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The Zerg Help Me Thread - Page 382

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
MstrJinbo
Profile Joined March 2011
United States1251 Posts
September 17 2012 16:02 GMT
#7621
On September 18 2012 00:50 ATOMICfy wrote:
Hi i am curently in gold ( i know i am not taht good but i want to improve), and i want to know what kinds of opening vs another zerg. i have been going wiht 2 builds against zerg

1. 8 pool in to macro mode.

2. Fast second and fast gas for muta play.

but now most zergs in diamond and high plat are slaughtering me wiht no mercy... T^T
PLZ HELP MEEE <3


First stop 8 pooling zvz. What is specifically killing you with your Macro into muta build? Speedling Allins? 2 base lair roach timings?
Guamshin
Profile Joined January 2011
Netherlands295 Posts
September 17 2012 18:45 GMT
#7622
Diamond zerg vs diamond toss(i lost)
Sortof standard game by him and me, he didn't really know what he was doing but it was pretty much FFE into sort of fast 3rd base into deathball.

Then it went into the lategame, you know Broodlord/infestor/corruptor, and i tried my best to neural his vortex which i succeeded in doing but still i lost the battles very cost-uneffiently, my only big mistake that i saw was getting too many roaches early on so i didn't have enough supply(i just sac em into his main eventually) and i could have gotten my upgrades quicker. Especially the first battle was weird since my composition vs pretty equal and sure i lost some infestors but i don't think that's why i got destroyed that badly. At 30:00, i think i screwed up too much though with my infestors, i think i should have thrown in more IT's and actually not get most of them killed so i can fungal, but i don't know T_T. Grrrrrr protoss 1a TT.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=271554
Weeeee
Nerokas
Profile Joined April 2011
Finland56 Posts
Last Edited: 2012-09-17 21:09:06
September 17 2012 21:07 GMT
#7623
Hello guamshin! a 1100+ pts masters all-racer here, I thought i might be able to help you with your replay.

I think the reason you lose that game is very simple - you miscontrol your infestors.

Your build is flat out 100 times times better than his, and better executed too. You end up with an army that SHOULD completely destroy his army. The game should have been over in the first battle, since your army was so strong. 17 broodlords and 8+ infestors wtih 10 corruptors. You know what the optimal army is, but just not how to control it X)

Basically the school of thought you should follow with BL-infestor is that you fungal everything always. BL infestor is all about not letting him just a-move you. You need to land a line of fungals, then move back with infestors so you don't lose many. Then new line of fungals, move back. All this time, your BL's are raining down broodlings. Basically in that first battle you don't keep his army fungaled and hence let his zealots and temps get under your broodlords which meant that you couldnt keep the rest of his army fungaled for your broodlords to kill. also, don't suicide your corrupters to his stalker-colossus, the broodlords are plenty firepower there.

Just keep in mind that his army needs to be constantly fungaled in order for you to win. If you can land a line of fungals where only 5 or so units make it through and KEEP him fungaled, you will lose basically nothing in that battle. Your BO destroyed him by a far shot, as i said, but now you just need proper control and you will fly straight into high masters.

hope i helped you at all, please ask again if i explained something too incoherently
Never do today what you can leave for tomorrow
whereismymind
Profile Blog Joined March 2011
United Kingdom717 Posts
September 17 2012 23:27 GMT
#7624
Hi. Was just wondering for simple thing.

ZvZ
Can someone share perfect 14 14 expand pressure build lately? It's kind of good way to be agressive early if you have micro with ling baneling.

It is probably good to add drone or two, while spamming lings for that pressure early?
one day.. i'll lose my mind
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
September 17 2012 23:59 GMT
#7625
On September 18 2012 08:27 whereismymind wrote:
Hi. Was just wondering for simple thing.

ZvZ
Can someone share perfect 14 14 expand pressure build lately? It's kind of good way to be agressive early if you have micro with ling baneling.

It is probably good to add drone or two, while spamming lings for that pressure early?


14/14 baneling pressure has kinda fallen out of use because of a combination of people being less terrible with holding their 15 hatches and queens being able to shoot super far out while blocking a ramp. I wouldn't recommend ever opening an economic 14/14 in zvz. Even a straight 14/14 all in is pretty easy to beat now with queens.
AndySCWilson
Profile Joined September 2010
43 Posts
September 18 2012 00:01 GMT
#7626
How do you play ZVP on Entombed Valley? (not close spawns)

It's so easy for them to bully your third - and so hard for you to punish theirs.

