• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:51
CET 20:51
KST 04:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book9Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info7herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1688 users

[M] (2) SMA KTV Midnight Lagoon

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2016-02-28 17:56:12
February 28 2016 17:54 GMT
#1
[image loading]


So these last few days (or weeks I should say), I have been messing around in BW and other games trying to expand my knowledge of map/level design, and from that messing around I came to realize that some at the time quite popular maps such as Midnight Lagoon or Full Circle don't have ports here in SC2! So that's my job now, try and get most of these chaotic BroodWar classics into our beautiful engine!

Regarding this version of the map, I'm a bit thorn, because LotV is no BW, and Reapers are very strong in the current iteration of the map, but at the same time I don't really want to mess around much with the map because that BS is part of what made these BW maps classics, so I'm open to hear your input in what should be done regarding the balance of this version of Midnight Lagoon, yet remember that doing things like making everything an island are not an option because that would remove the identity of the map. Preferably think of things like reducing the jump area of reapers or other things like that.

Anyhow, I'll be listening!


Map is published in:
[AM],[EU],[KR],[SEA]


This map has WCS Gameheart enabled!


MIDNIGHT LAGOON



Overview:


[image loading]


Old Overviews


+ Show Spoiler +
§BroodWar

[image loading]



Information/Analyzer:

+ Show Spoiler +
Map Information

Map Size: 60x60
Rush Distance: No Ground Path!
Xel’naga Towers: 0

Analyzer:

[image loading]

Old analyzer pics
+ Show Spoiler +
§ None yet!



Eye Candy:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
Old pictures:
+ Show Spoiler +
§ None yet!



Small info about the map:


+ Show Spoiler +

§ No Xel'naga Towers
§ Literally no ground path to the enemy!
§ Main bases have 9 Mineral patches while island Naturals only have six.
§ Vespene Geysers are very rich and give 8 Gas per trip, while the geysers have a grand total of 5000 Vespene in them.
§ Map is rimmed with highgrounds, micro your air units to use them to your advantage.


Changelog

+ Show Spoiler +

§ Version 1.0
Published!



The map can be easily found in custom games under the KTV and the SMA tags!


For more of my work and details regarding some design elements of the map be sure to check; KTVMaps.wordpress.com

Just one last thing, 10 internet points to whoever posts a replay of him getting a unsuspecting friend to play on the map!

[image loading]
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
RoomOfMush
Profile Joined March 2015
1296 Posts
February 28 2016 18:02 GMT
#2
If reapers are such a big problem why cant you make the cliffs unpathable for reapers?
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 28 2016 18:13 GMT
#3
Because of what I said, the whole point of the map is to be silly, and removing one of the silliest strategies that exist (mass reaper bomb) goes agains't the end of the map.

It would be very easy to go ahead and delete cliff jumping from the map, but doing that, again, would be like creating a BGH port and delete the places where Tanks can hit mineral lines, it removes from the personality of the map. That said, I'm thinking of reducing the jumpable cliff area, but I want players to enjoy the map for a day or so of the silliness and fun of having imba strats like the 5 rax reaper.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
February 28 2016 18:15 GMT
#4
This was one of my favorite maps in BW. Thanks
Moderatorshe/her
TL+ Member
SwedenTheKid
Profile Joined July 2014
567 Posts
February 28 2016 18:17 GMT
#5
You should make a LotV port of Oxide by Freakling. I tried to once but it never really worked out. Just a suggestion. I think this map is cute.
Casual Mapmaker
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 28 2016 18:48 GMT
#6
On February 29 2016 03:17 SwedenTheKid wrote:
You should make a LotV port of Oxide by Freakling. I tried to once but it never really worked out. Just a suggestion. I think this map is cute.

I think that should be left to NegativeZero, he's quite a fan of the map, I'm sure he would put more #PASSION into it that I ever could
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 28 2016 18:49 GMT
#7
Beautiful. I have fond memories of playing on maps like Midnight Lagoon or Crystallis.
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
February 28 2016 22:04 GMT
#8
Inb4 Basetrade runs some wacky tournament on this map. All games bo1 64 player field. Get on it pls Rifkin. I would watch for sure, would really show what sick micro players have with ultra close spawns and heavily limited resources.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2016-02-28 23:43:55
February 28 2016 23:43 GMT
#9
On February 29 2016 03:48 Uvantak wrote:
Show nested quote +
On February 29 2016 03:17 SwedenTheKid wrote:
You should make a LotV port of Oxide by Freakling. I tried to once but it never really worked out. Just a suggestion. I think this map is cute.

I think that should be left to NegativeZero, he's quite a fan of the map, I'm sure he would put more #PASSION into it that I ever could

i've already tried twice, but both times i wasn't completely satisfied with where it was going so i never finished. my standards are very high for that layout, i want it to live up to the original as best as possible...
vibeo gane,
NinjaDuckBob
Profile Joined March 2014
183 Posts
February 29 2016 02:13 GMT
#10
As far as making it a bit more balanced, what if the mains were made high ground? This might help some against Reapers.
NinjaDuckBob ~ Fear the fuzzy!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 29 2016 05:09 GMT
#11
On February 29 2016 11:13 NinjaDuckBob wrote:
As far as making it a bit more balanced, what if the mains were made high ground? This might help some against Reapers.


