nice guide btw bro

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OneOther
United States10774 Posts
nice guide btw bro ![]() | ||
Saracen
United States5139 Posts
On August 02 2010 11:57 LaLuSh wrote: Nice Saracen. I've actually begun figuring out ZvT recently. My chronic whining syndrome started settling down. But it's still a despicable matchup from the zerg point of view. Not as inclined in thinking it's imbalanced anymore, but it'll take me several months more to learn how to counter every one of the million variations available to terran. Employing irony is dangerous though. Blizzard might buff terran again... I'm almost finished writing a thread on TvZ balance suggestions, most of which aren't even really balance changes, but rather suggestions on making terran macro more taxing. Differentiating the real gosu terrans from the cheesy impostors. Yeah this thread was just for shits and giggles, but maybe some Terran players will find it helpful as well. I'm planning on writing something more constructive in the future. Ray, I never see you online. You gotta add me, bro ![]() | ||
muta_micro
United States183 Posts
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Whole
United States6046 Posts
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PaleBlueDot
United States263 Posts
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Saracen
United States5139 Posts
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TheOracle
Australia256 Posts
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Geo.Rion
7377 Posts
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Balor
United States147 Posts
Reapers: should in most cases win the game outright with correct control. Counters all Zerg ground when micro'ed correctly, also achieves map control and forces the zerg to remain on base. Helions: Map control, forces roaches or spinecrawler to defend, betas lings when micro'd correctly cost for cost. Banshee: often transitioned to from helions: forces zerg to play defensive as it negates any possible tier 1 attack, also delays zerg lair as he is forced to make queens. Mech army: when Detectors are in play, ultimately it is unstoppable with anything nearing efficiency. having problems with drops? Sensor tower is here! Bio army: if detection is used correctly along with proper counter bling micro, can beat mopst zerg compositions along with being porbably the most mobile force in the game aside from air. Now lets look at zerg: tier 1 Your on the defense the entire time. You are attemting to saturate your natural without getting rolled or losing all of your drones. You must blindly invest in speedling's because the tech is too slow if you get reaper'ed or helion for you to tech in time. Tier 2: options open up, roach burrow if the Terran is bad, infestors if he messes up or mutas if hes just god aweful. Tier 3: How the hell did you make it this far? well in any case there not much left to do, The terran mech army is at your door, with enough tanks to 1 shot the nerfed ultra and enough vikings to handily kill any BL's | ||
Grimjim
United States395 Posts
And the worst part? After losing one game, I was matched up immediately with the same guy on the very same map, and he still managed to thrash me a completely new way. 1 base Bio push, 1 base Hellion push, 1 base Tank push, Reaper harass into Hellion harass into another god damn Tank push. Thorshop, Tank drops, cloaked Banshees. And if any of these don't win the game outright, he expands and I lose the econ war. Why the hell does the "defensive" race have so many ways to not be defensive? | ||
Zoltan
United States656 Posts
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koOma
Norway462 Posts
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Bair
United States698 Posts
In somewhat related news, does terran have a decent counter to sling/bling/muta? I go this every game and since I can transition to ultraling, it just murders terrans. | ||
koppik
United States676 Posts
On August 02 2010 14:07 Saracen wrote: But, they actually are. Well, it was more stunning yesterday when like it was 6 Zs with like 70%+ win ratios in the top ten, but it's down to five now.Hey let's jump on the Korean Zerg bandwagon. I hear they're really tearing shit up. | ||
TymerA
Netherlands759 Posts
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Grimjim
United States395 Posts
On August 03 2010 00:40 Bair wrote: Saracen, you are a terrible human being for spreading such knowledge, if you are human at all. I hope a baneling is waiting in your bed tonight. In somewhat related news, does terran have a decent counter to sling/bling/muta? I go this every game and since I can transition to ultraling, it just murders terrans. Please send me a replay/BO. ZvT makes me cry at night. I tried a few Muta builds, but every-time I ended up with 4 Mutas and a few Lings meeting a Bio ball that crushes me. | ||
Buffy
Sweden665 Posts
![]() Nice read anyways ! | ||
fdsdfg
United States1251 Posts
On August 02 2010 23:34 Grimjim wrote: 1 base Bio push, 1 base Hellion push, 1 base Tank push, Reaper harass into Hellion harass into another god damn Tank push. Thorshop, Tank drops, cloaked Banshees. And if any of these don't win the game outright, he expands and I lose the econ war. Why the hell does the "defensive" race have so many ways to not be defensive? Yeah, Zerg is supposed to be aggressive but the myriad of Terran options and the inability to scout them means Z has to immediately assume the defensive in this matchup - and stay defensive until tier 3. It sucks. | ||
Antpile
United States213 Posts
My favorite essays to write back in my college days were the ones where we would use irony to prove our point. That being said, while this is clearly written to prove a point with sarcasm, it's also pretty damn true. | ||
Bair
United States698 Posts
On August 03 2010 01:00 Grimjim wrote: Show nested quote + On August 03 2010 00:40 Bair wrote: Saracen, you are a terrible human being for spreading such knowledge, if you are human at all. I hope a baneling is waiting in your bed tonight. In somewhat related news, does terran have a decent counter to sling/bling/muta? I go this every game and since I can transition to ultraling, it just murders terrans. Please send me a replay/BO. ZvT makes me cry at night. I tried a few Muta builds, but every-time I ended up with 4 Mutas and a few Lings meeting a Bio ball that crushes me. I have no set BO beyond a 14 pool 15 gas. After that it is all what I scout. Before you get mutas out, you should have a sizeable amount of speedlings and a good enough map awareness to morph some to banelings depending on the bioball approaching. When you get mutas, do not get many. I win by using banelines/speedlings to melt their ground army, and use muta harass to delay them rebuilding it while I outmacro. | ||
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