• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:03
CEST 18:03
KST 01:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)58Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!8Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport]
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15702 users

[M] (2) SMA KTV Midnight Lagoon

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2016-02-28 17:56:12
February 28 2016 17:54 GMT
#1
[image loading]


So these last few days (or weeks I should say), I have been messing around in BW and other games trying to expand my knowledge of map/level design, and from that messing around I came to realize that some at the time quite popular maps such as Midnight Lagoon or Full Circle don't have ports here in SC2! So that's my job now, try and get most of these chaotic BroodWar classics into our beautiful engine!

Regarding this version of the map, I'm a bit thorn, because LotV is no BW, and Reapers are very strong in the current iteration of the map, but at the same time I don't really want to mess around much with the map because that BS is part of what made these BW maps classics, so I'm open to hear your input in what should be done regarding the balance of this version of Midnight Lagoon, yet remember that doing things like making everything an island are not an option because that would remove the identity of the map. Preferably think of things like reducing the jump area of reapers or other things like that.

Anyhow, I'll be listening!


Map is published in:
[AM],[EU],[KR],[SEA]


This map has WCS Gameheart enabled!


MIDNIGHT LAGOON



Overview:


[image loading]


Old Overviews


+ Show Spoiler +
§BroodWar

[image loading]



Information/Analyzer:

+ Show Spoiler +
Map Information

Map Size: 60x60
Rush Distance: No Ground Path!
Xel’naga Towers: 0

Analyzer:

[image loading]

Old analyzer pics
+ Show Spoiler +
§ None yet!



Eye Candy:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
Old pictures:
+ Show Spoiler +
§ None yet!



Small info about the map:


+ Show Spoiler +

§ No Xel'naga Towers
§ Literally no ground path to the enemy!
§ Main bases have 9 Mineral patches while island Naturals only have six.
§ Vespene Geysers are very rich and give 8 Gas per trip, while the geysers have a grand total of 5000 Vespene in them.
§ Map is rimmed with highgrounds, micro your air units to use them to your advantage.


Changelog

+ Show Spoiler +

§ Version 1.0
Published!



The map can be easily found in custom games under the KTV and the SMA tags!


For more of my work and details regarding some design elements of the map be sure to check; KTVMaps.wordpress.com

Just one last thing, 10 internet points to whoever posts a replay of him getting a unsuspecting friend to play on the map!

[image loading]
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
RoomOfMush
Profile Joined March 2015
1296 Posts
February 28 2016 18:02 GMT
#2
If reapers are such a big problem why cant you make the cliffs unpathable for reapers?
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 28 2016 18:13 GMT
#3
Because of what I said, the whole point of the map is to be silly, and removing one of the silliest strategies that exist (mass reaper bomb) goes agains't the end of the map.

It would be very easy to go ahead and delete cliff jumping from the map, but doing that, again, would be like creating a BGH port and delete the places where Tanks can hit mineral lines, it removes from the personality of the map. That said, I'm thinking of reducing the jumpable cliff area, but I want players to enjoy the map for a day or so of the silliness and fun of having imba strats like the 5 rax reaper.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 28 2016 18:15 GMT
#4
This was one of my favorite maps in BW. Thanks
ModeratorI am still alive, somehow
TL+ Member
SwedenTheKid
Profile Joined July 2014
567 Posts
February 28 2016 18:17 GMT
#5
You should make a LotV port of Oxide by Freakling. I tried to once but it never really worked out. Just a suggestion. I think this map is cute.
Casual Mapmaker
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 28 2016 18:48 GMT
#6
On February 29 2016 03:17 SwedenTheKid wrote:
You should make a LotV port of Oxide by Freakling. I tried to once but it never really worked out. Just a suggestion. I think this map is cute.

I think that should be left to NegativeZero, he's quite a fan of the map, I'm sure he would put more #PASSION into it that I ever could
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 28 2016 18:49 GMT
#7
Beautiful. I have fond memories of playing on maps like Midnight Lagoon or Crystallis.
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
February 28 2016 22:04 GMT
#8
Inb4 Basetrade runs some wacky tournament on this map. All games bo1 64 player field. Get on it pls Rifkin. I would watch for sure, would really show what sick micro players have with ultra close spawns and heavily limited resources.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2016-02-28 23:43:55
February 28 2016 23:43 GMT
#9
On February 29 2016 03:48 Uvantak wrote:
Show nested quote +
On February 29 2016 03:17 SwedenTheKid wrote:
You should make a LotV port of Oxide by Freakling. I tried to once but it never really worked out. Just a suggestion. I think this map is cute.

I think that should be left to NegativeZero, he's quite a fan of the map, I'm sure he would put more #PASSION into it that I ever could

i've already tried twice, but both times i wasn't completely satisfied with where it was going so i never finished. my standards are very high for that layout, i want it to live up to the original as best as possible...
vibeo gane,
NinjaDuckBob
Profile Joined March 2014
186 Posts
February 29 2016 02:13 GMT
#10
As far as making it a bit more balanced, what if the mains were made high ground? This might help some against Reapers.
NinjaDuckBob ~ Fear the fuzzy!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 29 2016 05:09 GMT
#11
On February 29 2016 11:13 NinjaDuckBob wrote:
As far as making it a bit more balanced, what if the mains were made high ground? This might help some against Reapers.


