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I have to say that it's funny to hear the mindless clicking and spamming in the beginning of the games ![](/mirror/smilies/puh2.gif)
Really nice VOD btw, though honestly I'd still ask iNcontrol before posting this, I mean it IS a VOD of a paid lesson you're giving out for free. I'm sure a person like Idra would sue you or something if he realized you were putting up vods of his assloadexpensive coaching lessons. ;P Even though iNcontrol seems like a pretty chill guy, second only to nony, imo it is common courtesy.
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On January 07 2011 07:55 Geovu wrote:I have to say that it's funny to hear the mindless clicking and spamming in the beginning of the games ![](/mirror/smilies/puh2.gif) Really nice VOD btw, though honestly I'd still ask iNcontrol before posting this, I mean it IS a VOD of a paid lesson you're giving out for free. I'm sure a person like Idra would sue you or something if he realized you were putting up vods of his assloadexpensive coaching lessons. ;P Even though iNcontrol seems like a pretty chill guy, second only to nony, imo it is common courtesy.
He did ask - iNc is fine with it. Khaladas says so on the second page.
And there's been a tonne of these vods of iNcontroL casting - he wouldn't suddenly take issue with it.
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Thank you so much for this. I learned a lot, even though I don't play Protoss that much. InC is really awesome!
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On January 06 2011 14:43 .kv wrote: yeah PvZ is my worst MU as well...only efficient build I know is the Forge FE into 5 gate timing attack with +1 attacks
other than that, I need to figure out another way to beat Zerg
Try adding another gateway and making at maximum 44 probes, 16 at each of your 2 bases' minerals and 12 at the obligatory 4 gas.
Try out 3 Warpgate Sentry Expanding.
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On January 06 2011 16:28 happyness wrote:Watched a little over an hour or so. Learned a ton. That Incontrol guy is pretty smart ![](/mirror/smilies/wink.gif) What amazed me was in the game Incontrol played I thought he was done after those lings killed a ton of his probes lol. At least for me I would've panicked and said the game was done for me if I was in that situation, but Inc ends up Rofl stomping the guy. Also make sure to post your next sessions!
lol, "That Incontrol guy" is one of the best players in the world man xP
BTW iNcontrol is a Protoss player hahahahaha
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On January 07 2011 13:01 Swien wrote:http://livestre.am/yEJRis this really the link? it's broken for me (I use google chrome) ![](/mirror/smilies/frown.gif) Yup I use Google Chrome, and it works just fine for me!
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Ok guys I decided to really analyze the 2nd half of the coaching, and I got the build order that iNcontroL is suggesting we use. It took a few go throughs, because there are times when he answers questions while distracted, and I actually believe he says something different than he actually does (an example is when he is asked "So you do nexus-->forge-->4th gateway?" and iNcontroL responds "yup" when in reality, he has been going nexus-->4th gateway-->forge the entire time).
Here's what I came up with:
p.s. For those unfamiliar with build order lists, every time supply goes up, but there is not a specific reason for it, like building a Zealot, it is to be increased through probe production
EGiNcontroL's 3-Gate FE (vs. Zerg) (based off of the coaching session provided in this thread) 9- Pylon (scout with this probe) (1) 13- Gateway (1) 15- Assimilator (1) 16- Pylon (2) 18- Cybernetics Core (1) 18- Zealot (1) 22- Assimilator (2) 23- Pylon (3) 24- WarpGate Technology 24- Sentry (1) 27- Gateway x2 (3) 28- Sentry (2)
From here, it seems to be a bit more open to what is happening. In my notebook, I have that he has the following 'checklist'
-8 Sentries (magical number) -Once the 3 gates are done, make Nexus -After Nexus starts, build 4th Gateway -After Gateway starts, build Forge -After Forge starts, put a pylon next to your 2nd Nexus -Once Forge is done, place a cannon in between your 2nd Nexus and your ramp (for burrowed roaches and zergling run-bys) -Once cannon begins, start +1 ATK upgrade** -After starting +1 ATK, begin "Shark Mode" -Once cannon finishes, build Robotics Bay (he builds it at the natural) -After robotics starts, build 4th gas at natural
**Upgrade order** +1 ATK +1 Armor -Twilight Council +2 ATK +3 ATK +2 Armor +3 Armor
Let me know if I missed anything!
