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On July 27 2010 02:06 sieesch wrote: its really strong for hiding banelingnest in zvt 14 gas 14 pool get metabolic get 2 lings to kill svc hide banelingnest, terran will scan your main for sure and if there is no baneling nest and no lair coming he feels save and think you got expo there will be no bunker behind wall and no bigger buldings behind his depot
You don't have enough minerals to save up to 300 to do a bust, nor can you really afford the 75 lost, can you?
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I'm not going to lie...I have had thoughts about this 3 x 3 creep idea myself:
14 Pool
15 Hatch, Cancel > Spine Crawler
ZLings > ??? > PROFIT
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[theorycrafting]
Lets say it's early game ZvP. You hid your scouting drone in his base, and have a decent number of lings outside his ramp. You could use this tactic, and force him to take his Zealots off the ramp, allowing lings to get through. The other alternative for the Protoss player is to use his probes to kill the spine crawler before it finishes, in which case you could cancel the spine crawler. He may end up losing slightly more minerals than you did with probes off the mineral line, I'm not completely sure though.
I am so going to test this come release.
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I reallllly like the idea of hiding the bling nest with this.
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i dont really see this being effective at the higher tiers of play but it could be fun in a 4v4 lol
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it seem so difficult and so improbable... but still, even if you do build 3x3 structure, it die kwickly w/ out tumor
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How about instead of using it for attacking, use it for defending? Since the creep nerf, the creep cooldowns as fast as it expands. So to get the maximal effect of the creep tumour, what if one puts down and cancels the hatchery at a 1 creep tumour spread radius away from the nearest creep, and then plant a tumour at the creep. In theory, you may be able to spread creep twice as fast?
Edit: Now that I think about it, you can than use this method to get a quick wall off like terran/ protoss.... (Once you put the tumour down at a choke, use the remaining money from the hatchery on static defense)
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This means you can build tech buildings anywhere. There will be a point in the game where that is worth 75 minerals.
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On July 28 2010 03:56 Cloak wrote: This means you can build tech buildings anywhere. There will be a point in the game where that is worth 75 minerals.
only first few minutes of the game, which sorta limits it to 2 tech buildings since everyone knows you'll get a spawning pool anyway.
once you hit lair you can just hide with overlord vomit without the mineral loss
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On July 28 2010 04:04 baconbits wrote:Show nested quote +On July 28 2010 03:56 Cloak wrote: This means you can build tech buildings anywhere. There will be a point in the game where that is worth 75 minerals. only first few minutes of the game, which sorta limits it to 2 tech buildings since everyone knows you'll get a spawning pool anyway. once you hit lair you can just hide with overlord vomit without the mineral loss
So, it'll be limited to Banelings or Roach, I guess.
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At some time, where Queens off-creep walking speed was a bit faster and Spine Crawler burrow time was still 6 seconds, you could Spinerush an opponent by cancelling a Hatcherie and placing a creep tumor on it.
Hidden 6 or 7 Pool isn't really a good idea because it often doesn't get scouted anyway... it's just luck if the opponent is prepared or not.
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