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The Zerg Help Me Thread - Page 93

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
ETisME
Profile Blog Joined April 2011
12493 Posts
September 16 2011 10:09 GMT
#1841
On September 16 2011 13:41 Zoomacroom wrote:
Platinum Zerg here. I've made it a goal to stop using roaches as part of my main army composition in all matchups. I don't think they're a bad unit, but they're boring and supply inefficient and I just don't have a fun time playing the game when I use them.

The matchup this shakes up for me the most is ZvZ, where I almost always went 15 hatch into roach/infestor. I've noticed a number of zergs going muta/ling recently, which catches me off guard and beats me a lot of the time as I try to transition into hydras. Admittedly, my infestor control is terribad. I would love to try going muta/ling in ZvZ myself, and I remember NesTea mentioned that he thought mutas were the future of ZvZ.

Is this a viable strat at a high level (or even a low one; I am only in platinum after all)? Does it just lose to someone who has good infestor control and chain-Fungals the mutas? If it is a decent strat, does anyone know a good build order for it?

plat zerg here as well. If you face another Muta and lings/banelings style, it is the ultimate test of multi tasking because of all the counter attack, muta harass, ling run-by, banelings burst damage.

If anything, it is more workable in high level.
Against a roache infestors style, you need to make sure you sent one or two mutas to harass the infestors, make them waste their energy. you must not clump up your muta and need better spread than just magic boxing
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Wire
Profile Joined July 2009
United States494 Posts
September 16 2011 15:18 GMT
#1842
On September 15 2011 12:05 KimJongChill wrote:
Show nested quote +
On September 15 2011 00:51 evanthebouncy! wrote:
On September 14 2011 22:57 KimJongChill wrote:
So with ZvZ, I'm comfortable with opening speedling expand to contain my opponent, but I'm not sure what to do when my opponent goes one base roach rush and just spams them to my base. Should I stay on one base as well, or try to hold my natural? I can't really counterattack since they will have some roaches idling around in base.


It's generally tricky. You cannot over make zerglings and must get your economy up. His tech is ahead and a roach ball of larger size is more powerful, and his 1 base economy is not nessesarily worse than yours since he probably have good saturation on 1 base to your bad saturation over 2 base (since you made zerglings, your drone count will be low).

You have to saturate your natural up, and either:
1) stay on zergling and get spines
2) go roach yourself

I prefer going roach myself. The whole point of speedling is containment and map control, you are now playing a match not unlike ZvP and ZvT. You want to drone as much as possible until he moves out. He has to initiate the move out as he is 1 base behind.

As soon as you contain him (i.e. you have 12 or so zerglings while he has 3,4 roaches blocking the ramp, you need to put down a roach warren right away and pump out drones / roaches. When you feel your main/nat is sufficiently saturated (i.e. you think your 2 base economy is better than his 1 base, start adding roaches off 2 or 3 gas, depend on your econ.

When he moves out and if you played the economy right you should have a roach count comparable to his, add in a round of roach and spam speedlings to crush his push.

edit:
basically at some point speedling > roach, but after a certain point roach > zergling. The precise point where they are equal depends on flanking and his roach positioning greatly. If he push out early, it should not work because you can slam out 20 zerglings off 2 hatch and crush him. If he push out late it should not work because your good economy should have more roaches.


This is the kind of play that I generally perform, but I'm talking about a very fast roach rush. I guess it does still boil down to walking the fine line of droning/roaching.


note that if it's a very fast roach rush then we may be able to assume a couple of things:

1. you should be able to scout it with your zerglings
2. his drone count should not be over 18
3. he should not have speed

why not over 18? because 20 supply is when you throw down a roach warren for a 7 roach rush. all of these things being the case, you can comfortably sit on 16 drones (for a 14 gas 14 pool build) whore out some zerglings, crush his initial 7 roaches, and expand behind that. should he get speed he will have less roaches out, which will reflect significantly in the initial push. if his push is pretty strong (7-9 roaches) after you crush it you can feel free to counter attack afterwards.

in some sense the key is to make more zerglings than you think you need. the difference between 6-8 extra zerglings is pretty significant at this stage, since you may end up with a lot more lings at mid-low health instead of no lings at all. you are taking a pretty big economical hit at this stage, but hopefully you can make it up in the counterattack by sniping drones, queen, etc.

