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How to treat zerg FE as a weakness as terran EDIT - Page 10

Forum Index > StarCraft 2 Strategy
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RukKus
Profile Joined October 2010
United States197 Posts
January 25 2011 00:28 GMT
#181
Since someone already bumped this topic to the top, I figured I might also post here. I am on my work lunch break, growing very eager to try this build out when I get home. As you can see from another thread created by me, TvZ is my absolute worst matchup, and I seem to have no stable build to go by. Lately my strat has been, "Make some marines, marauders, tanks and hellions, throw them at Zerg, hope to win." Of course I don't win.

Versus Terran and Protoss I have a set build I do every single game, and it branches depending on what the Opponent does. As it should. Versus Zerg, it is quite random. I'm second guessing the entire game what my opponent is building and what I should be building.

Based on the replays from Pookie and others, I see the TvZ matchup much clearer now. I see the units Zerg responds with, I see the interactions between Pookie's build and the opponent's. I have 120 APM non-battle. (140-200 battle) and I feel I could pull something like this off. I will be testing the build order versus AI when I get home just to get comfortable with the orders and timings. And I hope to post here when I have some success with it. Banshee and Thor are extremely powerful, and the high DPS of marines to beautify this build makes it a threatening force.

I must ask, with the past few patches, has anything changed in this build? I See the topic was created many months ago and wonder what has happened in the metagame to counter this sort of TvZ play?

Thanks so much Pookie for your contribution!
Micro... Kill Kill! Macro ... Build Build! ... Micro ... Kill Kill! Macro ... Build Build... Stim...RAAAAAGE!
vahgar.r24
Profile Joined October 2010
India465 Posts
February 05 2011 10:39 GMT
#182
Pookie, I dont get why in all ur games u get 2 more rax and get more marines. Zerg will almost always goes for banelings, isnt getting mauraders a better idea?
Somethings are just worth fighting for
zhengsta
Profile Joined February 2011
United States126 Posts
February 05 2011 19:08 GMT
#183
On February 05 2011 19:39 vahgar.r24 wrote:
Pookie, I dont get why in all ur games u get 2 more rax and get more marines. Zerg will almost always goes for banelings, isnt getting mauraders a better idea?


Gotta save that gas for banshee/thors
Pookie Monster
Profile Joined October 2010
United States303 Posts
February 13 2011 02:30 GMT
#184
On January 25 2011 09:28 RukKus wrote:
Since someone already bumped this topic to the top, I figured I might also post here. I am on my work lunch break, growing very eager to try this build out when I get home. As you can see from another thread created by me, TvZ is my absolute worst matchup, and I seem to have no stable build to go by. Lately my strat has been, "Make some marines, marauders, tanks and hellions, throw them at Zerg, hope to win." Of course I don't win.

Versus Terran and Protoss I have a set build I do every single game, and it branches depending on what the Opponent does. As it should. Versus Zerg, it is quite random. I'm second guessing the entire game what my opponent is building and what I should be building.

Based on the replays from Pookie and others, I see the TvZ matchup much clearer now. I see the units Zerg responds with, I see the interactions between Pookie's build and the opponent's. I have 120 APM non-battle. (140-200 battle) and I feel I could pull something like this off. I will be testing the build order versus AI when I get home just to get comfortable with the orders and timings. And I hope to post here when I have some success with it. Banshee and Thor are extremely powerful, and the high DPS of marines to beautify this build makes it a threatening force.

I must ask, with the past few patches, has anything changed in this build? I See the topic was created many months ago and wonder what has happened in the metagame to counter this sort of TvZ play?

Thanks so much Pookie for your contribution!


i didnt realize people were still commenting on this thread ive changed this build somewhat as i now almost always do a two pronged attack with just one thor and my loaded medivac the thor hits the natural and the marine drop for the main it usually gives me a significant lead if i dont win outright, i also get to see his entire unit composition and tech at the same time.
??
berimbau
Profile Joined October 2010
Australia22 Posts
February 19 2011 03:22 GMT
#185
I'm still using this build as one of my main tvz strats.

The most common problem I encounter whilst using this build is a ling bling muta mix, and multiple queens (which were build to fend off my banshees). ling bling run in and kill off all my marines and repairing scvs (even though I run back). After that, queens and mutas (magic boxed) kill my thors and the mutas are left to go to work on my banshees.

I was wondering Pookie, if u have the time, can u tell me how you deal with this sort of unit mix? Also, if u lose ur push to this unit mix, how do you follow up? I read somewhere u mentioned blue hellions. Is this the follow up u use for a baneling response?

Also, I'd be really interested in seeing how exactly u have changed the build and how u execute it now.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
February 19 2011 03:24 GMT
#186
On February 05 2011 19:39 vahgar.r24 wrote:
Pookie, I dont get why in all ur games u get 2 more rax and get more marines. Zerg will almost always goes for banelings, isnt getting mauraders a better idea?


I'll trade 50/0 marines for 75/25 banelings, delaying his tech and droning any day of the week.
nalgene
Profile Joined October 2010
Canada2153 Posts
Last Edited: 2011-02-19 03:27:49
February 19 2011 03:27 GMT
#187
On February 19 2011 12:24 Fruscainte wrote:
Show nested quote +
On February 05 2011 19:39 vahgar.r24 wrote:
Pookie, I dont get why in all ur games u get 2 more rax and get more marines. Zerg will almost always goes for banelings, isnt getting mauraders a better idea?


I'll trade 50/0 marines for 75/25 banelings, delaying his tech and droning any day of the week.


Banelings are 25 for a single ling and 25 minerals / 25 gas for banelings...
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
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