On August 04 2010 13:57 Thamoo wrote:
- Early banneling bursts.
- early-Mid roach/hydra pushes can work (before tanks)
- late game broodlords are your only option.
All that said, I very rarely go out of my way and attack a terran's base. What you should do instead imo is denying expensions BEFORE he can properly defend them, while grabbing 2-3 more bases than him. The map will eventually run out of minerals and you'll have the advantage, or you'll just use your huge eco advantage to tech broodlords and attack.
- Early banneling bursts.
- early-Mid roach/hydra pushes can work (before tanks)
- late game broodlords are your only option.
All that said, I very rarely go out of my way and attack a terran's base. What you should do instead imo is denying expensions BEFORE he can properly defend them, while grabbing 2-3 more bases than him. The map will eventually run out of minerals and you'll have the advantage, or you'll just use your huge eco advantage to tech broodlords and attack.
- Banelings don't work against players above copper
- There is no way you can get to lair tech BEFORE he gets tanks without getting killed earlier by the TLO push
- Broodlords aren't your only option there is:
baneling carpet bombs
ultralisks
proper usage of creep
proper usage of army splitting and flanking
proper usage of nydus worms
Granted you will not win 100% of the time, that would be imbalanced but if you intend to play zerg like protoss (a-move, only 3-4 control groups) you're doing it wrong. If you play zerg like terran (sit back, defend and push) you're doing it wrong. Too many players think that all the races can just macro to 200/200 and win. Zerg just isn't like that, it's totally different. Instead of figuring out new strats, they just come on the forums and QQ that terran is imbalanced.