• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:20
CET 08:20
KST 16:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0243LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book Weekly Cups (Feb 16-22): MaxPax doubles
Tourneys
StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament How do the "codes" work in GSL?
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02 TvZ is the most complete match up CasterMuse Youtube A cwal.gg Extension - Easily keep track of anyone
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Path of Exile Nintendo Switch Thread Beyond All Reason Battle Aces/David Kim RTS Megathread New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1648 users

[M] (2) STC - Cerulean Fall

Forum Index > SC2 Maps & Custom Games
Post a Reply
Solstice245
Profile Joined September 2015
United States145 Posts
Last Edited: 2018-04-24 16:13:18
October 09 2017 07:51 GMT
#1
[M] (2) STC - Cerulean Fall

[image loading]

It's been a few months now since I last created a map. I did come back to do various map touch-ups in TLMC 9, but otherwise nothing until a 3 weeks ago or so, when I started this map. Working on it during weekends in my free time, I collected a lot of feedback from fellow mappers, and I've had this iteration for a week now.

Admittedly, much of this maps inspiration comes from AVEX's recent map Sovereign, (Somewhat layout, mostly aesthetics) but I did change up the color scheme. Initially I made the map simply because I wanted to make something that had appealing aesthetics, but of course, I figured I might as well complete the map once I had decided what aesthetics I was doing. Now, it has came to this over the last weeks, consuming the majority of my free time. Hope you guys like it

+ Show Spoiler [PS] +
AVEX, I hope you don't mind me mimicking your TL thread format

[image loading]

Map Specifications

Servers
NA | EU | KR

Bounds: 148x144

Base Count: 18

Rush Distance
Main to Main: 43
Natural to Natural: 31

Tileset
[image loading]
Note:
+ Show Spoiler +
A number of the textures have modified normals, and Aiur4 Xelnaga5 is a texture using a diffuse not used by existing default textures

Aesthetics
+ Show Spoiler +
[image loading][image loading][image loading]

algue
Profile Joined July 2011
France1436 Posts
October 09 2017 10:13 GMT
#2
Damn, lots of good maps coming out these days and this one ranks among the top
The only thing i'm afraid of is that the path from one natural to an other is so straight that the players won't bother using the rest of the map too much for their army movements
rly ?
Solstice245
Profile Joined September 2015
United States145 Posts
Last Edited: 2017-10-09 15:20:32
October 09 2017 15:20 GMT
#3
Indeed, similar thoughts from myself as well. Current thinking is either the center needs to be redone, or, I increase the positional significance of the center high-ground bases by increasing size or reducing center choke sizes to encourage usage of the other parts of the map.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
October 09 2017 16:29 GMT
#4
So many cool aesthetics these days. I feel like most maps are kinda the same though.
SC2 Mapmaker
Solstice245
Profile Joined September 2015
United States145 Posts
October 09 2017 17:14 GMT
#5
@lorestarcraft Yeah, almost all my maps follow the very basic expansion pattern that Overgrowth displays. Still, that is only a piece to how maps play out. I don't really know how to make a map play differently as a result of the execution of the center very well though, and it's something I hope I can become better at.
Avexyli
Profile Blog Joined April 2014
United States703 Posts
October 09 2017 17:39 GMT
#6
(brought to you by Sovereign)

AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Zweck
Profile Joined February 2015
Germany211 Posts
October 09 2017 21:33 GMT
#7
The texturing of the Natural is very deceiving, why not make it like all the other highgrounds? Looks nice though
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
Solstice245
Profile Joined September 2015
United States145 Posts
Last Edited: 2018-02-13 02:28:23
February 13 2018 02:27 GMT
#8
Updated the thread a bit late, but I did update this map for TLMC. Fingers crossed I get a finalist!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 13 2018 02:38 GMT
#9
Considering monk uploaded a copy of this, your odds should be quite good (unless something's changed from previous TLMCs I think it means that Cerulean made it at least to the final cut before the finalists).
Avexyli
Profile Blog Joined April 2014
United States703 Posts
Last Edited: 2018-02-13 03:53:05
February 13 2018 03:52 GMT
#10
I don't see one?

Oh, nevermind. I see it, pretty sure thats the spoof monk.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2018-02-13 07:26:12
February 13 2018 07:25 GMT
#11
On October 10 2017 06:33 Zweck wrote:
The texturing of the Natural is very deceiving, why not make it like all the other highgrounds? Looks nice though


Yes, I agree. If this does make finalist this is something I would work on in iteration phase.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Please log in or register to reply.
Live Events Refresh
Next event in 1h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 2019
Sea 585
Tasteless 272
Snow 130
Dewaltoss 41
910 38
NaDa 14
ToSsGirL 12
sorry 11
Dota 2
febbydoto16
Counter-Strike
Stewie2K804
m0e_tv565
Other Games
summit1g8531
WinterStarcraft427
C9.Mang0309
Organizations
Other Games
gamesdonequick1070
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Light_VIP 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1331
• Stunt576
Upcoming Events
CasterMuse Showmatch
1h 40m
Light vs Queen
WardiTV Winter Champion…
4h 40m
OSC
16h 40m
The PondCast
1d 2h
Replay Cast
1d 16h
Korean StarCraft League
2 days
CranKy Ducklings
3 days
SC Evo Complete
3 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.