• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:09
CET 20:09
KST 04:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
Let's talk about Metropolis BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Foreign Brood War
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Fighting Spirit mining rates Current Meta Game Theory for Starcraft How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Path of Exile ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1603 users

[M] (2) STC - Cerulean Fall

Forum Index > SC2 Maps & Custom Games
Post a Reply
Solstice245
Profile Joined September 2015
United States145 Posts
Last Edited: 2018-04-24 16:13:18
October 09 2017 07:51 GMT
#1
[M] (2) STC - Cerulean Fall

[image loading]

It's been a few months now since I last created a map. I did come back to do various map touch-ups in TLMC 9, but otherwise nothing until a 3 weeks ago or so, when I started this map. Working on it during weekends in my free time, I collected a lot of feedback from fellow mappers, and I've had this iteration for a week now.

Admittedly, much of this maps inspiration comes from AVEX's recent map Sovereign, (Somewhat layout, mostly aesthetics) but I did change up the color scheme. Initially I made the map simply because I wanted to make something that had appealing aesthetics, but of course, I figured I might as well complete the map once I had decided what aesthetics I was doing. Now, it has came to this over the last weeks, consuming the majority of my free time. Hope you guys like it

+ Show Spoiler [PS] +
AVEX, I hope you don't mind me mimicking your TL thread format

[image loading]

Map Specifications

Servers
NA | EU | KR

Bounds: 148x144

Base Count: 18

Rush Distance
Main to Main: 43
Natural to Natural: 31

Tileset
[image loading]
Note:
+ Show Spoiler +
A number of the textures have modified normals, and Aiur4 Xelnaga5 is a texture using a diffuse not used by existing default textures

Aesthetics
+ Show Spoiler +
[image loading][image loading][image loading]

algue
Profile Joined July 2011
France1436 Posts
October 09 2017 10:13 GMT
#2
Damn, lots of good maps coming out these days and this one ranks among the top
The only thing i'm afraid of is that the path from one natural to an other is so straight that the players won't bother using the rest of the map too much for their army movements
rly ?
Solstice245
Profile Joined September 2015
United States145 Posts
Last Edited: 2017-10-09 15:20:32
October 09 2017 15:20 GMT
#3
Indeed, similar thoughts from myself as well. Current thinking is either the center needs to be redone, or, I increase the positional significance of the center high-ground bases by increasing size or reducing center choke sizes to encourage usage of the other parts of the map.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
October 09 2017 16:29 GMT
#4
So many cool aesthetics these days. I feel like most maps are kinda the same though.
SC2 Mapmaker
Solstice245
Profile Joined September 2015
United States145 Posts
October 09 2017 17:14 GMT
#5
@lorestarcraft Yeah, almost all my maps follow the very basic expansion pattern that Overgrowth displays. Still, that is only a piece to how maps play out. I don't really know how to make a map play differently as a result of the execution of the center very well though, and it's something I hope I can become better at.
Avexyli
Profile Blog Joined April 2014
United States702 Posts
October 09 2017 17:39 GMT
#6
(brought to you by Sovereign)

AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Zweck
Profile Joined February 2015
Germany211 Posts
October 09 2017 21:33 GMT
#7
The texturing of the Natural is very deceiving, why not make it like all the other highgrounds? Looks nice though
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
Solstice245
Profile Joined September 2015
United States145 Posts
Last Edited: 2018-02-13 02:28:23
February 13 2018 02:27 GMT
#8
Updated the thread a bit late, but I did update this map for TLMC. Fingers crossed I get a finalist!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 13 2018 02:38 GMT
#9
Considering monk uploaded a copy of this, your odds should be quite good (unless something's changed from previous TLMCs I think it means that Cerulean made it at least to the final cut before the finalists).
Avexyli
Profile Blog Joined April 2014
United States702 Posts
Last Edited: 2018-02-13 03:53:05
February 13 2018 03:52 GMT
#10
I don't see one?

Oh, nevermind. I see it, pretty sure thats the spoof monk.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2018-02-13 07:26:12
February 13 2018 07:25 GMT
#11
On October 10 2017 06:33 Zweck wrote:
The texturing of the Natural is very deceiving, why not make it like all the other highgrounds? Looks nice though


Yes, I agree. If this does make finalist this is something I would work on in iteration phase.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Please log in or register to reply.
Live Events Refresh
StarCraft2.fi
17:00
15V Cup / Playoffs Day 3
starcraft2fi 173
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`MaNa 162
ProTech141
BRAT_OK 140
JuggernautJason71
MindelVK 29
StarCraft: Brood War
Britney 23785
Mini 245
Dewaltoss 167
actioN 147
Hyun 78
sas.Sziky 43
910 36
HiyA 12
soO 10
Dota 2
Gorgc7036
qojqva3455
singsing2664
LuMiX1
League of Legends
rGuardiaN32
Other Games
B2W.Neo512
ArmadaUGS204
Grubby109
C9.Mang0108
Sick104
ToD100
QueenE80
Organizations
Other Games
BasetradeTV126
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• HeavenSC 83
• StrangeGG 61
• Reevou 14
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV473
League of Legends
• Nemesis3825
Other Games
• imaqtpie1354
• Shiphtur131
Upcoming Events
Tenacious Turtle Tussle
4h 51m
The PondCast
14h 51m
WardiTV 2025
16h 51m
StarCraft2.fi
21h 51m
WardiTV 2025
1d 16h
RSL Revival
2 days
StarCraft2.fi
2 days
IPSL
2 days
Sziky vs JDConan
RSL Revival
3 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
3 days
[ Show More ]
IPSL
3 days
Tarson vs DragOn
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.