• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:22
CET 23:22
KST 07:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book9Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info7herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win1Nexon's StarCraft game could be FPS, led by UMS maker1PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7
StarCraft 2
General
Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win Nexon's StarCraft game could be FPS, led by UMS maker Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread ZeroSpace Megathread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1390 users

[R] Full Vision Ladder/Tournament Maps

Forum Index > SC2 Maps & Custom Games
Post a Reply
luuk
Profile Joined May 2010
Austria386 Posts
June 10 2012 00:25 GMT
#1
I had this idea for quite a bit and finally got motivated to request it by the Hot_Bid IdrA interview. Imagine a map where you have full vision over your opponent (for both sides), his tech, his army, his buildings, his production, etc. Imagine you see worker by worker how far you are getting ahead/falling behind, when a certain timing hits while you are in the game, etc..

I would like to have a custom map for every ladder/tournament map that has that "full vision" setting, like a map-inbuilt wallhack. I dont know how hard this is to pull-off (increase main-base vision range to infinite? ^^) or if this even is possible or allowed via blizzard's map editor restrictions, but I think this would be a good idea and I definitely would test it if someone is able to do that.
titanicnewbie
Profile Joined February 2011
63 Posts
June 10 2012 01:52 GMT
#2
Sounds simple enough, just edit the vision of every unit to an absurdly high value and give everything detection.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
June 10 2012 02:49 GMT
#3
On June 10 2012 10:52 titanicnewbie wrote:
Sounds simple enough, just edit the vision of every unit to an absurdly high value and give everything detection.


Even simpler then that, you can actually just add a trigger on map load with "Set Allliance" that sets the 2 players as "Enemies with Shared Vision"

[image loading]
UnmortaI
Profile Blog Joined March 2011
Canada35 Posts
June 10 2012 03:50 GMT
#4
Then it's basically NR-20 and terrans would probably get owned (the only way to increase SCV production is to build more ccs while zerg has larva and protoss has CB). So we would see Z>P>T as it basically comes down to micro after having appropriate macro.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 10 2012 04:48 GMT
#5
However you would also be able to have perfect positioning and never be caught unsieged, never be caught in the middle of the map, etc, swinging it back into balance.
This is my signature. There are many like it, but this one is mine.
UnmortaI
Profile Blog Joined March 2011
Canada35 Posts
June 10 2012 05:18 GMT
#6
The incremental benefits of seeing what your opponent is doing will simply ensure you will never get up to siege tanks with a decent econ since any sort of Terran pressure would just be an "all-in" with full map vision.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
June 10 2012 06:30 GMT
#7
I'm pretty sure the idea of this is less to make a balanced competition, and more to understand timings. For example, ZvZ is a very volatile matchup, but if you played against a practice partner and agreed to play it as if it was blind, you could get a much greater understanding of the matchup, by being able to look at his drone/army count whenever you wanted. Similarly, if you wanted to learn to beat All-In X, if you played vs. a practice partner on this map, you could see exactly what to look for and when: Very helpful for scouting in a real game.

What this reminds me of is a player who used to maphack, but eventually felt guilty and stopped, and he said that maphacking had really helped him understand exactly what his opponent could and could not do at certain points, because he had so much information that he could apply to his other games. This would be a way to use that without cheating.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
June 10 2012 06:55 GMT
#8
It's really hard to play optimally even with full map vision. The vast majority of us can only beat other shitty players with maphack -- nestea, mvp, and mc will always beat you even if you have maphack and they don't. If you have a training partner actually worth practicing against, you might a well just play games and watch the replays...
Comprehensive strategic intention: DNE
weepingAngel
Profile Joined February 2011
Australia16 Posts
June 10 2012 13:14 GMT
#9
I also think that a version that gave only one player full map vision would be a good idea. It would allow a player to try a strat that does not rely on 'getting lucky'
uikos
Profile Blog Joined October 2011
United States132 Posts
June 14 2012 15:37 GMT
#10
I think it would be also interesting to simply play games where both players had maphacks on. My friends and I were surmising what that would do the game because in that case, it would have a very "chess-like" feel.

Glgl!
I'm in love with Hero~
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
June 14 2012 15:43 GMT
#11
please someone make a map like that ! and put a tag for help the find.
FinalForm
Profile Joined August 2010
United States450 Posts
June 14 2012 15:43 GMT
#12
Cool idea if you don't like playing starcraft
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 14 2012 18:16 GMT
#13
use this trigger

Events -
Game - Map Initialization
Actions -
Visibility - Create a visibility revealer for Player 1 within (Entire Map)
Visibility - Create a visibility revealer for Player 2 within (Entire Map)
~ ~ <°)))><~ ~ ~
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#39
RotterdaM1017
TKL 425
IndyStarCraft 329
PiGStarcraft323
SteadfastSC239
EnkiAlexander 50
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1017
TKL 425
IndyStarCraft 329
PiGStarcraft323
SteadfastSC 239
MaxPax 175
Temp0 46
ForJumy 24
CosmosSc2 21
StarCraft: Brood War
Mini 451
EffOrt 385
ggaemo 96
hero 68
Shuttle 21
Dota 2
syndereN328
League of Legends
C9.Mang0154
Counter-Strike
Foxcn252
Other Games
summit1g6621
Grubby4198
FrodaN2078
Liquid`Hasu202
ArmadaUGS201
ToD193
Trikslyr84
Mew2King83
ROOTCatZ50
ZombieGrub23
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 40
• davetesta26
• mYiSmile114
• Response 3
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Eskiya23 34
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2937
• Noizen42
League of Legends
• TFBlade1483
• Stunt431
Other Games
• imaqtpie2134
• Shiphtur317
Upcoming Events
Replay Cast
1h 38m
Sparkling Tuna Cup
11h 38m
LiuLi Cup
12h 38m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
1d 2h
Replay Cast
1d 10h
LiuLi Cup
1d 12h
Clem vs Rogue
SHIN vs Cyan
The PondCast
2 days
KCM Race Survival
2 days
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
[ Show More ]
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
4 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
LiuLi Cup
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.