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[M] (2) Spaceship Station

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2015-01-03 03:25:49
December 31 2014 14:52 GMT
#1
| NA | EU | SEA | KR |
[image loading]

By The_Templar

[image loading]

+ Show Spoiler [Pretty? Pictures] +
[image loading]


+ Show Spoiler [Previous Versions] +
Version 0.1

[image loading]


Version 0.2

[image loading]


Version 0.3

[image loading]


Version 1.0

[image loading]


Daelaam Ark
144x160
12 normal bases, 2 gold bases
1002 doodads
57 seconds nat-to-nat
2 watchtowers
0 destructible rocks


Aesthetics incomplete, and yes I did them myself -__-
Moderatorshe/her
TL+ Member
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
December 31 2014 15:07 GMT
#2

1002 doodads

Wtf that's way too many doodads for a The_Templar map d:
Nah seriously good map. I just wish these gold bases were standard bases. And the aesthetics are... Decent, I guess?^^
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
December 31 2014 15:09 GMT
#3
Spaceship Station is such a blizzard map name.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
December 31 2014 15:12 GMT
#4
wait, has templar broken the 4 digit mark?
"Not you."
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
December 31 2014 15:20 GMT
#5
On January 01 2015 00:12 Meavis wrote:
wait, has templar broken the 4 digit mark?

This map I made 3 years ago has 1501 doodads. It just happens to be awful :D

http://www.teamliquid.net/forum/sc2-maps/282630-2-isle-of-the-ancients
Moderatorshe/her
TL+ Member
Xenotolerance
Profile Joined November 2012
United States464 Posts
December 31 2014 17:45 GMT
#6
Pretty spiffy stuff

but

I think there needs to be like, five times as many doodads.
www.alonetone.com/xenotolerance
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
December 31 2014 18:05 GMT
#7
On January 01 2015 02:45 Xenotolerance wrote:
Pretty spiffy stuff

but

I think there needs to be like, five times as many doodads.

I can't find any maps with 5k+ doodads >.>
Moderatorshe/her
TL+ Member
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2014-12-31 18:18:20
December 31 2014 18:17 GMT
#8
Yours can be the first! :D

(don't actually do this please I am only joking)
www.alonetone.com/xenotolerance
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 31 2014 21:40 GMT
#9
This is probably your best map yet, certainly my favorite of yours that I can remember. It's a step up in terms of layout and aesthetics, and with the gold base + name, it makes a fine satire of Blizzard's maps.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 31 2014 22:03 GMT
#10
On January 01 2015 06:40 NewSunshine wrote:
This is probably your best map yet, certainly my favorite of yours that I can remember. It's a step up in terms of layout and aesthetics, and with the gold base + name, it makes a fine satire of Blizzard's maps.

No rocks = not a blizzard map
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Clonester
Profile Joined August 2014
Germany2808 Posts
December 31 2014 23:05 GMT
#11
Gangnam Terran Style
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 01 2015 01:07 GMT
#12
On January 01 2015 07:03 SetGuitarsToKill wrote:
Show nested quote +
On January 01 2015 06:40 NewSunshine wrote:
This is probably your best map yet, certainly my favorite of yours that I can remember. It's a step up in terms of layout and aesthetics, and with the gold base + name, it makes a fine satire of Blizzard's maps.

No rocks = not a blizzard map

To be fair, 2 of Blizzard's 3 new maps have no rocks. Remember, Dustin Browder is busy with Heroes these days.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
January 01 2015 01:27 GMT
#13
I hate this tileset. Or at least when it's used to look how it's supposed to,suggested to.

Seems like too many chokes and ramps and pathways. T and P map.


Why did you put most of the mineral formations exactly the same? curious.
RIP SPOR 11/24/11 NEVAR FORGET
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2015-01-01 01:35:47
January 01 2015 01:35 GMT
#14
Think I did a triple take because I didn't think it was possible this was a Templar map! :D Nice work!

A couple of the passages if you expand counter-clockwise might be a little tight. Also not sure if I care for the high ground cliffs by the CCW 4ths. Would rather them be on low ground then it would add another "tight" ground path to that third. It might also be a little on the big side. 144x160 isn't bad, but I think you could probably shrink it to like 144x144 and still be fine.

Good job again bud!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
FlaShFTW
Profile Blog Joined February 2010
United States10269 Posts
January 01 2015 01:39 GMT
#15
passages seem a wee bit tight. just looking at the map im like, damn thats a lot of ramps and different chokes. i would consider widening things a bit.

be careful about that gold, remember golds are high risk high reward. i dont think the golds have enough risk to compensate for the reward. i would prefer them regular bases.

otherwise good map. you've come a long way templar, i remember you when you were still a newbie at map making and i was giving you tips about them thirds
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 01 2015 12:24 GMT
#16
On December 31 2014 23:52 The_Templar wrote:
1002 doodads


3/4 of them are protoss decals.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
January 02 2015 00:16 GMT
#17
On January 01 2015 21:24 Superouman wrote:
Show nested quote +
On December 31 2014 23:52 The_Templar wrote:
1002 doodads


3/4 of them are protoss decals.

Actually, about half are spaceship hall trim I think
Moderatorshe/her
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 02 2015 07:19 GMT
#18
On January 01 2015 21:24 Superouman wrote:
Show nested quote +
On December 31 2014 23:52 The_Templar wrote:
1002 doodads


3/4 of them are protoss decals.

And Cloud Kingdom still had more.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Khalimaroth
Profile Joined September 2010
France70 Posts
January 02 2015 08:31 GMT
#19
This map look prettty nice.

But, don't those gold-bases incite to a terran-gangnam style?
Trop'inzust
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2015-01-03 00:50:51
January 03 2015 00:49 GMT
#20
Definitely best Templar map so far, nice work. But why no protoss geysers?

Also it does a poor job of being a blizz map, everyone knows blizz maps are just flat planes where the only terrain features are random bases and arbitrarily scattered obstacles. This one has too much actually meaningful terrain, lol.
vibeo gane,
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