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(4) Nightwings's Veil

Forum Index > SC2 Maps & Custom Games
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RexTerran
Profile Joined June 2015
54 Posts
Last Edited: 2017-12-31 04:55:16
December 31 2017 04:54 GMT
#1
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Hello Long Time No See

The Yeoul Team that is Korean Map Making Team is Still making SC2 Map.

This map is 4players map.

NIghtwing's Veil

Nightwing Veil is a item of Diablo2

Published In KR NA EU

Map Size 172X172


Map Image
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Sectors

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ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-12-31 05:48:50
December 31 2017 05:15 GMT
#2
Is that four bases behind a single choke... This map is a much turtlier version of Judgement and Judgement was already extremely turtly and not a great map. Not at all a fan of this.
InfCereal
Profile Joined December 2011
Canada1759 Posts
December 31 2017 12:39 GMT
#3
On December 31 2017 14:15 ZigguratOfUr wrote:
Is that four bases behind a single choke... This map is a much turtlier version of Judgement and Judgement was already extremely turtly and not a great map. Not at all a fan of this.


Well there certainly won't be any "Sudden, game ending moments" on this map, so blizzard should like it.
Cereal
Antares777
Profile Joined June 2010
United States1971 Posts
December 31 2017 16:29 GMT
#4
I am worried about using in base naturals on a rotationally symmetrical map with four spawns. This map does not really use space effectively, you can tell because of its 172x172 size and the positions of the bases. This causes the center to get squished and the size to increase in order to maintain proper proportions. And there are still four bases behind one choke.

I like the similarity with Crevasse, but unfortunately I don't think Crevasse would function well in the current multiplayer.
themusic246
Profile Joined December 2012
United States213 Posts
Last Edited: 2018-01-04 03:27:21
January 04 2018 03:25 GMT
#5
There are many long, straight, narrow pathways too which may be odd.. especially the ones at 12/3/6/9:00. I bet it would have a better feel if the inbase naturals were removed and the size of the map squished in a little more. It isn't a bad overall concept - just a bit odd in its current state with those points other people mentioned.. but mostly just the extremely safe 4th
1st place Blizzard arcade RTC contest. 2x 1st place 1v1 Team Liquid Map Contest (30 total ladder map contest finalists). Developer of Zealot Hockey, Star Party, Monobattle Map Rotation and other stuff
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