• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:13
CEST 09:13
KST 16:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced62
StarCraft 2
General
Official Ladder Map Pool Update (April 28, 2025) The GOAT ranking of GOAT rankings Weekly Cups (Jul 28-Aug 3): herO doubles up Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025
Tourneys
RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly) Global Tourney for College Students in September Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
StarCon Philadelphia BW General Discussion Where is technical support? BGH Auto Balance -> http://bghmmr.eu/ Google Play ASL (Season 20) Announced
Tourneys
[ASL20] Online Qualifiers Day 2 [CSLPRO] It's CSLAN Season! - Last Chance [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches
Strategy
[G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 698 users

[M] (2v2/1v1) Sacred Path

Forum Index > SC2 Maps & Custom Games
Post a Reply
Normal
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-01-14 20:39:24
January 07 2014 17:41 GMT
#1
Overview

Playable as a 1v1 map with 4 spawns or as a 2v2 map


V 1.1

[image loading]


Every Rock in the center is destructible




Map Details

                  Name Sacred Path
                  Version 1.1 (14/01/2014)
                  Bounds 152x152
                  Bases 8 Normal bases , 4 bases 6m1g , 2 bases 10m3g



Aesthetics

+ Show Spoiler [Click for images ] +

[image loading]

[image loading]

[image loading]

[image loading]




Original map by 송기범 (skb9728_CyGnus)

[image loading]
Author of Coda and Eastwatch.
TheFlexN
Profile Joined March 2012
Israel472 Posts
January 07 2014 18:14 GMT
#2
1) Does the 9 and 3 positions have 2 entrances to the main from the natural? It looks like there is a small passageway.
2) The 3rd looks open but it is a single entrance 3rd, so even though it is half base, it looks too easy to take, but maybe the halfbaseness of it makes it reasonable.
3) Is it possible that there are spaces between the rocks (for lings)?
4) Textures of the sand in the middle feels kinda flat, meaning, it feels like its an empty space, needs some stuff in it for the eye.
Overall, unique and looks to be really well made.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
digmouse
Profile Blog Joined November 2010
China6329 Posts
Last Edited: 2014-01-07 19:00:42
January 07 2014 19:00 GMT
#3
(Wiki)Iron Curtain remake?
[image loading]
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-01-07 19:06:03
January 07 2014 19:05 GMT
#4
On January 08 2014 03:14 TheFlexN wrote:
1) Does the 9 and 3 positions have 2 entrances to the main from the natural? It looks like there is a small passageway.
2) The 3rd looks open but it is a single entrance 3rd, so even though it is half base, it looks too easy to take, but maybe the halfbaseness of it makes it reasonable.
3) Is it possible that there are spaces between the rocks (for lings)?
4) Textures of the sand in the middle feels kinda flat, meaning, it feels like its an empty space, needs some stuff in it for the eye.
Overall, unique and looks to be really well made.

Short answers :
1 - No , just 1 entrance. It's just me being lazy with the cliff layer :S
2 - True , but you must consider the main is very vulnerable. I expect a lot of pressure through drops/blink in that side.
3 - No , tested it. Its because rocks model is inscribed in a circle , while pathing layer is square.
4 - I wanted it , during early/mid game it is very small ,but after all rocks are detroyed it is just a big flat terrain with some little doodads.

@Digimouse : Ye ! Forgot to add it , thanks for the reminder.
Author of Coda and Eastwatch.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
January 07 2014 19:54 GMT
#5
On January 08 2014 02:41 IeZaeL wrote:
Original map by 송기범 (skb9728_CyGnus)

Thank you!

Out of curiosity, in 1v1 mode, is it still left vs. right?
Twitter: @iamcaustic
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-01-07 20:10:53
January 07 2014 20:09 GMT
#6
Nice concept, also I love that ~-line in the middle. Also I think, every rock in the center should have double amount of health or double more armor, than usual rocks. So it would be a compromiss between heavy wall and possibility to destroy them.

One thing - can you rotate rocks randomly, so it will not be like copy-pasted rocks for entire rock-wall?

And can you try to modify lighting set to something more orange, like it was in original?
FlaShFTW
Profile Blog Joined February 2010
United States10162 Posts
January 07 2014 21:58 GMT
#7
its a nice idea

question though, for the top left and bottom right bases, is it possible for blink stalkers from the outside to the main?

otherwise, its a good map
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
skdeimos
Profile Joined May 2013
Canada155 Posts
January 07 2014 23:57 GMT
#8
Man leZaeL why are you so good at aesthetics ;_; I've never seen a bad looking map from you.

Interesting layout, too. Cross spawns only for 1v1s, but how about for 2v2s: do allies always spawn on the same side of the rock wall? I think it would be interesting for either horizontal or vertical ally spawns, so it'd be like TPW Mystic almost.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 08 2014 00:23 GMT
#9
This is really cool

Personally I think top v bottom is more interesting for 2v2, but that's just my opinion.
~ ~ <°)))><~ ~ ~
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
January 08 2014 00:36 GMT
#10
Check the 2/8 main mineral formations, it looks like there's a couple stacked minerals and a mineral which is completely blocked from the front.
vibeo gane,
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
January 08 2014 01:36 GMT
#11
One really cool thing about this map is that it all takes place on one elevation.

