races, ladder with it, then see how others beat it.
Scrimpton
Profile Joined August 2010
United Kingdom465 Posts
February 02 2011 00:02 GMT
#3
Really cool thread, nice to see inside somebody else's learning experience.

For me the revelation came when i actually just started to look at my replays properly.. and ask myself questions like "why am i doing this" or "do i feel behind or ahead".

One "protip" that is very personal to me, is to simply type "b" or "a" into chat as a marker to spot in my replays. the B represents feeling behind, and the A ahead.

So in my replays after a significant battle, i can compare how I felt i was doing, to the real situation.

for a very long time i was shocked to find out that when i thought i was behind and in a lot of danger, i was actually ahead or equal to my opponent. Fear is the mind killer .


People mention all the time about watching replays but if my friend list is anything to go by i very very very rarely see "is watching a replay" compared to "1v1 - ladder"
Protoss is the only race with "pro" in it
heroyi
Profile Blog Joined March 2009
United States1064 Posts
February 02 2011 02:16 GMT
#4
Very nice.

Expanding is a really important concept that beginners need to know yet they are scared to expand because of that "perfect timed" push that other opponent can magically do. I know for me I was afraid at first till I realized how safe you really are, depending on the timing.

And that is another thing. "Timings."

I feel like the concept of "timings" (as in timing push or the time of tech, expand, units, etc...) is the most complex/powerful thing to understand. Really important to be able to predict where you and the opponent stands (assuming you had good scouting info).
wat wat in my pants
Marksman
Profile Blog Joined May 2009
Malaysia523 Posts
February 02 2011 03:05 GMT
#5
On February 02 2011 08:12 Arantir wrote:
Exactly my position, except I started as Z, moved to T, then settled on P. Z will teach you to macro and scout if nothing else, and Terran really shines with great micro; but you also started to realize exactly how to counter things very clearly as you play. For instance, I remember getting totally stomped by a Terran back when I was Z, he massed tanks, turrets, thors, just played pure mech and turtled ridiculously hard until 3/3 200/200. So I changed to T, tried it, and got stomped by mass broodlord/hydralisk off 8 bases. The moral of the story is if you can't beat a strategy, change races, ladder with it, then see how others beat it.


Exactly. You also get a feel of the other races limitations and advantages (which you usually don't see from your main race point of view). This leads to better adaptation of your play against them. You know what works for them and what doesn't. It also helps flexibility as random for casual team games :D
I live by the LoL
Axes
Profile Joined August 2010
Canada36 Posts
February 02 2011 04:30 GMT
#6
You sir, are a good man.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 02 2011 04:44 GMT
#7
One thing that playing Protoss teaches you is that its okay to move your screen away from a battle to macro as you have to, to use warp gates. Terran can hotkey production builds and build with hotkeys and rallies, Zerg can do the same with hatcheries, but Protoss have to at least have their screen near pylon power.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
0c3LoT
Profile Joined May 2010
Canada162 Posts
Last Edited: 2011-02-02 05:08:35
February 02 2011 05:05 GMT
#8
I find at my level I learn the most by playing games. Whenever I lose a game, I know the exact cause of my loss, and try not to repeat the same mistake(s). This goes a long way. If you're unsure of why you lost then you need to increase your knowledge of the (meta)game by watching procasts and your own replays.

I also like to watch my own replays of games I won, from the opponents perspective, to see how effective I really was.

Winning is a lifestyle choice.
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
February 02 2011 05:44 GMT
#9
Wow, nice post. I agree with most of your post- the learning experiences are what's important to take from a game... not winning or losing. Although in the end winning or losing is what matters.
ㅈㅈ
OriginalBeast
Profile Joined September 2010
United States709 Posts
February 02 2011 05:45 GMT
#10
I only played protoss, and now I feel like I'm way better than the league I'm in and my biggest problem is in PvP. I mean, the fact that zerg can macro really well is just something I have in my back pocket, but I feel that focusing on strategy not in the build order here is my plan kind of way but in the obvious kind of way is what makes me really good against zerg and terran. The fact that larva is used to make each building and unit other than the queen means that I can spend the zerg larva by being aggressive, or let them drone and go for heavy harass (yes I play protoss, yes I think protoss has good harass) its just all limiting the larva. Against terran I know how to respond to what buildings they have and how to deal with every timing push either with some kind of tactic or just by being quick and accurate with my decision making.

If I did check all the other races out and spent time to know as much about protoss as I do about them then I would be way behind on my learning curve as protoss, as the things I'm testing and the things I'm seeing and how I respond are always being checked and being expriemented with.

I don't feel like I need to play zerg to learn how to constantly build probes, because as protoss if I want to have good macro I need to do that. If I need to play Terran to learn all the things it can teach me, I could have just taken the time to perfect those things as protoss so I don't have to translate the shoot and run micro time of marines to the shoot and run time of stalkers or the positioning marauders in front of marines against banelings dosen't translate to putting your melee zealots in front of stalkers because its just so obvious. So basically, I feel you should be able to realize micro, macro, mechanics, build orders, everything it takes to be an excellent player, without having to change your race, simply because You play the game, not the race
More gg, more skill.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
February 02 2011 08:27 GMT
#11
On February 02 2011 14:45 OriginalBeast wrote:
So basically, I feel you should be able to realize micro, macro, mechanics, build orders, everything it takes to be an excellent player, without having to change your race, simply because You play the game, not the race


Absolutely, I pointed out in the original post, you don't have to play all three races to learn these. But from my point of view, trying out all three races has been/is a really different learning experience. But the best part is that it kind of resets your mental status, you still feel that you're a weak player and focus on the core, important things to get better once again. I think that is what can make you a good player, which was my point.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
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