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On April 10 2012 23:19 winpark wrote: But I don't want to convert all expos to 6m 1hg again. In that case, I already experienced mule's(=terran) overpower.
This is the biggest issue I have with this FRB idea. In a situation where you limit resources for everyone, you give Terrans an insane advantage over the other two races with MULEs. It doesn't sound balanced at all, regardless of "dozens of people" who support you. Mind you, this is a game bought by millions. A few dozen supporters is statistically insignificant.
Anyhow, really looking forward to the games on this map. Looks awesome, winpark!
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On May 25 2012 14:12 Timmay wrote:Show nested quote +On May 25 2012 09:06 Ragoo wrote:As I said earlier and in the announcement thread I think the thirds/fourths in this map might as well be half bases, considering how easy it is to secure 4 bases. Winpark has already tried that, and he didn't like it. Show nested quote +On April 10 2012 23:19 winpark wrote:But I don't want to convert all expos to 6m 1hg again. In that case, I already experienced mule's(=terran) overpower.
I wasn't talking about converting -all- the expos to 6m1g like FRB. I am just talking about the thirds/fourths.
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Oh, yeah, Winpark was talking in reply to Barrin about FRB maps, wasn't he? Because Barrin was talking about 6m maps in the early parts of the thread.
I actually really liked the idea of a map like this with the half bases for the thirds/fourths as well, which was obviously some of the inspiration for my map Golden Valley. I want to see how Whirlwind plays with full bases there, though.
I guess that old version of the map with 6m was made back in the era of 6m thirds, after Crevasse, Tal Darim and Terminus first hit the scene? I think it was for balance of Protoss deathballs on the huge macro maps, before the infestor buff, and before Blizz changed Tal Darim. These days, balance-wise, full third bases seem fine, though I've been wondering if the half bases on some maps could still be nice for macro games to create incentive for taking an earlier fourth base, not for balance but for gameplay.
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There is a bug with GSL Whirlwind on NA server - there is an error loading the score screen.
Crux Whirlwind works fine. Could you republish GSL Whirlwind?
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lysergic// That is not a bug.
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Please DO NOT Republish my map by minor reason...
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From seeing the map twice in the GSTL, the impression I get is that the map looks to be way too big and makes for bad games :\
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On May 29 2012 20:01 Quotidian wrote: From seeing the map twice in the GSTL, the impression I get is that the map looks to be way too big and makes for bad games :\
I don't think you can judge the Jinro game- that was just sad. I've played this map in tournaments for a while and it seems fine, size wise
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I like the fact that 4 bases seem easy to secure, but, then again, there are so many attack paths to defend.
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amazing map, i really hope i see this on ladder :D:D
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This really feels like a BW map
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