• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:46
CEST 01:46
KST 08:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles4
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 XUN appreciation thread
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
[Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3593 users

Work In Progress Melee Maps - Page 191

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 189 190 191 192 193 217 Next
Keep our forum clean! PLEASE post your WIP melee maps in this thread for initial feedback. -Barrin
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 06 2016 00:43 GMT
#3801
Cereal, I think that concept could potentially work but with a pocket natural or 3rd instead; where taking that base blocks a path. Unfortunately I think you still get the terran lifting and drops being strong problems, but I do think it could work with the right architecture.
~ ~ <°)))><~ ~ ~
BoxedCube
Profile Joined June 2012
United States23 Posts
May 06 2016 01:01 GMT
#3802
[image loading]


Hi! WIP Map. Tell me what you think.
Avexyli
Profile Blog Joined April 2014
United States711 Posts
Last Edited: 2016-05-06 18:48:05
May 06 2016 18:47 GMT
#3803
On May 06 2016 08:27 The_Templar wrote:
Avex, what's the rush distance on that?


No clue, probably ridiculously long. I can check if you want. It was a really quick silly idea.

Boxed your image is bork.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
May 06 2016 18:50 GMT
#3804
BoxedCube also put his image in Plexa's thread.

[image loading]
ModeratorI am still alive, somehow
TL+ Member
BoxedCube
Profile Joined June 2012
United States23 Posts
Last Edited: 2016-05-08 21:35:10
May 08 2016 21:16 GMT
#3805
Hi. I have updated the past map from suggestions, made a new cool map, and am looking for more feedback!

A 4 player map with close air positions and different gameplay based on spawn positions.
+ Show Spoiler +
[image loading]


The updated version of my past map
+ Show Spoiler +
[image loading]


Also theres this third one from a long time ago and I am just wondering whats crap about it.

+ Show Spoiler +
[image loading]


Thanks for all the feedback beforehand.

Sincerely,
BoxedCube
Antares777
Profile Joined June 2010
United States1971 Posts
May 10 2016 22:48 GMT
#3806
Do I study for finals, or finish this map in time for the TLMC?

[image loading]
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 10 2016 23:34 GMT
#3807
Finals are just one semester, but TLMC is eternal

~ ~ <°)))><~ ~ ~
Antares777
Profile Joined June 2010
United States1971 Posts
May 11 2016 02:34 GMT
#3808
RIP my grades
hero_lief
Profile Joined December 2010
United States53 Posts
May 12 2016 08:47 GMT
#3809
Hey, would anyone be willing to post some completely unterrained map layouts? I really want to practice just working on terrain. I'm sure some of you have layouts laying around somewhere.
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2016-05-12 22:09:33
May 12 2016 22:09 GMT
#3810
you mean undecorated/doodad'ed?
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
hero_lief
Profile Joined December 2010
United States53 Posts
May 13 2016 13:02 GMT
#3811
Exactly, yeah.

For anyone familiar I'm basically looking for something like what Valve did with the TF2 Art Pass Contest.
Avexyli
Profile Blog Joined April 2014
United States711 Posts
May 13 2016 17:43 GMT
#3812
You could open up current Blizz maps, ctrl+a all the doodads, fill the map with 1 texture and start from there. That's what I did.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Crozo64
Profile Joined May 2016
64 Posts
May 14 2016 12:32 GMT
#3813
Hi, it's my first post here, im a sc player and i want to show u my first map and get some opinions about it. It's a macro oriented map with a relatively safe 3 base start.

screen :

[image loading]

The rocks around b3 are destructibles, units can't be drop on the little islands and the cliffs in general. I want some advices for maybe improve it, for example i think the main base is too small for buidlings and maybe the paths to attack b2 and b3 are too small too.
Railgan
Profile Joined August 2010
Switzerland1509 Posts
May 14 2016 16:33 GMT
#3814
Map reminds me heavily of that HotS map Yeonsu
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Crozo64
Profile Joined May 2016
64 Posts
Last Edited: 2016-05-14 22:24:54
May 14 2016 19:03 GMT
#3815
Really ? i dont see too much similitude with yeonsu but why not ^^

I made some improvements in the map :

[image loading]

changes:
-the b1 is bigger
-the paths to attack b2 and b3 are more open
-i made a new path for bases in the corners ( south est and north west ) for much accessibility
-raised the bases in the corners ( south est and north west )
Avexyli
Profile Blog Joined April 2014
United States711 Posts
Last Edited: 2016-05-14 23:05:33
May 14 2016 23:04 GMT
#3816
On May 15 2016 01:33 Railgan wrote:
Map reminds me heavily of that HotS map Yeonsu



I thought this as well, when I first saw it.

The rocks however guard the third rather than block it, and the map is a big bigger. So it's not the same, but the distance between M N T look similar.

It's an alright map, you basically have 3 bases for free. Defending your natural and third seems effortless.Same with your 5th/6th bases.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Crozo64
Profile Joined May 2016
64 Posts
May 14 2016 23:26 GMT
#3817
On May 15 2016 08:04 Avexyli wrote:
Show nested quote +
On May 15 2016 01:33 Railgan wrote:
Map reminds me heavily of that HotS map Yeonsu



I thought this as well, when I first saw it.

The rocks however guard the third rather than block it, and the map is a big bigger. So it's not the same, but the distance between M N T look similar.

It's an alright map, you basically have 3 bases for free. Defending your natural and third seems effortless.Same with your 5th/6th bases.


Thanks for the feedback

U think the map is maybe too much safe ?
Avexyli
Profile Blog Joined April 2014
United States711 Posts
May 15 2016 18:07 GMT
#3818
I think the bases are too coupled, if that makes sense. What are the bounds of the map?
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Crozo64
Profile Joined May 2016
64 Posts
May 15 2016 19:12 GMT
#3819
141 x 139
REALRetrO
Profile Joined December 2013
United States15 Posts
May 19 2016 00:21 GMT
#3820
[image loading]
Any suggestions on this map, pretty tired of ladder maps so i decided to take matters into my own hands.
playable 132x108
(ノ◕ヮ◕)ノ*:・゚✧
Prev 1 189 190 191 192 193 217 Next
Please log in or register to reply.
Live Events Refresh
Next event in 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason36
StarCraft: Brood War
GuemChi 783
Rain 614
Shuttle 598
Artosis 595
Dota 2
syndereN599
NeuroSwarm144
League of Legends
Doublelift4492
Counter-Strike
summit1g1991
pashabiceps452
minikerr67
Super Smash Bros
Mew2King62
Other Games
JimRising 445
C9.Mang0319
PiGStarcraft206
XaKoH 93
ViBE46
Maynarde2
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22332
Other Games
• imaqtpie1081
• Scarra749
Upcoming Events
Replay Cast
14m
The PondCast
10h 14m
OSC
22h 44m
IntoTheTV X SOOP
1d 11h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
OSC
3 days
Shopify Rebellion Sundays
3 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
4 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
4 days
[ Show More ]
Afreeca Starleague
5 days
Leta vs ggaemo
Jaedong vs Queen
GSL
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.