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[A] Starbow - Page 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 6 7 8 9 10 537 Next
Cejotas
Profile Joined March 2011
Spain88 Posts
Last Edited: 2012-03-26 18:55:03
March 26 2012 18:52 GMT
#141
Maybe remove P warpins and make units stronger? And I think that terran needs another bio unit. Anyway it is a lot better than regular sc2. The problem is that it isn't a separate game, mods can't suceed. But I hope that blizz steals your ideas and brings back the reaver, lurker and dragoon.
UmbeXCII
Profile Joined May 2011
Italy69 Posts
March 26 2012 23:03 GMT
#142
Tried this game versus AI because no one was in the channel Starbow.
Anyway I thought the reaver was supposed to shoot right when you drop it from the warp prism, instead it has to wait a little bit...is it how you made it or am i doing something wrong?
Anyway the game seems pretty fun. I'd like to try it with another real player dough
Roblin
Profile Joined April 2010
Sweden948 Posts
March 26 2012 23:28 GMT
#143
On March 27 2012 08:03 UmbeXCII wrote:
Tried this game versus AI because no one was in the channel Starbow.
Anyway I thought the reaver was supposed to shoot right when you drop it from the warp prism, instead it has to wait a little bit...is it how you made it or am i doing something wrong?
Anyway the game seems pretty fun. I'd like to try it with another real player dough

intended reaver behaviour, it worked the same way in broodwar after they patched out instant firing because it was possible to drop, shoot and pick up so fast that it looked like "shuttles firing scarabs"

I would love to play you tomorrow, but its 1:00 am in europe, so right now would not be the best.

Roblin.326
I'm better today than I was yesterday!
UmbeXCII
Profile Joined May 2011
Italy69 Posts
March 26 2012 23:45 GMT
#144
Ok, we'll do it tomorrow
I'm Seigan 244
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
March 27 2012 03:27 GMT
#145
--- Nuked ---
terran0330
Profile Joined November 2010
New Zealand106 Posts
March 27 2012 04:28 GMT
#146
Can we please have this on NA? :3
Brotoss FTW
FreeTossCZComentary
Profile Joined September 2011
Czech Republic143 Posts
March 27 2012 06:19 GMT
#147
Gossen, you asked me for feedback, here it comes <(o.-)> :

Well my basic opinions are:

Protoss
Gateway units: Aproved
Robo units: Reavers scarab is more dumb than in SC:BW, please, make them at least as smart as in BW.
Stargate units: Aproved

Zerg
Overall: Macro mechanics for some reason feel way too strong once you do not miss overlords
Upgrades: 3 lvl upgrades of all units... well, it is really interesting idea, but I think, without having same for all races, it is unbalancable, because having 75/25/1 hydras with 125 HP... is insane, it even does not matter its achievable by T3.
Units: Infestor - Nydus worm - I believe, that you shall either remove nydus ability, or attack of infestor. To be honest, I would prefer its attack to be removed, and making Nydus worm more key for it.

Terran
Rax: Reapers with 80 HP and flame thrower... for 1 supply and same cost... well, maybe make them better and costier.
Factory: Aproved
Starport: Well, I haven't seen BC yet... rest seems interesting, but why so fast medivacs? o_o

Hope i was helpful, Gossen.
www.youtube.com/OnlyFreeToss, FreeCraft ForFun SC2 MOD Rulez: http://www.teamliquid.net/forum/viewmessage.php?topic_id=292319 Dont even dare waiting, join FreeCraft now!
Roblin
Profile Joined April 2010
Sweden948 Posts
Last Edited: 2012-03-27 08:58:09
March 27 2012 08:49 GMT
#148
Hello everyone, author of Forbidden lagoon here, gossen just told me via PM that you want bigger maps, even bigger than forbidden lagoon (which is the size of taldarim altar), and asked me to make a 4 player map for starbow.
now I'm not a very good mapmaker, but a map is better than no map right?
in short: if the map is bad and I didn't notice, tell me with constructive criticism and I will then fix it.

1. as you can perhaps see from forbidden lagoon, I do not have all that much experience with making maps, I believe that much of the reason that forbidden lagoon is being used is simply because it was designed specificly with starbow in mind, this is not true for any other map on the internet, and the internet is a big place.

2. within the next 60 hours (2 and a half days) I should have made a new thread under custom maps discussing the new map or, if it seems better, simply put it in here.

3. do the community have a theme they want me to follow?
forest, city, wasteland, hellish, spaceplatform, etc?

4. should the map be a 2v2 map or 1v1v1v1?
aka: should there be 2 players spawning extremely close to each other?

5. if I happen to design the map to have different rushdistances depending on spawning locations, should there be:
forced close spawn?
forced cross spawn?
no close spawn?
no cross spawn?

6. compared to forbidden lagoon, should the map be:
more open?
more chokes?
tighter corridors?
more attackpaths?
more rocks?
reverse of any of the above?

your opinions will be taken into account, but will not necessarily alter my decisions.

p.s. expect crazy amounts of bases, forbidden lagoon has 7.5 bases per players, if I make the 4player map have 6.5 bases per player thats 26 bases.

edit:
On March 27 2012 12:27 Laertes wrote:
Hey, I LOVE this. Can I upload this on NA?

