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[A] HotS Custom - Page 71

Forum Index > SC2 Maps & Custom Games
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Prev 1 69 70 71 72 73 85 Next
Ksis
Profile Joined March 2011
Poland28 Posts
August 16 2012 09:36 GMT
#1401
XenoX why today is still same map like 2 days ago? when going to change it? Yesterday i couldnt warp in on highground.
Big J
Profile Joined March 2011
Austria16289 Posts
August 16 2012 09:41 GMT
#1402
On August 16 2012 18:36 Ksis wrote:
XenoX why today is still same map like 2 days ago? when going to change it? Yesterday i couldnt warp in on highground.


Isn't that a change in HotS? not being able to warp up?
wrj
Profile Joined August 2012
219 Posts
August 16 2012 09:51 GMT
#1403
y its a change
btw i saw on vidio generate creep need evo chamber so dont change it
did someone found any good replays from gamescom? post them here so we can see all the unites stats
wrj
Profile Joined August 2012
219 Posts
August 16 2012 09:56 GMT
#1404
i also saw now that baneling can move while borowed agian:http://www.nisute.com/2012/08/16/starcraft-ii-heart-of-the-swarm-impression/
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 16 2012 11:22 GMT
#1405
It was removed, stop talk about baneling move.
Nyast
Profile Joined November 2010
Belgium554 Posts
August 16 2012 11:29 GMT
#1406
Sorry, n00b question but.. how do you play this map ? Cause searching for "hots" doesn't return any result at all, tried on US and EU... !?
kranten
Profile Joined January 2012
Netherlands236 Posts
August 16 2012 12:07 GMT
#1407
On August 16 2012 20:29 Nyast wrote:
Sorry, n00b question but.. how do you play this map ? Cause searching for "hots" doesn't return any result at all, tried on US and EU... !?


Are you sure you're looking in arcade? It's not under custom.
Tppz!
Profile Joined October 2010
Germany1449 Posts
August 16 2012 13:06 GMT
#1408
On August 16 2012 16:48 wrj wrote:
we just need to wait for someone to post unites stats after going to gamescom. you should look for one and ask him to help you with units stats

i already did dude. just read the thread
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
August 16 2012 13:13 GMT
#1409
I love this ;(
Jaedong <3
Wurster
Profile Joined August 2012
Germany1 Post
August 16 2012 13:15 GMT
#1410
In the news section of a German SC2 site the following changes were observed on the gamescon build (http://starcraft2.ingame.de/kommentare.php?s=82&newsid=113465):

Zerg
--Viper--
+ abduction (energy cost 50 -> 75)

Terran
none

Toss
--Mothership Core--
+ no more supply (was 3, already implemented)
+ shield increased from 250 to 350

--Oracle--
+ shield: 80 -> 20, HP: 20 -> 80
+ "Bosonic Core" upgrade now in the fleat beacon (already implemented)

--Tempest--
+ requires fleat beacon
+ base damage 40 -> 45 (still 60 vs massive)
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 16 2012 13:42 GMT
#1411
On August 16 2012 22:15 Wurster wrote:
In the news section of a German SC2 site the following changes were observed on the gamescon build (http://starcraft2.ingame.de/kommentare.php?s=82&newsid=113465):

Zerg
--Viper--
+ abduction (energy cost 50 -> 75)

Terran
none

Toss
--Mothership Core--
+ no more supply (was 3, already implemented)
+ shield increased from 250 to 350

--Oracle--
+ shield: 80 -> 20, HP: 20 -> 80
+ "Bosonic Core" upgrade now in the fleat beacon (already implemented)

--Tempest--
+ requires fleat beacon
+ base damage 40 -> 45 (still 60 vs massive)



Read latest page plz. That info is old. The only new thing is core supply cost
KDrake
Profile Joined March 2011
Canada66 Posts
August 16 2012 17:19 GMT
#1412
Would just like to throw in another request to use the fancy HOTS icons and custom warhound unit model, if it isn't too much trouble. I really think it would add a lot to the map and give it an even more professional look and feel. If the proper HOTS Beta is starting soon then this custom will get played a lot by people who don't get in and will doubtless appreciate the new look. Please consider it XenoX. <3
teamTV
Profile Joined June 2012
France16 Posts
August 16 2012 17:53 GMT
#1413
Hi excellent job ! nice map with the arrival of the HOTS Beta !

