Work In Progress Melee Maps - Page 191
Forum Index > SC2 Maps & Custom Games |
Keep our forum clean! PLEASE post your WIP melee maps in this thread for initial feedback. -Barrin | ||
TheFish7
United States2824 Posts
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BoxedCube
United States23 Posts
Hi! WIP Map. Tell me what you think. | ||
Avexyli
United States690 Posts
On May 06 2016 08:27 The_Templar wrote: Avex, what's the rush distance on that? No clue, probably ridiculously long. I can check if you want. It was a really quick silly idea. Boxed your image is bork. | ||
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The_Templar
your Country52797 Posts
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BoxedCube
United States23 Posts
A 4 player map with close air positions and different gameplay based on spawn positions. + Show Spoiler + ![]() The updated version of my past map + Show Spoiler + ![]() Also theres this third one from a long time ago and I am just wondering whats crap about it. + Show Spoiler + ![]() Thanks for all the feedback beforehand. Sincerely, BoxedCube | ||
Antares777
United States1971 Posts
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TheFish7
United States2824 Posts
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Antares777
United States1971 Posts
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hero_lief
United States53 Posts
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Fatam
1986 Posts
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hero_lief
United States53 Posts
For anyone familiar I'm basically looking for something like what Valve did with the TF2 Art Pass Contest. | ||
Avexyli
United States690 Posts
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Crozo64
64 Posts
screen : ![]() The rocks around b3 are destructibles, units can't be drop on the little islands and the cliffs in general. I want some advices for maybe improve it, for example i think the main base is too small for buidlings and maybe the paths to attack b2 and b3 are too small too. | ||
Railgan
Switzerland1507 Posts
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Crozo64
64 Posts
I made some improvements in the map : ![]() changes: -the b1 is bigger -the paths to attack b2 and b3 are more open -i made a new path for bases in the corners ( south est and north west ) for much accessibility -raised the bases in the corners ( south est and north west ) | ||
Avexyli
United States690 Posts
On May 15 2016 01:33 Railgan wrote: Map reminds me heavily of that HotS map Yeonsu I thought this as well, when I first saw it. The rocks however guard the third rather than block it, and the map is a big bigger. So it's not the same, but the distance between M N T look similar. It's an alright map, you basically have 3 bases for free. Defending your natural and third seems effortless.Same with your 5th/6th bases. | ||
Crozo64
64 Posts
On May 15 2016 08:04 Avexyli wrote: I thought this as well, when I first saw it. The rocks however guard the third rather than block it, and the map is a big bigger. So it's not the same, but the distance between M N T look similar. It's an alright map, you basically have 3 bases for free. Defending your natural and third seems effortless.Same with your 5th/6th bases. Thanks for the feedback ![]() U think the map is maybe too much safe ? | ||
Avexyli
United States690 Posts
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Crozo64
64 Posts
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REALRetrO
United States15 Posts
![]() Any suggestions on this map, pretty tired of ladder maps so i decided to take matters into my own hands. playable 132x108 | ||
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