• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:16
CET 08:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1386 users

[M] (2) Valhalla Outback

Forum Index > SC2 Maps & Custom Games
Post a Reply
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 19:23:14
October 02 2011 13:34 GMT
#1
Valhalla Outback
[image loading]

old
+ Show Spoiler +
[image loading]


Size 108x140 (full 128x168)
Expansions 6 regular (8 minerals, 2 gas), 2 gold (6 rich minerals, 2 gas)
Xel'Naga Towers 2
Destructible Rocks there are 6 (stay with me).
· One Protects your third's second ramp
· One is in the back of the gold to make it riskier to take
· One is at the Xel'naga Towers, to prevent agressors to take it as easily earlygame.
The defender can how ever take the XNT from his gold to spot incoming attacks. Later
on when the rocks can be taken down the tower will become contested, but you can
not run past it into the gold.
Not uploaded yet

Comments

This is my 'second' serious map, the first one can be found here, it's a 2-player map that promotes macro early game with an easy to take third. Later on it will become slightly harder since the 4th is quite the distance from your natural ramp. If you do not opt for the gold in which case the rocks in the back would be something to keep a close eye on.

What I'm eager to hear your opinions on are the XNT+Rocks combo I'm trying out here and hopefully the amount of rocks doesn't scare people off!

The main is too small on this picture I'm working on a fix

Overview
+ Show Spoiler +
[image loading]


Analyzer Pictures
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]







Gosh Digglydarnit
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 02 2011 13:48 GMT
#2
Map is too tight, main mineral line is messed up, and there is no real 4th.
I suggest you widen the center, remove the golds, widen the nat choke/remove rocks at third, make the hallways at 4 and 10 way wider, and fit a base there.
And the mains aren't that small, actually.
Btw, is the rush distance really 135? because it doesn't look like it.
Also, you don't have to remove all the bases to use the analyzer. You should use it with the bases, as it will give you more accurate measures for openness or influence.
Moderatorshe/her
TL+ Member
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 14:17:40
October 02 2011 14:12 GMT
#3
Old analyzer picture Fixing it soon... when im done with hon game:/
And yes mains are way to small
Gosh Digglydarnit
NunedQ
Profile Joined March 2011
Germany235 Posts
October 02 2011 14:30 GMT
#4
way too tight imo, every path is a long choke. I like what you did with the towers though.
Antares777
Profile Joined June 2010
United States1971 Posts
October 02 2011 14:39 GMT
#5
The paths around the map that the ground forces have to take are painful. There are options on what path to take, but flanking will be very difficult and there's no real dance floor anywhere. Because of all these holes here and there, air will be overpowered on the map.

I believe that the third is too easy to expand to. On Terminus, the third was just as easy to expand to, except there was only one geyser and I think one mineral less. Yours is a full fledged expansion. Maybe you could do what was done on Terminus and nerf that expansion.

I like some of the ideas you tried to incorporate into the map, especially the watchtower locations and how rocks block access to them from the middle. I do not like how the golds only have one entrance and one being blocked. I'd alter their mineral line and make the blocked entrance open.

The main thing that you have to work on is getting all of the bases and different paths of the map to mesh together and leave as little empty space as possible. I think fixing that will help fix a lot of the issues.

Good luck!
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 16:05:10
October 02 2011 14:46 GMT
#6
Analyzer Pictures
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Made some changes... tell me what you think.

Overview
Obviously the stuff on the sides will be removed when I've decided on the new layout
+ Show Spoiler +
[image loading]


Gosh Digglydarnit
SukKkeltjE
Profile Joined August 2011
Sweden8 Posts
October 02 2011 19:03 GMT
#7
A lot of high/low ground to abuse with tanks or colossus. Should even it out imo.
Mashmed
Profile Joined September 2010
Sweden198 Posts
Last Edited: 2011-10-02 19:22:59
October 02 2011 19:20 GMT
#8
Analyzer Pictures
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Made some changes... tell me what you think.

Overview
+ Show Spoiler +
[image loading]


Gosh Digglydarnit
Antares777
Profile Joined June 2010
United States1971 Posts
October 02 2011 19:34 GMT
#9
Nice changes, the movement is now much better. I like what you did with the third. I'm a little bit tired of Terminus styled set ups.
Mashmed
Profile Joined September 2010
Sweden198 Posts
October 05 2011 20:25 GMT
#10
v.3.0 New ( Fixed some texture stuff and added some doodads here and there )
[image loading]

45º
+ Show Spoiler +
[image loading]
Gosh Digglydarnit
Please log in or register to reply.
Live Events Refresh
Next event in 2h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 9656
Leta 1148
Larva 135
Light 123
Nal_rA 58
Mong 44
ZergMaN 44
Bale 23
League of Legends
JimRising 618
C9.Mang0250
Counter-Strike
summit1g9334
Other Games
WinterStarcraft514
RuFF_SC2244
Trikslyr27
ToD26
Organizations
Other Games
gamesdonequick1030
StarCraft: Brood War
UltimateBattle 55
lovetv 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• practicex 47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling94
Upcoming Events
CranKy Ducklings
2h 44m
WardiTV 2025
3h 44m
Spirit vs Cure
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
5h 14m
Ladder Legends
11h 44m
BSL 21
12h 44m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 2h
Ladder Legends
1d 9h
BSL 21
1d 12h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.