• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:57
CET 14:57
KST 22:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Recent recommended BW games Oceanic Brood War - Join and chat! Sagi.gg Launcher Released Bot on ladder Do we even care about balance?
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8586 users

[R] Full Vision Ladder/Tournament Maps

Forum Index > SC2 Maps & Custom Games
Post a Reply
luuk
Profile Joined May 2010
Austria386 Posts
June 10 2012 00:25 GMT
#1
I had this idea for quite a bit and finally got motivated to request it by the Hot_Bid IdrA interview. Imagine a map where you have full vision over your opponent (for both sides), his tech, his army, his buildings, his production, etc. Imagine you see worker by worker how far you are getting ahead/falling behind, when a certain timing hits while you are in the game, etc..

I would like to have a custom map for every ladder/tournament map that has that "full vision" setting, like a map-inbuilt wallhack. I dont know how hard this is to pull-off (increase main-base vision range to infinite? ^^) or if this even is possible or allowed via blizzard's map editor restrictions, but I think this would be a good idea and I definitely would test it if someone is able to do that.
titanicnewbie
Profile Joined February 2011
63 Posts
June 10 2012 01:52 GMT
#2
Sounds simple enough, just edit the vision of every unit to an absurdly high value and give everything detection.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
June 10 2012 02:49 GMT
#3
On June 10 2012 10:52 titanicnewbie wrote:
Sounds simple enough, just edit the vision of every unit to an absurdly high value and give everything detection.


Even simpler then that, you can actually just add a trigger on map load with "Set Allliance" that sets the 2 players as "Enemies with Shared Vision"

[image loading]
UnmortaI
Profile Blog Joined March 2011
Canada35 Posts
June 10 2012 03:50 GMT
#4
Then it's basically NR-20 and terrans would probably get owned (the only way to increase SCV production is to build more ccs while zerg has larva and protoss has CB). So we would see Z>P>T as it basically comes down to micro after having appropriate macro.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 10 2012 04:48 GMT
#5
However you would also be able to have perfect positioning and never be caught unsieged, never be caught in the middle of the map, etc, swinging it back into balance.
This is my signature. There are many like it, but this one is mine.
UnmortaI
Profile Blog Joined March 2011
Canada35 Posts
June 10 2012 05:18 GMT
#6
The incremental benefits of seeing what your opponent is doing will simply ensure you will never get up to siege tanks with a decent econ since any sort of Terran pressure would just be an "all-in" with full map vision.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
June 10 2012 06:30 GMT
#7
I'm pretty sure the idea of this is less to make a balanced competition, and more to understand timings. For example, ZvZ is a very volatile matchup, but if you played against a practice partner and agreed to play it as if it was blind, you could get a much greater understanding of the matchup, by being able to look at his drone/army count whenever you wanted. Similarly, if you wanted to learn to beat All-In X, if you played vs. a practice partner on this map, you could see exactly what to look for and when: Very helpful for scouting in a real game.

What this reminds me of is a player who used to maphack, but eventually felt guilty and stopped, and he said that maphacking had really helped him understand exactly what his opponent could and could not do at certain points, because he had so much information that he could apply to his other games. This would be a way to use that without cheating.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
June 10 2012 06:55 GMT
#8
It's really hard to play optimally even with full map vision. The vast majority of us can only beat other shitty players with maphack -- nestea, mvp, and mc will always beat you even if you have maphack and they don't. If you have a training partner actually worth practicing against, you might a well just play games and watch the replays...
Comprehensive strategic intention: DNE
weepingAngel
Profile Joined February 2011
Australia16 Posts
June 10 2012 13:14 GMT
#9
I also think that a version that gave only one player full map vision would be a good idea. It would allow a player to try a strat that does not rely on 'getting lucky'
uikos
Profile Blog Joined October 2011
United States132 Posts
June 14 2012 15:37 GMT
#10
I think it would be also interesting to simply play games where both players had maphacks on. My friends and I were surmising what that would do the game because in that case, it would have a very "chess-like" feel.

Glgl!
I'm in love with Hero~
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
June 14 2012 15:43 GMT
#11
please someone make a map like that ! and put a tag for help the find.
FinalForm
Profile Joined August 2010
United States450 Posts
June 14 2012 15:43 GMT
#12
Cool idea if you don't like playing starcraft
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 14 2012 18:16 GMT
#13
use this trigger

Events -
Game - Map Initialization
Actions -
Visibility - Create a visibility revealer for Player 1 within (Entire Map)
Visibility - Create a visibility revealer for Player 2 within (Entire Map)
~ ~ <°)))><~ ~ ~
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
21:00
WardiTV Mondays #110
IntoTheiNu 1275
WardiTV1011
OGKoka 411
IndyStarCraft 181
Rex178
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko413
OGKoka 401
Reynor 298
IndyStarCraft 172
Rex 163
StarCraft: Brood War
Calm 7610
BeSt 862
EffOrt 767
Horang2 604
Mini 441
Larva 410
Light 397
Soma 390
ggaemo 257
Soulkey 244
[ Show more ]
Hyuk 230
Snow 228
Rush 202
ZerO 176
Zeus 136
Mind 95
Sharp 46
Killer 43
Mong 41
Shinee 37
JYJ 34
Movie 28
Bishop 25
ToSsGirL 25
Trap 23
Hm[arnc] 21
Terrorterran 21
sorry 18
yabsab 17
Sacsri 16
Sexy 16
Aegong 15
Shine 15
zelot 13
Icarus 6
Dota 2
Gorgc15332
qojqva745
Counter-Strike
dupreeh656
x6flipin297
byalli126
markeloff95
Heroes of the Storm
crisheroes446
Other Games
singsing2120
B2W.Neo1192
hiko950
Beastyqt524
Pyrionflax279
XaKoH 130
Liquid`VortiX30
ZerO(Twitch)8
Liquid`LucifroN0
Organizations
Counter-Strike
PGL26126
StarCraft: Brood War
UltimateBattle 1758
Other Games
gamesdonequick901
StarCraft: Brood War
lovetv 10
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV485
League of Legends
• Nemesis2510
Upcoming Events
IntoTheTV X SOOP
21h 3m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d 10h
The PondCast
1d 20h
Kung Fu Cup
1d 21h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
[ Show More ]
Epic.LAN
4 days
Yamato Cup
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.