• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:10
CEST 14:10
KST 21:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League35Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1315.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Terran AddOns placement No more sc2 streamers on team liquid? Weekly Cups (October 5-11): Farewell to 5.0.16 Server Blocker SCII needs to put more weight on strategy and tact
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War Making an Online Broodwar Manager Game [Megathread] Daily Funny Videos BGH Auto Balance -> http://bghmmr.eu/ Hands of Pluto
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread The Chess Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10558 users

[A] Starbow - Page 510

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 508 509 510 511 512 537 Next
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
January 15 2014 20:55 GMT
#10181
On January 16 2014 05:49 IeZaeL wrote:
What about allowing the nydus to morph into one of the 2 hots scrapped evolutions ? A siege unit could be good , and a creep spreeder also.


That's a cool idea, but apparently people are talking about removing (or already is removed) Zerg speed on creep. Which makes creep spread pointless, and is a stupid idea in general.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Grr Arr Rawr
Profile Joined April 2011
United States108 Posts
January 15 2014 21:14 GMT
#10182
So why aren't Hellions in Starbow? I realize they overlap a little bit with Vultures in being fast, harassy mech units that are good against light, but they have enough differences (the line AoE versus Spider Mine ability) that there are definitely situations you might want one over the other.
You can't rhyme against the dark side of the Force, why even bother? So many dudes been with your mom, who even KNOWS if I'm your father!
Harem
Profile Joined November 2007
United States11393 Posts
January 15 2014 21:33 GMT
#10183
On January 16 2014 05:27 Crownlol wrote:
Show nested quote +
On January 16 2014 05:23 SolidSMD wrote:
^medics allow for early bio pushes, medivacs come into play way too late.

Corsair > pheonix big time for balance in air pvz, this means pheonix is out. For voidray, it's one of the most hated units of sc2.


Why is the Corsair better than the Phoenix in PvZ? I'm new to Starbow.

Corsairs have splash damage unlike phoenix.
Moderator。◕‿◕。
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
January 15 2014 21:37 GMT
#10184
On January 16 2014 06:14 Grr Arr Rawr wrote:
So why aren't Hellions in Starbow? I realize they overlap a little bit with Vultures in being fast, harassy mech units that are good against light, but they have enough differences (the line AoE versus Spider Mine ability) that there are definitely situations you might want one over the other.

There are definitely situations where you would prefer Hellions over Vultures which is why there is only one of them in the game. As you have said that they already fill the same niche but if both are available, it would make the mineral only factory units be able to deal with a larger array of threats that it should not be able to. It would cover up another weakness mech has in the AoE anti light party which makes too good already.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Spaceboy
Profile Joined February 2011
United Kingdom220 Posts
January 15 2014 22:05 GMT
#10185
Would it be possible to add in greater colour differentiation for the dragoon? I was watching the ESL tourney earlier and in PvPs dragoon vs dragoon armies look indistinguishable, to me at least. Other than that love what you're doing with the mod, keep up the good work!
I am terrible at this game!
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
January 15 2014 22:52 GMT
#10186
So you're asking for a stronger colours mod for Starbow?
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
January 15 2014 23:01 GMT
#10187
Not really the STM, just make the dragoons slightly more distinguishable for the viewers and players, i would say that the vultures need the same they become quite confusing in TvT.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Nagi21
Profile Joined July 2012
United States6 Posts
January 15 2014 23:09 GMT
#10188
Why not make the player colors the primary color on the unit, and the original color (such as the yellow of the dragoon) where the player color would be? Is that possible?
Strike from the skies!
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
January 16 2014 00:40 GMT
#10189
So, what about a 2vs2vs2vs2 BGH map based on this?
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
January 16 2014 01:03 GMT
#10190
Once 2.1 is out you would probably be able to play this on any map...
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
January 16 2014 02:39 GMT
#10191
I'd love a BGH map! :D
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
January 16 2014 04:14 GMT
#10192
On January 16 2014 05:55 Crownlol wrote:
Show nested quote +
On January 16 2014 05:49 IeZaeL wrote:
What about allowing the nydus to morph into one of the 2 hots scrapped evolutions ? A siege unit could be good , and a creep spreeder also.


That's a cool idea, but apparently people are talking about removing (or already is removed) Zerg speed on creep. Which makes creep spread pointless, and is a stupid idea in general.


Ok first of all, don't call the idea stupid w/o getting to the bottom of it. Even though the speed boost have been removed, Zerg unit's regenerate faster on creep.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
January 16 2014 04:26 GMT
#10193
On January 16 2014 10:03 Zaphod Beeblebrox wrote:
Once 2.1 is out you would probably be able to play this on any map...

Except maps by default have the standard SC2 8m2g bases and Starbow is balanced for 7m1g, with 9m1g mains. I highly doubt the extension mod would be capable of automatically removing a mineral and a geyser from each base and adding an extra mineral at the mains.
vibeo gane,
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
January 16 2014 04:31 GMT
#10194
On January 16 2014 13:14 Xiphos wrote:
Show nested quote +
On January 16 2014 05:55 Crownlol wrote:
On January 16 2014 05:49 IeZaeL wrote:
What about allowing the nydus to morph into one of the 2 hots scrapped evolutions ? A siege unit could be good , and a creep spreeder also.


