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When did they change observers to cost 25/100? Wasn't it always 25/75? I was 1v1ing today and I thought it was weird that they said I didn't have enough gas for an observer when I had 75 gas, so I moused over the observer icon and apparently it was 25/100?
EDIT: Now I'm confused because people have been telling me that it still costs the same.
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what happens if i press the 'leave league' button in the HotS beta?
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On February 27 2013 15:26 darkphantom wrote: what's overkill ? Overkill is when 1 unit or a group of units does more damage to a single targeted unit than its total hp. Thus, "over-killed."
You want to avoid overkill so you're getting the most bang for your buck out of your units.
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United Kingdom20323 Posts
http://drop.sc/307344
I need a second pair of eyes, PvT is by far my worst matchup but i cant shake the feeling that i am making terrible terrible mistakes somewhere or everywhere to lose to such caliber of opponent so easily. I know my scouting was bad but that does not change the outcome of the game.
I feel like i should be able to take landslide victories over people at this MMR - Their equals fall very easily to simple all ins - When i try to play an extended game vs terran though, this happens and im not sure why, i need to know where i am going horribly wrong to lose to somebody that i would hardly consider an honest opponent. I could make up some intricate all in and win almost every game vs terran at this level, but i dont want to, i want to fix this. Any help? I dont think this is worthy of a big strat forum post.
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United Kingdom20323 Posts
On February 26 2013 14:20 FYRE wrote: what happens if i press the 'leave league' button in the HotS beta?
You leave league, your bonus pool spent is reset to 0, the only thing you keep is your MMR.
If you hit it now in WOL masters you have to re-spend 900 or so bonus pool.
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On February 28 2013 00:53 Cyro wrote:http://drop.sc/307344I need a second pair of eyes, PvT is by far my worst matchup but i cant shake the feeling that i am making terrible terrible mistakes somewhere or everywhere to lose to such caliber of opponent so easily. I know my scouting was bad but that does not change the outcome of the game. I feel like i should be able to take landslide victories over people at this MMR - Their equals fall very easily to simple all ins - When i try to play an extended game vs terran though, this happens and im not sure why, i need to know where i am going horribly wrong to lose to somebody that i would hardly consider an honest opponent. I could make up some intricate all in and win almost every game vs terran at this level, but i dont want to, i want to fix this. Any help? I dont think this is worthy of a big strat forum post. Hey. I'm low master t who can hold my own with protoss in my league.
I feel main reason you lost was bad ordering, but first things first, chrono boost is so valuable to get upgrades out fast for toss. You should use it non stop on forge/twilight. The 1 coli into twilight build is actually pretty hard to use against 2 base all in or heavy 2 base pressure because you're investing a lot into a tech which doesn't do much (robo+robotics+coli). So because of this, your timings need to be crisp.
-At 9:08 you're at 42 probes. You should be making them non stop if you're going to expo. At 10:50, you're at 45.
-You get blink, then your expo, then warp prism speed, then +2, then charge, then templar at 11:50. Blink is useless in this situation. A warp prism is only going to get you into a base trade which you will lose. You need to be chrono boosting out +2 and charge like your life depends on it. The sooner you get your forge up and chrono boosting, the better. You probably want +2 and charge before you expo, especially if he opened heavy 2 base. A couple sentries wouldn't hurt either for guardian shield and stopping the 10 min medi timing (ff front while sending forces to main). Eventually you will need storm out. Sooner the better (depends on how much you're pressured), but if you don't have splash dmg by 12 min you're going to get stomped.
This could've been much more deadly if he dropped 2 medis in your main while hitting the third.
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With autpsplit, did anyone tried going for 8 pylon-12 gate, to get a little faster gate without sacrificing too much. I think it can be useful for PvP(cut some seconds, with a ~3s delay on probes and no mineral loss(5? at 3:10) and 4 gate(warping units at 5:35 easily, so I guess can be done at 5:30 too)
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On March 01 2013 02:38 eusoc wrote: With autpsplit, did anyone tried going for 8 pylon-12 gate, to get a little faster gate without sacrificing too much. I think it can be useful for PvP(cut some seconds, with a ~3s delay on probes and no mineral loss(5? at 3:10) and 4 gate(warping units at 5:35 easily, so I guess can be done at 5:30 too)
