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[G] 6 Barracks: all-in vs. all races - Page 11

Forum Index > StarCraft 2 Strategy
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reyk
Profile Blog Joined December 2010
United States21 Posts
May 05 2011 20:38 GMT
#201
I regret to inform all of the great people in this thread that my favorite form of cheese, the 6rax, has been removed from the sc2 liquipedia.

Couldn't find a reason for this/ didn't understand the deletion log.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
May 05 2011 20:47 GMT
#202
This is very awful strat dont even post it ! people will do it
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
zende
Profile Joined February 2011
Sweden234 Posts
May 05 2011 21:11 GMT
#203
On May 06 2011 05:38 reyk wrote:
I regret to inform all of the great people in this thread that my favorite form of cheese, the 6rax, has been removed from the sc2 liquipedia.

Couldn't find a reason for this/ didn't understand the deletion log.


this. what's happening to the world?
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
May 06 2011 21:41 GMT
#204
I was wondering if anyone has tried this play as a proxy, and if so if there are any replays.

I was experimenting with this build earlier with a few teammates, and it's obviously quite strong on short distances, but it is defendable on longer distances, especially if your opponent scouts it.

So ya, proxies rock. Anyone have anything, or even better a GM level player doing it?
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
Ineffability~
Profile Joined February 2011
84 Posts
Last Edited: 2011-05-06 22:24:53
May 06 2011 22:24 GMT
#205
I'm doing and 5 rax and expanding behind it in high diamond and I've been dominating zergs lately. If i don't kill him right away it does enormous amounts of damage even on shakuras if not scouted.
Akukami
Profile Joined December 2010
United States24 Posts
Last Edited: 2011-05-06 22:52:36
May 06 2011 22:51 GMT
#206
On May 06 2011 05:47 YosHGo wrote:
This is very awful strat dont even post it ! people will do it

Tell that to TLO. He used a build similar to this to take out Idra.

EDIT: I believe it was a game played on Xel'Naga Caverns.
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
May 06 2011 23:33 GMT
#207
On May 07 2011 07:51 Akukami wrote:
Show nested quote +
On May 06 2011 05:47 YosHGo wrote:
This is very awful strat dont even post it ! people will do it

Tell that to TLO. He used a build similar to this to take out Idra.

EDIT: I believe it was a game played on Xel'Naga Caverns.


Pretty sure he was joking.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
gimpy
Profile Joined June 2010
United States72 Posts
May 07 2011 07:54 GMT
#208
The 6rax on liquipidia was a cheese where you built a barracks on 6 supply, not 6 barracks. It is no longer possible with depot requirement. I think the FE fake and cancel has promise. I'll try it out.
ZUR1CH
Profile Joined February 2011
United States108 Posts
May 07 2011 08:16 GMT
#209
"Very strong and versatile cheese" - original poster.... versatile cheese sounds like a complete oxymoron. by nature, cheese is not versatile. it's one path that has a specific regiment and a specific goal with absolutely no means to of continuing the game if it fails. just thought i'd point that out.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
May 07 2011 10:33 GMT
#210
On May 07 2011 17:16 ZUR1CH wrote:
"Very strong and versatile cheese" - original poster.... versatile cheese sounds like a complete oxymoron. by nature, cheese is not versatile. it's one path that has a specific regiment and a specific goal with absolutely no means to of continuing the game if it fails. just thought i'd point that out.


its comparatively versatile compared to other cheese
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
May 07 2011 14:09 GMT
#211
On May 07 2011 19:33 Cyber_Cheese wrote:
Show nested quote +
On May 07 2011 17:16 ZUR1CH wrote:
"Very strong and versatile cheese" - original poster.... versatile cheese sounds like a complete oxymoron. by nature, cheese is not versatile. it's one path that has a specific regiment and a specific goal with absolutely no means to of continuing the game if it fails. just thought i'd point that out.


its comparatively versatile compared to other cheese


That's because marines pew pew everything ground and air

It is actually quite bad when you learn how to abuse their (5) range.