How do you guys play the matchup?
Tula
Profile Joined December 2010
Austria1544 Posts
September 18 2012 01:12 GMT
#7627
either going muta (if cross positions) or by focusing on my creep spread and trying to fight outside of the ramps always (that works fairly well as they are stupid enough to go through the middle, if they creep along the banana hallways before i have infestors I usually die).
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
September 18 2012 04:14 GMT
#7628
On September 18 2012 09:01 AndySCWilson wrote:
How do you play ZVP on Entombed Valley? (not close spawns)

It's so easy for them to bully your third - and so hard for you to punish theirs.

How do you guys play the matchup?


Standard turtley, it's tough on certain spawns since you have to break rocks for a "safe" 4th. And there is always the threat of that lame 3 base stalker thing. You have to be extra careful with scouting to prepare for literally any 3 base all in since the map is just begging for toss to take a quick 3rd and hit a silly 3 base attack.

Holding 7 gates with the rocks is incredibly difficult and that's one of the things I tend to have trouble with.
gronnelg
Profile Joined December 2010
Norway354 Posts
Last Edited: 2012-09-18 05:59:11
September 18 2012 05:58 GMT
#7629
My bad, wrong page.
Lulzez || My stream: http://www.twitch.tv/gronnelg
xrapture
Profile Blog Joined December 2011
United States1644 Posts
September 18 2012 06:46 GMT
#7630
How do you deal with a toss that turtles on 3 bases and masses carriers? it's hard to scout sometimes because his infrastructure can look identical to standard stalker collosi maxing
Everyone is either delusional, a nihlilst, or dead from suicide.
SRamsey
Profile Joined September 2012
United States2 Posts
September 18 2012 07:40 GMT
#7631
Hi guys. I have a question about ZvZ. Constantly I just die to early mass speedlings and I was wondering what I could do to stop this. Even if I have an overlord by his ramp, since zerglings are so fast he's at my base before I have time to prepare. I have tried defensive banelings multiple times but it usually is not enough to counter the large amount of zerglings my opponent has. If I see the zerglings coming, I don't have enough time to make my own.

What are some indications that my opponent is doing this kind of attack and how can I survive against this?
gronnelg
Profile Joined December 2010
Norway354 Posts
September 18 2012 10:27 GMT
#7632
On September 18 2012 16:40 SRamsey wrote:
Hi guys. I have a question about ZvZ. Constantly I just die to early mass speedlings and I was wondering what I could do to stop this. Even if I have an overlord by his ramp, since zerglings are so fast he's at my base before I have time to prepare. I have tried defensive banelings multiple times but it usually is not enough to counter the large amount of zerglings my opponent has. If I see the zerglings coming, I don't have enough time to make my own.

What are some indications that my opponent is doing this kind of attack and how can I survive against this?

You first ovie should be place behind his natural mineral line, and the 2nd ovie at his ramp. Lack of drones (or to few drones compared to yourself, if you are macroing) likely means something is coming. You should also start a bling nest at 5:00-5:30. And then have somehting like 4 lings already made, that you can morph as soon as you see something (in addition to making as many lings as you need. Get back to macro as soon as you know you can hold with what you've already made. You dont want to overmake units, and let the opponent get the upper hand economy wise).
Lulzez || My stream: http://www.twitch.tv/gronnelg
syriuszonito
Profile Joined June 2011
Poland332 Posts
Last Edited: 2012-09-18 10:38:12
September 18 2012 10:37 GMT
#7633
On September 18 2012 15:46 xrapture wrote:
How do you deal with a toss that turtles on 3 bases and masses carriers? it's hard to scout sometimes because his infrastructure can look identical to standard stalker collosi maxing


I think toss massing carriers got a bit different infrastructure than a standard toss :D. For example he has 2-3 starports and a fleet beacon. You should either scout that with an overseer or force toss to reavel it by pressuring with roach/ling army (teching to carriers takes a lot of resources so he is not gonna have enough gound army).
As for dealing with it just add corruptors and try to force fights before he gets too many carriers.
The one || My stream http://www.teamliquid.net/video/streams/syriuszonito
Guamshin
Profile Joined January 2011
Netherlands295 Posts
September 18 2012 10:56 GMT
#7634
On September 18 2012 06:07 Nerokas wrote:
Hello guamshin! a 1100+ pts masters all-racer here, I thought i might be able to help you with your replay.

