• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:51
CEST 15:51
KST 22:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed10Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Who will win EWC 2025? Weekly Cups (July 7-13): Classic continues to roll Esports World Cup 2025 - Brackets Revealed
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Future of Porn Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 606 users

[D] Neutral supply depot no longer necessity - Page 6

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 4 5 6 7 8 10 Next All
Philo
Profile Joined September 2010
United States337 Posts
September 01 2011 00:04 GMT
#101
No Bueno

Its probably going to be fixed and might cause Blizzard to change the way worker pathing works in a negative way. Anyways wouldn't it make early pools w/ workers pretty op vs wall-in? I dunno just seems really easily abusable but people have been finding new ways to abuse worker pathing forever.
Other people do 24 hour streams. I just let GoOdy play a Bo11 TvT. - Special Endrey
Crovea
Profile Joined July 2010
Denmark100 Posts
September 01 2011 00:04 GMT
#102
I just tested it, it works alot easier and better than the video shows! AWESOME!!!

Btw, vs hatch first, the better response is to put cannosn behind the mineral line, not block the ramp.
ROOT4ROOT
azzu
Profile Joined August 2010
Germany141 Posts
Last Edited: 2011-09-01 00:43:24
September 01 2011 00:42 GMT
#103
If you click on the minerals, then shift-click once again on the minerals, the drones will perfectly stack without splattering again and you can easily attack with all at once.

The problem is, when the protoss sees you attacking one pylon, he can quickly start to wall off behind that pylon again, thus nullifying your effort :/
Butteryllama
Profile Blog Joined June 2009
United States22 Posts
September 01 2011 00:47 GMT
#104
There hasn't been a satisfactory video demonstrating this yet, so I thought I'd upload a live demo I just did for some of my clan-mates on vent.



Forgive my ridiculous excitement during the video. Both the original poster and Milkyway are gods :D :D
ECA.BruTATroN
Profile Blog Joined August 2010
United States282 Posts
September 01 2011 00:52 GMT
#105
awesome ^
http://www.twitch.tv/brutatron
Taryssa
Profile Joined October 2010
United States1628 Posts
September 01 2011 01:01 GMT
#106
Cool, this reminds me of stacking SCVs on a geyser to go around and oneshot units in Brood War.
Glexarn
Profile Joined December 2010
United States40 Posts
Last Edited: 2011-09-01 02:03:46
September 01 2011 02:03 GMT
#107
Two bunker walls are scarier than three pylon walls, especially given that 2 rax bunker rushes put the terran significantly less behind than multi-pylon walls put protoss behind, and are less costly for the same effect and more effective for the same cost, with much greater pullout/recovery potential given bunker salvage and marines being capable of moving (unlike cannons). The DPS of 2 bunkers loaded with 8 marines total (600 minerals) is 56, while the DPS of 2 cannons behind a 3 pylon wall (also 600 minerals) is 32. As well, it's more survivable because SCVs can repair bunkers behind the safety of the wall. Also, the marines can poke up the ramp for greater range, annoyance/harassment, and ability to take out burrowing spines while still retreating to the bunkers when a threat appears.

2 bunker wall:
http://i.imgur.com/MRImA.jpg
explanation of 2 bunker wall despite the apparent massive open space:
http://i.imgur.com/5VWnj.jpg

A neutral supply depot simply prevents this.
On September 01 2011 08:00 emc wrote:
Show nested quote +
On September 01 2011 07:52 AARONHAND wrote:
The thing about the depots though is they also prevent terran from walling off at the bottom of their ramp with just one supply depot and a barracks


not only that, but it also ruins the evo chamber and spine crawler wall off that allows drones/zerglings to get by but not hellions.

irrelevant. by the time evo/spine wall off is built, you've destroyed the neutral depot with any attack-capable force (even as small as one zergling).
"I am greatful for the sharpest criticism, as long as it is factual." -Otto von Bismarck
ginto
Profile Joined June 2011
United States13 Posts
September 01 2011 02:13 GMT
#108
This is terrific. A great tool for defending against rushes.
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 01 2011 02:45 GMT
#109
no protoss ever places 3 pylons at the bottom of the ramp ever since the double pylon was removed.

could someone test if this would work against regular cannon rushes? as in the toss would be placing pylons behind the natural's minerals instead.

against TvZ it would make sense since bunkers are 3x3
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
September 01 2011 02:53 GMT
#110
Dude, this is awesome... wow.
Xaerkar
Profile Joined January 2011
United States230 Posts
Last Edited: 2011-09-01 02:56:06
September 01 2011 02:55 GMT
#111
On September 01 2011 11:45 dbddbddb wrote:
no protoss ever places 3 pylons at the bottom of the ramp ever since the double pylon was removed.

