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[M] (2) Crux Whirlwind - Page 5

Forum Index > SC2 Maps & Custom Games
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mrjpark
Profile Joined March 2011
United States276 Posts
May 25 2012 20:59 GMT
#81
On April 10 2012 23:19 winpark wrote:
But I don't want to convert all expos to 6m 1hg again. In that case, I already experienced mule's(=terran) overpower.


This is the biggest issue I have with this FRB idea. In a situation where you limit resources for everyone, you give Terrans an insane advantage over the other two races with MULEs. It doesn't sound balanced at all, regardless of "dozens of people" who support you. Mind you, this is a game bought by millions. A few dozen supporters is statistically insignificant.

Anyhow, really looking forward to the games on this map. Looks awesome, winpark!
Ragoo
Profile Joined March 2010
Germany2773 Posts
May 25 2012 21:03 GMT
#82
On May 25 2012 14:12 Timmay wrote:
Show nested quote +
On May 25 2012 09:06 Ragoo wrote:As I said earlier and in the announcement thread I think the thirds/fourths in this map might as well be half bases, considering how easy it is to secure 4 bases.


Winpark has already tried that, and he didn't like it.

Show nested quote +
On April 10 2012 23:19 winpark wrote:But I don't want to convert all expos to 6m 1hg again. In that case, I already experienced mule's(=terran) overpower.



I wasn't talking about converting -all- the expos to 6m1g like FRB. I am just talking about the thirds/fourths.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Gfire
Profile Joined March 2011
United States1699 Posts
May 25 2012 21:49 GMT
#83
Oh, yeah, Winpark was talking in reply to Barrin about FRB maps, wasn't he? Because Barrin was talking about 6m maps in the early parts of the thread.

I actually really liked the idea of a map like this with the half bases for the thirds/fourths as well, which was obviously some of the inspiration for my map Golden Valley. I want to see how Whirlwind plays with full bases there, though.

I guess that old version of the map with 6m was made back in the era of 6m thirds, after Crevasse, Tal Darim and Terminus first hit the scene? I think it was for balance of Protoss deathballs on the huge macro maps, before the infestor buff, and before Blizz changed Tal Darim. These days, balance-wise, full third bases seem fine, though I've been wondering if the half bases on some maps could still be nice for macro games to create incentive for taking an earlier fourth base, not for balance but for gameplay.
all's fair in love and melodies
Lysergic
Profile Joined December 2010
United States355 Posts
May 25 2012 22:21 GMT
#84
There is a bug with GSL Whirlwind on NA server - there is an error loading the score screen.

Crux Whirlwind works fine. Could you republish GSL Whirlwind?
winpark
Profile Joined January 2011
Korea (South)68 Posts
May 26 2012 03:13 GMT
#85
lysergic// That is not a bug.
Winpark, author of Daybreak, Whirlwind, and Merry go round, SC2 Mapping team CruX
winpark
Profile Joined January 2011
Korea (South)68 Posts
May 26 2012 03:14 GMT
#86
Please DO NOT Republish my map by minor reason...
Winpark, author of Daybreak, Whirlwind, and Merry go round, SC2 Mapping team CruX
winpark
Profile Joined January 2011
Korea (South)68 Posts
May 26 2012 06:36 GMT
#87
Ragoo, I already tried what you say...
http://www.teamliquid.net/forum/viewmessage.php?topic_id=327014&currentpage=3#47
Winpark, author of Daybreak, Whirlwind, and Merry go round, SC2 Mapping team CruX
Quotidian
Profile Joined August 2010
Norway1937 Posts
May 29 2012 11:01 GMT
#88
From seeing the map twice in the GSTL, the impression I get is that the map looks to be way too big and makes for bad games :\
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
May 29 2012 11:07 GMT
#89
On May 29 2012 20:01 Quotidian wrote:
From seeing the map twice in the GSTL, the impression I get is that the map looks to be way too big and makes for bad games :\


I don't think you can judge the Jinro game- that was just sad. I've played this map in tournaments for a while and it seems fine, size wise
Quakecomm
Profile Joined April 2012
United States344 Posts
June 20 2012 18:29 GMT
#90
I like the fact that 4 bases seem easy to secure, but, then again, there are so many attack paths to defend.
gorkey island is the only good map
Im_hell
Profile Joined March 2012
United States16 Posts
June 26 2012 02:18 GMT
#91
amazing map, i really hope i see this on ladder :D:D
AssyrianKing
Profile Blog Joined August 2011
Australia2126 Posts
July 13 2012 12:49 GMT
#92
This really feels like a BW map
John 15:13
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