Which is pretty interesting. Not sure how it will work out for balance though
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
esReveR
Profile Joined February 2010
United States567 Posts
January 08 2014 02:04 GMT
#12
This map would be pretty interesting in 1v1. It would definitely lead to some crazy map-specific builds. For 2v2, it would end up a 2v1 rush map -- which would be no fun to play.
Skill is relative.
IeZaeL
Profile Joined July 2012
Italy991 Posts
January 10 2014 19:07 GMT
#13
Updated to fix some graphic issues. Not very much work honestly.
Author of Coda and Eastwatch.
L3monsta
Profile Joined May 2012
New Zealand149 Posts
January 11 2014 06:17 GMT
#14
I actually really like it...

I'm curious as to if you think that it might be better if the minerals alongside the destructible rocks were to be high yield minerals instead of normal ones... since those mineral lines would be quite the high risk area.
I generally don't like high yield minerals but I feel as if those bases need more incentive to be taken
eTcetRa
Profile Joined November 2010
Australia822 Posts
January 11 2014 15:58 GMT
#15
Not a fan of the texturing would have preferred to see something closer to the original but otherwise nice work!
Retired Mapmaker™
Ryman20
Profile Joined January 2014
Australia9 Posts
January 12 2014 07:54 GMT
#16
Has this map been uploaded to sc2? I can't find it and I really want to play it..
mogoh
Profile Joined August 2011
Germany109 Posts
January 20 2014 00:28 GMT
#17
Can you make it clear, that the area on the right is not walkable?
http://i.imgur.com/mXBSODM.png

Also, can you fix this?
http://i.imgur.com/zpbjG00.png
L3monsta
Profile Joined May 2012
New Zealand149 Posts
January 20 2014 01:29 GMT
#18
Sorry for being noob, but how do I play this?
mogoh
Profile Joined August 2011
Germany109 Posts
January 20 2014 02:05 GMT
#19
On January 20 2014 10:29 L3monsta wrote:
Sorry for being noob, but how do I play this?


If the question is just, how to find a custom map like "Sacred Path" in SC2, than just klick on "Custom Games", fill "Sacred Path" the search box and press enter. If the map dosn't appear, than something went wrong.
L3monsta
Profile Joined May 2012
New Zealand149 Posts
January 21 2014 04:16 GMT
#20
Oh thanks, for some reason I couldn't find it last time I tried, but it worked this time thanks
VJT
Profile Joined September 2014
3 Posts
September 25 2014 13:25 GMT
#21
I cannot, for the life of me, find this map under custom games. I think it's a region specific map though because I can switch region and find it in Korea. Is it possible to get this map for the Southeast Asia region?
AsAr
Profile Joined September 2012
Germany52 Posts
September 25 2014 16:49 GMT
#22
this looks really interesting, i think i'm gonna try it out
IeZaeL
Profile Joined July 2012
Italy991 Posts
September 25 2014 17:22 GMT
#23
On September 25 2014 22:25 VJT wrote:
I cannot, for the life of me, find this map under custom games. I think it's a region specific map though because I can switch region and find it in Korea. Is it possible to get this map for the Southeast Asia region?

You are right , map was not uploaded on SEA. Fixed !
Author of Coda and Eastwatch.
VJT
Profile Joined September 2014
3 Posts
September 26 2014 11:10 GMT
#24
On September 26 2014 02:22 IeZaeL wrote:
You are right , map was not uploaded on SEA. Fixed !


Wow, mate, thanks a lot for that. Been wanting to play this map since TB's Shoutcraft featured it. Appreciate it.
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
September 26 2014 21:28 GMT
#25
This is awesome I really really like it, very creative
10%
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 2h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 205
mcanning 48
ProTech19
StarCraft: Brood War
Britney 32630
BeSt 1915
ggaemo 506
Leta 83
Dewaltoss 79
Backho 58
Larva 35
IntoTheRainbow 7
Bale 5
Stormgate
WinterStarcraft668
Dota 2
ODPixel91
NeuroSwarm65
Fuzer 65
BananaSlamJamma24
XcaliburYe0
League of Legends
JimRising 578
Counter-Strike
Stewie2K774
shoxiejesuss76
Super Smash Bros
Mew2King196
Other Games
shahzam530
Livibee147
SortOf100
Organizations
Other Games
gamesdonequick1042
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH329
• davetesta6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling164
Upcoming Events
The PondCast
2h 47m
WardiTV Summer Champion…
3h 47m
Replay Cast
16h 47m
LiuLi Cup
1d 3h
uThermal 2v2 Circuit
1d 7h
RSL Revival
1d 18h
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
CSO Cup
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
Wardi Open
4 days
RotterdaM Event
4 days
RSL Revival
5 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.