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[M] 12m3g Zion Submarine Dock

Forum Index > SC2 Maps & Custom Games
Post a Reply
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2012-04-01 06:43:15
April 01 2012 06:41 GMT
#1
Zion Submarine Dock

Made by: Chargelot
Published on: EU
+ Show Spoiler [Overview] +
[image loading]


Introduction:
Port Zion, a fringe junk world in the Korpulu sector has secretly housed Mengsk's immense cache of minerals and vespene gas for many years without detection. Of course, the last place the pirates would look for his treasure would be right under their noses. Reachable only by submarine, there is a secret underground dock, which thanks to the events which occurred after the New Gettysburg scandal went public, it is no longer manned by the security officers assigned to protect the cache by Mengsk himself.

+ Show Spoiler [summery] +
[image loading]

+ Show Spoiler [distances] +
[image loading]

+ Show Spoiler [bases] +
[image loading]


+ Show Spoiler [Aesthetics] +
[image loading]
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Terrain explanations


Shape:
The dock, as most docks are, is rectangular, and capable of allowing up to two war-sized Terran submarines to dock, one on either side.

Vespene base:
The dock warehouses used to be connected by ground with the Vespene storage tanks buried underground beneath them, until, after months of disrepair, the tanks finally burst and began to leak through the floor plating. The Vespene eventually began to corrode the primitive steel flooring, and it even eroded the stone foundation. The air, or lack thereof, now glows green from the intense energy pouring out of the geysers, which are really just wounds on the dock from the underground explosion.

Gold mineral base:
Most people have never seen minerals as dense as 100,000 resources per stone. Terran scientists were baffled by their unique properties. Great amounts of energy build up quickly in the air surrounding the crystals, and it gets discharged rapidly, just like lightning. The crystals also emit a strange fog. It is unknown whether or not the fog is toxic to humans. The Protoss ship hulls, secured from a downed Protoss fleet, were placed around the containment area because of their astonishing ability to absorb the energy and fog released by the minerals, ensuring the safety of the facility and its workers.

Destructible Debris:
Small amounts of both the dense vespene gas and the dense mineral fog had leaked out and corroded support beams. This caused the radar-proof ceiling to collapse, which lead to the eventual discovery of the hidden dock. Sadly, this collapse caused the death of SMULEY, the only loyal worker who remained in the service of Mengsk.
+ Show Spoiler +

Happy April Fools Day, I hope to get my first real map out in a few weeks
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
April 01 2012 06:47 GMT
#2
I think we need to put together a tournament where the map pool is all the April Fool's maps from today. So many already and I actually want to kill some AIs on them for fun. Haha.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
April 01 2012 06:58 GMT
#3
i fell for the april fools lol...


i was gonna say, the map looks pretty bad, but I guess for fun purposes, it ain't bad (simple lay out, but not necessarily bad)

but then lol i saw the first response xD


nice job :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Chargelot
Profile Blog Joined December 2010
2275 Posts
April 01 2012 07:03 GMT
#4
On April 01 2012 15:58 Yoshi Kirishima wrote:
i fell for the april fools lol...


i was gonna say, the map looks pretty bad, but I guess for fun purposes, it ain't bad (simple lay out, but not necessarily bad)

but then lol i saw the first response xD


nice job :D


This is neither simple nor bad. This is twice as good as Cloud Kingdom, and four times as balanced as Metalopolis.
(sadly, the second one is more true than joke)
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
I_Destroy
Profile Joined April 2011
Canada22 Posts
April 01 2012 07:13 GMT
#5
On April 01 2012 15:47 TheAmazombie wrote:
I think we need to put together a tournament where the map pool is all the April Fool's maps from today. So many already and I actually want to kill some AIs on them for fun. Haha.

I totally agree it would be fucking awesome
Uniden fighting!!!!!!!!-Day[9]
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-04-01 08:12:40
April 01 2012 08:00 GMT
#6
LOL quick someone make a tourny thread! call it something roughly like "back to the beta" or something xD "nostalgia" ? xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Xapti
Profile Joined April 2010
Canada2473 Posts
April 01 2012 08:18 GMT
#7
Dammit, I totally fell for this, wow. (well if by falling for it means thinking it's some 10-year-old posting a crap map. (I don't recognize Chargelot))
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Eiaco
Profile Joined January 2012
170 Posts
April 01 2012 08:28 GMT
#8
Not as bad as INCINERATION ZONE.
Chargelot
Profile Blog Joined December 2010
2275 Posts
Last Edited: 2012-04-01 09:26:55
April 01 2012 09:19 GMT
#9
On April 01 2012 17:18 Xapti wrote:
Dammit, I totally fell for this, wow. (well if by falling for it means thinking it's some 10-year-old posting a crap map. (I don't recognize Chargelot))

+ Show Spoiler +

:D I've been around for a little while. Not that long. The best day of my life was blogged on TL. I host the lovely Bx Monobattle mod by Urashimakt on the EU server, as well as a couple maps by Namrufus. I stop by the map making subforum occasionally to give advice and add to the discussion of maps. I will be putting forth real effort into my first real map, which I should be starting ~Wednesday this week.


It is a lovely map, isn't it?
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 01 2012 15:11 GMT
#10
--- Nuked ---
00Visor
Profile Blog Joined February 2011
4337 Posts
April 01 2012 15:47 GMT
#11
On April 02 2012 00:11 Barrin wrote:
It's not symmetrical

Yeah wtf. That small dockhouse placement causes some serious positional imbalance.
Chargelot
Profile Blog Joined December 2010
2275 Posts
April 03 2012 00:48 GMT
#12
On April 02 2012 00:11 Barrin wrote:
It's not symmetrical

:D What a fun day it was. I should start work on my joke for next year much earlier than the night before.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
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