• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:51
CET 18:51
KST 02:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Blizzard Classic Cup - Tastosis announced as captains10Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18BSL Season 224Vitality ends partnership with ONSYDE20
StarCraft 2
General
Team Liquid Map Contest - Preparation Notice SC2 Spotted on the EWC 2026 list? Terran AddOns placement Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series
Tourneys
[GSL CK] Team Maru vs. Team herO WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
ASL21 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Are you ready for ASL 21? Hype VIDEO
Tourneys
[Megathread] Daily Proleagues IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8 BWCL Season 64 Announcement
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
NASA and the Private Sector US Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2080 users

Simple Questions Simple Answers - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 898 899 900 Next
Goolpsy
Profile Joined November 2010
Denmark301 Posts
January 27 2011 05:01 GMT
#61
On January 27 2011 08:14 AlgoFlash wrote:
Does the automatic priority change once you scanned a hallucinated unit?


If hallucinated units are within an area of detection, they will have lowest priority. Im not sure what happens once the scan runs out.
Wartortle
Profile Joined August 2010
Australia504 Posts
January 27 2011 05:01 GMT
#62
On January 27 2011 13:43 DaXxX wrote:
As terran how should i hold off the 12 drone rush on steps?


keep your scout alive in the zerg base, cut drones/gas and wall asap if you see it coming, repair the wall until you get a marine out.
Wartortle
Profile Joined August 2010
Australia504 Posts
January 27 2011 05:06 GMT
#63
On January 27 2011 10:00 Kavas wrote:
As Zerg, what are the signs of early cloak banshee harass?
How do you scout it if they wall-in and spread marines to prevent overlord scouting?

Why do pro zergs always choose to upgrade +1 attack instead of armor?


I cant help with the +1 attack, although i would say that its because of the low base health of lings and their high attack speed.

Some signs that a terran may be going for cloaked bashees are - he takes two gas and you somehow are able to scout it (rare), you scout at his ramp and he has all marines, you scout at his ramp and he has a factory, you are attacked by a small group of hellions early, you are attacked by a small group of marines and one hellion early, if he builds a marauder or a reaper, your probably not going to have to deal with fast banshees.

Wartortle
Profile Joined August 2010
Australia504 Posts
January 27 2011 05:08 GMT
#64
On January 26 2011 20:28 zester wrote:
Why dont pros ever seem to take hidden expos?

A player may try this when he is behind. it is a very risky gamble and is not really worth taking in a match that is even.
Wartortle
Profile Joined August 2010
Australia504 Posts
January 27 2011 05:13 GMT
#65
On January 27 2011 06:42 canavarr wrote:
How do you micro the marines dropped behind the enemy mineral line for harass. (shift clicking all 16 marines to attack workers is an overkill as you only need about 8 (!?) marine shots to kill one worker, and the rest of the shots would be wasted?)


its best to select all your units, spread them a little and stim-A move them into the mineral line. you want to keep your medivac near the edge of the base so your units can run back into it as it starts to accelerate away. at best you will usually get only a second or so of damage time, then when the workers run away, pick a piece of tech/gas/depot and take as much out as you can until u see a hint of his army, then hop back in your drop ship. the idea is you do free damage and make him lose mining time/move his army out of position, killing all his workers is a bonus.
kob112358
Profile Joined September 2010
United States51 Posts
January 27 2011 05:24 GMT
#66
i agree with spiciest
Define the moment, or let it define you.
Goolpsy
Profile Joined November 2010
Denmark301 Posts
January 27 2011 05:24 GMT
#67
Actually Marines got no projectile, so their attack is instant, and wouldn't be wasted like stalker shots or Marauder shots. So that is generally not a concern.
Shiftclicking each worker however is a very bad choice. Takes too much time and effort. Just let them be, or move and shoot with them.
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
January 27 2011 05:42 GMT
#68
On January 27 2011 10:00 Kavas wrote:
As Zerg, what are the signs of early cloak banshee harass?
How do you scout it if they wall-in and spread marines to prevent overlord scouting?

Why do pro zergs always choose to upgrade +1 attack instead of armor?



1. If a terran gets a 2nd gas while u are still scouting aka as his first marine is popping thats a good indicator. Also if u run his ramp about 1- 1:30 later and scout pure marine and/or bunker thats a good indicator. Around that time its a good idea to be sacing your overlord through his base if you are still unsure, if the map allows so.