Faster 3 Rax proxy attacks feel stronger in TvT and the proxy 2 Rax which Boxer has down to an art form feels better in TvZ
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
iPBioOrMech
Profile Joined May 2010
Turkey297 Posts
May 07 2011 14:15 GMT
#212
Yeah this strat is so strong, but its easy counter if they have 2 early stalkers out and they can soften up ur first attack easy
i created scan BM, MvP created mule drop.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
May 07 2011 14:26 GMT
#213
The thing is, if you're not zerg, getting 2 cannons or 1 bunker with repair in a good spot will shut down a 6 rax so easily.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
skrotcyk
Profile Joined March 2011
Sweden432 Posts
May 07 2011 15:06 GMT
#214
On May 07 2011 23:26 Antisocialmunky wrote:
The thing is, if you're not zerg, getting 2 cannons or 1 bunker with repair in a good spot will shut down a 6 rax so easily.


Well, since u get an marine out u can deny scouting very easy, and it's very rare for a protoss to just make 2 random cannons.. oO
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-05-07 15:10:57
May 07 2011 15:09 GMT
#215
On May 08 2011 00:06 skrotcyk wrote:
Show nested quote +
On May 07 2011 23:26 Antisocialmunky wrote:
The thing is, if you're not zerg, getting 2 cannons or 1 bunker with repair in a good spot will shut down a 6 rax so easily.


Well, since u get an marine out u can deny scouting very easy, and it's very rare for a protoss to just make 2 random cannons.. oO


Its not so much 'this is how you counter it' but more like 'all you need to counter this is 2 cannons'. A few stalkers work just as well and with sentries completely nullifies this. 6 Rax comes out pretty slow compared to other silly stuff.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
KimJongChill
Profile Joined January 2011
United States6429 Posts
May 08 2011 08:26 GMT
#216
wait..how does a zerg fight this? i just got destroyed by this on ladder and had absolutely no idea it was coming. I guess roaches and banelings would be good, but how do I even know if this kind of thing is coming?
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
CompanionQue
Profile Joined July 2010
United States59 Posts
May 08 2011 08:35 GMT
#217
On May 07 2011 06:41 KiLL_ORdeR wrote:
I was wondering if anyone has tried this play as a proxy, and if so if there are any replays.

I was experimenting with this build earlier with a few teammates, and it's obviously quite strong on short distances, but it is defendable on longer distances, especially if your opponent scouts it.

So ya, proxies rock. Anyone have anything, or even better a GM level player doing it?



hmm, i'll have to try it some time, but maybe lifting your racks to the low ground could be good, it'd cut down reinforce time a few seconds and not leave you with barracks too far away from your main, against zerg it'd set you up nicely to expand with a nice wall or barracks... Hmmm, off to ladder, just have to worry about roaches I think...
I'm making a note here: HUGE SUCCESS. It's hard to overstate my satisfaction.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 08 2011 09:01 GMT
#218
On May 08 2011 17:26 KimJongChill wrote:
wait..how does a zerg fight this? i just got destroyed by this on ladder and had absolutely no idea it was coming. I guess roaches and banelings would be good, but how do I even know if this kind of thing is coming?


Well, the fact that they didn't get gas would stand out to me as a touch fishy. After that... get lucky?
phaib
Profile Joined September 2007
Germany156 Posts
May 08 2011 09:09 GMT
#219
I tried this a little bit against Protoss und Zerg. Against Zerg it worked really well, but both Protoss players just forcefielded their ramp. Then they rolled me with Colossus. Is there any way to deal with forcefields on the ramp?
Tristan107
Profile Joined January 2011
France24 Posts
May 12 2011 12:44 GMT
#220
This "strategy" is really painful vs low APM Protoss.

Of course, if you know it's coming, you can use a non-standard build (like forge first) and it will be ok with a wall and 2 cannons, but what can be done after a classic "gate-robo-gate" opening when you were not able to pass the terran wall to scout, and you only guess it's coming after you poke with the first stalker ?

I know there are several threads, and advices about this, but is there a replay somewhere where this kind of marine push is defended ? Some people says "don't use sentries, only CB stalkers", some others say "just do some FF", so what ? Could you just show me a demo ?

If some Protoss is able to defend this, I'm ok to play as Terran so he can show me !
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