• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:23
CEST 08:23
KST 15:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down10ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League53Weekly Cups (October 5-11): Farewell to 5.0.165
StarCraft 2
General
Weekly Cups (October 5-11): Farewell to 5.0.16 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament ScienceCraft (October 24-25) - Live Event WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? [Megathread] Daily Funny Videos Rollback Netcode in Brood War BW General Discussion Young Players Tournament Announced by SOOP
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues [BSL23] RO24 Group Stage
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Chess Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7321 users

[M] (2) Valhalla Outback

Forum Index > SC2 Maps & Custom Games
Post a Reply
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 19:23:14
October 02 2011 13:34 GMT
#1
Valhalla Outback
[image loading]

old
+ Show Spoiler +
[image loading]


Size 108x140 (full 128x168)
Expansions 6 regular (8 minerals, 2 gas), 2 gold (6 rich minerals, 2 gas)
Xel'Naga Towers 2
Destructible Rocks there are 6 (stay with me).
· One Protects your third's second ramp
· One is in the back of the gold to make it riskier to take
· One is at the Xel'naga Towers, to prevent agressors to take it as easily earlygame.
The defender can how ever take the XNT from his gold to spot incoming attacks. Later
on when the rocks can be taken down the tower will become contested, but you can
not run past it into the gold.
Not uploaded yet

Comments

This is my 'second' serious map, the first one can be found here, it's a 2-player map that promotes macro early game with an easy to take third. Later on it will become slightly harder since the 4th is quite the distance from your natural ramp. If you do not opt for the gold in which case the rocks in the back would be something to keep a close eye on.

What I'm eager to hear your opinions on are the XNT+Rocks combo I'm trying out here and hopefully the amount of rocks doesn't scare people off!

The main is too small on this picture I'm working on a fix

Overview
+ Show Spoiler +
[image loading]


Analyzer Pictures
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]







Gosh Digglydarnit
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 02 2011 13:48 GMT
#2
Map is too tight, main mineral line is messed up, and there is no real 4th.
I suggest you widen the center, remove the golds, widen the nat choke/remove rocks at third, make the hallways at 4 and 10 way wider, and fit a base there.
And the mains aren't that small, actually.
Btw, is the rush distance really 135? because it doesn't look like it.
Also, you don't have to remove all the bases to use the analyzer. You should use it with the bases, as it will give you more accurate measures for openness or influence.
ModeratorI am still alive, somehow
TL+ Member
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 14:17:40
October 02 2011 14:12 GMT
#3
Old analyzer picture Fixing it soon... when im done with hon game:/
And yes mains are way to small
Gosh Digglydarnit
NunedQ
Profile Joined March 2011
Germany235 Posts
October 02 2011 14:30 GMT
#4
way too tight imo, every path is a long choke. I like what you did with the towers though.
Antares777
Profile Joined June 2010
United States1971 Posts
October 02 2011 14:39 GMT
#5
The paths around the map that the ground forces have to take are painful. There are options on what path to take, but flanking will be very difficult and there's no real dance floor anywhere. Because of all these holes here and there, air will be overpowered on the map.

I believe that the third is too easy to expand to. On Terminus, the third was just as easy to expand to, except there was only one geyser and I think one mineral less. Yours is a full fledged expansion. Maybe you could do what was done on Terminus and nerf that expansion.

I like some of the ideas you tried to incorporate into the map, especially the watchtower locations and how rocks block access to them from the middle. I do not like how the golds only have one entrance and one being blocked. I'd alter their mineral line and make the blocked entrance open.

The main thing that you have to work on is getting all of the bases and different paths of the map to mesh together and leave as little empty space as possible. I think fixing that will help fix a lot of the issues.

Good luck!
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 16:05:10
October 02 2011 14:46 GMT
#6
Analyzer Pictures
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Made some changes... tell me what you think.

Overview
Obviously the stuff on the sides will be removed when I've decided on the new layout
+ Show Spoiler +
[image loading]


Gosh Digglydarnit
SukKkeltjE
Profile Joined August 2011
Sweden8 Posts
October 02 2011 19:03 GMT
#7
A lot of high/low ground to abuse with tanks or colossus. Should even it out imo.
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 19:22:59
October 02 2011 19:20 GMT
#8
Analyzer Pictures
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Made some changes... tell me what you think.

Overview
+ Show Spoiler +
[image loading]


Gosh Digglydarnit
Antares777
Profile Joined June 2010
United States1971 Posts
October 02 2011 19:34 GMT
#9
Nice changes, the movement is now much better. I like what you did with the third. I'm a little bit tired of Terminus styled set ups.
Mashmed
Profile Joined September 2010
Sweden198 Posts
October 05 2011 20:25 GMT
#10
v.3.0 New ( Fixed some texture stuff and added some doodads here and there )
[image loading]

45º
+ Show Spoiler +
[image loading]
Gosh Digglydarnit
Please log in or register to reply.
Live Events Refresh
Next event in 4h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft569
Nina 127
StarCraft: Brood War
Rain 2812
GuemChi 1465
Horang2 452
ProTech161
Dewaltoss 97
Noble 25
NotJumperer 1
Dota 2
NeuroSwarm217
League of Legends
JimRising 632
Super Smash Bros
hungrybox835
Heroes of the Storm
Trikslyr39
Other Games
summit1g7840
Coldzera 745
PiGStarcraft244
Livibee153
Sick112
Organizations
Other Games
gamesdonequick514
[ Show 15 non-featured ]
StarCraft 2
• practicex 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2396
League of Legends
• Rush1284
• Lourlo1160
• Scarra1152
• Stunt459
Other Games
• Shiphtur622
Upcoming Events
IntoTheTV X SOOP
4h 37m
Reynor vs Zoun
Neeb vs Rogue
OSC
16h 37m
FEL
2 days
Patches Events
2 days
AI Arena Tournament
2 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
3 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.