• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:18
CET 14:18
KST 22:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners7Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!29$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners 5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1755 users

[MOD] Bx Deluxe Monobattles - Page 15

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 13 14 15 16 Next All
monk
Profile Blog Joined May 2009
United States8476 Posts
July 16 2013 23:34 GMT
#281
On July 17 2013 06:32 urashimakt wrote:
Show nested quote +
On July 15 2013 18:24 alsatia wrote:
can anyone upload one onto SEAS please, many thanks to you all.

From what I've been told and seen on YouTube, Aussies have been logging on to NA to play. If that's really not workable for you, let me know. Maintaining the maps on a third server is a good work load increase and I haven't been told that it's necessary yet.

Show nested quote +
On July 15 2013 18:26 IeZaeL wrote:
What about adding new maps , like Crux Breeze ?

Any new maps added will be replacing existing maps. That being said, I think Toxic Slums and/or Sand Canyon (original) could easily go. I've asked Semmo for permission to use Crux Breeze specifically.

Having played Breeze, it seems like a horrible map for Random Monobattles. =O
Moderator
urashimakt
Profile Joined October 2009
United States1591 Posts
July 16 2013 23:54 GMT
#282
On July 17 2013 08:34 monk wrote:
Show nested quote +
On July 17 2013 06:32 urashimakt wrote:
On July 15 2013 18:24 alsatia wrote:
can anyone upload one onto SEAS please, many thanks to you all.

From what I've been told and seen on YouTube, Aussies have been logging on to NA to play. If that's really not workable for you, let me know. Maintaining the maps on a third server is a good work load increase and I haven't been told that it's necessary yet.

On July 15 2013 18:26 IeZaeL wrote:
What about adding new maps , like Crux Breeze ?

Any new maps added will be replacing existing maps. That being said, I think Toxic Slums and/or Sand Canyon (original) could easily go. I've asked Semmo for permission to use Crux Breeze specifically.

Having played Breeze, it seems like a horrible map for Random Monobattles. =O

So are Toxic Slums and Sand Canyon. Give me something good, Monk.
Who dat ninja?
Coppermantis
Profile Joined June 2012
United States845 Posts
July 17 2013 02:02 GMT
#283
I hate Sand Canyon if the enemy gets any harassment/surgical strike air unit like Mutas, Voids or Banshees. There's so little room behind the mineral lines for AA defenses, especially Photon Cannons which require a pylon back there as well.
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2013-07-17 05:05:53
July 17 2013 05:01 GMT
#284
On July 17 2013 11:02 Coppermantis wrote:
I hate Sand Canyon if the enemy gets any harassment/surgical strike air unit like Mutas, Voids or Banshees. There's so little room behind the mineral lines for AA defenses, especially Photon Cannons which require a pylon back there as well.

The reason the Sand Canyon redux main bases are like that is to avoid Terran players being completely unable to defend from a tier 1 ranged unit on the enemy team. Having a harder time defending against later tier tech seemed like the better option.

If you really hate it with all of your heart, you can play the map of the week on EU if your latency's not bad. NA simply refuses to stop playing Sand Canyon.
Who dat ninja?
urashimakt
Profile Joined October 2009
United States1591 Posts
July 18 2013 01:07 GMT
#285
Going to be uploading the map pool to KR/TW. I've got a TW translator, but if there's someone out there fluent in Korean willing to translate the game's instructions that'd be great.
Who dat ninja?
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 18 2013 01:14 GMT
#286
On July 17 2013 08:54 urashimakt wrote:
Show nested quote +
On July 17 2013 08:34 monk wrote:
On July 17 2013 06:32 urashimakt wrote:
On July 15 2013 18:24 alsatia wrote:
can anyone upload one onto SEAS please, many thanks to you all.

From what I've been told and seen on YouTube, Aussies have been logging on to NA to play. If that's really not workable for you, let me know. Maintaining the maps on a third server is a good work load increase and I haven't been told that it's necessary yet.

On July 15 2013 18:26 IeZaeL wrote:
What about adding new maps , like Crux Breeze ?

Any new maps added will be replacing existing maps. That being said, I think Toxic Slums and/or Sand Canyon (original) could easily go. I've asked Semmo for permission to use Crux Breeze specifically.

Having played Breeze, it seems like a horrible map for Random Monobattles. =O

So are Toxic Slums and Sand Canyon. Give me something good, Monk.