I am 99.99999999999999% certain that noone will ever say no to that question as long as credit is given where credit is due.

// have a nice day
Roblin
I'm better today than I was yesterday!
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2012-03-27 18:41:31
March 27 2012 18:41 GMT
#149
Released newest update. Fixed errors & bugs and weird inbalances!


Join the Starbow chat channel in SC2 to find opponents!
Creator of Starbow
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
March 27 2012 19:07 GMT
#150
--- Nuked ---
Tamz
Profile Joined October 2011
United States28 Posts
March 27 2012 19:20 GMT
#151
Is there anyway to get this mod over to the NA servers or currently play it?
UmbeXCII
Profile Joined May 2011
Italy69 Posts
March 27 2012 19:21 GMT
#152
Played my first games vs another player.
We did a PvT and a PvZ (actually two, but in one i lost after 2 minutes since i thought my opponent was terran again).

I think it would be better if the range upgrade for the goons could let them outrange the bunker.
If so though they would be pretty OP with blink so it could be better to remove it.

I think terran needs a better solution against carriers though. These new vikings didn't seem to really be able to do anything against them.

Anyway I'm having a lot of fun with this mod and I hope you will keep improving it
Crappy
Profile Joined July 2010
France224 Posts
March 27 2012 19:40 GMT
#153
This is better than the actual game T_T
Kabel
Profile Joined September 2009
Sweden1746 Posts
March 27 2012 19:46 GMT
#154
On March 28 2012 04:21 UmbeXCII wrote:
Played my first games vs another player.
We did a PvT and a PvZ (actually two, but in one i lost after 2 minutes since i thought my opponent was terran again).

I think it would be better if the range upgrade for the goons could let them outrange the bunker.
If so though they would be pretty OP with blink so it could be better to remove it.

I think terran needs a better solution against carriers though. These new vikings didn't seem to really be able to do anything against them.

Anyway I'm having a lot of fun with this mod and I hope you will keep improving it


Please upload or send replays if possible


We are a bunch of people playing now in the Starbow channel. Please join us right away!
Creator of Starbow
FreeTossCZComentary
Profile Joined September 2011
Czech Republic143 Posts
March 27 2012 19:55 GMT
#155
On March 28 2012 04:21 UmbeXCII wrote:
Played my first games vs another player.
We did a PvT and a PvZ (actually two, but in one i lost after 2 minutes since i thought my opponent was terran again).

I think it would be better if the range upgrade for the goons could let them outrange the bunker.
If so though they would be pretty OP with blink so it could be better to remove it.

I think terran needs a better solution against carriers though. These new vikings didn't seem to really be able to do anything against them.

Anyway I'm having a lot of fun with this mod and I hope you will keep improving it


Try wraiths vs Carriers... Vikes are "like thors".
www.youtube.com/OnlyFreeToss, FreeCraft ForFun SC2 MOD Rulez: http://www.teamliquid.net/forum/viewmessage.php?topic_id=292319 Dont even dare waiting, join FreeCraft now!
UmbeXCII
Profile Joined May 2011
Italy69 Posts
Last Edited: 2012-03-27 22:38:27
March 27 2012 22:19 GMT
#156
Played, observed a couple more games.
Unit pathways are not always correct. It happened to me often with dragoons and a couple of times with warp prism.
Also I think the volture's mine don't do the damage they say they do. I saw a lot of them exploding on hydras and dealing only 15 dmg.

I think the medivacs are too fast and i kinda like the normal model better (this one is too big).

EDIT: I just remembered that I have a question:
Is it normal that the reaver doesn't oneshot drones? Anyway I would make it able to shoot right when it gets out of the warpprism...as it is now i think it's pretty bad.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
Last Edited: 2012-03-28 02:11:01
March 28 2012 00:46 GMT
#157
--- Nuked ---
terran0330
Profile Joined November 2010
New Zealand106 Posts
March 28 2012 08:01 GMT
#158
Thank you so much Laertes Can't wait to test this baby out!
Brotoss FTW
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2012-03-28 13:38:42
March 28 2012 13:24 GMT
#159
On March 27 2012 13:28 terran0330 wrote:
Can we please have this on NA? :3


On March 27 2012 12:27 Laertes wrote:
Hey, I LOVE this. Can I upload this on NA?


Sorry for my delayed answear. Of course this can be published on NA aswell!

On March 28 2012 09:46 Laertes wrote:
Starbow will be on North America momentarily!

EDIT: Starbow is now on NA. However, it is currently using Non-Starbow approved maps because I apparantly can't DL the maps you put on for it. In light of this, I hope to have those maps and fix the dilemma by tommorow.



Oh you solved it? That is wonderful!

I´m gonna unlock the ordinary maps so you can download them and publish them on NA aswell!

Edit: Now the maps & mod on the EU server are unlocked.
Creator of Starbow
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 28 2012 13:55 GMT
#160
i just make lings and make their upgrades the fastest i can then attack with queens near and spawn eggs in offense and make more lings xD
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
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