Actually this is false, when a protoss forge fe against a hatch first zerg, the protoss will usually opt for cannon harass, and a wall off between main and natural with 3 pylons gives protoss a huge advantage. I'm not going to lie this sucks for protoss, since they lose out a lot of harassment capabilities now. Nobody bash me though because I don't actually play protoss =P
Stropheum
Profile Joined January 2010
United States1124 Posts
September 01 2011 03:14 GMT
#112
This is incredible. Really like to see that creative breakthroughs are coming through like this. Leaves some hope for the nostalgic BW pro scene enthusiasts.
McGuire72
Profile Joined February 2011
Canada140 Posts
September 01 2011 03:20 GMT
#113
This seems like a glitch/abuse more than a "strategy" and it will likely get patched out before long. This opens up too many options for (as mentioned) abuse of early pushes that pull workers.

Neutral pylon is still a better option because it just takes away the option of the pylon wall and forces players to play fair.

Still, it is nice to know for now.
CELTICS | PATRIOTS | RED SOX
Chronopolis
Profile Joined April 2009
Canada1484 Posts
September 01 2011 03:42 GMT
#114
WOAH KOREANS I AM AMAZED AT THE HOW THEY TURN OUT GAME CHANGING TACTICS. No seriously...this is amazing. I don't even care that it helps zerg. This technique could be used to help defend a behind the mineral line cannon rush (maybe, if you can stack the probes adjacent to the pylon) and below the ramp wall into cannon rush in pvp (both which already are TECHINALLY defendable). It won't do anything against a below the cliff "wall your cannon in" cannon rush because the minerals aren't there.
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
September 01 2011 03:50 GMT
#115
Gosu = dead and terrible even more so then there cheeses now.
SlayerS Fighting!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 01 2011 04:02 GMT
#116
--- Nuked ---
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 01 2011 06:55 GMT
#117
On September 01 2011 13:02 Barrin wrote:
Show nested quote +
On September 01 2011 12:50 HEROwithNOlegacy wrote:
Gosu = dead and terrible even more so then there cheeses now.

I'm sorry, can you please elaborate? I don't really understand D: sry


believe he's talking about gatored . this will kill WBC so much lol.
When I think of something else, something will go here
SolidMustard
Profile Joined May 2011
France1515 Posts
September 01 2011 09:33 GMT
#118
I'm not sure but isn't the neutral supply depot also here to prevent players from walling-off themselves too fast ? (i.e. one depot, one barrack for a terran, which is very fast to build and will nearly always prevent any kind of early scouting on a four-player map)
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
September 01 2011 09:45 GMT
#119
On September 01 2011 15:55 blade55555 wrote:
Show nested quote +
On September 01 2011 13:02 Barrin wrote:
On September 01 2011 12:50 HEROwithNOlegacy wrote:
Gosu = dead and terrible even more so then there cheeses now.

I'm sorry, can you please elaborate? I don't really understand D: sry


believe he's talking about gatored . this will kill WBC so much lol.

Gatored? WBC? 8[
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2011-09-01 10:14:59
September 01 2011 10:01 GMT
#120
This is old and was posted in the strategy forums many times, stop saying things like "x invented y", thats just not true and it gives people credits they don't deserve.

Just use the search function
http://www.teamliquid.net/forum/search.php?q=pylon block
First thread, first mention...It is mentioned so many other times ...

Also:
This has a pretty simple answer, at least if the zerg went hatch first: chronoboost 2 zealots quickly off one gate if you see that he is doing that kinda stuff. the minerals the zerg lost by killing the pylon will prevent him from making too much stuff, and the zealots will have an easy day with a maximum of 8 zerglings.

However, I still think that these neutral buildings are unnecessary.
The best answer to this is just paying attention to the probe.
Prev 1 4 5 6 7 8 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Vindicta 280
StarCraft: Brood War
Britney 43837
Rain 6414
EffOrt 1437
BeSt 1203
Larva 654
firebathero 470
Stork 383
Mini 323
Rush 271
Light 237
[ Show more ]
PianO 235
Mind 151
Pusan 75
Aegong 74
GoRush 68
JulyZerg 57
sSak 55
Movie 46
sas.Sziky 43
Shinee 34
Noble 32
yabsab 20
Shine 17
scan(afreeca) 14
SilentControl 10
Terrorterran 8
Bale 6
ivOry 3
Dota 2
qojqva3774
XcaliburYe272
Fuzer 224
canceldota115
League of Legends
Dendi1829
Counter-Strike
sgares636
byalli363
Super Smash Bros
Mew2King99
amsayoshi48
Other Games
B2W.Neo2739
singsing1978
DeMusliM448
crisheroes415
Lowko341
ArmadaUGS82
markeloff60
QueenE51
Trikslyr33
Pyrionflax26
Organizations
Other Games
gamesdonequick3729
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 556
League of Legends
• Nemesis2575
• Jankos1255
Upcoming Events
WardiTV European League
2h 9m
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
10h 9m
uThermal 2v2 Circuit
1d 2h
Replay Cast
1d 10h
The PondCast
1d 20h
WardiTV European League
2 days
Replay Cast
2 days
Epic.LAN
2 days
CranKy Ducklings
3 days
Epic.LAN
3 days
[ Show More ]
CSO Contender
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
4 days
Online Event
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
6 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.