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Simple Questions Simple Answers - Page 896

Forum Index > StarCraft 2 Strategy
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ilax30
Profile Joined November 2019
720 Posts
October 26 2020 16:51 GMT
#17901
On October 25 2020 16:11 Whatson wrote:
What's your favorite TvP cheese. I'm so sick of trying to make macro builds work in this matchup.


One base gimmicks are barely used at the pro level after the nuclear battery got added for protoss. But NA GM Dolan uploaded a interesting thor 1 base all in which is kinda cool.

ytherik
Profile Joined July 2020
199 Posts
Last Edited: 2020-11-01 20:44:34
November 01 2020 20:42 GMT
#17902
Is it just me or is Oxide LE super bad for Zerg, especially vs T?

Both options for a 3rd seem super bad, because there is not enough time to destroy the rocks before their first push. Once they siege up I can't engage head on into the chokes and it seems so hard to setup a good flank there, because I basically have to run around half of the map to get behind their army which gives them a big window to push into the other half.

I never ever vetoed maps when laddering, but I feel like this will become my first veto soon
redloser
Profile Joined May 2011
Korea (South)1721 Posts
November 10 2020 14:20 GMT
#17903
How do you deal w/ P rushing carriers right after 1-2 void rays? Apart rom a blind 2 base queen rush, it seems i cannot just win against this build.

The problem is, with the usual macro build + mass queens(you need 9+ queens and spores to defend the first 2 carriers), corruptors are rly late so you just have to let P go as greedy as he wants. After that, you have to go for 200vs200 deathball fight, but then P seems to be always a bit ahead since he started to build the lategame comp way earlier than you do.

I know a blind 2 base queen rush can wreck this build, but there is no way to know if he does that so i wouldnt count that as a solution.

Please let me know if anybody knows the right solution to this P build.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
November 12 2020 23:28 GMT
#17904
On November 10 2020 23:20 redloser wrote:
How do you deal w/ P rushing carriers right after 1-2 void rays? Apart rom a blind 2 base queen rush, it seems i cannot just win against this build.

The problem is, with the usual macro build + mass queens(you need 9+ queens and spores to defend the first 2 carriers), corruptors are rly late so you just have to let P go as greedy as he wants. After that, you have to go for 200vs200 deathball fight, but then P seems to be always a bit ahead since he started to build the lategame comp way earlier than you do.

I know a blind 2 base queen rush can wreck this build, but there is no way to know if he does that so i wouldnt count that as a solution.

Please let me know if anybody knows the right solution to this P build.


By any chance do you have a link to a replay? The quality of advice you hope to receive may depend on your providing some context. How greedy exactly you have to let Protoss be depends on your ability to identify and exploit weaknesses in their defense. Do you want a strategy that allows you to punish a specific build at a certain timing, or generally good long-term advice for helping you build an end-game composition?

Here's my worthless advice:
+ Show Spoiler +

AFAIK, the general weakness of stargate play is to exploit the lack of ground support, splash, detection or in the case of carriers, production speed and overall expense as well. IMO getting and maintaining a large economy (say 90 drones) would allow you to overwhelm them where they're weak to weaken their economy until you can have a critical mass to wipe the armada and never give P new bases past a point. Having to overmake queens and spores is the side-effect, (until you can pump out the death wave of corruptors) and while it may not feel like much fun, it'll hopefully keep you alive.
If you simply never attack them because you can't kill the carriers, you'll never damage their economy or ability to exploit areas and resources on the map and they will hit their perfect probe count and saturation, or reach a Zerg-like state of overgrowth. Sacrifices must be made in the form of whatever can get in and do big damage (banelings mostly).
twitch.tv/duttroach
DarkGamer
Profile Joined November 2012
Germany321 Posts
February 04 2021 16:46 GMT
#17905
I know the answer should be somewhere in the internet, maybe on this page. I couldnt find it..

though here i go: How do i click in the fog of war of a protoss building which isnt done, to identify it? I know pros click on it to see the size of the building.
MJG
Profile Joined May 2018
United Kingdom927 Posts
February 05 2021 08:43 GMT
#17906
You can't click on buildings that are in the fog of war.
"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
ArtyK
Profile Joined June 2011
France3143 Posts
February 05 2021 10:30 GMT
#17907
Actually, you can with the ping command : + Show Spoiler +
[image loading]

Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
MJG
Profile Joined May 2018
United Kingdom927 Posts
February 05 2021 11:21 GMT
#17908
I did not know that.

