|
He was playing random so I could not see what he was until my early scout, after I scouted his FE, i went reapers with 2x rax instead of the 5 as it was a bit late already, did some pretty heavy damage with the reapers, taking out his FE, spire, etc, after I saw the spire and mutas, i stopped being as agressive which was one of the problems, he took the gold expo which I did not see as I did not have a tower (also a prob). I tech'd to thor thinking he would go muta but instead he went ling/bane/hydra which was the end of me
Here's the replay, was there something I could have done better to keep tabs on what he's doing? it's hard to get into his base when hes got so many speedlings, etc.
http://www.sc2replayed.com/replays/75015-1v1-terran-zerg-steppes-of-war#rd:dna
Thanks for any help guys
|
Proper usage of scans and siege tanks would have demolished that composition.
|
I nice group of Hellion with Blue Flame can easily be made to deal with this composition as all these units are either Light or have low HP.
TvZ i usually go Thor Hellion with a dash or marines in the back in case he Magic Boxes or just has alot of Mutas.
|
Well I had hellions, thors, marines, medivac, but he kept out manurvering them, how many hellions would make a nice group?
|
I didn't watch the replay but as a Z player you don't go ling/bling/hydra because 5+ tanks will totally demolish my army
|
Well I had hellions, thors, marines, medivac, but he kept out manurvering them, how many hellions would make a nice group?
Well that all depends. But since he's going heavy light units The more the merrier. :D
Just remember to kite the blings as they do extra dmg to Light and will eat your hellions alive if the manage to touch you that is.
|
Are Hellion/Thor an effective counter to hydras? Or would you need a mix of units to counter that, I know a thor with some SCVs can take out a huge amount of hydras by itself but with a combination of lings/blings with it, im not sure about moving marines, scvs, & hellions out of the bling charge
|
if it's only hydras, u need to micro the helions to the side of the hydras and blast them that way. -- hopefully u upgraded weapons so u'll demolish them pretty fast.
if there's lings -- u want to keep 3-4 around the thors to keep the alive and bring the rest to the side and burn the hydras.
u want the thors to take the baneling hits because they do crap to thors and u dont' want them touching ur helions because if ur helions die, and he stil has zerglings/hydras, ur dead.
bane/ling/hydra counter is pretty easy. just seige up tanks at ur base scout around with 9-10 helions and kill stuff wherever u see it. there's nothing really that tears down helions with the exception of roaches/mutas/broodlords. so as long as u micro ur helions and keep ur base defensed up, u should be ok.
if the zerg player resorts to mutas (which a lot of good zerg players have been doing lately), throw up turrets. once u have 2 bases going, u can actually put more of the energy into scanning, than muling. i usually only mule if i'm running REALLY low on minerals but with 2 bases, ur units should be flowing in pretty well and tanks doing some good defense damage u should be in good shape.
|
Honestly, if you are going against Hydra/Ling/Bling, just mass tanks. It'll demolish that comp.
|
how many tanks can u get with 2 bases vs how many helions/tanks/thors can i get? what if he goes air? all that gas u invested into a heavy ground will be nullified because u chose to go 1 unit mix.
|
Disregard all the theoretical advice you've received from people who haven't watched the replay because your problem isn't unit composition in the least. I am not being mean. Here is my feedback:
I'm glad your reapers did a lot of work on your opponent but that's just because he's a beginner. The reason the reaper opening is so strong vs zerg is because we've seen it in the hands of some top players with 200+APM who can handle microing the reapers for maximum damage and maintaining their base and taking the advantage.
You opened with a strong TvZ opener but you didn't put it to great use because you let your macro fall behind. You hit a wall at 17 workers and never produced anymore. The harass you did with the reapers should have allowed you to boost your economy way ahead of the zerg and even take an expansion while denying him his. But you don't have the micro to effectively use your reapers (if he wasn't a 40APM player, he would have dominated your harass).
Good job sniping the spire and denying the expo but again - the point of that harass is to take an advantage which you should and could have done. Queue up 5 SCVs if you have to if thats the only way you can stay on top of it.
Furthermore, you don't really micro... ever. When the Blings bust your wall, you rush your marines straight into them and lose half your army instead of none at all. You can't just click A and then hope for the best. You need to be more active and to make things happen. You need to use hotkeys to effectively manage your base while keeping your focus on your units.
When I play T and open reapers, I don't have the micro to do everything at once like the pros so I harass a bit and then back off to a corner. I then take 10 seconds to get my base in order (expand, build units/workers, tech and supply depots) then I go back to microing.
You let your scouting fall behind but you took the top left tower and saw he was building hydras. That should have made you pump out some tanks or hellions to take care of them. Frankly, you could have swept that whole game with 10 blue flame hellions.
You don't need to become a pro over night, but you need to recognize your limitations and find ways around them. I had to stop my offensive for a few seconds to macro up. Maybe that can help you too.
And again - the point of that opener is to take an advantage. You could have had that if you had kept building SCVs. And here's a protip: always be making scvs. If you have too many for your one base, just swing them over to your second... then swing the excess to the third. And if you're going to push out with thors... bring 15 of them along and set them on auto repair.
Best of luck.
|
On September 08 2010 10:31 Vexx wrote: Disregard all the theoretical advice you've received from people who haven't watched the replay because your problem isn't unit composition in the least. I am not being mean. Here is my feedback:
Best of luck.
Ty was a good read
|
|
|
|