2. upgrades is situational and some players have certain preferences, but there are patterns. study specific replays and ask why they got one or the other rather than trying to deduce a commandment from your own general knowledge.
Coaching for 1v1 and Team games at Gosucoaching.com
PineappleSage
Profile Joined April 2010
Canada109 Posts
January 27 2011 05:42 GMT
#69
ppl say that zerg is the reaction race so have the reactions to what u would see like if a zerg saw a 4gate what would he do? what would u do if you scouted 2 rines at the 4 min mark is it bancheese?
zerglings ^^
Kavas
Profile Joined October 2010
Australia3421 Posts
January 27 2011 06:03 GMT
#70
+ Show Spoiler +
On January 27 2011 14:42 ZomgTossRush wrote:
Show nested quote +
On January 27 2011 10:00 Kavas wrote:
As Zerg, what are the signs of early cloak banshee harass?
How do you scout it if they wall-in and spread marines to prevent overlord scouting?

Why do pro zergs always choose to upgrade +1 attack instead of armor?



1. If a terran gets a 2nd gas while u are still scouting aka as his first marine is popping thats a good indicator. Also if u run his ramp about 1- 1:30 later and scout pure marine and/or bunker thats a good indicator. Around that time its a good idea to be sacing your overlord through his base if you are still unsure, if the map allows so.

2. upgrades is situational and some players have certain preferences, but there are patterns. study specific replays and ask why they got one or the other rather than trying to deduce a commandment from your own general knowledge.


Cool thanks.

Another question, does the Overseer's contaminate prevent Terran CC from performing all action (including Liftoff, Call Mule,) and gathering energy?
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
Last Edited: 2011-01-27 06:22:39
January 27 2011 06:21 GMT
#71
Why do korean zerg players (IMNestea, oGsTheWind, him, them, all) do 10 overlord, 10 extractor trick, 10 drone -> 11 drone when I thought someone on TL already did the math and proved overlord on 9 is superior?
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
redemption
Profile Joined February 2006
United States112 Posts
Last Edited: 2011-01-27 06:49:07
January 27 2011 06:48 GMT
#72
On January 26 2011 17:45 zatic wrote:
<li>Why do I see Zerg players not scouting the close positions first?</li>


I am not 100% positive about this, but this might be a meta-game move against the growing number of Protosses and Terrans that send a worker to the edge of their base around 12 supply to catch sight of that overlord.

This could trick the Zerg's opponent (at least in the beginning of the game) into thinking that the two players have not spawned in close positions. Meanwhile, the Zerg can easily send out a drone scout around 9 supply to get the information he needs with no real harm done.
Vanidar
Profile Joined October 2010
United States66 Posts
January 27 2011 07:44 GMT
#73
Simple questions:

What is the range of Pylon and Warp prism power fields?
How much of a Protoss building must be within a power field to warp in/be powered?
I supply depot rush into fast expand.
pullarius1
Profile Blog Joined May 2010
United States523 Posts
January 27 2011 08:01 GMT
#74
Which came first: the overlord or the larva?
@pullarius1
Akuemon
Profile Joined June 2010
Canada151 Posts
January 27 2011 08:20 GMT
#75
does a protoss lose minerals or gain them back if i kill a pylon while things are warping in?

Is it worth it to spend your money on hatcheries when your maxed and banking money or should you save that money to re-max with the hatcheries you already have?

Is it worth it to patrol a drone at your ramp every game when you 15 hatch?

Is it better to spend money on drones or save up for the double queen when you 15 hatch?
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
January 27 2011 08:33 GMT
#76
On January 27 2011 17:01 pullarius1 wrote:
Which came first: the overlord or the larva?

Zerg units are mutated versions of already existing species, so I think the first overlords wouldn't have born by larva. However, since there are other creatures than overlords the larva mechanism for birth likely existed before that, so that would make larva first.

Question: why do some players put 2 workers on gas sometimes in the early game? Is that always a mistake or is it because they don't need any more gas?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Vanidar
Profile Joined October 2010
United States66 Posts
January 27 2011 08:40 GMT
#77

Question: why do some players put 2 workers on gas sometimes in the early game? Is that always a mistake or is it because they don't need any more gas?


Certain rush builds only need a little gas, like Korean 4-gate where you want only 50 for warp gate, then pure minerals for gateways, zealots and pylons. You can incorporate this into a timing build of your own creation too. Mostly it's a mistake, as people will want to delay spending on an assimilator until they need to put 3 on it to hit timings.
I supply depot rush into fast expand.
Inflexion
Profile Joined September 2009
Canada560 Posts
January 27 2011 08:45 GMT
#78
On January 27 2011 17:20 Akuemon wrote:
does a protoss lose minerals or gain them back if i kill a pylon while things are warping in?

