• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:25
CET 15:25
KST 23:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread 2025 POECurrency Christmas POE 2 Update 0.4.0 Curr 2025 IGGM Merry Christmas ARC Raiders Items Sale 2025 IGGM Christmas Diablo 4 Season 11 Items Sale 2025 IGGM Monopoly Go Christmas Sale
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2340 users

[M] 1v1 - wrl Castaway - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
SanDokaN_X
Profile Joined May 2011
Bulgaria69 Posts
Last Edited: 2011-07-16 23:06:39
July 16 2011 22:19 GMT
#21
Perfectly mirrored, cliffs and levels look natural, expansions and resource nodes are great at size and not clumsy at all (btw this is one of the problems a lot of maps today have).
Terrain usage at the ramps and bases is also very good, have you done serious mapping before? If you have some other maps, put a link in the OP, so we can see them.
Map seems suitable for ladder pool, as it can provide a lot of different strategies. Medium rush distance with a lot of resources - some of them easy to defend, others - not so much. May even turn out to be more balanced than the current Blizzard maps.
Good work on that map. You must have put at least 100 hours of editing in it, as I'm doing a 256X256 map for quite a lot and still haven't finished it.
Roses are red. Violets are blue. In Soviet Russa, The Poem writes you!
wrl
Profile Joined April 2011
United States209 Posts
July 16 2011 22:39 GMT
#22
I've posted a couple other maps in this forum, but I was still learning how to map properly for sc2 and I'm not all that proud of them. I've made maps for WC3 and Counter-Strike in the past, but nothing serious.

In this case I focused on creating the perfect tileset and theme, but couldn't find a layout I liked. I ended up just taking the tileset and applying it on top of a layout I already had.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=234551 is what it looked like before I de-uglified and balanced it.
It's funny; I dream a lot, but I'm not a very good sleeper.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-07-16 22:54:10
July 16 2011 22:50 GMT
#23
"balanced" it? It looks exactly the same to me lol
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
wrl
Profile Joined April 2011
United States209 Posts
Last Edited: 2011-07-16 23:08:57
July 16 2011 23:08 GMT
#24
On July 17 2011 07:50 IronManSC wrote:
"balanced" it? It looks exactly the same, just different tileset and stuff lol


1. Moved the farthest expansion a bit farther back and expanded that space a bit.
2. Rocks removed from closer 3rd along with 2 minerals and a gas to give a more interesting decision for a 3rd.
3. Main is significantly smaller allowing zerg to scout more easily.
4. Main connects to ground in a 2nd position to support interesting reaper/colo/blink stalker play.
5. Middle LOSB objects moved a bit.
6. Towers moved, they now are perfectly flush with the edge of the middle path and the edge of the far LOSB objects.

Mostly small things, but it was a good design with a bad aesthetic so I resurrected it. Don't hate.
It's funny; I dream a lot, but I'm not a very good sleeper.
SanDokaN_X
Profile Joined May 2011
Bulgaria69 Posts
Last Edited: 2011-07-16 23:17:42
July 16 2011 23:14 GMT
#25
On July 17 2011 07:39 wrl wrote:
I've posted a couple other maps in this forum, but I was still learning how to map properly for sc2 and I'm not all that proud of them. I've made maps for WC3 and Counter-Strike in the past, but nothing serious.

In this case I focused on creating the perfect tileset and theme, but couldn't find a layout I liked. I ended up just taking the tileset and applying it on top of a layout I already had.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=234551 is what it looked like before I de-uglified and balanced it.

In this case you have chosen the perfect set of textures and cliffs, Korhal manmade cliffs are kind of hard to make good looking and you have to make Skyscraper cliffs instead.
I personally prefer the Bel'shir tileset mixed with some other textures and cliffs (like Typhon and Aiur).
It is very also shitty when you are mirroring the map, you have to make again all the tiny adjustments to the textures (for example the grass and the tiles border). btw, do you copy-paste-rotate mirror the map or do it manually?
Roses are red. Violets are blue. In Soviet Russa, The Poem writes you!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 16 2011 23:32 GMT
#26
Not hatin ^^ Just don't see any big changes or differences lol
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 18 2011 04:33 GMT
#27
I think you should put the XWT's on the other side of that LOS wall near the edge, closer to that low-ground expansion. It just feels too easy to secure it when you take a gold and it feels really really close.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
wrl
Profile Joined April 2011
United States209 Posts
Last Edited: 2011-07-30 23:37:54
July 30 2011 23:35 GMT
#28
New version out:

*More tuning on textures.
*Subtle height tool all over to improve natural appearance of map.
*Invisible bunker blocker at base of ramp (equivalent to a lowered depot).
*Slightly fixed LOSB at naturals so that both sides can fit two barracks comfortably.
*Second water type added. Outside is choppier wavey water, inside is calmer clear water.
*Adjustments made for people playing on low graphics.