9 Pylon 12 Gate is already common in WOL PvP to spice up timings.
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United Kingdom20323 Posts
On March 01 2013 02:38 eusoc wrote: With autpsplit, did anyone tried going for 8 pylon-12 gate, to get a little faster gate without sacrificing too much. I think it can be useful for PvP(cut some seconds, with a ~3s delay on probes and no mineral loss(5? at 3:10) and 4 gate(warping units at 5:35 easily, so I guess can be done at 5:30 too)
Autosplit gives you less minerals than a good 3-4 way split and worker stacking, people would have done it a long time ago if it was better but there's not much point in making a small probe cut just for few seconds earlier gateway in pvt. Why would you 8pylon? You are just cutting probes and then spending your first chrono boost earlier (immediately after starting pylon)
4gate, you can have 4 gateways and warpgate finished at about 5:23 on some maps if you are really really hardcore about it. In an actual game situation, you can add 3-5 seconds to that (ive hit 5:27 at least a dozen times with zeal, stalker, +3 gates, stalker from 12gate) but most people dont get it til 5:35 or even a bit later, even in masters, because they miss subtle optimization things.
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Hey! Quick question. What is the progress bar under each league snapshot, in profile summary screen (WoL)? Thanks.
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Investigation time! It seems to be an indicator of how much of each gametype (1v1, 2v2, 3v3, 4v4) you've played; that is, a percentage of your total games represented as a bar. Sadly, it doesn't pertain to your MMR or proximity to the next league.
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@Endless24
Are you certain? It seems useless to provide just a graphic indication to how many games were played. Have you filled up this progress bar already? Thanks in advance.
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Can you micro widowmines? It feels like even if you spam click, the target it chooses is pretty random.
Maybe you have to shiftclick it? Did anyone test this?
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Does anybody know where I can find a good guide on any aggressive zealot/archon builds in PvT?
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I have just noticed that when I select an unit, there is no hotkeys (Attack, Stop, Move, Guard, Patrol, etc) Most likely that disappeared with the patch 2.0.4 and I cant find how to switch it back on in menu. Not that really need that but....
The other thing is that with the new patch the button in the top right corner disappeared as well where we could see race of the opponent. Very handy when you missed loading screen and you have no idea who are you facing. Is there any way during the match to check that?
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On March 02 2013 21:58 inkfected wrote: I have just noticed that when I select an unit, there is no hotkeys (Attack, Stop, Move, Guard, Patrol, etc) Most likely that disappeared with the patch 2.0.4 and I cant find how to switch it back on in menu. Not that really need that but....
The other thing is that with the new patch the button in the top right corner disappeared as well where we could see race of the opponent. Very handy when you missed loading screen and you have no idea who are you facing. Is there any way during the match to check that?
Under Gameplay options there is a checkbox called something like "Enable simplified command card". Un-check this.
And the second thing you mentioned doesn't seem to affect me? Maybe you've set something odd. I'm not sure about that.
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On February 26 2013 14:12 ricepudding wrote: When did they change observers to cost 25/100? Wasn't it always 25/75? I was 1v1ing today and I thought it was weird that they said I didn't have enough gas for an observer when I had 75 gas, so I moused over the observer icon and apparently it was 25/100?
EDIT: Now I'm confused because people have been telling me that it still costs the same.
Observers cost 25/75, there was possibly a glitch going on, or you were in a custom map. Observers have only ever costed either 50/100 or 25/75. They were changed from 50/100 to 25/75 in patch 1.2.0.
Observer - Liquipedia
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In 2v2 as protoss going chargelot archon, are you not supposed to go 2 forge, so as to save gas? Just curious, hope that's not too situational.
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On March 03 2013 03:48 Aerisky wrote: In 2v2 as protoss going chargelot archon, are you not supposed to go 2 forge, so as to save gas? Just curious, hope that's not too situational.
It's entirely situational. ^_^
Examples: + Show Spoiler +- Depends on what kind of archons you make and how many you want to make.
If you decide to use up all your gas on HTs, you'll probably want only one forge. But if you get DTs and zealots, you can afford double upgrades, given that you make the same amount of archons as you would if you spent all your gas on HTs. And if you want your army to be 20 zealots and 2 archons, go ahead and get two forges.
- Also depends on how aggressive/passive your opponents are.
If you know you're going to get attacked by a lot of units really soon, you're probably better off spending that gas on HTs. Also because upgrades don't affect storm. But if your opponents are turtling, might as well get the upgrades done so you don't have to worry about them later.
- And in other situations, it might depend on how fast your HTs die.
If you can't micro to save your life, you probably want to save that gas for more HTs. But if you're good at saving them and lose a couple or even none at all, go for double upgrades.
- etc.
Getting another upgrade instead of another HT probably isn't going to make that much of a difference for the most part. So don't worry about it too much because it most likely won't cost you the game.
Hope that helps!
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