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[M] (2) Abyssal Reef - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Psychotikah
Profile Joined January 2015
Canada101 Posts
October 01 2016 01:22 GMT
#21
This map needs to go on the ladder right away!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 10 2016 21:51 GMT
#22
Abyssal Reef is definitely the best of the bunch that have been proposed. Nice one Bard!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
November 11 2016 09:40 GMT
#23
I really like how the map looks, but I noticed that when playing (casually) as Blue or Teal Zerg, it's sometimes easy for me to lose track of or have a hard time seeing a few things:
Unbuildable Rocks at each base when covered by creep (constantly accidentally clicking)
Building placement grid, slightly harder to see for me on Ultra settings, but probably not a big deal
Creep Tumors, again probably not a big deal, and...
At a glance, defining edges of creep around the dark grey rock/muddy texture on Ultra settings (fine on lower settings)

Again, I really like the map but I found a few things that bothered me when actually playing it. After a few games it was fine, but I was still missclicking a couple of things. I'd really like to see more players try it out, well done!
Blunder Man doing everything thing a blunder can.
JWD[9]
Profile Blog Joined November 2015
364 Posts
March 06 2017 18:26 GMT
#24
I don't think I ever had to veto a map before. Your solution to make it look more underwater, was to put a white texture at most places and a blue light across the whole map. So if one plays with hybrid settings (i.e. disables lightning), your map is just white and looks like this:

+ Show Spoiler +
[image loading]


I am about to warp in a zealot there on the top left...

Now if you had picked another color than white and put instead only some lightning effect here and there, as used on the map
empires of the stormy seas, you could have gotten a better underwater effect aswell as making the map playable with all graphic settings and make it less strainging on the eyes for everyone. (I am talking about the water refrection effect:+ Show Spoiler +
[image loading]
).

Is it too late to rework the textures, lightning for coming seasons? TLO says the layout is great and if it is here to stay, it would be nice to be able to play it.
Avexyli
Profile Blog Joined April 2014
United States694 Posts
March 06 2017 19:53 GMT
#25
The picture you linked isn't an underwater map, it's above water, like literally on the water. It's using caustic effects and actual engine water. If you put the map literally underwater in SC2 you get a horrific pixelation effect.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
JWD[9]
Profile Blog Joined November 2015
364 Posts
March 06 2017 20:12 GMT
#26
I see. I still hope there is a better solution than pure white and blue light :<
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 07 2017 03:18 GMT
#27
@JWD

Unfortunately I'm not sure if there is much I can do at this point since the map is now uploaded onto ladder and for the most part out of my hands. I wish I would have knew about the lighting situation beforehand but for my graphics I think it looks amazing and from a lot of other spectators / players it looks great too.

I do understand Hybrid settings makes it tough to see and even some different settings will make it either too bright or too dark.

With that said, I basically made it look great with the settings I use and hoped it would look just as good with people that use similar settings.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
JWD[9]
Profile Blog Joined November 2015
364 Posts
March 07 2017 14:03 GMT
#28
Oh well, what a shame.
Now we know for the future, I hope you get inspired again.
Cheers
[PkF] Wire
Profile Joined March 2013
France24202 Posts
March 07 2017 22:48 GMT
#29
yeah on hybrid settings the map is impossible to play ; though it's so good I don't mind always playing on low settings just not to have to veto that gem ^^
ba bay
Profile Joined September 2017
2 Posts
September 10 2017 21:50 GMT
#30
i cant download this map help me gus plz
ba bay
Profile Joined September 2017
2 Posts
Last Edited: 2017-09-10 21:53:07
September 10 2017 21:52 GMT
#31
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