at this point he may consider the push to fail and try again (in which case make ling roach off 2 base and crush it again --> his initial push is only strong because the larvae and stored eco allowed him 7 roaches at once. if he no longer drones then his roaches will come out very slowly) or to play a little bit of catch up (since he can no longer be aggressive with his tech without an eco) by dropping an expansion. during this time a delayed lair and macro hatch can be huge, as it will allow you to quickly outdrone him. definitely switch to roaches after you defend the first attack. scout well, drop spines if you think hes going to all in or something. i also like to get +1 carapace asap because the evo allows spores if he goes for some gimicky muta, and your lower roach count will be compensated by both the carapace and defenders advantage.

please note that this is for a very very fast roach rush. typical roach play should not demand this type of reaction. the previous response answers that type of play very well.

hopefully this helps!
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
ishboh
Profile Joined October 2010
United States954 Posts
September 16 2011 15:45 GMT
#1843
i have been defeated by the same two base thor/blue flame hellion strat a couple times now and am wondering what would be the ideal composition to take that down? both times I got caught with my pants down on mutas...would mass roach work or should i still just go with magic boxed mutas/lings?
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-09-16 15:51:21
September 16 2011 15:50 GMT
#1844
On September 17 2011 00:45 ishboh wrote:
i have been defeated by the same two base thor/blue flame hellion strat a couple times now and am wondering what would be the ideal composition to take that down? both times I got caught with my pants down on mutas...would mass roach work or should i still just go with magic boxed mutas/lings?


Well if his only AA is thors then mass muta should work but if he understands that all you have is mutas then he may just add barracks and pump marines. I myself would use roaches with tunneling claws and try to get under thors.
You should never underestimate the predictability of stupidity
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 16 2011 18:58 GMT
#1845
On September 17 2011 00:45 ishboh wrote:
i have been defeated by the same two base thor/blue flame hellion strat a couple times now and am wondering what would be the ideal composition to take that down? both times I got caught with my pants down on mutas...would mass roach work or should i still just go with magic boxed mutas/lings?


Make both roaches and muta's. If you magic box the muta's normally the thors focus fire those and hellions aren't that good vs roaches so those should die fast then you can kill the thors with roaches + muta and should work great. Flanking with it would make it even better.
When I think of something else, something will go here
KDot2
Profile Blog Joined March 2011
United States1213 Posts
September 16 2011 21:31 GMT
#1846

What are the best videos (youtube or whatever) for a beginner to watch on starting out in the ladder as zerg? Are there any really good replays with a build I can start with that works well?

I'm watching 12 Weeks with the pros and they are great but I am afraid they are outdated at this point

also where can I get some high level replays from the last month or two ?


also any recent Zerg replays somewhere I can check out ?
ManiacTheZealot
Profile Joined December 2009
United States490 Posts
September 16 2011 22:16 GMT
#1847
On September 17 2011 06:31 ShooTouts wrote:

What are the best videos (youtube or whatever) for a beginner to watch on starting out in the ladder as zerg? Are there any really good replays with a build I can start with that works well?

I'm watching 12 Weeks with the pros and they are great but I am afraid they are outdated at this point

also where can I get some high level replays from the last month or two ?


also any recent Zerg replays somewhere I can check out ?


Watching past broadcasts on twitch.tv from your favorite GM players is the best place imo. Instead of trying to catch them live. It's easier to find what you're looking for since you can fast forward through breaks and any match ups you aren't interested in.

Here's a few GM zerg's that stream and do commentary about their play.

http://www.twitch.tv/eg_idra/videos

http://www.twitch.tv/vvvtitan/videos

http://www.twitch.tv/blade55555/videos
DW-Unrec
Profile Blog Joined August 2011
492 Posts
September 16 2011 22:31 GMT
#1848
How do people deal with the 9~11 minute terran timing push with siege tanks, mariens and medivacs? I feel like if you dont catch terran off-guard, you cant defend the push. 9~11 minutes you wont have too many mutas, roaches are useless and banelings/lings are good, but melt quickly and are useless off creep. No mutas, no creep, all you have left to deal with the push is lings.

Can I have a replay where the Z defends this push?


TL;DR:
How do people deal with the 9~11 minute mark terran push with tanks, marines and medivacs?


blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 16 2011 22:36 GMT
#1849
On September 17 2011 07:31 DW-Unrec wrote:
How do people deal with the 9~11 minute terran timing push with siege tanks, mariens and medivacs? I feel like if you dont catch terran off-guard, you cant defend the push. 9~11 minutes you wont have too many mutas, roaches are useless and banelings/lings are good, but melt quickly and are useless off creep. No mutas, no creep, all you have left to deal with the push is lings.