But then zerg might have a more than 20% win rate which sounds against the spirit of the map (if my memories of playing on Midnight Lagoon are accurate).
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 29 2016 18:52 GMT
#12
On February 29 2016 14:09 ZigguratOfUr wrote:
Show nested quote +
On February 29 2016 11:13 NinjaDuckBob wrote:
As far as making it a bit more balanced, what if the mains were made high ground? This might help some against Reapers.


But then zerg might have a more than 20% win rate which sounds against the spirit of the map (if my memories of playing on Midnight Lagoon are accurate).

Well that's a 10% more winrate than Zergs have atm heh.

Anyhow, I think I'm going to be testing changing the mains and natural levels, that's a good idea Ziggurat, and if it works I'll probably be releasing it as a SE (Standard Edition) version, while having the original port be, well... the original port. What do you guys think?
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 29 2016 19:46 GMT
#13
Interesting, but somehow it feels like the BW map is wayyyy bigger than the SC2 port (using the Vespene Geyser's size as a visual tool)
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Fatam
Profile Joined June 2012
1986 Posts
February 29 2016 19:56 GMT
#14
I feel like this is the modern art of maps :-P "Here you have a single dot in the middle of a pure white canvas. The museum acquired it for $2 million"
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 29 2016 23:08 GMT
#15
On March 01 2016 04:46 OtherWorld wrote:
Interesting, but somehow it feels like the BW map is wayyyy bigger than the SC2 port (using the Vespene Geyser's size as a visual tool)

The thing about using Geysers as visual aid is that the Geysers in BW are bigger than in SC2, specially in the X axis, yet you are not wrong about the size, the SC2 port is smaller than the BW version, albeit not by much

On March 01 2016 04:56 Fatam wrote:
I feel like this is the modern art of maps :-P "Here you have a single dot in the middle of a pure white canvas. The museum acquired it for $2 million"

I have always wondered how cool would it be to 3D print SC maps, now that you mention it, I wonder what would happen if I 3D printed one and sold it as a sculpture of sorts
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-03-04 10:31:12
March 01 2016 10:42 GMT
#16
"not enough rights"
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 01 2016 11:10 GMT
#17
On March 01 2016 19:42 fluidrone wrote:
You would not steal blizzard's property now would you?

You're being straight up ridiculous with this whole thing
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 01 2016 17:35 GMT
#18
On March 01 2016 19:42 fluidrone wrote:
You would not steal blizzard's property now would you?

I mean by your standards Im not "stealing" shit already? if you havent yet realized, you are writing in a thread of a SC2 port of an old BW Blizzard map that I did without Blizzard's permission. And not only that, but I published it with the SMA - KTV tag, which means that I take pride on it.

I wonder how long until the guys at Blizz realize that I'm literally "stealing" their property and send me a DMCA letter for creating free content for their own monetary gain (and their monetary gain because I don't make a penny out of making maps). Anyhow, I know that I shouldn't be answering to you Basker when you get like that, but wherever, I just didn't felt like doing so this time around
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-03-04 10:31:22
March 02 2016 00:56 GMT
#19
"not enough rights"
Mistakes
Profile Joined February 2011
United States1102 Posts
March 02 2016 01:50 GMT
#20
This map made me immediately think of The Small Divide (http://wiki.teamliquid.net/starcraft/The_Small_Divide)

I played many hours on that map. Haha.
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
1 2 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Grand Finals
Bonyth vs Ret
LiquipediaDiscussion
Showmatch
15:00
Shopify Rebellion Sunday #8
Harstem412
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 488
Harstem 412
SteadfastSC 100
CosmosSc2 79
BRAT_OK 48
SHIN 45
StarCraft: Brood War
Shuttle 1647
Britney 1257
EffOrt 784
Soulkey 734
ggaemo 546
Mini 467
firebathero 341
Soma 241
Stork 191
Dewaltoss 120
[ Show more ]
Zeus 101
Sharp 84
Pusan 58
Sea.KH 55
scan(afreeca) 42
910 42
sorry 40
Mong 39
yabsab 36
Hm[arnc] 34
PianO 34
ToSsGirL 29
Sexy 28
Aegong 23
Rock 18
zelot 16
IntoTheRainbow 14
Yoon 12
Sacsri 12
JulyZerg 10
Noble 7
Dota 2
Gorgc10991
League of Legends
Doublelift2931
crisheroes175
Heroes of the Storm
Khaldor393
Liquid`Hasu219
Other Games
singsing2092
Liquid`RaSZi977
Beastyqt234
Hui .195
XaKoH 120
KnowMe90
Livibee80
QueenE65
amsayoshi52
UpATreeSC22
Organizations
Other Games
gamesdonequick2817
StarCraft: Brood War
Kim Chul Min (afreeca) 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• poizon28 24
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 39
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1985
• TFBlade483
Upcoming Events
WardiTV Weekly
18h 57m
Monday Night Weeklies
23h 57m
OSC
1d 7h
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Korean StarCraft League
5 days
[ Show More ]
RSL Revival
5 days
Online Event
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E3
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.