Maybe, just maybe?
Worth a shot.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Coppermantis
Profile Joined June 2012
United States845 Posts
July 18 2013 01:32 GMT
#287
On July 17 2013 14:01 urashimakt wrote:
Show nested quote +
On July 17 2013 11:02 Coppermantis wrote:
I hate Sand Canyon if the enemy gets any harassment/surgical strike air unit like Mutas, Voids or Banshees. There's so little room behind the mineral lines for AA defenses, especially Photon Cannons which require a pylon back there as well.

The reason the Sand Canyon redux main bases are like that is to avoid Terran players being completely unable to defend from a tier 1 ranged unit on the enemy team. Having a harder time defending against later tier tech seemed like the better option.

If you really hate it with all of your heart, you can play the map of the week on EU if your latency's not bad. NA simply refuses to stop playing Sand Canyon.


True. I might try the EU MotW thing. Annoyances aside, playing on just one map is boring anyway.
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2013-07-18 06:16:12
July 18 2013 05:30 GMT
#288
On July 18 2013 10:14 NewSunshine wrote:
Show nested quote +
On July 17 2013 08:54 urashimakt wrote:
On July 17 2013 08:34 monk wrote:
On July 17 2013 06:32 urashimakt wrote:
On July 15 2013 18:24 alsatia wrote:
can anyone upload one onto SEAS please, many thanks to you all.

From what I've been told and seen on YouTube, Aussies have been logging on to NA to play. If that's really not workable for you, let me know. Maintaining the maps on a third server is a good work load increase and I haven't been told that it's necessary yet.

On July 15 2013 18:26 IeZaeL wrote:
What about adding new maps , like Crux Breeze ?

Any new maps added will be replacing existing maps. That being said, I think Toxic Slums and/or Sand Canyon (original) could easily go. I've asked Semmo for permission to use Crux Breeze specifically.

Having played Breeze, it seems like a horrible map for Random Monobattles. =O

So are Toxic Slums and Sand Canyon. Give me something good, Monk.

Maybe, just maybe?
Worth a shot.

Looks well suited to monobattling to me. I took the suggestion as permission and have adopted the map in place of Toxic Slums. I'll also be shuffling the map of the week roster so that it appears next week.

It'll be available on NA as Bx Monobattle - ESV Retribution and on EU as Bx Monobattle EU - ESV Retribution.

Although the creator of Crux Breeze has generously given me his permission to use his map, I'll be holding off on inserting that one until I take a look at a few more possibilities. I'm especially interested in another 4 player shared team base map.

On July 18 2013 10:32 Coppermantis wrote:
Annoyances aside, playing on just one map is boring anyway.

Couldn't agree more. EU is great.
Who dat ninja?
pietrucha24
Profile Joined August 2013
Poland2 Posts
August 04 2013 21:26 GMT
#289
Hey! Big shout-out to you for making HotS version of monobattles - it is much better than the original WoL maps from Day9 in number of ways. Since it is already few days after 27 July, I wanted to ask if you are going to keep supporting it and changing map every week as you had before (btw - I am playing on EU servers). Again, thanks for remaking this fine game mod for HotS!
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
Last Edited: 2013-08-05 01:57:09
August 05 2013 00:17 GMT
#290
I would like to bring this to the producer's attention, as it is a problem that has recently exacerbated. The loading time has been slower and slower for many games, in which sometimes all player's bars will appear empty for sometimes 2 whole minutes before loading and dropping one person. Today, I played one game in which 3 consecutive players were dropped. First one at the very beginning, immediately followed by another, and then immediately followed by a third. The next game 2 players were dropped in almost the exact same manner. The following gamed I was dropped. As people have said, if you can see yourself lagging out on the countdown screen instead of the "waiting for server surrender" screen, you know something is wrong. I can guarantee that there was nothing wrong with my connection, as everything i had running in the background was performing perfectly fine and nothing was lagging in the previous games. I am curious if there is a bug in the game that is causing this or if it is battle.net, but I am almost positive that at least 7 individuals were dropped in 3 consecutive games is no coincidence. Thanks to whomever reads this and takes action accordingly.

EDIT: just tried to play again and 3 players were dropped in the loading screen after about 3 minutes of wait time and then it said "you have left the game" when i had done no such thing..
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2013-08-05 07:02:56
August 05 2013 06:57 GMT
#291
On August 05 2013 06:26 pietrucha24 wrote:
Hey! Big shout-out to you for making HotS version of monobattles - it is much better than the original WoL maps from Day9 in number of ways. Since it is already few days after 27 July, I wanted to ask if you are going to keep supporting it and changing map every week as you had before (btw - I am playing on EU servers). Again, thanks for remaking this fine game mod for HotS!

