• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:43
CEST 02:43
KST 09:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview26Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates8GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation BGE Stara Zagora 2025: Info & Preview Magnus Carlsen and Fabi review Clem's chess game. Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? [BSL20] ProLeague: Bracket Stage & Dates BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8480 users

high level players don't fear mass marine rush? - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
September 17 2010 22:53 GMT
#21
On September 18 2010 07:50 Oleksandr wrote:
Why do people assume top-ranked US Terrans know what they are doing?

Let's see how they do after 1.1 patch and Mule nerf.



.....because they are high ranked terran players....
Coaching for 1v1 and Team games at Gosucoaching.com
BaaL`
Profile Joined May 2010
297 Posts
September 17 2010 23:26 GMT
#22
Tanks are very common early in TvT as well as Hellion or Banshee. All of those own marines quite hard.

Beside that, SCVs are pretty good against Marines in low numbers, Bunkers are great too.

Mass Marine simply sucks pretty bad against Terran.
Oleksandr
Profile Joined July 2010
United States227 Posts
September 17 2010 23:45 GMT
#23
On September 18 2010 07:53 zomgtossrush wrote:
Show nested quote +
On September 18 2010 07:50 Oleksandr wrote:
Why do people assume top-ranked US Terrans know what they are doing?

Let's see how they do after 1.1 patch and Mule nerf.



.....because they are high ranked terran players....

... and win a lot of tournaments, and?
Idra: good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers.
Disastorm
Profile Joined January 2008
United States922 Posts
September 17 2010 23:58 GMT
#24
Hello I have noticed alot of high rating Diamond players (1200 - 1400) use mass marines opening against Zerg. I don't quite understand this opening as I completely obliterate it by getting banelings and speedlings.

Are there any positives to this opening or is it just garbage that high rankings do for no reason, or are these players just used to this opening because it is good in some other matchup?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Moja
Profile Joined July 2010
United States313 Posts
Last Edited: 2010-09-18 00:14:24
September 18 2010 00:07 GMT
#25
On September 18 2010 08:58 Disastorm wrote:
Hello I have noticed alot of high rating Diamond players (1200 - 1400) use mass marines opening against Zerg. I don't quite understand this opening as I completely obliterate it by getting banelings and speedlings.

Are there any positives to this opening or is it just garbage that high rankings do for no reason, or are these players just used to this opening because it is good in some other matchup?


The opening:
- is safe against early pressure (baneling bust and 5RR)
- is pretty easy to execute
- autowins if the zerg skips banelings, or is too greedy with drones
- can still do a lot of damage if microed well
- transitions into a strong bio midgame (has a nice feel being able to mass units quickly, as opposed to mech with its slow production and slow units - also a much more mobile army allows you to expand and pressure more aggressively). Seige tanks are added to deal with banelings.
- marines own mutas, and EVERY single zerg goes mutas against terran...

It's decent against protoss too.

Against Terran it's bad. Siege and bunkers will ruin your day.
MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
September 18 2010 00:13 GMT
#26
Mass marine all in / rush would probably get anyone into diamond, sad, but true.

If you dont have banlings, its autowin
If toss does not have storm and misses his ff, its pretty hard to deal with.
..
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
September 18 2010 00:17 GMT
#27
On September 18 2010 08:45 Oleksandr wrote:
Show nested quote +
On September 18 2010 07:53 zomgtossrush wrote:
On September 18 2010 07:50 Oleksandr wrote:
Why do people assume top-ranked US Terrans know what they are doing?

Let's see how they do after 1.1 patch and Mule nerf.



.....because they are high ranked terran players....

... and win a lot of tournaments, and?

oh another crybaby zerg
Oleksandr why do you think you are better than these players even though you lose to them every game and just cry and blame imbalance?
www.root-gaming.com
bulge
Profile Joined July 2010
161 Posts
Last Edited: 2010-09-18 01:27:28
September 18 2010 01:25 GMT
#28
On September 18 2010 07:45 zomgtossrush wrote:
I think 99% of the people posting here so far don't relize marine rushes are designed to come before seige mode is done.

Edit: do ppl just not micro their marines against zealots these days... Why is everyone saying mass marines lose to zealots. Im not sure that marines are autowin, but with good enough micro a nice group of well control marines can cost effectively rape zealots.


this guy is the only one who got it right. the rest of you are right out to lunch.

marine all-in is usually done with 5+ rax and sometimes a FE orbital, it hits BEFORE siege tech (unless your blind build order is skip orbital, double gas asap, straight to siege tech) or any other fancy tech. it will take you into diamond easily. top diamond terrans do use it, and progamers have also lost to it. its effective because, if your opponent does a FE he will probably lose, if he makes a mistake he loses, if he skimps on army to tech he loses.
Oleksandr
Profile Joined July 2010
United States227 Posts
September 18 2010 02:16 GMT
#29
On September 18 2010 09:17 drewbie.root wrote:
Show nested quote +
On September 18 2010 08:45 Oleksandr wrote:
On September 18 2010 07:53 zomgtossrush wrote:
On September 18 2010 07:50 Oleksandr wrote:
Why do people assume top-ranked US Terrans know what they are doing?

Let's see how they do after 1.1 patch and Mule nerf.



.....because they are high ranked terran players....

... and win a lot of tournaments, and?

oh another crybaby zerg
Oleksandr why do you think you are better than these players even though you lose to them every game and just cry and blame imbalance?

Wow, you are spying on me?
Idra: good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers.
Agenda42
Profile Joined October 2009
United States112 Posts
September 18 2010 04:11 GMT
#30
On September 18 2010 07:45 zomgtossrush wrote:

I think 99% of the people posting here so far don't relize marine rushes are designed to come before seige mode is done.


