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TeamLiquid Map Contest Finalists - Page 4

Forum Index > SC2 Maps & Custom Games
315 CommentsPost a Reply
Prev 1 2 3 4 5 6 14 15 16 Next All
pRo9aMeR
Profile Blog Joined September 2008
595 Posts
May 20 2013 15:15 GMT
#61
I love that some of them are reminiscent of great bw maps like iron curtain and outsider!! Great job on all the entries and I hope TLMC becomes a part of the community more and more.
In training...let's play, gg! d^..^b
Devise
Profile Joined July 2010
Canada1131 Posts
May 20 2013 15:23 GMT
#62
Koprulu is my favorite
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 20 2013 15:27 GMT
#63
Big props to the mapmakers, these look great!
Neosteel Enthusiast
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
May 20 2013 15:33 GMT
#64
Khalim Will must have based on some BW map that I totally forget the name
Koprulu has the Outsider idea done right. Great work monitor!
Electric Circuit is some of the best port out there, although the aesthetic hurts my eyes

thats my top 3 map. Keru & Frost looks interesting too, the others seem a too generic with a few twists here and there
ROOTSasquatch
Profile Blog Joined December 2010
United States234 Posts
May 20 2013 15:34 GMT
#65
Big fan of TPW Keru
partsasquatch on reddit
diophan
Profile Joined September 2011
United States1018 Posts
May 20 2013 15:37 GMT
#66
Koprulu with vertical spawns seems like hell for Zerg.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
May 20 2013 15:40 GMT
#67
--- Nuked ---
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
May 20 2013 15:42 GMT
#68
That’s a surprisingly poor selection. Ravage is ok, the rest is too flawed in one way or another to make it to the final IMO.
Really Blizz, really? - Darnell
larse
Profile Blog Joined March 2012
1611 Posts
May 20 2013 15:45 GMT
#69
TPW Koprulu is the only map that is not surround by cliffs I have ever seen.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
May 20 2013 15:47 GMT
#70
Grats to all the finalists but damn, I love Outsider which means I adore Korpulu by proxy. Monitor and Korpulu FIGHTING! :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2013-05-20 15:54:56
May 20 2013 15:49 GMT
#71
On May 21 2013 00:42 Zax19 wrote:
That’s a surprisingly poor selection. Ravage is ok, the rest is too flawed in one way or another to make it to the final IMO.

A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone it is a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team.

EDIT: all maps except retribution have been uploaded. Retribution is giving me an error when I try upload it so I will work out what is going wrong with NewSunshine and get it uploaded asap.
Administrator~ Spirit will set you free ~
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
May 20 2013 15:53 GMT
#72
On May 21 2013 00:49 Plexa wrote:
Show nested quote +
On May 21 2013 00:42 Zax19 wrote:
That’s a surprisingly poor selection. Ravage is ok, the rest is too flawed in one way or another to make it to the final IMO.

A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone is it a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team.


Can I just use this post as an oppurtunity to not only the map makers themselves, but also yourself and the other judges/organisers of this contest to give you guys a huge, massive thankyou? I'm so glad this is the approach the contest took and I couldn't have really asked for better finalists to be chosen as you've given us a good list of very different maps that all look to play differently and add interesting concepts to the game.

I'm so happy one of these maps is going to make it on to ladder and not, as you said another Daybreak clone. I can't thank you enough, seriously. :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Aelendis
Profile Joined February 2011
Belgium892 Posts
May 20 2013 15:53 GMT
#73
You should create a Chat Group on each server with people willing to test the maps. I want to but I don't have friends that play SC2 to play with...
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 20 2013 15:58 GMT
#74
Most maps look like they might be fun to play, but I'm sceptical of the backdoor entrances and the lowground main... Also, taking a third on Korpulu doesn't seem possible at all, especially against terran...
I kinda like Frost the best.
xAdra
Profile Joined July 2012
Singapore1858 Posts
May 20 2013 16:00 GMT
#75
The maps all look fantastic, and have great names, but some of the maps seem to have irrationally hard to take thirds. Nonetheless, they all look much better to play on than some of the crap we have now- star station >
Stress
Profile Joined February 2011
United States980 Posts
May 20 2013 16:06 GMT
#76
On May 21 2013 00:49 Plexa wrote:
Show nested quote +
On May 21 2013 00:42 Zax19 wrote:
That’s a surprisingly poor selection. Ravage is ok, the rest is too flawed in one way or another to make it to the final IMO.

A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone it is a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team.

EDIT: all maps except retribution have been uploaded. Retribution is giving me an error when I try upload it so I will work out what is going wrong with NewSunshine and get it uploaded asap.


I thought a lot of the maps looked very interesting. Back door rocks reminds me of the original Shakuras Plateau which created so many hilarious games, for me at least. Thanks to the TL admins and members of the community for making this happen! How far out is the TL Open?
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
drugsarebad
Profile Joined January 2013
20 Posts
May 20 2013 16:11 GMT
#77
Choosing only 1 from the 1v1 maps would be a mistake. I would like to see at least 3 incorporated in the ladder these maps are pretty amazing and would be a shame to throw them in the garbage and never play on them again.
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
Last Edited: 2013-05-20 16:15:55
May 20 2013 16:12 GMT
#78
On May 21 2013 00:49 Plexa wrote:
Show nested quote +
On May 21 2013 00:42 Zax19 wrote:
That’s a surprisingly poor selection. Ravage is ok, the rest is too flawed in one way or another to make it to the final IMO.

A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone it is a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team.

EDIT: all maps except retribution have been uploaded. Retribution is giving me an error when I try upload it so I will work out what is going wrong with NewSunshine and get it uploaded asap.

Well, that’s the thing. I love Daybreak because it’s a good map, and a good map is more important to me than a new map. It’s not about being a clone anyway, for example Penumbra, EK Icecrown , The Belly of the Beast, Artesia Prospect and Eureka seem interesting. I don’t think that going for quirky maps just for the sake of something new is a good idea. You made your opinion clear during CTL so it’s not a new concept to me but I didn’t expect TLMC to turn out this way.
Really Blizz, really? - Darnell
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
May 20 2013 16:14 GMT
#79
Wow super cool maps! TPW Koprulu looks insane and I really like CruX Frost and ESV Ravage. Shame there weren't more 3-player style maps but these look fantastic, great job to all the mapmakers!
Writer@joonjoewong
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
May 20 2013 16:16 GMT
#80
Ravage is by far my favourite. Not really a fan of Koprulu though. I really hope Breeze makes it in to the 4v4 pool, it's so sick! ^^
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
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