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Thanks for posting this. I learned a good deal. Most protoss players unless they are very top diamond can probably learn from this.
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Khaaladas, thank you so much for this. Can you host it on youtube or some other place where we can download it for later viewing. Livestream doesn't allow downloads (even with the firefox plugin :-( ) and for those of us at work we cant view 2 hours of this.
Please please upload to youtube cheers..
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iNcontroL
USA29055 Posts
glad you guys liked it And thanks to khaladas for sharing.. it is of course fine to do so ![](/mirror/smilies/smile.gif)
lots of great students taking time to share this stuff.. pretty cool
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Wow, thanks for posting this up for all of us! INControl seems like a pretty nice guy too. Will definitely check out the full vid soon.
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iNcontroL voted for best control.
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On January 07 2011 14:24 Fubsywubkis wrote: Ok guys I decided to really analyze the 2nd half of the coaching, and I got the build order that iNcontroL is suggesting we use. It took a few go throughs, because there are times when he answers questions while distracted, and I actually believe he says something different than he actually does (an example is when he is asked "So you do nexus-->forge-->4th gateway?" and iNcontroL responds "yup" when in reality, he has been going nexus-->4th gateway-->forge the entire time).
Here's what I came up with:
p.s. For those unfamiliar with build order lists, every time supply goes up, but there is not a specific reason for it, like building a Zealot, it is to be increased through probe production
EGiNcontroL's 3-Gate FE (vs. Zerg) (based off of the coaching session provided in this thread) 9- Pylon (scout with this probe) (1) 13- Gateway (1) 15- Assimilator (1) 16- Pylon (2) 18- Cybernetics Core (1) 18- Zealot (1) 22- Assimilator (2) 23- Pylon (3) 24- WarpGate Technology 24- Sentry (1) 27- Gateway x2 (3) 28- Sentry (2)
From here, it seems to be a bit more open to what is happening. In my notebook, I have that he has the following 'checklist'
-8 Sentries (magical number) -Once the 3 gates are done, make Nexus -After Nexus starts, build 4th Gateway -After Gateway starts, build Forge -After Forge starts, put a pylon next to your 2nd Nexus -Once Forge is done, place a cannon in between your 2nd Nexus and your ramp (for burrowed roaches and zergling run-bys) -Once cannon begins, start +1 ATK upgrade** -After starting +1 ATK, begin "Shark Mode" -Once cannon finishes, build Robotics Bay (he builds it at the natural) -After robotics starts, build 4th gas at natural
**Upgrade order** +1 ATK +1 Armor -Twilight Council +2 ATK +3 ATK +2 Armor +3 Armor
Let me know if I missed anything!
Yes, After nexus, put a pylon then a cannon hugging the nexus. Therefore it will pown the Burrowed Roaches.
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I only watched around half of it and found it very insightful. I wished there was a compendium with some sort of this lessons to help new players like me who are Bronze and have little experience in RTS games.
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On January 07 2011 22:31 SoftSoap wrote:Show nested quote +On January 07 2011 14:24 Fubsywubkis wrote: Ok guys I decided to really analyze the 2nd half of the coaching, and I got the build order that iNcontroL is suggesting we use. It took a few go throughs, because there are times when he answers questions while distracted, and I actually believe he says something different than he actually does (an example is when he is asked "So you do nexus-->forge-->4th gateway?" and iNcontroL responds "yup" when in reality, he has been going nexus-->4th gateway-->forge the entire time).