How many marines can you get across metalopolis before siege tech?

That's a loooong walk.
bulge
Profile Joined July 2010
161 Posts
September 18 2010 05:10 GMT
#31
On September 18 2010 13:11 Agenda42 wrote:
Show nested quote +
On September 18 2010 07:45 zomgtossrush wrote:

I think 99% of the people posting here so far don't relize marine rushes are designed to come before seige mode is done.


How many marines can you get across metalopolis before siege tech?

That's a loooong walk.


i did a quick test using this clock:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=141668

i can get a sieged tank and about 6 marines at 6:24 gametime

or i can have 14 marines across the map on metalopolis at 6:15

the timings are tight, but basically if you don't go straight for siege mode or build very well placed bunkers, it's over.
sl0w
Profile Joined July 2010
United States447 Posts
September 18 2010 05:17 GMT
#32
On September 18 2010 13:11 Agenda42 wrote:
Show nested quote +
On September 18 2010 07:45 zomgtossrush wrote:

I think 99% of the people posting here so far don't relize marine rushes are designed to come before seige mode is done.


How many marines can you get across metalopolis before siege tech?

That's a loooong walk.


Metalopolis isn't the biggest map and distances can be real close if u spawn next to each other. Desert Oasis is a map that takes a hell of a long time to get to the other base. I've also gotten siege mode right before a mass marine rush on Kulas on cross positions.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
September 18 2010 05:23 GMT
#33
TvT Mass Marine rush is ridiculously hard to execute... especially because you can get siege mode in like 6min or so.

Vs Zerg its very viable.. if the Z fast expands or doesn't attempt to go baneling its over. Event with banelings you can micro to win



PimpMobeel
Profile Joined August 2010
120 Posts
September 18 2010 15:02 GMT
#34
On September 17 2010 17:26 Kewlots wrote:
Yeah I tend to see this sought of stuff slot in games and think what if the guy just 4 warp gated or marine rushed he hasn't got anything but I just accepted that these guys are just at a level that I can't fathom yet and I should just accept they know whats up

Often they don't and they just lose. E.g. Idra vs Lotzeprime game 2.
timpan_b
Profile Joined June 2010
Sweden16 Posts
September 18 2010 15:44 GMT
#35
Did some testing and here we go:

05:30 - siege mode and tank is up and running.

05:30 - 4 rax up and pumping, 7 marines outside opponents ramp

06:00 - 11 marines outside opponents ramp.

siegemode > marinesfastomgrush.
Fyodor
Profile Blog Joined September 2010
Canada971 Posts
September 18 2010 18:21 GMT
#36
if you wanna marine cheese a terran, you need 2 very fast rax not 4. I'm talking 9 or 10 proxy rax.
llllllllllllllllllllllllllllllllllllllllllll
Agenda42
Profile Joined October 2009
United States112 Posts
September 19 2010 01:42 GMT
#37
On September 18 2010 14:17 motus wrote:

Metalopolis isn't the biggest map and distances can be real close if u spawn next to each other. Desert Oasis is a map that takes a hell of a long time to get to the other base. I've also gotten siege mode right before a mass marine rush on Kulas on cross positions.


Yep. Marine all-ins are pretty darned scary on other maps, or even on close positions on Metalopolis. The OP was asking why CauthonLuck and drewbie were both scouting so late, and why they weren't afraid of a mass marine play. I think the answer is the map and positions -- with such long rush distances, the standard builds won't have any real trouble handling a marine all-in.

If you watch the same players on different maps, their scouting patterns are very different, because they're worried about different things.
arbi
Profile Joined September 2010
10 Posts
September 21 2010 02:40 GMT
#38
As the OP, I would like to thank everyone's replies. I am more than satisfied with the answers.

In a nutshell it appears the 2 key points are:
1) Metapolis map and their positions starting positions make marine rush less of a threat
2) Fast siege tech (even though they went straight for starports with 1/1/1) negates marine rush and high level players don't want to build a rush where there is a reasonable chance that the other player can negate and yet make the rusher left behind in a low tech stage afterwards.

It will be interesting to see after the next patch where siege tanks are nerfed if marine rushes become more common.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Showmatches
Liquipedia
BSL: ProLeague
18:00
Bracket Stage: Day 1
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 133
PiGStarcraft129
StarCraft: Brood War
Britney 21489
soO 52
Icarus 2
Dota 2
NeuroSwarm86
League of Legends
Grubby2652
Dendi1459
JimRising 398
Counter-Strike
Stewie2K246
Super Smash Bros
C9.Mang06765
Heroes of the Storm
Khaldor183
Other Games
summit1g7177
shahzam374
ViBE161
Sick38
UpATreeSC28
Organizations
Dota 2
PGL Dota 2 - Secondary Stream6281
Other Games
gamesdonequick583
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH248
• Hupsaiya 81
• musti20045 35
• davetesta31
• gosughost_ 10
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler95
League of Legends
• Doublelift5046
Other Games
• imaqtpie2344
Upcoming Events
SOOP Global
2h 17m
Creator vs Rogue
Cure vs Classic
SOOP
8h 17m
Classic vs GuMiho
Sparkling Tuna Cup
9h 17m
AllThingsProtoss
10h 17m
Fire Grow Cup
14h 17m
BSL: ProLeague
17h 17m
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
23h 17m
Replay Cast
1d 23h
Replay Cast
2 days
WardiTV Invitational
2 days
[ Show More ]
WardiTV Invitational
2 days
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
3 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
4 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Cheesadelphia
6 days
Cheesadelphia
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.