Yes. I've been away from home for about 2 weeks and do not have Starcraft 2 installed on the PC I've brought with me. I will be changing the map of the week as soon as I return. Sorry for the inconvenience and lack of heads up.

Edit: Meh, I'll just let SC2 install and do it from here when it's done.

On August 05 2013 09:17 banjoetheredskin wrote:
I would like to bring this to the producer's attention, as it is a problem that has recently exacerbated. The loading time has been slower and slower for many games, in which sometimes all player's bars will appear empty for sometimes 2 whole minutes before loading and dropping one person. Today, I played one game in which 3 consecutive players were dropped. First one at the very beginning, immediately followed by another, and then immediately followed by a third. The next game 2 players were dropped in almost the exact same manner. The following gamed I was dropped. As people have said, if you can see yourself lagging out on the countdown screen instead of the "waiting for server surrender" screen, you know something is wrong. I can guarantee that there was nothing wrong with my connection, as everything i had running in the background was performing perfectly fine and nothing was lagging in the previous games. I am curious if there is a bug in the game that is causing this or if it is battle.net, but I am almost positive that at least 7 individuals were dropped in 3 consecutive games is no coincidence. Thanks to whomever reads this and takes action accordingly.

EDIT: just tried to play again and 3 players were dropped in the loading screen after about 3 minutes of wait time and then it said "you have left the game" when i had done no such thing..

Nothing has changed in the mod for quite a while and I do not have control over Battle.net. The method for loading and initializing the game (which occurs while your bar fills up) has remained untouched for about a year now.

I do know from conversations with Blizzard folk that maps reported through the in-game report feature do get looked at by their QA team. I also know from personal experience that Battle.net will sometimes drop people from any map, sometimes more frequently than other times. The more players involved in a map (for BxM that number is 8) the more likely it is at least 1 person will drop on any given load. This is how it's been since just about the dawn of SC2.

Bottom line is, I can sympathize with the frustration but there's nothing I, or any mapmaker, can do about the drops. P.S. When you see everyone else drop and "you have left the game", that indicates that you've been the victim of a drop that time around.
Who dat ninja?
pietrucha24
Profile Joined August 2013
Poland2 Posts
August 05 2013 08:36 GMT
#292
Thanks for reacting so quickly. Didn't want to force anything upon you (but of course I'm more than happy to see you've changed the map!), so just take your time wherever you are. Have a nice week!
Superku
Profile Joined July 2013
Germany3 Posts
August 05 2013 18:07 GMT
#293
Hey! I have loved the mod since WoL but the new map with the orange tone is so bad, it's just no fun at all to play on. Every game you can see people complain about it and there is no interesting gameplay emerging on it unlike the previous map(s).
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2013-08-05 23:02:39
August 05 2013 22:56 GMT
#294
On August 06 2013 03:07 Superku wrote:
Hey! I have loved the mod since WoL but the new map with the orange tone is so bad, it's just no fun at all to play on. Every game you can see people complain about it and there is no interesting gameplay emerging on it unlike the previous map(s).

What, Sky Harvester?

Edit: Recommending a replacement map is the best way to get rid of a current map.
Who dat ninja?
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
Last Edited: 2013-08-05 23:49:53
August 05 2013 23:28 GMT
#295
On August 05 2013 15:57 urashimakt wrote:
Show nested quote +
On August 05 2013 06:26 pietrucha24 wrote:
Hey! Big shout-out to you for making HotS version of monobattles - it is much better than the original WoL maps from Day9 in number of ways. Since it is already few days after 27 July, I wanted to ask if you are going to keep supporting it and changing map every week as you had before (btw - I am playing on EU servers). Again, thanks for remaking this fine game mod for HotS!

Yes. I've been away from home for about 2 weeks and do not have Starcraft 2 installed on the PC I've brought with me. I will be changing the map of the week as soon as I return. Sorry for the inconvenience and lack of heads up.

Edit: Meh, I'll just let SC2 install and do it from here when it's done.