Here's what I came up with:
p.s. For those unfamiliar with build order lists, every time supply goes up, but there is not a specific reason for it, like building a Zealot, it is to be increased through probe production
EGiNcontroL's 3-Gate FE (vs. Zerg) (based off of the coaching session provided in this thread) 9- Pylon (scout with this probe) (1) 13- Gateway (1) 15- Assimilator (1) 16- Pylon (2) 18- Cybernetics Core (1) 18- Zealot (1) 22- Assimilator (2) 23- Pylon (3) 24- WarpGate Technology 24- Sentry (1) 27- Gateway x2 (3) 28- Sentry (2)
From here, it seems to be a bit more open to what is happening. In my notebook, I have that he has the following 'checklist'
-8 Sentries (magical number) -Once the 3 gates are done, make Nexus -After Nexus starts, build 4th Gateway -After Gateway starts, build Forge -After Forge starts, put a pylon next to your 2nd Nexus -Once Forge is done, place a cannon in between your 2nd Nexus and your ramp (for burrowed roaches and zergling run-bys) -Once cannon begins, start +1 ATK upgrade** -After starting +1 ATK, begin "Shark Mode" -Once cannon finishes, build Robotics Bay (he builds it at the natural) -After robotics starts, build 4th gas at natural
**Upgrade order** +1 ATK +1 Armor -Twilight Council +2 ATK +3 ATK +2 Armor +3 Armor
Let me know if I missed anything! Yes, After nexus, put a pylon then a cannon hugging the nexus. Therefore it will pown the Burrowed Roaches. lol I can't tell if you are being sarcastic or serious, but that's what iNcontroL said to do...
:-D
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On January 07 2011 23:00 Icebergue wrote: I only watched around half of it and found it very insightful. I wished there was a compendium with some sort of this lessons to help new players like me who are Bronze and have little experience in RTS games. I just wanted to say, I think that you should definitely watch the rest of it. I found the second half to be...even more helpful, in some ways. It was really solid.
On a side note, how effective is this type of build against Terran and Protoss? I was playing on the ladder last night, and I REALLY liked how this build felt, when playing against Zerg. I felt very safe, and when I entered 'shark mode', I ended up decidedly winning the game right then and there. I decided to try it on Scrap Station as well, against Terran, and it did well, but that is obviously because of the map itself. Is there a variation for PvP and PvT? Or would you just do basically the exact same thing? (possibly moving the cannon for burrowed roaches to the minerals, for banshees?)
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On January 07 2011 18:55 {88}iNcontroL wrote:glad you guys liked it ![](/mirror/smilies/smile.gif) And thanks to khaladas for sharing.. it is of course fine to do so ![](/mirror/smilies/smile.gif) lots of great students taking time to share this stuff.. pretty cool
Thank you for letting the re-stream, I found it very interesting. You could maybe even make a show with your best lessons, I guess it would be watched a lot!
For example, some PvT
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On January 07 2011 08:00 Moonloop wrote:Show nested quote +On January 07 2011 07:55 Geovu wrote:I have to say that it's funny to hear the mindless clicking and spamming in the beginning of the games ![](/mirror/smilies/puh2.gif) Really nice VOD btw, though honestly I'd still ask iNcontrol before posting this, I mean it IS a VOD of a paid lesson you're giving out for free. I'm sure a person like Idra would sue you or something if he realized you were putting up vods of his assloadexpensive coaching lessons. ;P Even though iNcontrol seems like a pretty chill guy, second only to nony, imo it is common courtesy. He did ask - iNc is fine with it. Khaladas says so on the second page. And there's been a tonne of these vods of iNcontroL casting - he wouldn't suddenly take issue with it. Didn't notice the comment, no biggie I guess.
Learned a ton about PvZ even though I thought that I more or less 'had the matchup down', iNcontrol you're so awesome and such a ballin' dude! ;D
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On January 08 2011 01:47 Fubsywubkis wrote:Show nested quote +On January 07 2011 23:00 Icebergue wrote: I only watched around half of it and found it very insightful. I wished there was a compendium with some sort of this lessons to help new players like me who are Bronze and have little experience in RTS games. I just wanted to say, I think that you should definitely watch the rest of it. I found the second half to be...even more helpful, in some ways. It was really solid. On a side note, how effective is this type of build against Terran and Protoss? I was playing on the ladder last night, and I REALLY liked how this build felt, when playing against Zerg. I felt very safe, and when I entered 'shark mode', I ended up decidedly winning the game right then and there. I decided to try it on Scrap Station as well, against Terran, and it did well, but that is obviously because of the map itself. Is there a variation for PvP and PvT? Or would you just do basically the exact same thing? (possibly moving the cannon for burrowed roaches to the minerals, for banshees?)
It doesn't work at all against protoss or terran. Adjusted variations of the opening can be used vs terran, but nothing remotely similar will work in pvp.
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