• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:10
CEST 21:10
KST 04:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
🌍 Weekly Foreign Showmatches [ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2171 users

[m] (2) "Remants of Progress"

Forum Index > SC2 Maps & Custom Games
Post a Reply
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
April 22 2013 10:36 GMT
#1
I made this map a while ago, just never got to announcing/completing it. I saw Belly of the Beast and it reminded me of this map. It's on EU and NA.


[image loading]
click for close ups


- spawns: 2.
- main ramp 2 main ramp: 130
- size: 208:148
- texture set: Korhal platform: panels small, panels large light, panels medium, panels large dark, grating; ulaan dirt; castanar small tiles; kaldir snow icy';
- towers: 8 (saying towers are bad without giving a reason is a crime on pain of death)
- doodats: 1332
- expansions: 20; 2 gold; 6 2/3 bases, 2 islands.

Notable features:

- The main features a highly harassable inbase half natural, it can be sieged/fungalled/stormed from the lowground as well as having a droppable ledge. But the twist is, there's a 2000 hp burning CC on it.you can kill it like rocks but it burns down on its own eventually if you don't kill it.

- The main has a 3 width ramp which is blocked by rocks to make it a 1 width one

- There are two island expansions next to your main. Blocking them with creep tumours is a poor man's solution however, these babies are blocked by hostile PF's and turrets.

- There are 2 choices for outward thirds, one is a half base, the other a more forward full base which can be more easily harassed and dropped from the other side

- There are two gold bases, the catch being that both are again blocked by hostile PF's. You can only take a gold if you commit to wrecking the PF.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 22 2013 10:52 GMT
#2
This is my favourite map of yours ever. Now that toss has msc for early air vision cliffable first expo is good to go.

20 bases seems like a bit much. You could easily reorganize things around the edges and cut off 10-15% on both sides and drop the corner expo and the island. All that space just seems like "extra" for only 2 people to be using.
Comprehensive strategic intention: DNE
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
April 22 2013 11:06 GMT
#3
I could cut it and it probably won't change much except that the island expo would be pretty weirdly formed, but ultimately it isn't hurting anyone either so I decided to keep it.

The only race to realistically be able to take the inbase as their natural is Terran anyway who could always lift a production building for air vision. P and Z need to start their natural before they can dps down the neutral CC. It's more a third than anything.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
KingCorwin
Profile Joined February 2013
United States134 Posts
April 22 2013 18:48 GMT
#4
I love the hostile PF and turrets on the island bases, it not only looks sweet but it gives the island a true feel of being hard to take (which it should be otherwise terrain can exploit).
On another note, too bad there isnt infested CC's anymore lol

But most importantly, this map needs 5 more doodads please.
Corwin#12780
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 22 2013 19:09 GMT
#5
Oh I didn't even see the neutral CC. Why block that expo so hard? If you really don't want people to town hall first, maybe just put some unbuildable plates instead, much less of a dps requirement.

When was the last time 20 bases were required? imo it might actually produce a degenerate lategame. If you assume both players get a stable 200/200 composition without much trading going on (this has happened in real games before, with some reticence on both sides), and then the map is mined out, this heavily favours protoss and zerg vs terran, and probably protoss a bit vs zerg too. This is because protoss can make 100 warpgates and instantaneously remax. Zerg larvae banking also good but not quite as strong. Is terrran supposed to make that many production and sit for 30-50 seconds for their units? Seems imba.
Comprehensive strategic intention: DNE
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
April 22 2013 19:44 GMT
#6
On April 23 2013 04:09 EatThePath wrote:
Oh I didn't even see the neutral CC. Why block that expo so hard? If you really don't want people to town hall first, maybe just put some unbuildable plates instead, much less of a dps requirement.
Because I more or less envisioned it as a third opposed to a natural. Like I said, it' s burning, so it will burn down on its own, but it has 2000 hp.

When was the last time 20 bases were required?[/quote]It' s not required, but does it hurt in any way?

imo it might actually produce a degenerate lategame. If you assume both players get a stable 200/200 composition without much trading going on (this has happened in real games before, with some reticence on both sides), and then the map is mined out, this heavily favours protoss and zerg vs terran, and probably protoss a bit vs zerg too. This is because protoss can make 100 warpgates and instantaneously remax. Zerg larvae banking also good but not quite as strong. Is terrran supposed to make that many production and sit for 30-50 seconds for their units? Seems imba.
I doubt this map is ever going to get mined out. Turtling is pretty hard here.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 22 2013 21:05 GMT
#7
Epic map. Neutral enemies blocking expands, ocean, winter, some sci-fi stylized landscape aka platform or station.

Blizzard must introduce it to ladder!!
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
April 22 2013 21:10 GMT
#8
Like blizz is ever going to introduce a neutral burning CC and hostile PF's into the ladder. Even if they're willing to consider the half bases.

It's not suitable for all skill levels, new players would be extremely confused by a neutral burning CC in their own base and would assume the opponent had expanded to the gold.

It would be great if on the map loading screen this stuff could be explained though. A nice little infographic about the peculiarties of a map.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 23 2013 02:54 GMT
#9
You can make a custom image if you want, to explain the features, like a lot of custom games use.
Comprehensive strategic intention: DNE
Acertos
Profile Joined February 2012
France852 Posts
Last Edited: 2013-04-23 20:15:17
April 23 2013 10:28 GMT
#10
This map makes me think of COD lol.
Did you instead of PF try to add neutral agressive units? That would be seriously cool.
Just like in Wc3 some kind of creeps that are hard to kill but give money.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
April 23 2013 13:47 GMT
#11
Map is really big but all the features seem designed to mitigate that. The middle looks like a fun place to have large army battles.

Man that Island makes me wish Corsairs were still in the game

On April 23 2013 19:28 Acertos wrote:
This map makes me think of COD lol.

ya me too lol
+ Show Spoiler +
[image loading]
~ ~ <°)))><~ ~ ~
lil emo
Profile Blog Joined December 2012
France109 Posts
May 03 2013 11:20 GMT
#12
I hate grey .. how come I like this map

should be a specter vs ghost ums hahahahahhahahahahahahahahaha
never was so much owed by so many to so few (W Churchil)
Please log in or register to reply.
Live Events Refresh
Next event in 4h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 359
UpATreeSC 145
ProTech125
JuggernautJason73
MindelVK 46
trigger 41
StarCraft: Brood War
EffOrt 1234
ggaemo 267
Mini 200
Dewaltoss 133
hero 100
Aegong 79
IntoTheRainbow 17
Sexy 9
Dota 2
capcasts80
Counter-Strike
fl0m1430
Heroes of the Storm
Liquid`Hasu313
Other Games
FrodaN2957
Grubby2458
Beastyqt593
B2W.Neo536
ceh9496
RotterdaM116
QueenE92
Hui .92
C9.Mang088
Trikslyr60
Mew2King48
Organizations
StarCraft 2
angryscii 34
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 15
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• 80smullet 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1051
League of Legends
• Nemesis3555
• TFBlade1270
Other Games
• imaqtpie935
• Shiphtur208
Upcoming Events
PiGosaur Cup
4h 50m
Replay Cast
13h 50m
Afreeca Starleague
14h 50m
BeSt vs Leta
Queen vs Jaedong
Kung Fu Cup
15h 50m
Replay Cast
1d 4h
The PondCast
1d 14h
OSC
2 days
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
RSL Revival
3 days
Maru vs MaxPax
[ Show More ]
BSL
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.