TeamLiquid Map Contest Finalists - Page 4
Forum Index > SC2 Maps & Custom Games |
pRo9aMeR
595 Posts
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Devise
Canada1131 Posts
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FueledUpAndReadyToGo
Netherlands30545 Posts
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Arceus
Vietnam8332 Posts
Koprulu has the Outsider idea done right. Great work monitor! Electric Circuit is some of the best port out there, although the aesthetic hurts my eyes thats my top 3 map. Keru & Frost looks interesting too, the others seem a too generic with a few twists here and there | ||
ROOTSasquatch
United States234 Posts
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diophan
United States1018 Posts
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Emzeeshady
Canada4203 Posts
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Zax19
Czech Republic1136 Posts
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larse
1611 Posts
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Qikz
United Kingdom12022 Posts
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Plexa
Aotearoa39261 Posts
On May 21 2013 00:42 Zax19 wrote: That’s a surprisingly poor selection. Ravage is ok, the rest is too flawed in one way or another to make it to the final IMO. A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone it is a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team. EDIT: all maps except retribution have been uploaded. Retribution is giving me an error when I try upload it so I will work out what is going wrong with NewSunshine and get it uploaded asap. | ||
Qikz
United Kingdom12022 Posts
On May 21 2013 00:49 Plexa wrote: A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone is it a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team. Can I just use this post as an oppurtunity to not only the map makers themselves, but also yourself and the other judges/organisers of this contest to give you guys a huge, massive thankyou? I'm so glad this is the approach the contest took and I couldn't have really asked for better finalists to be chosen as you've given us a good list of very different maps that all look to play differently and add interesting concepts to the game. I'm so happy one of these maps is going to make it on to ladder and not, as you said another Daybreak clone. I can't thank you enough, seriously. :D | ||
Aelendis
Belgium892 Posts
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ggrrg
Bulgaria2715 Posts
I kinda like Frost the best. | ||
xAdra
Singapore1858 Posts
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Stress
United States980 Posts
On May 21 2013 00:49 Plexa wrote: A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone it is a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team. EDIT: all maps except retribution have been uploaded. Retribution is giving me an error when I try upload it so I will work out what is going wrong with NewSunshine and get it uploaded asap. I thought a lot of the maps looked very interesting. Back door rocks reminds me of the original Shakuras Plateau which created so many hilarious games, for me at least. Thanks to the TL admins and members of the community for making this happen! How far out is the TL Open? | ||
drugsarebad
20 Posts
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Zax19
Czech Republic1136 Posts
On May 21 2013 00:49 Plexa wrote: A huge problem in map making right now is that people have boxed 'acceptable' maps into a set of constraints that stifle creativity to the point where if a map isn't a daybreak clone it is a shit map. With HotS changing so many things I think it's time we leave our preconceived notions of what makes a map good at the door and see what these maps have to offer to spice up gameplay. Any serious imbalances will be treated before the TL Open after the testing of the TL Strategy team. EDIT: all maps except retribution have been uploaded. Retribution is giving me an error when I try upload it so I will work out what is going wrong with NewSunshine and get it uploaded asap. Well, that’s the thing. I love Daybreak because it’s a good map, and a good map is more important to me than a new map. It’s not about being a clone anyway, for example Penumbra, EK Icecrown , The Belly of the Beast, Artesia Prospect and Eureka seem interesting. I don’t think that going for quirky maps just for the sake of something new is a good idea. You made your opinion clear during CTL so it’s not a new concept to me but I didn’t expect TLMC to turn out this way. | ||
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Wunder
United Kingdom2950 Posts
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Yonnua
United Kingdom2331 Posts
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