But then zerg might have a more than 20% win rate which sounds against the spirit of the map (if my memories of playing on Midnight Lagoon are accurate).
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 29 2016 18:52 GMT
#12
On February 29 2016 14:09 ZigguratOfUr wrote:
Show nested quote +
On February 29 2016 11:13 NinjaDuckBob wrote:
As far as making it a bit more balanced, what if the mains were made high ground? This might help some against Reapers.


But then zerg might have a more than 20% win rate which sounds against the spirit of the map (if my memories of playing on Midnight Lagoon are accurate).

Well that's a 10% more winrate than Zergs have atm heh.

Anyhow, I think I'm going to be testing changing the mains and natural levels, that's a good idea Ziggurat, and if it works I'll probably be releasing it as a SE (Standard Edition) version, while having the original port be, well... the original port. What do you guys think?
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 29 2016 19:46 GMT
#13
Interesting, but somehow it feels like the BW map is wayyyy bigger than the SC2 port (using the Vespene Geyser's size as a visual tool)
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Fatam
Profile Joined June 2012
1986 Posts
February 29 2016 19:56 GMT
#14
I feel like this is the modern art of maps :-P "Here you have a single dot in the middle of a pure white canvas. The museum acquired it for $2 million"
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 29 2016 23:08 GMT
#15
On March 01 2016 04:46 OtherWorld wrote:
Interesting, but somehow it feels like the BW map is wayyyy bigger than the SC2 port (using the Vespene Geyser's size as a visual tool)

The thing about using Geysers as visual aid is that the Geysers in BW are bigger than in SC2, specially in the X axis, yet you are not wrong about the size, the SC2 port is smaller than the BW version, albeit not by much

On March 01 2016 04:56 Fatam wrote:
I feel like this is the modern art of maps :-P "Here you have a single dot in the middle of a pure white canvas. The museum acquired it for $2 million"

I have always wondered how cool would it be to 3D print SC maps, now that you mention it, I wonder what would happen if I 3D printed one and sold it as a sculpture of sorts
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-03-04 10:31:12
March 01 2016 10:42 GMT
#16
"not enough rights"
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 01 2016 11:10 GMT
#17
On March 01 2016 19:42 fluidrone wrote:
You would not steal blizzard's property now would you?

You're being straight up ridiculous with this whole thing
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 01 2016 17:35 GMT
#18
On March 01 2016 19:42 fluidrone wrote:
You would not steal blizzard's property now would you?

I mean by your standards Im not "stealing" shit already? if you havent yet realized, you are writing in a thread of a SC2 port of an old BW Blizzard map that I did without Blizzard's permission. And not only that, but I published it with the SMA - KTV tag, which means that I take pride on it.

I wonder how long until the guys at Blizz realize that I'm literally "stealing" their property and send me a DMCA letter for creating free content for their own monetary gain (and their monetary gain because I don't make a penny out of making maps). Anyhow, I know that I shouldn't be answering to you Basker when you get like that, but wherever, I just didn't felt like doing so this time around
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-03-04 10:31:22
March 02 2016 00:56 GMT
#19
"not enough rights"
Mistakes
Profile Joined February 2011
United States1102 Posts
March 02 2016 01:50 GMT
#20
This map made me immediately think of The Small Divide (http://wiki.teamliquid.net/starcraft/The_Small_Divide)

I played many hours on that map. Haha.
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#39
RotterdaM904
TKL 469
IndyStarCraft 316
SteadfastSC177
BRAT_OK 132
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Grubby 4228
RotterdaM 904
TKL 469
IndyStarCraft 316
SteadfastSC 177
MaxPax 161
BRAT_OK 132
UpATreeSC 121
StarCraft: Brood War
Calm 2599
Mini 477
EffOrt 418
Hyuk 185
ggaemo 130
hero 65
Shuttle 23
soO 13
Dota 2
qojqva2287
420jenkins328
League of Legends
C9.Mang0122
Counter-Strike
fl0m2140
ptr_tv90
Heroes of the Storm
Liquid`Hasu429
Other Games
FrodaN2617
summit1g987
Beastyqt882
ArmadaUGS209
Mew2King127
Trikslyr68
MindelVK8
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 199
• Reevou 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota261
League of Legends
• imaqtpie2560
• TFBlade1456
• Shiphtur547
• Stunt409
Upcoming Events
Replay Cast
4h 9m
Sparkling Tuna Cup
14h 9m
LiuLi Cup
15h 9m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
1d 5h
Replay Cast
1d 13h
LiuLi Cup
1d 15h
Clem vs Rogue
SHIN vs Cyan
The PondCast
2 days
KCM Race Survival
2 days
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
[ Show More ]
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
4 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
LiuLi Cup
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.