• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:26
CET 06:26
KST 14:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Mechabellum Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1784 users

[M] (2v2/1v1) Sacred Path

Forum Index > SC2 Maps & Custom Games
Post a Reply
Normal
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-01-14 20:39:24
January 07 2014 17:41 GMT
#1
Overview

Playable as a 1v1 map with 4 spawns or as a 2v2 map


V 1.1

[image loading]


Every Rock in the center is destructible




Map Details

                  Name Sacred Path
                  Version 1.1 (14/01/2014)
                  Bounds 152x152
                  Bases 8 Normal bases , 4 bases 6m1g , 2 bases 10m3g



Aesthetics

+ Show Spoiler [Click for images ] +

[image loading]

[image loading]

[image loading]

[image loading]




Original map by 송기범 (skb9728_CyGnus)

[image loading]
Author of Coda and Eastwatch.
TheFlexN
Profile Joined March 2012
Israel472 Posts
January 07 2014 18:14 GMT
#2
1) Does the 9 and 3 positions have 2 entrances to the main from the natural? It looks like there is a small passageway.
2) The 3rd looks open but it is a single entrance 3rd, so even though it is half base, it looks too easy to take, but maybe the halfbaseness of it makes it reasonable.
3) Is it possible that there are spaces between the rocks (for lings)?
4) Textures of the sand in the middle feels kinda flat, meaning, it feels like its an empty space, needs some stuff in it for the eye.
Overall, unique and looks to be really well made.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2014-01-07 19:00:42
January 07 2014 19:00 GMT
#3
(Wiki)Iron Curtain remake?
[image loading]
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-01-07 19:06:03
January 07 2014 19:05 GMT
#4
On January 08 2014 03:14 TheFlexN wrote:
1) Does the 9 and 3 positions have 2 entrances to the main from the natural? It looks like there is a small passageway.
2) The 3rd looks open but it is a single entrance 3rd, so even though it is half base, it looks too easy to take, but maybe the halfbaseness of it makes it reasonable.
3) Is it possible that there are spaces between the rocks (for lings)?
4) Textures of the sand in the middle feels kinda flat, meaning, it feels like its an empty space, needs some stuff in it for the eye.
Overall, unique and looks to be really well made.

Short answers :
1 - No , just 1 entrance. It's just me being lazy with the cliff layer :S
2 - True , but you must consider the main is very vulnerable. I expect a lot of pressure through drops/blink in that side.
3 - No , tested it. Its because rocks model is inscribed in a circle , while pathing layer is square.
4 - I wanted it , during early/mid game it is very small ,but after all rocks are detroyed it is just a big flat terrain with some little doodads.

@Digimouse : Ye ! Forgot to add it , thanks for the reminder.
Author of Coda and Eastwatch.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
January 07 2014 19:54 GMT
#5
On January 08 2014 02:41 IeZaeL wrote:
Original map by 송기범 (skb9728_CyGnus)

Thank you!

Out of curiosity, in 1v1 mode, is it still left vs. right?
Twitter: @iamcaustic
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-01-07 20:10:53
January 07 2014 20:09 GMT
#6
Nice concept, also I love that ~-line in the middle. Also I think, every rock in the center should have double amount of health or double more armor, than usual rocks. So it would be a compromiss between heavy wall and possibility to destroy them.

One thing - can you rotate rocks randomly, so it will not be like copy-pasted rocks for entire rock-wall?

And can you try to modify lighting set to something more orange, like it was in original?
FlaShFTW
Profile Blog Joined February 2010
United States10252 Posts
January 07 2014 21:58 GMT
#7
its a nice idea

question though, for the top left and bottom right bases, is it possible for blink stalkers from the outside to the main?

otherwise, its a good map
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
skdeimos
Profile Joined May 2013
Canada155 Posts
January 07 2014 23:57 GMT
#8
Man leZaeL why are you so good at aesthetics ;_; I've never seen a bad looking map from you.

Interesting layout, too. Cross spawns only for 1v1s, but how about for 2v2s: do allies always spawn on the same side of the rock wall? I think it would be interesting for either horizontal or vertical ally spawns, so it'd be like TPW Mystic almost.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 08 2014 00:23 GMT
#9
This is really cool

Personally I think top v bottom is more interesting for 2v2, but that's just my opinion.
~ ~ <°)))><~ ~ ~
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
January 08 2014 00:36 GMT
#10
Check the 2/8 main mineral formations, it looks like there's a couple stacked minerals and a mineral which is completely blocked from the front.
vibeo gane,
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
January 08 2014 01:36 GMT
#11
One really cool thing about this map is that it all takes place on one elevation.

