On December 21 2010 17:04 vlaric wrote: very heartening to see micro that doesn't involve kiting/focus fire being used in sc2. iirc, the same thing was attempted with colossi awhile ago but was abandoned quite quickly, though i think that the immortal+warp prism micro is a lot more practical and could actually be used vs heavy roach play in pvz.
It was abandoned because blizzard nerfed the colossi afterwards by increasing the aspd but lowering the damage, since they were really effectiv vs workers (not terran since they had 60 hp *misses*). The colossi didn't do well against drones after it, since they never stayed in line really.
But with the heavy roach play atm a warp prism can annoy the zerg really much.
On December 21 2010 17:24 TheDominator wrote: Wow... and maybe they may use some really irritating unit like the thor. Lol i wud hate that.
It doesn't really work that way with the thor as thors take about a second to acquire their target or whatever before punching away. Thorships are really cool nonetheless.
On December 21 2010 19:49 arterian wrote: that doesn't even look that APM intensive, but cool strategy nonetheless
Maybe not the immortal micro itself, but I would like to see you macro at the same time as doing this. Its APM requiring enough to not let you do anything else.
And yes, I was thinking about moon as well, even though I still think moon's zeppelin micro was more epic :p
I can't wait to see how this kind of play is even further developed. I feel like macro can really only get you so far, there is a distinct ceiling on how well you can macro - how tight a build can be. It'll be cool to see Boxer esque highlight videos for SC2 micro one day.
Poor Level, you could smell the frustration across time and cyberspace. I am amazed at Sickness' micro though, both the forcefields and the immortal... harass? Dropping? were superb.
I would say that the perfect force field placement that killed about half the roaches was what the zerg player screwed up on and panicked. All those trapped roaches should have just fought instead of trying to run away.
On December 22 2010 12:35 Resistentialism wrote: do roaches actually have delay on their shots landing?
Yes, same with spines, marauders, stalkers, and many other units. That's how those 2 immortals could wrack up 25 roach kills while taking minimal damage. At least roach's aren't effected by PDD though!
On December 21 2010 17:20 Xanbatou wrote: As a Zerg player, that sort of cannon abuse at the beginning makes me depressed. Even though the protoss epic failed with that cannon wall-in, he still ended up crippling that poor zerg player. The force fielding just made it even harder to watch.
I am so glad that they are nerfing that wall-in and making 50% more expensive to do.
On December 21 2010 17:13 SpoR wrote: People were doing immortal drops first month of beta. I believe louder and KHB we fans of it. Then recently for MLG or something HuK or someone did a build vs Idra where he rushed this drop and warped in zeals and shit with the immortals.
Why are warp prisms SO underused in SC2? Shuttle was huge in BW even without the psy emitter. Are they overpriced (200/0)? Maybe it's because they're relatively slow and no one seems to splurge for the speed upgrade. :\