Does this help with identifying the building structure?
"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
DarkGamer
Profile Joined November 2012
Germany321 Posts
February 05 2021 20:30 GMT
#17909
On February 05 2021 19:30 ArtyK wrote:
Actually, you can with the ping command : + Show Spoiler +
[image loading]




Thx! This is what i was looking for!
DarkGamer
Profile Joined November 2012
Germany321 Posts
February 05 2021 20:32 GMT
#17910
On February 05 2021 20:21 MJG wrote:
I did not know that.

Does this help with identifying the building structure?



Yes it does, cuz Stargate is bigger then Twilight Council and this is what im looking for often.
ytherik
Profile Joined July 2020
199 Posts
February 06 2021 00:36 GMT
#17911
On February 06 2021 05:32 DarkGamer wrote:
Show nested quote +
On February 05 2021 20:21 MJG wrote:
I did not know that.

Does this help with identifying the building structure?



Yes it does, cuz Stargate is bigger then Twilight Council and this is what im looking for often.


The game shows you the message with the building name after you ping click it. No need for any size comparisons.
ArtyK
Profile Joined June 2011
France3143 Posts
February 06 2021 14:19 GMT
#17912
On February 06 2021 09:36 ytherik wrote:
Show nested quote +
On February 06 2021 05:32 DarkGamer wrote:
On February 05 2021 20:21 MJG wrote:
I did not know that.

Does this help with identifying the building structure?



Yes it does, cuz Stargate is bigger then Twilight Council and this is what im looking for often.


The game shows you the message with the building name after you ping click it. No need for any size comparisons.


It only shows the name if the building is finished
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
angry_maia
Profile Joined August 2020
311 Posts
February 28 2021 02:21 GMT
#17913
Is it worth getting comfortable using the F5-F7 keys for hot-keying screens? Its a big struggle for me to get used to them (i just click on the mini map). I'm like ~3000 mmr if that matters.
RaiZ
Profile Blog Joined April 2003
2813 Posts
February 28 2021 12:04 GMT
#17914
Why F5 ? You can start at F1, unless you have it bound (If so, I'd suggest to absolutely get rid of it).
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
AbouSV
Profile Joined October 2014
Germany1278 Posts
Last Edited: 2021-03-02 10:38:35
March 02 2021 10:38 GMT
#17915
I know 4k5+ players that never used a camera hotkey, but they are mostly not zergs. Most higher level zerg use camera hotkeys.
However, as RaiZ mentioned, F1 to F4 will very often be enough in any case.

If it is that much of a trouble for you (especially if you're T or P), getting good at clicking the minimap can be a solid work around. Just find what works best for you, and what people use camera hotkeys for, so you find your (or steal others) way to do the same.
Obamarauder
Profile Joined June 2015
697 Posts
Last Edited: 2021-03-07 02:15:49
March 07 2021 02:11 GMT
#17916
i have a problem where it appears my game is playing at a very low framerate. I can actually identify frame by frame if i record my gameplay and slow it down to 0.5x speed. My actual FPS when I use CTRL + F is 200 though. It just doesn't look smooth at all, more like very little stutters constantly. Anyone know what might be causing it?

Edit: seems like restarting fixed it. Apparently this happens if u have sc2 application open for 6 days straight lol
shin ken
Profile Blog Joined October 2009
Germany612 Posts
March 12 2021 12:50 GMT
#17917
Is there a quick way to select only the units you're tabbed to in a group?
Normally I would ctrl click them in selection window or doubleclick them when I see them.

But sometimes you don't see them either on the map or in the selection (because the group is too big).
AbouSV
Profile Joined October 2014
Germany1278 Posts
March 15 2021 08:57 GMT
#17918
You still have to go trough the control group window. There are two main ways for this: either go to the other pages of your control group, you can click on the number to go to that page. If you know the approximate order, like "what I need is at the very end, you can directly go where you need. Or you control-shift-click on the units until the one you need are there, then you can select them. This one can be very effective if your army is very heavy of one or two things (ling-bane-muta, Marine-medivacs-tank etc...)
watchlulu
Profile Joined February 2013
Germany474 Posts
April 04 2021 08:13 GMT
#17919
Can you recall stasis-trapped units? My guess is no, but I'm not quite sure
Have a nice day!
ArtyK
Profile Joined June 2011
France3143 Posts
April 04 2021 12:59 GMT
#17920
On April 04 2021 17:13 watchlulu wrote:
Can you recall stasis-trapped units? My guess is no, but I'm not quite sure


Nope
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
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