Bug: On the EU version, I cannot recharge the energy of the oracle with the mothership core.
morrezor
Profile Joined July 2012
Sweden99 Posts
August 16 2012 18:38 GMT
#1414
no bug at eu version at all on arcade , I can recharge energy of the oracle with mothership core , energize work fine as it should. had 80 energy on oracle and got 200/200 .so cant see bug tested it twice
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2012-08-16 18:59:13
August 16 2012 18:55 GMT
#1415
On August 17 2012 02:19 KDrake wrote:
Would just like to throw in another request to use the fancy HOTS icons and custom warhound unit model, if it isn't too much trouble. I really think it would add a lot to the map and give it an even more professional look and feel. If the proper HOTS Beta is starting soon then this custom will get played a lot by people who don't get in and will doubtless appreciate the new look. Please consider it XenoX. <3



i dunno if you are drunk, or not actually thinking with a brain. But tell me, how do you expect him to get the warhound model into sc2?


as far as the icons go, the best he can do is like screen shot the battlereport, cut out the frame, adjust the image size.. and change the filetype to work with sc2. Its alot of work for absolutely no gain. Not worth it imo. What he has right now is pretty good and should be good enough till the actual beta/hots gets released.
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
Ramiz1989
Profile Joined July 2012
12124 Posts
August 16 2012 19:03 GMT
#1416
On August 17 2012 03:38 morrezor wrote:
no bug at eu version at all on arcade , I can recharge energy of the oracle with mothership core , energize work fine as it should. had 80 energy on oracle and got 200/200 .so cant see bug tested it twice

I think it works around the Mothership core, so you have to be in close range, but don't quote me on that.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
KDrake
Profile Joined March 2011
Canada66 Posts
August 16 2012 19:38 GMT
#1417
On August 17 2012 03:55 johnny123 wrote:
Show nested quote +
On August 17 2012 02:19 KDrake wrote:
Would just like to throw in another request to use the fancy HOTS icons and custom warhound unit model, if it isn't too much trouble. I really think it would add a lot to the map and give it an even more professional look and feel. If the proper HOTS Beta is starting soon then this custom will get played a lot by people who don't get in and will doubtless appreciate the new look. Please consider it XenoX. <3



i dunno if you are drunk, or not actually thinking with a brain. But tell me, how do you expect him to get the warhound model into sc2?


as far as the icons go, the best he can do is like screen shot the battlereport, cut out the frame, adjust the image size.. and change the filetype to work with sc2. Its alot of work for absolutely no gain. Not worth it imo. What he has right now is pretty good and should be good enough till the actual beta/hots gets released.


I think there may be a misunderstanding here. I'm not talking about importing the official model from HOTS or screenshotting icons from VODs, I'm talking about this: http://www.teamliquid.net/forum/viewmessage.php?topic_id=280751&currentpage=69#1367

I'm sure you'll agree that it's a significantly less retarded suggestion. =)
Ksis
Profile Joined March 2011
Poland28 Posts
August 16 2012 20:03 GMT
#1418
Maybe it is change in HotS or not, i dont know but Vortex doesnt affect vikings )
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 16 2012 20:12 GMT
#1419
SoulFilcher already did great custom model of Warhound (legs from Goliath and enlarged SCV on it). It's pretty similar to official model
Big J
Profile Joined March 2011
Austria16289 Posts
August 16 2012 21:00 GMT
#1420
On August 17 2012 05:03 Ksis wrote:
Maybe it is change in HotS or not, i dont know but Vortex doesnt affect vikings )


Vortex only affects ground now.
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