In regards to the LOS/XWT discussion, I think it really requires playing the map, everything fits in very tightly and I would hesitate to adjust it without a lot of games played to give me a better idea of the ups and downs. If you try to hunker down and secure the gold and the area behind the LOSB I feel like you will end up leaving your flank dangerously open.

Please take a look if you are on North America and pick out any issues you can find, great or small as I try to get this map ready for MotM8.
It's funny; I dream a lot, but I'm not a very good sleeper.
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
July 31 2011 00:50 GMT
#29
Is it possible for you to rename doodads? I don't know if it can be done because I haven't played with the editor, but if you can then you should hide an easter egg on the map! (I was thinking a beach ball or critter that looks like one named 'Wilson'?)
ㅈㅈ
sunman1g
Profile Joined May 2011
United States334 Posts
July 31 2011 01:30 GMT
#30
This map looks beautiful. Great job.
I wish Blizzard did great-looking maps like this one.. instead of the VERY boring grey-blue colored stuff they keep throwing at us
WniO
Profile Blog Joined April 2010
United States2706 Posts
July 31 2011 02:29 GMT
#31
On July 31 2011 10:30 sunman1g wrote:
This map looks beautiful. Great job.
I wish Blizzard did great-looking maps like this one.. instead of the VERY boring grey-blue colored stuff they keep throwing at us

one of the rare things id wish blizzard did better... but yeah this map looks great.
wrl
Profile Joined April 2011
United States209 Posts
July 31 2011 03:05 GMT
#32
On July 31 2011 09:50 Temporarykid wrote:
Is it possible for you to rename doodads? I don't know if it can be done because I haven't played with the editor, but if you can then you should hide an easter egg on the map! (I was thinking a beach ball or critter that looks like one named 'Wilson'?)


This definitely can and will be done for the motm version
It's funny; I dream a lot, but I'm not a very good sleeper.
wrl
Profile Joined April 2011
United States209 Posts
July 31 2011 22:11 GMT
#33
I've added a custom soundtrack! Took some piecing together of lots of different audio files, but I think the result is pretty good. There really aren't any soundtracks that come with the game that worked with an ocean theme.

Let me know what you think!
It's funny; I dream a lot, but I'm not a very good sleeper.
Proko
Profile Joined February 2011
United States1022 Posts
August 02 2011 21:29 GMT
#34
I really like this map. I plan to play it tonight.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
CeliosB
Profile Joined December 2010
Canada100 Posts
August 14 2011 02:34 GMT
#35
looks a little week for zerg but overall a nice looking map, i would maybe try to make a fourth that is easier to secure

(love the beach look by the way)
"To ze bank" -Stephano
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Christmas Day Games
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
WardiTV1623
TaKeTV 466
IndyStarCraft 247
Rex165
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 247
Rex 165
SKillous 50
StarCraft: Brood War
Britney 57894
Rain 4144
Sea 1565
Shuttle 1296
Horang2 891
EffOrt 672
Aegong 625
Larva 569
actioN 534
Mini 322
[ Show more ]
firebathero 229
ggaemo 224
Last 204
Hyun 92
Sharp 86
hero 78
Mind 74
ToSsGirL 42
[sc1f]eonzerg 32
Shinee 31
Sexy 25
Terrorterran 24
soO 15
zelot 15
Noble 14
GoRush 11
HiyA 11
Sacsri 9
JulyZerg 8
SilentControl 7
910 5
Dota 2
XcaliburYe987
420jenkins550
League of Legends
C9.Mang0409
Other Games
singsing2510
B2W.Neo1749
crisheroes404
Hui .349
Fuzer 344
Mew2King138
Livibee110
ArmadaUGS104
Organizations
Other Games
gamesdonequick314
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
1d 2h
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
1d 9h
Sparkling Tuna Cup
2 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
3 days
Wardi Open
3 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.