• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:29
CEST 22:29
KST 05:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!11Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Anyone here play Quakeworld back in the day? Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4855 users

PvP builds explained by Huk and Whiplash - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
hox
Profile Joined February 2010
United States59 Posts
May 12 2010 17:14 GMT
#41
Love the chart - any chance you could post a general BO for each build? I'd like to test out some of these matchups myself =)
The spice must flow.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 12 2010 17:28 GMT
#42
i just wana add in that you should mention about aggressive early game and the timing for being aggressive early that will pay off (b4 the wrap tech kick in)...
also u forgot to mention wrap rush with shuttle (forgot the name at the moment) where u make lot of sentries to protect when u make wrap gates and stuck in resources so that you can wrap a giant army into ur opt base in early mid game (this is rare but i saw some mid-level platnium players pulled it off)
moreover, sentries with force field lock opt while u FE and lastly, the HT in late-mid game

i also want to have more advices for the upgrades and stuff but ye, xD
Im daed. Follow me @TL_NB
holy_war
Profile Blog Joined July 2007
United States3590 Posts
May 12 2010 17:29 GMT
#43
Thanks for the pretty useful info. Although I'm still not totally on board with the mass Phoenix builds.
Alou
Profile Blog Joined March 2010
United States3748 Posts
May 12 2010 17:37 GMT
#44
Nice chart. Thank you Huk and Whiplash.
Life is Good.
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-05-12 17:42:53
May 12 2010 17:39 GMT
#45
Building a mid-game Photon Cannon at your choke will literally negate any kind of DT rush and I think that's going to become a standard, eventually. People rushing for any kind of tech outside of a Robo Fac would be wise to invest some minerals in doing that.

Phoenix rushes can also get stomped by

I'm thinking the strongest build is 2-Gate Zealot pressure into Cannoning your front door into Void Ray harass, expand, cannon your choke and min lines a bit, build another Starport and then pump Carriers. No, really. Carriers are frightening as fuck when you get like 4+. Focus-fire all Stalkers and Void Rays and the game is yours.

Your opponent will have to react to 2-Gate Zealot pressure by building their own, halting their tech, which will then probably be followed by lots of gas spent on Sentries to ensure a clear victory over your Zealots. Void Ray harass will then become a big pain in the ass and cause production of more Stalkers, which you can quite easily steamroll if you camp for a bit and pump out Carriers from 2 bases, all because its tough to take on Photon Cannons + defenders without Collossi. They'll have to sit on their laurels camping because of your harass, and teching to confront your Photon Cannons, giving you a lot of time to get Carriers going.
Floophead_III
Profile Joined September 2009
United States1832 Posts
May 12 2010 17:42 GMT
#46
On May 13 2010 02:39 Bibdy wrote:
Building a mid-game Photon Cannon at your choke will literally negate any kind of DT rush and I think that's going to become a standard, eventually. People rushing for any kind of tech outside of a Robo Fac would be wise to invest some minerals in doing that.

Phoenix rushes can also get stomped by

I'm thinking the strongest build is 2-Gate Zealot pressure into Cannoning your front door into Void Ray harass, expand, cannon your choke and min lines a bit, build another Starport and then pump Carriers. No, really. Carriers are frightening as fuck when you get like 4+. Focus-fire all Stalkers and Void Rays and the game is yours.

Your opponent will have to react to 2-Gate Zealot pressure by building their own, halting their tech, which will then probably be followed by lots of gas spent on Sentries to ensure a clear victory over your Zealots. Void Ray harass will then become a big pain in the ass and cause production of more Stalkers, which you can quite easily steamroll if you camp for a bit and pump out Carriers from 2 bases, all because its tough to take on Photon Cannons + defenders without Collossi.


