• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:44
CET 09:44
KST 17:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview11Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April5Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Let's Get Creative–Video Gam…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1484 users

Static Defenses/Buildings inside your Mineral Line

Forum Index > StarCraft 2 Strategy
Post a Reply
ZealousD
Profile Joined July 2010
United States13 Posts
August 22 2010 07:19 GMT
#1
As it has been firmly established many times before, SC2 is fundamentally different from SC1 in terms of mining and mining efficiency. The pathing and behavior of workers is significantly improved.

Well, for some time I had been grappling with WHERE to put static defenses near mineral lines. Should I put them behind the minerals? Near the gas? But I had assumed that putting them INSIDE the mineral line, where the workers would have to walk around them, would be a bad idea. Afterall, workers would just have to make longer trips back and forth between the minerals, and theoretically that should cut my mineral intake.

But I decided to run a quick test, and I found that the impact of buildings inside your mineral line can be nearly insignificant. In fact, with 3 properly placed buildings, the impact seemed to be less than a single worker.

Here's a video to demonstrate.



Replay: http://www.mediafire.com/?i6985zt6yksl3s9

Now, the income tab in SC2 is prone to a lot of random noise, which can make exact estimates difficult. But by carefully viewing the range of numbers during each individual case, we can see that the impact of the pylons seems to be less than a single worker. 19 mineral workers with pylons actually yield a slightly better economy than 18 mineral workers with no pylons. The two pylons used that slightly impede probe movement near the gas seem to have no effect whatsoever, since probes already have a small waiting time buffer when a geyser is saturated.

With this in mind, is it worth it to build your static defenses inside your mineral lines when you're expecting harassment?
mOnion
Profile Blog Joined August 2009
United States5657 Posts
August 22 2010 07:21 GMT
#2
obviously yes

cannons and turrets fucked shit up in BW but everyone did it because its more important to keep units out of your worker line than messing up mining paths

so if the effect is insignificant then obviously its advantageous to put spines/cannons/turrets in your mineral line.
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
rasa
Profile Joined August 2010
United States6 Posts
August 22 2010 07:57 GMT
#3
I know I'm going to... =D I was concerned about restricting the movement of workers myself, but it seems there isn't much to worry about. It means I can place turrets, etc. within a shorter radius around my workers making it more difficult for them to be focused down.
Dystisis
Profile Joined May 2010
Norway713 Posts
October 09 2010 15:57 GMT
#4
I think most people 'kinda' knew of this, but it's actually quite important. I'd say it means that it is much more effective to build defensive structures in the mineral line if you want to protect workers.
luKrek
Profile Joined May 2008
Sweden15 Posts
October 09 2010 16:21 GMT
#5
There are different "shapes" of mineral patches. This is just one of them.
Try the rest too (high yields, the ones that aren't arched etc)
x89
Profile Blog Joined July 2010
United Kingdom276 Posts
October 09 2010 16:30 GMT
#6
I quite often throw a spore crawler into the mineral line, it's a prime attack spot for mutas and banshees, I guess it depends on how close I am to the edge of the map, how big I perceive the threat of air cheese on my mineral line and if I think I can get away with throwing down static defences behind the mineral line or at the sides instead.
Hallowed are the Ori.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech141
StarCraft: Brood War
Rain 3846
Larva 353
Zeus 205
PianO 203
actioN 152
Shuttle 108
ToSsGirL 81
Killer 61
Bisu 61
IntoTheRainbow 59
[ Show more ]
Dewaltoss 48
Sharp 43
Hm[arnc] 33
ZergMaN 31
yabsab 23
Backho 21
soO 18
Noble 16
NotJumperer 13
NaDa 13
Bale 9
Shinee 5
zelot 1
Dota 2
XaKoH 676
NeuroSwarm107
League of Legends
JimRising 660
C9.Mang0339
Counter-Strike
m0e_tv780
shoxiejesuss525
allub27
Other Games
summit1g9082
Liquid`RaSZi579
WinterStarcraft508
Mew2King121
KnowMe58
Organizations
Other Games
gamesdonequick874
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 42
• LUISG 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1638
• Stunt791
Upcoming Events
Wardi Open
3h 17m
PiGosaur Cup
16h 17m
WardiTV Invitational
1d 3h
Replay Cast
1d 15h
The PondCast
2 days
WardiTV Invitational
2 days
Replay Cast
2 days
RongYI Cup
4 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
[ Show More ]
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.