Which is pretty interesting. Not sure how it will work out for balance though
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
esReveR
Profile Joined February 2010
United States567 Posts
January 08 2014 02:04 GMT
#12
This map would be pretty interesting in 1v1. It would definitely lead to some crazy map-specific builds. For 2v2, it would end up a 2v1 rush map -- which would be no fun to play.
Skill is relative.
IeZaeL
Profile Joined July 2012
Italy991 Posts
January 10 2014 19:07 GMT
#13
Updated to fix some graphic issues. Not very much work honestly.
Author of Coda and Eastwatch.
L3monsta
Profile Joined May 2012
New Zealand149 Posts
January 11 2014 06:17 GMT
#14
I actually really like it...

I'm curious as to if you think that it might be better if the minerals alongside the destructible rocks were to be high yield minerals instead of normal ones... since those mineral lines would be quite the high risk area.
I generally don't like high yield minerals but I feel as if those bases need more incentive to be taken
eTcetRa
Profile Joined November 2010
Australia822 Posts
January 11 2014 15:58 GMT
#15
Not a fan of the texturing would have preferred to see something closer to the original but otherwise nice work!
Retired Mapmaker™
Ryman20
Profile Joined January 2014
Australia9 Posts
January 12 2014 07:54 GMT
#16
Has this map been uploaded to sc2? I can't find it and I really want to play it..
mogoh
Profile Joined August 2011
Germany109 Posts
January 20 2014 00:28 GMT
#17
Can you make it clear, that the area on the right is not walkable?
http://i.imgur.com/mXBSODM.png

Also, can you fix this?
http://i.imgur.com/zpbjG00.png
L3monsta
Profile Joined May 2012
New Zealand149 Posts
January 20 2014 01:29 GMT
#18
Sorry for being noob, but how do I play this?
mogoh
Profile Joined August 2011
Germany109 Posts
January 20 2014 02:05 GMT
#19
On January 20 2014 10:29 L3monsta wrote:
Sorry for being noob, but how do I play this?


If the question is just, how to find a custom map like "Sacred Path" in SC2, than just klick on "Custom Games", fill "Sacred Path" the search box and press enter. If the map dosn't appear, than something went wrong.
L3monsta
Profile Joined May 2012
New Zealand149 Posts
January 21 2014 04:16 GMT
#20
Oh thanks, for some reason I couldn't find it last time I tried, but it worked this time thanks
VJT
Profile Joined September 2014
3 Posts
September 25 2014 13:25 GMT
#21
I cannot, for the life of me, find this map under custom games. I think it's a region specific map though because I can switch region and find it in Korea. Is it possible to get this map for the Southeast Asia region?
AsAr
Profile Joined September 2012
Germany52 Posts
September 25 2014 16:49 GMT
#22
this looks really interesting, i think i'm gonna try it out
IeZaeL
Profile Joined July 2012
Italy991 Posts
September 25 2014 17:22 GMT
#23
On September 25 2014 22:25 VJT wrote:
I cannot, for the life of me, find this map under custom games. I think it's a region specific map though because I can switch region and find it in Korea. Is it possible to get this map for the Southeast Asia region?

You are right , map was not uploaded on SEA. Fixed !
Author of Coda and Eastwatch.
VJT
Profile Joined September 2014
3 Posts
September 26 2014 11:10 GMT
#24
On September 26 2014 02:22 IeZaeL wrote:
You are right , map was not uploaded on SEA. Fixed !


Wow, mate, thanks a lot for that. Been wanting to play this map since TB's Shoutcraft featured it. Appreciate it.
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
September 26 2014 21:28 GMT
#25
This is awesome I really really like it, very creative
10%
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 4h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 141
StarCraft: Brood War
Shuttle 858
Leta 264
ZergMaN 72
Mong 24
Hm[arnc] 21
Dota 2
monkeys_forever419
LuMiX1
League of Legends
JimRising 634
C9.Mang0193
Counter-Strike
summit1g8903
Super Smash Bros
hungrybox279
Other Games
Coldzera 1006
WinterStarcraft389
ViBE167
Trikslyr33
Organizations
Other Games
gamesdonequick1149
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 34
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki25
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22303
Other Games
• Scarra1823
• Shiphtur198
Upcoming Events
CranKy Ducklings
4h 34m
WardiTV 2025
5h 34m
Spirit vs Cure
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
7h 4m
Ladder Legends
13h 34m
BSL 21
14h 34m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 4h
Ladder Legends
1d 11h
BSL 21
1d 14h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.