Show nested quote +
On August 05 2013 09:17 banjoetheredskin wrote:
I would like to bring this to the producer's attention, as it is a problem that has recently exacerbated. The loading time has been slower and slower for many games, in which sometimes all player's bars will appear empty for sometimes 2 whole minutes before loading and dropping one person. Today, I played one game in which 3 consecutive players were dropped. First one at the very beginning, immediately followed by another, and then immediately followed by a third. The next game 2 players were dropped in almost the exact same manner. The following gamed I was dropped. As people have said, if you can see yourself lagging out on the countdown screen instead of the "waiting for server surrender" screen, you know something is wrong. I can guarantee that there was nothing wrong with my connection, as everything i had running in the background was performing perfectly fine and nothing was lagging in the previous games. I am curious if there is a bug in the game that is causing this or if it is battle.net, but I am almost positive that at least 7 individuals were dropped in 3 consecutive games is no coincidence. Thanks to whomever reads this and takes action accordingly.

EDIT: just tried to play again and 3 players were dropped in the loading screen after about 3 minutes of wait time and then it said "you have left the game" when i had done no such thing..

Nothing has changed in the mod for quite a while and I do not have control over Battle.net. The method for loading and initializing the game (which occurs while your bar fills up) has remained untouched for about a year now.

I do know from conversations with Blizzard folk that maps reported through the in-game report feature do get looked at by their QA team. I also know from personal experience that Battle.net will sometimes drop people from any map, sometimes more frequently than other times. The more players involved in a map (for BxM that number is 8) the more likely it is at least 1 person will drop on any given load. This is how it's been since just about the dawn of SC2.

Bottom line is, I can sympathize with the frustration but there's nothing I, or any mapmaker, can do about the drops. P.S. When you see everyone else drop and "you have left the game", that indicates that you've been the victim of a drop that time around.


Thank you for your quick response :D I guess it's just Battle.net's fault. If I see continued or worsened issues I will go through the in-game feature to report. I appreciate the advice! Still a great game, I just wish it was more popular :D

EDIT: so i just played again and another 3 players were dropped but when i tried to report the only options for reporting were about something inappropriate, which does not apply. I don't know how to tell Blizzard that Bnet keeps dropping players. What do I do?
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
urashimakt
Profile Joined October 2009
United States1591 Posts
August 06 2013 01:00 GMT
#296
On August 06 2013 08:28 banjoetheredskin wrote:
Show nested quote +
On August 05 2013 15:57 urashimakt wrote:
On August 05 2013 06:26 pietrucha24 wrote:
Hey! Big shout-out to you for making HotS version of monobattles - it is much better than the original WoL maps from Day9 in number of ways. Since it is already few days after 27 July, I wanted to ask if you are going to keep supporting it and changing map every week as you had before (btw - I am playing on EU servers). Again, thanks for remaking this fine game mod for HotS!

Yes. I've been away from home for about 2 weeks and do not have Starcraft 2 installed on the PC I've brought with me. I will be changing the map of the week as soon as I return. Sorry for the inconvenience and lack of heads up.

Edit: Meh, I'll just let SC2 install and do it from here when it's done.

On August 05 2013 09:17 banjoetheredskin wrote:
I would like to bring this to the producer's attention, as it is a problem that has recently exacerbated. The loading time has been slower and slower for many games, in which sometimes all player's bars will appear empty for sometimes 2 whole minutes before loading and dropping one person. Today, I played one game in which 3 consecutive players were dropped. First one at the very beginning, immediately followed by another, and then immediately followed by a third. The next game 2 players were dropped in almost the exact same manner. The following gamed I was dropped. As people have said, if you can see yourself lagging out on the countdown screen instead of the "waiting for server surrender" screen, you know something is wrong. I can guarantee that there was nothing wrong with my connection, as everything i had running in the background was performing perfectly fine and nothing was lagging in the previous games. I am curious if there is a bug in the game that is causing this or if it is battle.net, but I am almost positive that at least 7 individuals were dropped in 3 consecutive games is no coincidence. Thanks to whomever reads this and takes action accordingly.

EDIT: just tried to play again and 3 players were dropped in the loading screen after about 3 minutes of wait time and then it said "you have left the game" when i had done no such thing..

Nothing has changed in the mod for quite a while and I do not have control over Battle.net. The method for loading and initializing the game (which occurs while your bar fills up) has remained untouched for about a year now.

I do know from conversations with Blizzard folk that maps reported through the in-game report feature do get looked at by their QA team. I also know from personal experience that Battle.net will sometimes drop people from any map, sometimes more frequently than other times. The more players involved in a map (for BxM that number is 8) the more likely it is at least 1 person will drop on any given load. This is how it's been since just about the dawn of SC2.