Can I have a replay where the Z defends this push?


TL;DR:
How do people deal with the 9~11 minute mark terran push with tanks, marines and medivacs?




http://www.mediafire.com/?6r90mwr4we00m14

Errr thats my replay pack from korean server (where the 9 minute terran push is extremely popular).

As you'll notice is I make a flanking army and hit the push from both sides (of course there are times where I have screwd up, supply blocked, etc).

I do ling/bane from both sides and normally the push comes right before spire finishes so I normally would make more lings and delay muta's till I beat the push if its the super fast one.
When I think of something else, something will go here
DW-Unrec
Profile Blog Joined August 2011
492 Posts
September 16 2011 22:49 GMT
#1850
Thanks blade.

You spend so much time on this topic, just a thanks is not enough for how much you helped me and other people.

Do you have to be in korea to play in the KR server? Is it worth traveling to korea just to ladder there? I say that because so many pros are living in korea and I have no idea why.
Kinetick
Profile Joined October 2010
United States55 Posts
September 16 2011 23:00 GMT
#1851
What's the current ZvP metagame like? Like what comp of units should I be getting/going for? I haven't played much recently and apparently roach/hydra/corrupter isn't the thing anymore. Right now I'm trying Roach/Infestor, and I'm having success, but I'm in Plat so that doesn't mean much. Is ling/infestor the standard now?
"What is they were lions from hell?" - Tasteless
Soluhwin
Profile Joined October 2010
United States1287 Posts
September 16 2011 23:17 GMT
#1852
On September 17 2011 08:00 Kinetick wrote:
What's the current ZvP metagame like? Like what comp of units should I be getting/going for? I haven't played much recently and apparently roach/hydra/corrupter isn't the thing anymore. Right now I'm trying Roach/Infestor, and I'm having success, but I'm in Plat so that doesn't mean much. Is ling/infestor the standard now?

It's stylistic, but really anything with infestors involved is probably good. Roach/infestor and roach/baneling are my favorites at the moment, with the obvious eventual transition to brood lords.
I put the sexy in dyslexia.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
September 16 2011 23:59 GMT
#1853





holy crap thanks ManiacTheZealot ... I love watching IdrA but apparently I didn't
realize you could watch pre-recorded streams this really helps me


I am still looking for in game replays from any top players from the last month or two if anyone can help me out
Cosmology
Profile Joined September 2011
Canada360 Posts
September 17 2011 00:35 GMT
#1854
What is the best way to respond to Toss Fast Air tech, this may sound sad but I pretty much straight up die everytime unless i get hydras...I am low Masters btw.

Help please.
Somewhere, something amazing is waiting to be known.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 17 2011 04:30 GMT
#1855
On September 17 2011 07:49 DW-Unrec wrote:
Thanks blade.

You spend so much time on this topic, just a thanks is not enough for how much you helped me and other people.

Do you have to be in korea to play in the KR server? Is it worth traveling to korea just to ladder there? I say that because so many pros are living in korea and I have no idea why.


I try my best at helping! .

But no I play from NA, in my location I am extremely lucky as I get 0 latency playing on korea. Playing on korea for me is like playing on NA in terms of latency it doesn't exist for me. It used to but one day it went away for me and I am never going to question why lol. But even with latency I would still play there mainly .

The reason people travel to korea is so they don't' have latency + gsl and it might make them focus more. I do feel to be the best you have to play on the korean server though there's no question about it.
When I think of something else, something will go here
DW-Unrec
Profile Blog Joined August 2011
492 Posts
September 17 2011 06:07 GMT
#1856
^ oh, cool.

I'm seeing a lot of upgraded lings + roaches + infestors with delayed corruptors instead of the good old roach hydra in ZvP.

Why? I see EGidra doing infestor on 2 bases on map that has bad thirds. Is lings infestor always better than roach/hydra (with ranged upgrades) or its situational?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 17 2011 06:09 GMT
#1857
On September 17 2011 15:07 DW-Unrec wrote:
^ oh, cool.

I'm seeing a lot of upgraded lings + roaches + infestors with delayed corruptors instead of the good old roach hydra in ZvP.