Is it worth it to spend your money on hatcheries when your maxed and banking money or should you save that money to re-max with the hatcheries you already have?

Is it worth it to patrol a drone at your ramp every game when you 15 hatch?

Is it better to spend money on drones or save up for the double queen when you 15 hatch?


1. You gain the minerals back; however, the CD in the warp-gate is used.

2. If you have extra minerals early-mid game, it is best to place a macro hatch down. Only in the late-late-late game where two armies 200/200 food are colliding and, in order for you to win, you have to reinforce with 300/200 army then you need to bank. In that rare situation, you should be already should have 10-19 larva at each hatch (good queen injections) for 4-6 base/hatch.

3. This is an entirely stylistic thing. If you can scout well then you can just react and place a drone down at your ramp if you see 3scvs coming at you or a forge. Otherwise, if you're slow to react or just don't want to risk, then yes it is worth it.

4. It is dependent on the situation. Against a toss who gets an early stalker + zealot to harass, you will need to use that 100 minerals to place a spine down at your nat, then you can't get that 2nd queen right away. Against a Terran who is 2raxing, you can't afford that second queen because you'll need to make lings to defend (also make the queen at the nat to help defend as well) AND also make a sunken at your nat or you will die to the bunker rush.
Four wheels move the body; two wheels move the soul.
zatic
Profile Blog Joined September 2007
Zurich15363 Posts
January 27 2011 08:48 GMT
#79
On January 27 2011 17:01 pullarius1 wrote:
Which came first: the overlord or the larva?

The larva. I read some lore once where they mentioned the original species the xelnaga forged the Zerg from to form larvae.
ModeratorI know Teamliquid is known as a massive building
zatic
Profile Blog Joined September 2007
Zurich15363 Posts
January 27 2011 08:51 GMT
#80
On January 27 2011 14:01 Jayzo wrote:
Show nested quote +
On January 27 2011 13:43 DaXxX wrote:
As terran how should i hold off the 12 drone rush on steps?


keep your scout alive in the zerg base, cut drones/gas and wall asap if you see it coming, repair the wall until you get a marine out.

Please don't give inaccurate advice.

You will see the drones about halfway through the map with your scouting scv, assuming you scout after depot. Cancel all building SCV and try to get that 2nd depot up to finish the wall. Move all but 1 or 2 SCV to the wall and set them on autorepair. Keep sending SCV to the barracks / depot should they get killed from the outside.
ModeratorI know Teamliquid is known as a massive building
Prev 1 2 3 4 5 6 898 899 900 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
12:00
Group B
WardiTV1076
3DClanTV 67
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 122
Rex 93
JuggernautJason23
StarCraft: Brood War
Britney 35960
Jaedong 2057
Larva 708
Mini 584
EffOrt 439
BeSt 398
Soma 303
firebathero 278
Snow 210
ZerO 192
[ Show more ]
Rush 121
Dewaltoss 104
JYJ 98
sSak 24
scan(afreeca) 22
Rock 19
Bale 16
ajuk12(nOOB) 12
soO 12
Dota 2
Gorgc6054
qojqva2006
Counter-Strike
fl0m1361
byalli346
edward74
adren_tv44
Heroes of the Storm
Khaldor53
MindelVK10
Other Games
Grubby1725
FrodaN1039
Beastyqt515
ceh9356
Fuzer 159
ToD122
ArmadaUGS100
KnowMe78
C9.Mang070
Trikslyr54
Organizations
Dota 2
PGL Dota 2 - Main Stream16146
Other Games
gamesdonequick1349
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 56
• intothetv
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis8312
• TFBlade1126
• Shiphtur255
Other Games
• imaqtpie511
Upcoming Events
Replay Cast
6h 9m
Replay Cast
1d 6h
CranKy Ducklings
1d 16h
RSL Revival
1d 16h
WardiTV Team League
1d 18h
uThermal 2v2 Circuit
1d 23h
Patches Events
1d 23h
BSL
2 days
Sparkling Tuna Cup
2 days
RSL Revival
2 days
[ Show More ]
WardiTV Team League
2 days
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Team League
4 days
GSL
5 days
The PondCast
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-11
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.