Zerg FPVODs + discussion - Page 4
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Uranium
United States1077 Posts
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Revenger
United States74 Posts
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ZaaaaaM
Netherlands1828 Posts
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MonsieurGrimm
Canada2441 Posts
In the last game you were going Brood Lords vs. the protoss ball, was that influenced by games 1 and 2? If not, what made you choose lords over ultras? | ||
grobo
Japan6199 Posts
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Nixda
119 Posts
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Artosis
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United States2138 Posts
On September 27 2010 23:35 Whakkah wrote: I am SO happy to see this :D Thank you so much Artosis. I have one question about they way that you macro though. When you go back to vomit larvae, how do you toggle between hatcheries? Do you press backspace (which I find extremely inconvenient because its on the other side of the keyboard, requiring me to reposition my hand). Do you? Use bindings only for the two hatches and then just manually go to the other two? I personally have my queens on "4" and then click on the minimap... which isn't fast enough. Please help me out with some pro tips :D Personally, I have hatches on 4,5,6,7,8, and beyond that I always have them all hotkeyed to 0 (and also 9 if I'm not using multiple nydus worms.) I press 44, 55, 66, 77, 88, to center hatches, then inject. My way isn't the best #1 way for fast macro, but it is very good for crisis management, and very comfortable for me. | ||
Artosis
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United States2138 Posts
On September 28 2010 05:14 MonsieurGrimm wrote: Wow, game 2 shows how Ultralisks really are Dragoons with down syndrome. In the last game you were going Brood Lords vs. the protoss ball, was that influenced by games 1 and 2? If not, what made you choose lords over ultras? I was just preparing to make Broods if needed. They definitely were not that game. Normally you will go Broods over ultras vs an Immortal/Zealot/HT/Stalker based army late game, which is the hardest composition to stop at that point. Ultras are better to break the first Colossus based army in the late game. | ||
defcon
United States19 Posts
On September 27 2010 12:04 GeMan wrote: I love ya Artosis and love watching you play and watching your replays. But man I am spoiled by 720p vods. These low quality ones are hard to watch sometimes. @Kazeyonoma Generally pros say it gets the warmed up and ready for the intense macro later in the game. ditto. thx for the vids, FOV and caliber of play is fantastic. low settings sc2 makes me a sad clown though. ![]() | ||
Blackrobe
United States806 Posts
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spraynard
United States19 Posts
Also, keep up the good work on the GLS commentating. | ||
Chessz
United States644 Posts
I would love to see more ZvZ games or hear your opinion on the matchup. | ||
Tone_
United Kingdom554 Posts
On September 28 2010 08:23 defcon wrote: low settings sc2 makes me a sad clown though. ![]() You should try it. Turn it down to low and set hitpoints to always on. Changed my game immensely. | ||
danbel1005
United States1319 Posts
Keep up the good work. You r Great ^^. GL in GSL2. Artosis Fighting. | ||
ShaperofDreams
Canada2492 Posts
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vakiha
Canada20 Posts
- Is there a reason you favor ultralisks to counter colossi-centric builds instead of getting a handful of corruptors to deal with them? The hive+ultra den investment seem to give Protoss time to catch up in terms of number of units. - On small maps/close positions vs a normal forge FE (without being pylon blocked at the ramp) or a 1 gate FE, I feel there is a timing window ripe for a 2 hatch hydra bust, but I haven't really seen this outside of Idra vs orb (Lost Temple) in HDH#1. Is there no merit to this strategy? A lot of times I will see zergs add a roach warren and build some roaches rather than teching straight to hydras. Are lings not enough to hold off a 1 gate FE? | ||
Rorra
Australia1066 Posts
- The only thing that could make this any more awesome is if the VODs were a higher quality. :D | ||
Artosis
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United States2138 Posts
On September 28 2010 11:38 vakiha wrote: Thanks, Artosis. These are really good. Hope you keep doing them. Some questions: - Is there a reason you favor ultralisks to counter colossi-centric builds instead of getting a handful of corruptors to deal with them? The hive+ultra den investment seem to give Protoss time to catch up in terms of number of units. - On small maps/close positions vs a normal forge FE (without being pylon blocked at the ramp) or a 1 gate FE, I feel there is a timing window ripe for a 2 hatch hydra bust, but I haven't really seen this outside of Idra vs orb (Lost Temple) in HDH#1. Is there no merit to this strategy? A lot of times I will see zergs add a roach warren and build some roaches rather than teching straight to hydras. Are lings not enough to hold off a 1 gate FE? Q1. Corrupters I do use sometimes vs Colossus builds. It can be quite hard to make the exact right amount, and they are pretty useless vs anything else. Definitely not a finisher, just a "keep me alive for now" unit. Vs Stalker/Colossus, Ultras are far more effective. Q2. I almost feel like there is no timing to bust a protoss if he plays right. Starving seems to work far, far better. HDH#1 was during phase 1 of the beta, and early in phase 1 at that. Anythign seen there can't really be sited. Also, IdrA vs Orb is about the largest mismatch in skill possible. Lings are plenty to hold off 1 gate certainly. | ||
Silent331
United States356 Posts
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airety
United States63 Posts
Q about G1- Why no infestors to fungal and support the ultras? Not much of a zergling mix in either. Just not your favorite unit, or do you think the ultra/roach/hydra is a bit stronger vs P's mix in that game? | ||
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