[G] Terran- A complete overview - Page 6
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Veetz
Canada109 Posts
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ViLLaiN
United States2 Posts
Once again thanks for the very well written guide. This is exactly what o was looking for. As one person said. The only thing that could make this guide better is ss's. | ||
DrGabriel
United States80 Posts
Edit: Bad post, I get it now. sorry | ||
Zoltan
United States656 Posts
In addition: "The Terran Perspective" is currently in production: Expect my first show to be within the month! | ||
BeMannerDuPenner
Germany5638 Posts
does anyone know if the PDD + roach bug has been fixed? | ||
Zoltan
United States656 Posts
On May 07 2010 23:29 BeMannerDuPenner wrote: dunno where else to ask without opening a thread. does anyone know if the PDD + roach bug has been fixed? ? Bug? You mean the oen where PDD shoots the roach puke? I think that is not a bug and was intentinoal. Somone correct me if im wrong but its supposed to shoot down most projectiles (it even hits stalker laser beams). | ||
BeMannerDuPenner
Germany5638 Posts
On May 07 2010 23:42 Zoltan wrote: ? Bug? You mean the oen where PDD shoots the roach puke? I think that is not a bug and was intentinoal. Somone correct me if im wrong but its supposed to shoot down most projectiles (it even hits stalker laser beams). its not supposed to but "tried" to shoot em. they still dealt full dmg and PPD energy was wasted. mentioned in a day9 daily (bit pre 100 or sumthig) for reference ~ | ||
Zoltan
United States656 Posts
On May 07 2010 23:44 BeMannerDuPenner wrote: its not supposed to but "tried" to shoot em. they still dealt full dmg and PPD energy was wasted. mentioned in a day9 daily (bit pre 100 or sumthig) for reference ~ Wasn't even aware this existed- Need to watch more day9 lol... Ill run a custom when i get off work today to test this (unless somone wants to do it b4 5pm- if so post it up). | ||
Shaithis
United States383 Posts
Also, the "Show Spoiler" feature is more annoying than useful, particularly on mobile devices and for printing purposes (need to click on them all, unless I'm missing something). Maybe utilize a different hosting solution if there is a character limitation? | ||
Zoltan
United States656 Posts
On May 08 2010 00:29 Shaithis wrote: Excellent post, but probably needs to be re-written in light of Patch 11, which is pretty much an entirely new game. Yes I realize that you updated it, but it still looks outdated. Also, the "Show Spoiler" feature is more annoying than useful, particularly on mobile devices and for printing purposes (need to click on them all, unless I'm missing something). Maybe utilize a different hosting solution if there is a character limitation? While I agree that the spoilers make this impossible to print- I think they are completely necessary if your want to just pick points out of the thread, or read up on something you are unsure of. This thread wasn’t initially meant to be read top to bottom, but since that’s what has been happening I will be needing to do a re-write (I dread the thought). Plus you are correct that patch 11 changed so much this needs a total re-vamp anyway. UNFORTUANTLY- to do that rewrite is going to take me some time; and I think my time may be better used to continue to produce “The Terran Perspective,” Which will cover everything in this thread anyway. However I will continue to update this thread and hopefully- as I originally hoped- it will be a 1 look thread for anything and everything Terran. | ||
Synwave
United States2803 Posts
Depending on the work your willing to put into it this could be the goto thread so keep at it and thanks for the effort, I for one read all of it while waiting for a report | ||
Veetz
Canada109 Posts
i dont believe this is true | ||
Zoltan
United States656 Posts
On May 08 2010 07:21 Veetz wrote: -Sensor towers can spot for your siege tanks, even without vision if you have a red blip on your map your siege tank can shoot. i dont believe this is true Confirmed- this is false... wonder if they snuck a change in somwhere. Also; Replays! TvP Pack: http://www.sendspace.com/file/mxh6y3 TvZ Pack:TvZ Pack (Thanks wanderer for those 2 replay pack links- +1 for you) TvT Replays (these are of me, the others are pro replays): Timing Push (vs reapers)[url blocked] Battlecruisers post patch: [url blocked] I really like both those games for just showing good strategy. The timing push game is self explanatory- shows what to do when u scout somone with 2 reapers when you have 2 marauders and both r teching. The BCs game shows a pretty good game where I use BCs thanks to their new faster build time (and trust me, that came into play lol- good replay :D) | ||
besiger
Croatia2452 Posts
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Zoltan
United States656 Posts
Hope everyone enjoys! | ||
Snowfield
1289 Posts
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Zoltan
United States656 Posts
On May 11 2010 23:33 Snowfield wrote: sensor towers should be able to spot for siege tanks <3 Agreed- we should send that to blizz... better yet we should tell them to give all units with an AoE attack an "Attack ground" button. | ||
Zoltan
United States656 Posts
Hopefully this will still be worth reading when the game comes out- if not ill just have to hop back on my computer and start typing. Cheers PS: Bump. | ||
Bananas
Sweden98 Posts
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Zoltan
United States656 Posts
Zoltan! | ||
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