That's a cool idea, but apparently people are talking about removing (or already is removed) Zerg speed on creep. Which makes creep spread pointless, and is a stupid idea in general.


Ok first of all, don't call the idea stupid w/o getting to the bottom of it. Even though the speed boost have been removed, Zerg unit's regenerate faster on creep.

Creep spread is actually pretty good in starbow right now. It drastically reduces the ability to harass the zerg, the map vision it brings to the table is invaluable atm.
KingLumps
Profile Joined January 2012
74 Posts
January 16 2014 04:49 GMT
#10195
Are arbiters bugged? Maybe I'm crazy but I played a few games yesterday and their spells did not show up at all, even after researching them.
iSuck
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
January 16 2014 05:13 GMT
#10196
On January 16 2014 13:31 decemberscalm wrote:
Show nested quote +
On January 16 2014 13:14 Xiphos wrote:
On January 16 2014 05:55 Crownlol wrote:
On January 16 2014 05:49 IeZaeL wrote:
What about allowing the nydus to morph into one of the 2 hots scrapped evolutions ? A siege unit could be good , and a creep spreeder also.


That's a cool idea, but apparently people are talking about removing (or already is removed) Zerg speed on creep. Which makes creep spread pointless, and is a stupid idea in general.


Ok first of all, don't call the idea stupid w/o getting to the bottom of it. Even though the speed boost have been removed, Zerg unit's regenerate faster on creep.

Creep spread is actually pretty good in starbow right now. It drastically reduces the ability to harass the zerg, the map vision it brings to the table is invaluable atm.

This. Creep already needs to be spread. I really like where creep is currently
purakushi
Profile Joined August 2012
United States3305 Posts
Last Edited: 2014-01-16 06:10:00
January 16 2014 05:18 GMT
#10197
Hm, irradiate stacks in BW, but disregarding balance, I don't really think it should stack in Starbow (I think it does?), considering there's smartcast and all. Shift clicking is way too easy.

(also, +1 for having a non-smartcast version. Irradiate can stack then.)

Creep is fine as it is now. Way more important and "stronger" than people think.
T P Z sagi
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
January 16 2014 05:32 GMT
#10198
If irradiate is allowed to stack that's more justification for disabling smartcast.

Also, I'm not conviced by the "creep = map control" argument, since there are many other ways to keep tabs on your opponent. I'd hate for there to be a situation where it is considered "correct play" to simply not spread creep because it's a waste of queen energy or something.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
January 16 2014 07:36 GMT
#10199
On January 16 2014 13:49 KingLumps wrote:
Are arbiters bugged? Maybe I'm crazy but I played a few games yesterday and their spells did not show up at all, even after researching them.

Bug with simple command card enabled, already fixed in the big patch fixed on the hard disk.
ciox
Profile Joined March 2011
58 Posts
January 16 2014 07:37 GMT
#10200
On January 16 2014 13:26 -NegativeZero- wrote:
Show nested quote +
On January 16 2014 10:03 Zaphod Beeblebrox wrote:
Once 2.1 is out you would probably be able to play this on any map...

Except maps by default have the standard SC2 8m2g bases and Starbow is balanced for 7m1g, with 9m1g mains. I highly doubt the extension mod would be capable of automatically removing a mineral and a geyser from each base and adding an extra mineral at the mains.


Actually it should be possible, triggers can be run from extension mods, they can add/remove resource units and mains are marked with Start Locations which are just Points that you can use in triggers
Prev 1 508 509 510 511 512 537 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
20:00
#109
WardiTV628
OGKoka 411
Rex98
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 411
Lowko374
Rex 98
StarCraft: Brood War
Britney 50178
Calm 5605
Rain 1851
Shuttle 1517
FanTaSy 1099
Bisu 1048
Jaedong 635
Horang2 527
firebathero 431
Stork 385
[ Show more ]
hero 244
BeSt 242
Mini 238
Mind 221
actioN 217
Soma 213
EffOrt 189
Soulkey 175
sorry 172
Light 149
Zeus 137
Barracks 131
ZerO 120
Rush 116
Dewaltoss 107
Snow 69
Bishop 66
Mong 55
Killer 46
Bale 43
Sea.KH 42
Shine 31
Noble 29
soO 29
Creator 28
Shinee 28
Yoon 27
Sacsri 26
Aegong 25
Hm[arnc] 25
Sexy 14
HiyA 14
zelot 13
ajuk12(nOOB) 10
yabsab 10
Terrorterran 9
scan(afreeca) 8
Dota 2
Dendi613
canceldota46
syndereN29
Counter-Strike
olofmeister1590
kennyS1170
shoxiejesuss852
byalli540
x6flipin324
Other Games
singsing2638
B2W.Neo1231
crisheroes283
Pyrionflax243
hiko94
ZerO(Twitch)8
Organizations
StarCraft: Brood War
UltimateBattle 649
StarCraft 2
IntoTheiNu 311
StarCraft: Brood War
lovetv 101
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV416
League of Legends
• Jankos2335
Upcoming Events
Monday Night Weeklies
3h 50m
IntoTheTV X SOOP
22h 50m
PiGosaur Cup
1d 11h
The PondCast
1d 21h
Kung Fu Cup
1d 22h
IntoTheTV X SOOP
2 days
FEL
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.