Bottom line is, I can sympathize with the frustration but there's nothing I, or any mapmaker, can do about the drops. P.S. When you see everyone else drop and "you have left the game", that indicates that you've been the victim of a drop that time around.


Thank you for your quick response :D I guess it's just Battle.net's fault. If I see continued or worsened issues I will go through the in-game feature to report. I appreciate the advice! Still a great game, I just wish it was more popular :D

EDIT: so i just played again and another 3 players were dropped but when i tried to report the only options for reporting were about something inappropriate, which does not apply. I don't know how to tell Blizzard that Bnet keeps dropping players. What do I do?

If you want to file a report about being dropped you can do that on the SC2 bug report forums. Mention what you were doing, when it happened, and what you were playing.
Who dat ninja?
Superku
Profile Joined July 2013
Germany3 Posts
August 06 2013 15:25 GMT
#297
Yes, I mean Sky Harvester. And I'm sorry, I barely know any maps/ esp. not their English names. Any other map should be fine, I think it's cool when the 4 bases are somehow connected. =)
urashimakt
Profile Joined October 2009
United States1591 Posts
August 06 2013 20:42 GMT
#298
On August 07 2013 00:25 Superku wrote:
Yes, I mean Sky Harvester. And I'm sorry, I barely know any maps/ esp. not their English names. Any other map should be fine, I think it's cool when the 4 bases are somehow connected. =)

I meant a map that is not currently in the rotation. Something to replace existing maps. And just to be honest, Sand Canyon would get replaced first.
Who dat ninja?
pip_boy
Profile Joined September 2013
2 Posts
September 07 2013 06:11 GMT
#299
Hi, I'm a chinese SC2 player.
I've noticed many chinese players are interested in Bx Monobattles, just as I am.
But there is still no Bx Monobattles in chinese sever.
So I want to help you popularize this map in china.
If you empower me, I'll do the chinesizing job with no pay.

Reply me and let me know if you are interested.(By Email:rxy***@gmail.com PMed)
Thank you
urashimakt
Profile Joined October 2009
United States1591 Posts
September 10 2013 05:18 GMT
#300
On September 07 2013 15:11 pip_boy wrote:
Hi, I'm a chinese SC2 player.
I've noticed many chinese players are interested in Bx Monobattles, just as I am.
But there is still no Bx Monobattles in chinese sever.
So I want to help you popularize this map in china.
If you empower me, I'll do the chinesizing job with no pay.

Reply me and let me know if you are interested.(By Email:rxy***@gmail.com PMed)
Thank you

Adding localizations is actually a lot of work. I recently started to get one done for Taiwanese players and stopped since I don't currently have a lot of spare time.

If you really want to translate it, you'll be doing it all on your own and within the editor. Let me know if you'd like a copy of the mod so that you can attempt it.
Who dat ninja?
Prev 1 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #230
WardiTV478
iHatsuTV 10
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko290
RotterdaM 243
StarCraft: Brood War
Jaedong 1302
GuemChi 768
Light 747
EffOrt 703
Stork 393
Mini 364
Larva 338
actioN 322
Barracks 257
BeSt 247
[ Show more ]
Snow 210
Leta 162
hero 150
sSak 105
Rush 102
JYJ79
Aegong 76
Sea.KH 47
PianO 45
Pusan 44
Backho 36
sas.Sziky 31
zelot 30
Noble 30
sorry 23
Sharp 22
soO 20
Movie 18
NaDa 17
yabsab 17
Shine 15
scan(afreeca) 11
Bale 10
HiyA 8
Terrorterran 3
Dota 2
Gorgc6134
qojqva1111
XcaliburYe245
420jenkins120
League of Legends
Reynor103
Counter-Strike
zeus760
allub294
edward78
Other Games
singsing1725
B2W.Neo758
Sick347
DeMusliM340
crisheroes299
XaKoH 189
Happy98
Organizations
Other Games
gamesdonequick551
Counter-Strike
PGL204
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 42
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1927
• WagamamaTV276
League of Legends
• Jankos3698
Upcoming Events
LAN Event
1h 42m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
13h 42m
CranKy Ducklings
20h 42m
LAN Event
1d 1h
IPSL
1d 4h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 6h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 9h
Sparkling Tuna Cup
1d 20h
WardiTV Korean Royale
1d 22h
LAN Event
2 days
[ Show More ]
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.