Carriers are garbage PvP. Blink stalkers, voidrays, sentry shield - all these things dominate carriers. You're better off massing voidrays with speed and getting a mothership or something. Carriers are a really good way to lose.
Half man, half bear, half pig.
Bibdy
Profile Joined March 2010
United States3481 Posts
May 12 2010 17:43 GMT
#47
Not from what I've seen. 1 or 2 suck. But 4+ is fucking insane. They tear up Stalkers and Void Rays very quick, and when you run out, its over.
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 12 2010 18:06 GMT
#48
On May 13 2010 02:43 Bibdy wrote:
Not from what I've seen. 1 or 2 suck. But 4+ is fucking insane. They tear up Stalkers and Void Rays very quick, and when you run out, its over.

You will never get 4+ carriers in the first place without being completely cripple in the higher levels of play. PvP as it is now is pretty much completely dependent on the first few minutes of the game. Whenever I scout someone throwing down cannons at their choke I just expo or mass up an even greater army/tech. I just don't see carriers being all that useful.

Also, just having a cannon at your choke won't stop DTs. Warp prisms can provide an endless supply of DTs into your base, especially if you get the speed upgrade for them. It's pretty easy for them to just find a random location to power up, throw down 1-2 DTs and fly away. Then come back a couple minutes later and repeat. Even if the DT player forces you to throw up a ring of cannons, that's an advantage for that player anyways.
Ragnar4
Profile Joined May 2010
United States64 Posts
Last Edited: 2010-05-12 18:24:09
May 12 2010 18:17 GMT
#49
One suggestion?

Perhaps link each "build" could have a hyperlink to a build order/strat? Being a terrible player, this would make this topic even MORE awesome than it already is.

In response to anyone that may say "lol use the search function, noob". Since these players are defining the Build, their exact defnition of the build may differ from something I find using search.

Example

The Awesome Build
etc etc.

vs. Not so awesome Build (> )
blah blah blah

Vs. cheezerush build (</=)
blah blah blah

vs. anything Ragnar4 does. (>>>>>>>>>>>>>>>> )
Blah blah blah he sucks blah blah blah.

Anything Ragnar4 Does
vs. Not So Awesome Build (<<<<< )
blah blah blah

vs. Cheese Rush Build (<<< )
blah blah blah

vs The Awesome Build (<<<<<<<<<<<<<<<< )
blah blah lol blah.
If actions speak louder than words: Why is it when the two contradict, everyone comes back to what I said?
KnightOfNi
Profile Joined December 2007
United States1508 Posts
May 12 2010 18:20 GMT
#50
Man I need this lol... its hard to say this stuff for sure cuz it so heavily depends on the map though... void rays are insanely good on maps like desert oasis, where the gas is right on the edge of a cliff (pick off the gas and then go hide in a corner, rinse and repeat) but suck hardcore on maps like scrap station or lost temple. The ramp issue plays a big role as well - this all needs to be looked at more indepth, since the liquipedia has next to nothing on this matchup :S.
RIP eSTRO :(
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-05-12 18:36:48
May 12 2010 18:32 GMT
#51
On May 13 2010 03:06 Ryuu314 wrote:
Show nested quote +
On May 13 2010 02:43 Bibdy wrote:
Not from what I've seen. 1 or 2 suck. But 4+ is fucking insane. They tear up Stalkers and Void Rays very quick, and when you run out, its over.

You will never get 4+ carriers in the first place without being completely cripple in the higher levels of play. PvP as it is now is pretty much completely dependent on the first few minutes of the game. Whenever I scout someone throwing down cannons at their choke I just expo or mass up an even greater army/tech. I just don't see carriers being all that useful.

Also, just having a cannon at your choke won't stop DTs. Warp prisms can provide an endless supply of DTs into your base, especially if you get the speed upgrade for them. It's pretty easy for them to just find a random location to power up, throw down 1-2 DTs and fly away. Then come back a couple minutes later and repeat. Even if the DT player forces you to throw up a ring of cannons, that's an advantage for that player anyways.


It'll stop a DT rush, which is the main strat Whiplash described in the OP. You obviously don't rely on it forever. Nobody in their right mind rushes for VRs, Phoenixes or DTs and then never follow up with an Observer at some later stage. 1 Cannon is all you need to stop the DT rush and at that point you negate their ability to be a game-ending unit. They'll have to build a proper army to beat you.