I think the reason you lose that game is very simple - you miscontrol your infestors.

Your build is flat out 100 times times better than his, and better executed too. You end up with an army that SHOULD completely destroy his army. The game should have been over in the first battle, since your army was so strong. 17 broodlords and 8+ infestors wtih 10 corruptors. You know what the optimal army is, but just not how to control it X)

Basically the school of thought you should follow with BL-infestor is that you fungal everything always. BL infestor is all about not letting him just a-move you. You need to land a line of fungals, then move back with infestors so you don't lose many. Then new line of fungals, move back. All this time, your BL's are raining down broodlings. Basically in that first battle you don't keep his army fungaled and hence let his zealots and temps get under your broodlords which meant that you couldnt keep the rest of his army fungaled for your broodlords to kill. also, don't suicide your corrupters to his stalker-colossus, the broodlords are plenty firepower there.

Just keep in mind that his army needs to be constantly fungaled in order for you to win. If you can land a line of fungals where only 5 or so units make it through and KEEP him fungaled, you will lose basically nothing in that battle. Your BO destroyed him by a far shot, as i said, but now you just need proper control and you will fly straight into high masters.

hope i helped you at all, please ask again if i explained something too incoherently


Ah thank you very much ^^. Trying hard for Masters league :D.
Weeeee
TheManInBlack
Profile Blog Joined December 2011
Nigeria266 Posts
September 18 2012 14:14 GMT
#7635
How do I use Infested Terrans? Anytime I spawn them, they just die without doing anything.
InfCereal
Profile Joined December 2011
Canada1759 Posts
September 18 2012 14:24 GMT
#7636
On September 18 2012 23:14 Sacred Reich wrote:
How do I use Infested Terrans? Anytime I spawn them, they just die without doing anything.



If they're soaking up damage, that's doing something in itself.

If you're harassing a mineral line, I might suggests throwing down a fungal instead. I believe it takes 2 to kill all effected workers, and doesn't tell the enemy player that they're under attack.
Cereal
Deleted User 245622
Profile Joined January 2012
184 Posts
Last Edited: 2012-09-18 15:25:05
September 18 2012 15:11 GMT
#7637
Hi guys,

I am a diamond zerg and lately have trouble dealing with protoss...
I can handle 2-base-allins well - atleast the allins i am currently facing

But once the protoss established a third i have difficulties to end the game...

http://drop.sc/254442

Here is the newest replay.
In my opinion I just outmacroed him at the beginning stage (till i am at 200/200) and i feel like i just could have crushed his army... but i didn't because i was scared. So he was able to get a third up and after losing 50 supply of my units i rebuild them. I think that was a mistake because he will not move out when he gets a third (most likely). Should i just tech to greater spire and expand faster?

And i dealt with the warpprism poorly, i know that. I will work on it


So what do you guys think?

P.S.: i am sorry for my englisch... german :D


edit: my broodlord and infestor control is just - bad :D Have to work on it too, i think
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-09-18 16:20:41
September 18 2012 16:17 GMT
#7638
^ yea maxing roach/ling is very all-innish. you need to have hive tech when toss is on 3 base with 3+ colossus. if you dont kill toss' third or delay it significantly with a roach max, you are going to be in a hard spot.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Deleted User 245622
Profile Joined January 2012
184 Posts
Last Edited: 2012-09-18 16:40:07
September 18 2012 16:39 GMT
#7639
Yes i know... it didnt plan to do 200 supply push...
i saw his early 3/4 gas and thought of an immortal/sentry-push or dts...
so i just pumped units and suddenly was maxed... than he took his third -.- (at least if i remind that correctly)
ATOMICfy
Profile Joined August 2012
Canada16 Posts
Last Edited: 2012-09-18 20:54:21
September 18 2012 20:53 GMT
#7640
I lose to the imortal and centry push;;;; how can i prevent from losing? i tried to go roaches and lings
and spines to back up the army(normally i get 2~3 spines or 5 when i see all in).....

currently i go 15 hatch in to 16 pool and than gas near 30 ish mark....
and i try to max out fast as i can and attack with plus one missile or melee attk...
but everytime i am agasint the toss, 80% of them go mass imotal and centry push and i cant deal wiht it...
plz help T^T
P.S. my english is bit sloppy since i am korean ( although i am only in plat T^T)
Terran IMBA?! NO! Protoss IMBA!!!!
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