Why? I see EGidra doing infestor on 2 bases on map that has bad thirds. Is lings infestor always better than roach/hydra (with ranged upgrades) or its situational?


er I really dislike ling/infestor in general but I do think roach/hydra is bad. You want to try and avoid making hydra's if possible. I personally do roach/infestor but i'm not sure how the patch will effect it much, I don't think it will to much so I am probably still going to do roach/infestor but add in bling drops. Not 100% sure yet though how far the patch will affect zvp other then neural being almost uselss .
When I think of something else, something will go here
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
September 17 2011 10:02 GMT
#1858
On September 15 2011 12:05 KimJongChill wrote:
Show nested quote +
On September 15 2011 00:51 evanthebouncy! wrote:
On September 14 2011 22:57 KimJongChill wrote:
So with ZvZ, I'm comfortable with opening speedling expand to contain my opponent, but I'm not sure what to do when my opponent goes one base roach rush and just spams them to my base. Should I stay on one base as well, or try to hold my natural? I can't really counterattack since they will have some roaches idling around in base.


It's generally tricky. You cannot over make zerglings and must get your economy up. His tech is ahead and a roach ball of larger size is more powerful, and his 1 base economy is not nessesarily worse than yours since he probably have good saturation on 1 base to your bad saturation over 2 base (since you made zerglings, your drone count will be low).

You have to saturate your natural up, and either:
1) stay on zergling and get spines
2) go roach yourself

I prefer going roach myself. The whole point of speedling is containment and map control, you are now playing a match not unlike ZvP and ZvT. You want to drone as much as possible until he moves out. He has to initiate the move out as he is 1 base behind.

As soon as you contain him (i.e. you have 12 or so zerglings while he has 3,4 roaches blocking the ramp, you need to put down a roach warren right away and pump out drones / roaches. When you feel your main/nat is sufficiently saturated (i.e. you think your 2 base economy is better than his 1 base, start adding roaches off 2 or 3 gas, depend on your econ.

When he moves out and if you played the economy right you should have a roach count comparable to his, add in a round of roach and spam speedlings to crush his push.

edit:
basically at some point speedling > roach, but after a certain point roach > zergling. The precise point where they are equal depends on flanking and his roach positioning greatly. If he push out early, it should not work because you can slam out 20 zerglings off 2 hatch and crush him. If he push out late it should not work because your good economy should have more roaches.


This is the kind of play that I generally perform, but I'm talking about a very fast roach rush. I guess it does still boil down to walking the fine line of droning/roaching.


It's more like stockpiling some larvae just to be safe. I just lost a ZvT since I used all my larvae on drones and discovered he moved out, and lost the game. But the concept is similar, when you have some fear, that fear should be reflected in the amount of resource/larvae you are stocking. I always try to save some larvae when I have 2 base and my opponent have 1, i.e. before you commit to drones, scout him first and poke a little, and make just a few and save the rest of the larvae. Once you scout him taking his expansion you can again commit to full drone production
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
skatbone
Profile Joined August 2010
United States1005 Posts
September 17 2011 10:08 GMT
#1859
On September 16 2011 13:41 Zoomacroom wrote:
Platinum Zerg here. I've made it a goal to stop using roaches as part of my main army composition in all matchups. I don't think they're a bad unit, but they're boring and supply inefficient and I just don't have a fun time playing the game when I use them.

The matchup this shakes up for me the most is ZvZ, where I almost always went 15 hatch into roach/infestor. I've noticed a number of zergs going muta/ling recently, which catches me off guard and beats me a lot of the time as I try to transition into hydras. Admittedly, my infestor control is terribad. I would love to try going muta/ling in ZvZ myself, and I remember NesTea mentioned that he thought mutas were the future of ZvZ.

Is this a viable strat at a high level (or even a low one; I am only in platinum after all)? Does it just lose to someone who has good infestor control and chain-Fungals the mutas? If it is a decent strat, does anyone know a good build order for it?


As a lowly-diamond Toss player, I would not suggest totally abandoning roaches. Roaches keep me honest. If you don't go roaches, I can make lots of cheap-no-gas zealots without consequences.

tl'dr I see lots of lings, I go Zel-heavy. You surprise me with roaches, I bang my head against the wall.
Mercurial#1193
ARick
Profile Joined July 2011
17 Posts
September 17 2011 14:55 GMT
#1860
Hi,im a Protoss just switched to Zerg and sadly i have no clue what to build vs terran and protoss early and lategame.

Vs T i go ling/bling early game but then i dont rlly know what to get.Should i go roaches/hydras , inferstors or mutalisks.

Vs P i have no idea what to go early game should i just stay at lings or what should i get?same goes for mid and late-game no idea what to get.

Some help would be awesome ?
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