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Oh shit those aesthetics, so clean and simple yet so great 
Nice solid map I guess, nothing striking comes to mind when looking at the overvi.... just as I want to say that I see 2 lonely gas geysers , wtf is this lol. I guess I like it?!
btw, why are you all so good with custom textures/doodads now. I feel like I'm so behind on that stuff :C
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Holy crap this is awesome mereel. XD
It totally gives me the D2 desert vibes! Also it looks like a really fun map with new ideas. If I think of anything to criticise... I'll let you know. 
[edit] Don't feel obligated, but can you detail all the custom stuff you used? Not so much how you made it, but what you were going for / why, and so I can see a list of all the things in detail.
Also, are you going to add more? Those little obelisks with the symbols from arcane sanctuary would be SO COOL. =D
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They allways lose stuff in SC2, temples, citys ...
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On July 14 2011 22:46 ihasaKAROT wrote: They allways lose stuff in SC2, temples, citys ...
hahaha
you try having an ancient civilization and see what happens
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This map looks so damn beautiful! Sand/Desert maps for the win 
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All the Costum Textures that i used:
Tileset: + Show Spoiler +![[image loading]](http://i.imgur.com/LBFs5.jpg) Costum Cracks with Sand Color ![[image loading]](http://i.imgur.com/B7O5u.jpg) Tyrador Debris - Changed Color ![[image loading]](http://i.imgur.com/t0swN.jpg) Mar Sara Sand - Changed Color ![[image loading]](http://i.imgur.com/qxyLT.jpg) Tarsonis Earth - Changed Color ![[image loading]](http://i.imgur.com/2ftHF.jpg) Costum Stones ![[image loading]](http://i.imgur.com/pLAcC.jpg) Costum Stones - Not used Cliff: + Show Spoiler +![[image loading]](http://i.imgur.com/x8ZYj.jpg) Mar Sara Cliff - Changed color Doodads: + Show Spoiler +![[image loading]](http://i.imgur.com/6a0YE.jpg) Temple Pillar - Changed Color ![[image loading]](http://i.imgur.com/NDJEW.jpg) Mar Sara Rocks - Changed Color Units: + Show Spoiler +![[image loading]](http://i.imgur.com/BUmy6.jpg) Mar Sara Geyser - Changed Color ![[image loading]](http://i.imgur.com/8maMb.jpg) Mar Sara Destructible Rocks - Changed Color
unfortunately i cant add more, or i have to search a guy with gosuinet that can upload 20mb in 2 minutes. but im pretty satisfied with the looks now, so i dont have to add more^^
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Is it easy to change color on those rocks? would love to do that for my map :C
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Looking REALLY good. Not terrible friendly to 3-base play, but I like the balance as far as I can tell from looking at it. I wanna play on it now... ^^
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u have to export the specific rock.dds and then change the color in photoshop or another programm. then re-import it and change the path to Assets/Textures. Thats how i did it.
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[B]unfortunately i cant add more, or i have to search a guy with gosuinet that can upload 20mb in 2 minutes. but im pretty satisfied with the looks now, so i dont have to add more^^ I can offer around 137kbyte/s, so 16.5mb should be possible, probably even more from my parent's house. I'll test it this weekend. Your map looks awesome, i like how much you got into detail to get this really cool Diablo2 look!
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that would be awesome...then i could add costum xelnagas
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Custom Xel'Naga tower ftw! So often the normal ones look so out of place, I instantly love every map that has a fitting tower
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How's that custom Xel'Naga Tower doing?  You got me kinda curious. I'd love to see what you came up with, really hope it's like on of those giant jars one used to smash in D2 for some (mostly bad) loot.
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well i would use this one:
![[image loading]](http://www.kultloesungen.de/lib/exe/fetch.php/rollenspiele:diablo2:falling_range.jpg?w=333) top left side with the fire
the question is if u can upload more then 10mb maps...u said u gonna try it. whats the result?
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No I got it...
The XWT should be
Decard Cain
-dum dum duuuuuuuum-
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On July 27 2011 05:36 Mereel wrote: the question is if u can upload more then 10mb maps...u said u gonna try it. whats the result? I never got my hand on a map big enough to try . Where can i get one or artificially fluff one up to try it?
On July 27 2011 05:53 ihasaKAROT wrote: No I got it...
The XWT should be
Decard Cain Stay awhile and listen...
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Ohhh!! I thought the spawns were 1o'clock and 7 o'clock ^^
I do like this, though. Keep up the good work.
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perhaps move the ramp upwards and refine the position of the third
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sry i didnt update the overview...i allready changed it quite a bit....with those towers in the ramp its only a 1size ramp now.
i dont think it matters where u go in when its behind the front entrance
overview: + Show Spoiler +
New Screenshots: + Show Spoiler +New Doodads creations ![[image loading]](http://i.imgur.com/kLgTs.jpg) ![[image loading]](http://i.imgur.com/i8NZk.jpg) + Show Spoiler +New Texture ![[image loading]](http://i.imgur.com/N3hHF.jpg) + Show Spoiler +Backdoor ramp ![[image loading]](http://i.imgur.com/rOUD3.jpg)
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