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[G] The Ninja Build (Blink + DT) - Page 4

Forum Index > StarCraft 2 Strategy
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TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
May 15 2010 05:02 GMT
#61
On May 10 2010 20:30 Fx_ wrote:
more like "gay build"

wow, that is clever as hell
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
makoplux
Profile Joined April 2010
88 Posts
May 15 2010 05:11 GMT
#62
wow i didn't think nEAnS was beatable
who is john galt?
Tozar
Profile Blog Joined March 2007
United States245 Posts
Last Edited: 2010-05-15 21:48:19
May 15 2010 21:46 GMT
#63
Replay Pack #1 has been added to the OP! It includes 14 replays. Stay tuned for more replay packs.
Back
Profile Joined May 2010
Canada505 Posts
May 16 2010 04:43 GMT
#64
New batch was great. Thanks! You might want to specify the "download all replays" link doesn't include Replay Pack #1.
givemefive
Profile Joined April 2010
United States300 Posts
May 16 2010 05:54 GMT
#65
lol tozar, so close in that base race with LZ!
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 16 2010 06:22 GMT
#66
I haven't played against this build as T yet but I believe the proper response is to keep your ramp blocked so the DTs can't stroll in and to stick a turret behind the depots.

As far as blinking stalkers, I've had success chasing them with my blob while microing a couple marauders to try to intercept their blinks.

Watching the replay, thanks!
I am not nice.
Tozar
Profile Blog Joined March 2007
United States245 Posts
May 16 2010 08:02 GMT
#67
On May 16 2010 13:43 Back wrote:
New batch was great. Thanks! You might want to specify the "download all replays" link doesn't include Replay Pack #1.


Done
Thanks for the tip.
ColbyCheeZe
Profile Joined May 2010
United States3 Posts
May 16 2010 12:06 GMT
#68
This is a great build. I've been watching your stream now for a bit and have decided to try it out. There are a few snags here and there but so far it is the most fun I have had with any build.

I am currently rank 1 gold with it, and I even started using it 2v2...with a slight variation going for 4 gate instead of 3 and I am currently beating top 10 platnium in 2v2 using this strat. I had a 16 win streak with it.

It is just so nasty in 2v2 because you can do so much damage if you have your partner attack at the same time you warp in those first 6 or so stalkers with blink and it gives you both freedom to expand / do whatever. Fun times :p
razed.dead
Profile Joined May 2010
Australia79 Posts
May 16 2010 12:50 GMT
#69
On May 16 2010 15:22 Vexx wrote:
I haven't played against this build as T yet but I believe the proper response is to keep your ramp blocked so the DTs can't stroll in and to stick a turret behind the depots.

As far as blinking stalkers, I've had success chasing them with my blob while microing a couple marauders to try to intercept their blinks.

Watching the replay, thanks!


Im a bronze protoss at the moment and i find this strat doesn't work so well against terran in the early game myself. they tend to build turrets around their main assuming i will void ray rush. however what it is GREAT for is killing off their expansions. love leaving a few DTs at their natural waiting for them to make a few SCVs and their refineries then just raiding their mineral line taking out their ref's and making them lift off their OC. it also gives me sight of the units massing at their front door (on blistering sands that is).
~too little, too late~
Yammiez
Profile Blog Joined June 2009
Canada186 Posts
May 16 2010 14:19 GMT
#70
Thanks for posting this strategy. I watched part of your replay pack and you really highlighted all the best ways you can abuse blink versus all of the match-ups. You really do pull some ninja plays blinking in and out to harass / "pin down" the opponent while expanding, and I just find the PvT base trading funny.

It reminds me of the old Day9 podcast of 'the art of sidestepping.' Couldn't really find a way to deal with the terran Marine Marauder Medivac since it's really hard to power through it, storms aren't too effective if they stim/micro/heal with medivacs and retreat, and adding a few ghosts in there can really demolish a P army; but this just ignores it all together!

I wrote you build into my book of tricks; I'll have fun with it on ladder tonight


Smash fear, learn anything; except for spiders
iCrag
Profile Joined May 2010
United States1 Post
May 16 2010 14:20 GMT
#71
On May 10 2010 20:30 Fx_ wrote:
more like "gay build"


Why?
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
May 16 2010 15:29 GMT
#72
On May 16 2010 23:20 iCrag wrote:
Show nested quote +
On May 10 2010 20:30 Fx_ wrote:
more like "gay build"


Why?


meh don't listen to scrubs. They don't understand the concept of "playing to win."
mikeDspike
Profile Joined April 2010
Bulgaria15 Posts
May 16 2010 16:23 GMT
#73
I guess it requires a lot of practice to execute it decently, because I got it failed pretty bad at the moment mostly it fails from terrans for me, bronze league, so i guess it's my poor macro during the harass time, but still don't think it's easy one.
I spent seven years in Tibet flipping a freestyle set
Back
Profile Joined May 2010
Canada505 Posts
May 21 2010 16:15 GMT
#74
Hmm with the Overseer changes, do you think Zerg will be making a lot of them proactively (before getting poked by DTs)? If so, does this impact your strategy at all?

Phoenix hunting perhaps?
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
May 21 2010 16:44 GMT
#75
I have been experimenting lately with a stalker/observer/dt force pvp, killing his obs with my stalkers and everything else with the dts :D and have been meaning to refine the idea... and now I found this thread, great!
skronch
Profile Blog Joined December 2008
United States2717 Posts
May 21 2010 21:27 GMT
#76
i'm having alot of fun watching this on your livestream...can't wait to try it out in game
Drakkart
Profile Joined May 2010
80 Posts
May 22 2010 00:48 GMT
#77
The build is nice, really has its advantages but i wondered why you don't transition into other stuff sooner?
For example there was this match on your live stream where a terran kept pumping marauders and actually beat you because you stuck to your stalker blink jump around.
I wondered "he already has the Twilight council where is the charge research and the chargelings to deal with these marauders?" that transitioning out of your stalker blink mid game i figured is like your personal weakness in executing the strat to the end - and man i watched the stream like over 3 hours, great plays!
just my 2 cent, need to practise that when bnet is up again.
nihlon
Profile Joined April 2010
Sweden5581 Posts
May 22 2010 00:57 GMT
#78
On May 22 2010 01:15 Back wrote:
Hmm with the Overseer changes, do you think Zerg will be making a lot of them proactively (before getting poked by DTs)? If so, does this impact your strategy at all?

Phoenix hunting perhaps?


I always try to make an overseer proactivly but I always forget. Hopefully this patch will make them useful enough to in-print it into my brain.
Banelings are too cute to blow up
Tozar
Profile Blog Joined March 2007
United States245 Posts
May 22 2010 01:03 GMT
#79
You may have been watching some of my older games. I've gotten better about transitioning sooner (at least I think so). Not looking forward to the Zergs experimenting with mass Overseers, but with the new spells I'm hoping they will wander off more often for easy Blink snipes.
Drakkart
Profile Joined May 2010
80 Posts
Last Edited: 2010-05-22 01:21:39
May 22 2010 01:19 GMT
#80
i'll be watching ya
the livestream was today (b.net down for patch 13) not sure how old the vids are they provide.
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