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Map of the Month #6 - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
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Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 04 2011 19:38 GMT
#21
--- Nuked ---
Big J
Profile Joined March 2011
Austria16289 Posts
June 04 2011 20:26 GMT
#22
Hysteria GOGOGOGOGOGO!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 05 2011 07:04 GMT
#23
On June 05 2011 04:38 Barrin wrote:
Show nested quote +
On June 03 2011 05:32 iGrok wrote:
...

iGrok will at some point this month be streaming a live Lighting tutorial, so make sure to tune in for that!

...

Hmm. Whenever they're available, if you could post with more details as to when this might happen that would be appreciated!

I am following MotM on twitter, but also a bunch of other SC stuff and I don't log on twitter much lol.

Regarding this, I will need two volunteer maps to edit lighting for. Please send me an overview in PM if you want me to edit your lighting. I will edit the lighting of any map.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 06 2011 11:04 GMT
#24
I really need another map to edit lighting for! Preferably an urban map, but I'll take just about anything :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 06 2011 11:28 GMT
#25
You can do Corporate Industries if you really need one, I fiddled with lighting on it, but Im horrible at it.
KCCO!
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 06 2011 11:28 GMT
#26
just do a blizzard one
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 06 2011 11:42 GMT
#27
Thats actually a really good idea WniO
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Johanaz
Profile Joined September 2010
Denmark363 Posts
June 06 2011 12:55 GMT
#28
Please do Mud Rock. I got all sorts of comments about the lighting (weird colors, too bright etc.).

Overview:+ Show Spoiler +
[image loading]
TPW Map Maker - theplanetaryworkshop.com
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-06-06 15:38:42
June 06 2011 13:01 GMT
#29
Ooh, Johanaz, thats a challenge xD

Alright guys, its settled:

June 7th, 3:00p.m. EST (9:00 pm CET), I will be streaming a live, interactive show on how to rig lighting in SC2. I hope you tune in on http://www.justin.tv/tligrok, make sure you're in the chat and have your skype loaded, since I'll be talking and pulling people onto the stream throughout!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 06 2011 13:55 GMT
#30
oh thats a better idea (: though if i remember right johanaz did really improve on what was. i usually just fix my lighting by switching the tileset lighting so ill be tuning in (:
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 06 2011 14:25 GMT
#31
iGrok, what time is that for europpl? Or translate it to KST, atleast TL shows that :D
KCCO!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 06 2011 15:38 GMT
#32
updated for KAROT

Learn to add 6 :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 06 2011 18:54 GMT
#33
Learn to use 24h notation to make it easier
KCCO!
.Mthex-
Profile Joined May 2011
United States168 Posts
June 06 2011 21:45 GMT
#34
a 1v1 map with short air rush distance, long ground rush distance.. and no cool xel naga placements...

This looks more boring and annoying than desert oasis.
"If you tricked him, then he is tricked" - Artosis
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 07 2011 00:58 GMT
#35
On June 07 2011 06:45 .Mthex- wrote:
a 1v1 map with short air rush distance, long ground rush distance.. and no cool xel naga placements...

This looks more boring and annoying than desert oasis.

Thats why its your job to make it pretty!

The map won't be played, its just to make it look amazing
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
SmashHammer
Profile Joined January 2011
United States148 Posts
June 07 2011 02:49 GMT
#36
Yay aesthetics challenge!
suggestion/thoughts: I'm not sure how much time i really want to invest making a map that won't be played look good. I think it might be more fun for people to take a good map like Xel'Naga Caverns, which everyone has seen a millions times, and honestly looks boring to me now, and spice it up with new aesthetics.
TPW Mapping - theplanetaryworkshop.com
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 07 2011 06:08 GMT
#37
Hey, since you asked, you and anyone else may do a Xel'Naga Caverns remake instead of dimfish's map!

Either map is acceptable
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 07 2011 06:29 GMT
#38
its soooo easy just switching tilesets to make xel naga or any other blizz map "more interesting" i say the real deal is trying to make dimfishs map look great.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 07 2011 06:57 GMT
#39
--- Nuked ---
SmashHammer
Profile Joined January 2011
United States148 Posts
June 07 2011 07:27 GMT
#40
its soooo easy just switching tilesets to make xel naga or any other blizz map "more interesting" i say the real deal is trying to make dimfishs map look great.


This is very true, i forgot that its possible to just switch out tile-sets so easily. I was thinking about what i theme i wanted to try when it popped into my mind that redoing Xel'Naga Caverns would be fun. But the lulz factor like you mentioned would probably have some influence on any voting to be had. In fact I think that was the reason I wanted to do XNC instead, lol. Maybe I spoke to soon.
TPW Mapping - theplanetaryworkshop.com
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