I would like to have a custom map for every ladder/tournament map that has that "full vision" setting, like a map-inbuilt wallhack. I dont know how hard this is to pull-off (increase main-base vision range to infinite? ^^) or if this even is possible or allowed via blizzard's map editor restrictions, but I think this would be a good idea and I definitely would test it if someone is able to do that.
[R] Full Vision Ladder/Tournament Maps
Forum Index > SC2 Maps & Custom Games |
luuk
Austria386 Posts
I would like to have a custom map for every ladder/tournament map that has that "full vision" setting, like a map-inbuilt wallhack. I dont know how hard this is to pull-off (increase main-base vision range to infinite? ^^) or if this even is possible or allowed via blizzard's map editor restrictions, but I think this would be a good idea and I definitely would test it if someone is able to do that. | ||
titanicnewbie
63 Posts
| ||
Dingobloo
Australia1903 Posts
On June 10 2012 10:52 titanicnewbie wrote: Sounds simple enough, just edit the vision of every unit to an absurdly high value and give everything detection. Even simpler then that, you can actually just add a trigger on map load with "Set Allliance" that sets the 2 players as "Enemies with Shared Vision" | ||
UnmortaI
Canada35 Posts
| ||
Fencar
United States2694 Posts
| ||
UnmortaI
Canada35 Posts
| ||
Salivanth
Australia1071 Posts
What this reminds me of is a player who used to maphack, but eventually felt guilty and stopped, and he said that maphacking had really helped him understand exactly what his opponent could and could not do at certain points, because he had so much information that he could apply to his other games. This would be a way to use that without cheating. | ||
EatThePath
United States3943 Posts
| ||
weepingAngel
Australia16 Posts
| ||
uikos
United States132 Posts
Glgl! | ||
Gyro_SC2
Canada540 Posts
| ||
FinalForm
United States450 Posts
| ||
TheFish7
United States2824 Posts
Events - Game - Map Initialization Actions - Visibility - Create a visibility revealer for Player 1 within (Entire Map) Visibility - Create a visibility revealer for Player 2 within (Entire Map) | ||
| ||