In other words, if you're going to rush VRs, just build 1 Cannon and you negate one of the strats that would otherwise beat you. Now there's only 2 strats in that list that can beat you. Not 3. That goes for any of the builds, which is why I think it'll become standard play for everything at some point.
gereth86
Profile Joined February 2010
United States26 Posts
May 12 2010 18:45 GMT
#52
Is there any reason to do a VR rush? Based on the chart and explanations in the thread, it seems like a phoenix are on even footing or better than a VR rush. Are there any situations where a VR rush is better than a phoenix rush in PvP?
musashi
Profile Joined April 2009
United States29 Posts
May 12 2010 19:03 GMT
#53
I don't know about that stalker with blink<dt, why not just proxy a robotics and blink in to his main to snipe the nexus? Takes some blink and micro to not lose your stalkers while you're killing his nexus, but he will have committed most of his dt to the offensive so that should make things a little easier. then both of you can't mine while you get an obs, hell, if you have the money you could even proxy 2 robos, to make damn sure you get an obs out, or just make a lot of pylons around the single proxy, once you get that obs out though he can't win if you've kept a decent amount of stalkers around, as stalker with blink and obs just owns dt. also, it would be sweet to put that proxy robo in a place with least amount of open ground around it, like against a wall, or up in one of those watchtower places on blistering, so that way you can surround it fully with only a couple pylons, meaning he will have to hack through them in order to get to the juicy robo, and also enough that he can't just pull the plug on it.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
May 12 2010 19:23 GMT
#54
post on liquipedia imo ^^
RAUS
Profile Blog Joined February 2010
210 Posts
May 12 2010 21:20 GMT
#55
Huk, what do you think of PvP? i hate the rock paper scissors dynamic, so much that I'm almost going to switch races. it seems stupid of a matchup for the safe build vs stargate tech is completely countered by robo tech.

I hate build order losses; i try to play "safetoss," but it looks like theres no safetoss build.
recognize me?
Bibdy
Profile Joined March 2010
United States3481 Posts
May 12 2010 21:38 GMT
#56
You'd really rather play ZvZ or TvT for excitement? Have fun with that.
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2010-05-12 22:36:12
May 12 2010 22:35 GMT
#57
Where does 3 warp + forge expand fall into this chart?
HuK
Profile Blog Joined March 2010
Canada1591 Posts
May 12 2010 22:49 GMT
#58
it doesnt becuz its bad
ProgamerLive like a God or die like a Slave 11:11
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
May 12 2010 23:11 GMT
#59
The graph is really helpful! Thanks!
133 221 333 123 111
mucker
Profile Blog Joined May 2009
United States1120 Posts
May 12 2010 23:29 GMT
#60
Thanks for this. I seem to only get void ray rushers in PvP, so I've always just massed stalkers. Gonna try some of these other strats out.
It's supposed to be automatic but actually you have to press this button.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
OSC
20:00
Mid Season Playoffs
SteadfastSC47
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 572
ProTech96
SteadfastSC 47
EmSc Tv 28
StarCraft: Brood War
Britney 15107
Larva 295
Dewaltoss 94
Dota 2
qojqva5459
Counter-Strike
minikerr38
Heroes of the Storm
Liquid`Hasu450
Other Games
Grubby2026
C9.Mang0207
ArmadaUGS156
UpATreeSC89
Organizations
StarCraft 2
EmSc Tv 28
EmSc2Tv 28
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 96
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 43
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie2738
• Scarra1416
• TFBlade1208
• Shiphtur597
Upcoming Events
Replay Cast
3h 31m
Escore
13h 31m
PiG Sty Festival
15h 31m
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
Big Brain Bouts
19h 31m
Nicoract vs Neeb
TriGGeR vs ShoWTimE
CranKy Ducklings
1d 13h
PiG Sty Festival
1d 15h
herO vs Krystianer
Solar vs Cure
IPSL
1d 19h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
Maru vs Shameless
Reynor vs TriGGeR
IPSL
2 days
[ Show More ]
OSC
3 days
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
3 days
The Patches Monday
3 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-08-12
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.